Cleanup of HEAP and FACTORY macro usage in accessors.cc.
Patch by Peter Varga. Review URL: http://codereview.chromium.org/6756003/ git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7398 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -100,14 +100,15 @@ Object* Accessors::FlattenNumber(Object* value) {
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MaybeObject* Accessors::ArraySetLength(JSObject* object, Object* value, void*) {
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MaybeObject* Accessors::ArraySetLength(JSObject* object, Object* value, void*) {
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Isolate* isolate = object->GetIsolate();
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value = FlattenNumber(value);
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value = FlattenNumber(value);
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// Need to call methods that may trigger GC.
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// Need to call methods that may trigger GC.
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HandleScope scope;
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HandleScope scope(isolate);
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// Protect raw pointers.
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// Protect raw pointers.
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Handle<JSObject> object_handle(object);
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Handle<JSObject> object_handle(object, isolate);
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Handle<Object> value_handle(value);
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Handle<Object> value_handle(value, isolate);
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bool has_exception;
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bool has_exception;
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Handle<Object> uint32_v = Execution::ToUint32(value_handle, &has_exception);
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Handle<Object> uint32_v = Execution::ToUint32(value_handle, &has_exception);
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@ -126,13 +127,13 @@ MaybeObject* Accessors::ArraySetLength(JSObject* object, Object* value, void*) {
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// This means one of the object's prototypes is a JSArray and
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// This means one of the object's prototypes is a JSArray and
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// the object does not have a 'length' property.
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// the object does not have a 'length' property.
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// Calling SetProperty causes an infinite loop.
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// Calling SetProperty causes an infinite loop.
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return object->SetLocalPropertyIgnoreAttributes(HEAP->length_symbol(),
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return object->SetLocalPropertyIgnoreAttributes(
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value, NONE);
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isolate->heap()->length_symbol(), value, NONE);
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}
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}
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}
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}
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return Isolate::Current()->Throw(
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return isolate->Throw(
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*FACTORY->NewRangeError("invalid_array_length",
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*isolate->factory()->NewRangeError("invalid_array_length",
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HandleVector<Object>(NULL, 0)));
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HandleVector<Object>(NULL, 0)));
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}
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}
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@ -315,15 +316,18 @@ const AccessorDescriptor Accessors::ScriptCompilationType = {
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MaybeObject* Accessors::ScriptGetLineEnds(Object* object, void*) {
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MaybeObject* Accessors::ScriptGetLineEnds(Object* object, void*) {
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HandleScope scope;
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JSValue* wrapper = JSValue::cast(object);
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Handle<Script> script(Script::cast(JSValue::cast(object)->value()));
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Isolate* isolate = wrapper->GetIsolate();
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HandleScope scope(isolate);
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Handle<Script> script(Script::cast(wrapper->value()), isolate);
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InitScriptLineEnds(script);
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InitScriptLineEnds(script);
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ASSERT(script->line_ends()->IsFixedArray());
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ASSERT(script->line_ends()->IsFixedArray());
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Handle<FixedArray> line_ends(FixedArray::cast(script->line_ends()));
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Handle<FixedArray> line_ends(FixedArray::cast(script->line_ends()));
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// We do not want anyone to modify this array from JS.
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// We do not want anyone to modify this array from JS.
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ASSERT(*line_ends == HEAP->empty_fixed_array() ||
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ASSERT(*line_ends == isolate->heap()->empty_fixed_array() ||
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line_ends->map() == HEAP->fixed_cow_array_map());
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line_ends->map() == isolate->heap()->fixed_cow_array_map());
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Handle<JSArray> js_array = FACTORY->NewJSArrayWithElements(line_ends);
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Handle<JSArray> js_array =
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isolate->factory()->NewJSArrayWithElements(line_ends);
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return *js_array;
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return *js_array;
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}
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}
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@ -444,9 +448,10 @@ const AccessorDescriptor Accessors::ScriptEvalFromFunctionName = {
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MaybeObject* Accessors::FunctionGetPrototype(Object* object, void*) {
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MaybeObject* Accessors::FunctionGetPrototype(Object* object, void*) {
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Heap* heap = Isolate::Current()->heap();
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bool found_it = false;
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bool found_it = false;
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JSFunction* function = FindInPrototypeChain<JSFunction>(object, &found_it);
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JSFunction* function = FindInPrototypeChain<JSFunction>(object, &found_it);
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if (!found_it) return HEAP->undefined_value();
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if (!found_it) return heap->undefined_value();
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while (!function->should_have_prototype()) {
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while (!function->should_have_prototype()) {
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found_it = false;
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found_it = false;
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function = FindInPrototypeChain<JSFunction>(object->GetPrototype(),
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function = FindInPrototypeChain<JSFunction>(object->GetPrototype(),
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@ -457,7 +462,7 @@ MaybeObject* Accessors::FunctionGetPrototype(Object* object, void*) {
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if (!function->has_prototype()) {
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if (!function->has_prototype()) {
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Object* prototype;
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Object* prototype;
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{ MaybeObject* maybe_prototype = HEAP->AllocateFunctionPrototype(function);
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{ MaybeObject* maybe_prototype = heap->AllocateFunctionPrototype(function);
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if (!maybe_prototype->ToObject(&prototype)) return maybe_prototype;
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if (!maybe_prototype->ToObject(&prototype)) return maybe_prototype;
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}
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}
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Object* result;
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Object* result;
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@ -472,12 +477,13 @@ MaybeObject* Accessors::FunctionGetPrototype(Object* object, void*) {
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MaybeObject* Accessors::FunctionSetPrototype(JSObject* object,
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MaybeObject* Accessors::FunctionSetPrototype(JSObject* object,
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Object* value,
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Object* value,
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void*) {
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void*) {
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Heap* heap = object->GetHeap();
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bool found_it = false;
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bool found_it = false;
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JSFunction* function = FindInPrototypeChain<JSFunction>(object, &found_it);
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JSFunction* function = FindInPrototypeChain<JSFunction>(object, &found_it);
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if (!found_it) return HEAP->undefined_value();
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if (!found_it) return heap->undefined_value();
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if (!function->should_have_prototype()) {
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if (!function->should_have_prototype()) {
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// Since we hit this accessor, object will have no prototype property.
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// Since we hit this accessor, object will have no prototype property.
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return object->SetLocalPropertyIgnoreAttributes(HEAP->prototype_symbol(),
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return object->SetLocalPropertyIgnoreAttributes(heap->prototype_symbol(),
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value,
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value,
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NONE);
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NONE);
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}
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}
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