Revert PropertyCallbackInfo::This() signature change from r21022.
This exposed an internal implementation detail, which could be handled differently. BUG=v8:3274 LOG=y R=yangguo@chromium.org Review URL: https://codereview.chromium.org/285643008 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21297 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -2497,7 +2497,7 @@ class PropertyCallbackInfo {
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public:
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V8_INLINE Isolate* GetIsolate() const;
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V8_INLINE Local<Value> Data() const;
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V8_INLINE Local<Value> This() const;
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V8_INLINE Local<Object> This() const;
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V8_INLINE Local<Object> Holder() const;
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V8_INLINE ReturnValue<T> GetReturnValue() const;
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// This shouldn't be public, but the arm compiler needs it.
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@ -6483,8 +6483,8 @@ Local<Value> PropertyCallbackInfo<T>::Data() const {
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template<typename T>
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Local<Value> PropertyCallbackInfo<T>::This() const {
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return Local<Value>(reinterpret_cast<Value*>(&args_[kThisIndex]));
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Local<Object> PropertyCallbackInfo<T>::This() const {
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return Local<Object>(reinterpret_cast<Object*>(&args_[kThisIndex]));
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}
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@ -20,6 +20,16 @@ namespace v8 {
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namespace internal {
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// We have a slight impedance mismatch between the external API and the way we
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// use callbacks internally: Externally, callbacks can only be used with
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// v8::Object, but internally we even have callbacks on entities which are
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// higher in the hierarchy, so we can only return i::Object here, not
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// i::JSObject.
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Handle<Object> GetThisFrom(const v8::PropertyCallbackInfo<v8::Value>& info) {
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return Utils::OpenHandle(*v8::Local<v8::Value>(info.This()));
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}
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Handle<AccessorInfo> Accessors::MakeAccessor(
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Isolate* isolate,
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Handle<String> name,
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@ -146,7 +156,7 @@ void Accessors::ArrayLengthGetter(
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i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
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DisallowHeapAllocation no_allocation;
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HandleScope scope(isolate);
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Object* object = *Utils::OpenHandle(*info.This());
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Object* object = *GetThisFrom(info);
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// Traverse the prototype chain until we reach an array.
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JSArray* holder = FindInstanceOf<JSArray>(isolate, object);
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Object* result;
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@ -229,7 +239,7 @@ void Accessors::StringLengthGetter(
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i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
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DisallowHeapAllocation no_allocation;
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HandleScope scope(isolate);
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Object* value = *Utils::OpenHandle(*info.This());
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Object* value = *GetThisFrom(info);
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Object* result;
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if (value->IsJSValue()) value = JSValue::cast(value)->value();
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if (value->IsString()) {
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@ -824,7 +834,7 @@ void Accessors::FunctionPrototypeGetter(
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const v8::PropertyCallbackInfo<v8::Value>& info) {
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i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
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HandleScope scope(isolate);
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Handle<Object> object = Utils::OpenHandle(*info.This());
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Handle<Object> object = GetThisFrom(info);
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Handle<Object> result = GetFunctionPrototype(isolate, object);
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info.GetReturnValue().Set(Utils::ToLocal(result));
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}
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@ -864,7 +874,7 @@ void Accessors::FunctionLengthGetter(
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const v8::PropertyCallbackInfo<v8::Value>& info) {
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i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
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HandleScope scope(isolate);
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Handle<Object> object = Utils::OpenHandle(*info.This());
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Handle<Object> object = GetThisFrom(info);
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MaybeHandle<JSFunction> maybe_function;
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{
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@ -922,7 +932,7 @@ void Accessors::FunctionNameGetter(
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const v8::PropertyCallbackInfo<v8::Value>& info) {
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i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
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HandleScope scope(isolate);
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Handle<Object> object = Utils::OpenHandle(*info.This());
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Handle<Object> object = GetThisFrom(info);
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MaybeHandle<JSFunction> maybe_function;
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{
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@ -1071,7 +1081,7 @@ void Accessors::FunctionArgumentsGetter(
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const v8::PropertyCallbackInfo<v8::Value>& info) {
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i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
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HandleScope scope(isolate);
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Handle<Object> object = Utils::OpenHandle(*info.This());
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Handle<Object> object = GetThisFrom(info);
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MaybeHandle<JSFunction> maybe_function;
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{
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@ -1210,7 +1220,7 @@ void Accessors::FunctionCallerGetter(
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const v8::PropertyCallbackInfo<v8::Value>& info) {
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i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
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HandleScope scope(isolate);
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Handle<Object> object = Utils::OpenHandle(*info.This());
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Handle<Object> object = GetThisFrom(info);
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MaybeHandle<JSFunction> maybe_function;
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{
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DisallowHeapAllocation no_allocation;
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