Use NativesFlag to allow/disallow natives syntax during compilation.

This way we can avoid changing the value of FLAG_allow_natives_syntax.

Review URL: http://codereview.chromium.org/6694024

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7177 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
vitalyr@chromium.org 2011-03-15 14:26:55 +00:00
parent e8ff324583
commit 76b4113416
4 changed files with 10 additions and 4 deletions

View File

@ -529,6 +529,7 @@ Handle<SharedFunctionInfo> Compiler::Compile(Handle<String> source,
info.MarkAsGlobal();
info.SetExtension(extension);
info.SetPreParseData(pre_data);
if (natives == NATIVES_CODE) info.MarkAsAllowingNativesSyntax();
result = MakeFunctionInfo(&info);
if (extension == NULL && !result.is_null()) {
CompilationCache::PutScript(source, result);

View File

@ -80,6 +80,12 @@ class CompilationInfo BASE_EMBEDDED {
ASSERT(is_lazy());
flags_ |= IsInLoop::encode(true);
}
void MarkAsAllowingNativesSyntax() {
flags_ |= IsNativesSyntaxAllowed::encode(true);
}
bool allows_natives_syntax() const {
return IsNativesSyntaxAllowed::decode(flags_);
}
void SetFunction(FunctionLiteral* literal) {
ASSERT(function_ == NULL);
function_ = literal;
@ -174,6 +180,8 @@ class CompilationInfo BASE_EMBEDDED {
class IsInLoop: public BitField<bool, 3, 1> {};
// Strict mode - used in eager compilation.
class IsStrict: public BitField<bool, 4, 1> {};
// Native syntax (%-stuff) allowed?
class IsNativesSyntaxAllowed: public BitField<bool, 5, 1> {};
unsigned flags_;

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@ -764,15 +764,12 @@ bool Debug::CompileDebuggerScript(int index) {
Handle<String> script_name = Factory::NewStringFromAscii(name);
// Compile the script.
bool allow_natives_syntax = FLAG_allow_natives_syntax;
FLAG_allow_natives_syntax = true;
Handle<SharedFunctionInfo> function_info;
function_info = Compiler::Compile(source_code,
script_name,
0, 0, NULL, NULL,
Handle<String>::null(),
NATIVES_CODE);
FLAG_allow_natives_syntax = allow_natives_syntax;
// Silently ignore stack overflows during compilation.
if (function_info.is_null()) {

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@ -5133,7 +5133,7 @@ bool ParserApi::Parse(CompilationInfo* info) {
result = parser.ParseLazy(info);
} else {
bool allow_natives_syntax =
FLAG_allow_natives_syntax || Bootstrapper::IsActive();
info->allows_natives_syntax() || FLAG_allow_natives_syntax;
ScriptDataImpl* pre_data = info->pre_parse_data();
Parser parser(script, allow_natives_syntax, info->extension(), pre_data);
if (pre_data != NULL && pre_data->has_error()) {