[turbofan] Remove extra attributes from MachineOperatorBuilder methods.
R=titzer@chromium.org Review URL: https://codereview.chromium.org/585413002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24110 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -165,7 +165,7 @@ static const uint32_t kUint32Values[] = {
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namespace {
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struct UnaryOperator {
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const Operator* (MachineOperatorBuilder::*constructor)() const;
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const Operator* (MachineOperatorBuilder::*constructor)();
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const char* constructor_name;
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};
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@ -169,7 +169,7 @@ INSTANTIATE_TEST_CASE_P(
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namespace {
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struct PureOperator {
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const Operator* (MachineOperatorBuilder::*constructor)() const;
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const Operator* (MachineOperatorBuilder::*constructor)();
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IrOpcode::Value opcode;
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int value_input_count;
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int value_output_count;
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@ -194,14 +194,12 @@ MachineOperatorBuilder::MachineOperatorBuilder(MachineType word)
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#define PURE(Name, properties, input_count, output_count) \
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const Operator* MachineOperatorBuilder::Name() const { \
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return &impl_.k##Name; \
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}
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const Operator* MachineOperatorBuilder::Name() { return &impl_.k##Name; }
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PURE_OP_LIST(PURE)
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#undef PURE
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const Operator* MachineOperatorBuilder::Load(LoadRepresentation rep) const {
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const Operator* MachineOperatorBuilder::Load(LoadRepresentation rep) {
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switch (rep) {
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#define LOAD(Type) \
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case k##Type: \
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@ -217,7 +215,7 @@ const Operator* MachineOperatorBuilder::Load(LoadRepresentation rep) const {
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}
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const Operator* MachineOperatorBuilder::Store(StoreRepresentation rep) const {
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const Operator* MachineOperatorBuilder::Store(StoreRepresentation rep) {
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switch (rep.machine_type()) {
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#define STORE(Type) \
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case k##Type: \
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@ -62,84 +62,84 @@ class MachineOperatorBuilder FINAL {
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public:
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explicit MachineOperatorBuilder(MachineType word = kMachPtr);
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const Operator* Word32And() const WARN_UNUSED_RESULT;
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const Operator* Word32Or() const WARN_UNUSED_RESULT;
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const Operator* Word32Xor() const WARN_UNUSED_RESULT;
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const Operator* Word32Shl() const WARN_UNUSED_RESULT;
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const Operator* Word32Shr() const WARN_UNUSED_RESULT;
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const Operator* Word32Sar() const WARN_UNUSED_RESULT;
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const Operator* Word32Ror() const WARN_UNUSED_RESULT;
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const Operator* Word32Equal() const WARN_UNUSED_RESULT;
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const Operator* Word32And();
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const Operator* Word32Or();
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const Operator* Word32Xor();
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const Operator* Word32Shl();
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const Operator* Word32Shr();
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const Operator* Word32Sar();
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const Operator* Word32Ror();
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const Operator* Word32Equal();
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const Operator* Word64And() const WARN_UNUSED_RESULT;
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const Operator* Word64Or() const WARN_UNUSED_RESULT;
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const Operator* Word64Xor() const WARN_UNUSED_RESULT;
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const Operator* Word64Shl() const WARN_UNUSED_RESULT;
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const Operator* Word64Shr() const WARN_UNUSED_RESULT;
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const Operator* Word64Sar() const WARN_UNUSED_RESULT;
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const Operator* Word64Ror() const WARN_UNUSED_RESULT;
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const Operator* Word64Equal() const WARN_UNUSED_RESULT;
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const Operator* Word64And();
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const Operator* Word64Or();
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const Operator* Word64Xor();
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const Operator* Word64Shl();
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const Operator* Word64Shr();
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const Operator* Word64Sar();
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const Operator* Word64Ror();
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const Operator* Word64Equal();
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const Operator* Int32Add() const WARN_UNUSED_RESULT;
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const Operator* Int32AddWithOverflow() const WARN_UNUSED_RESULT;
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const Operator* Int32Sub() const WARN_UNUSED_RESULT;
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const Operator* Int32SubWithOverflow() const WARN_UNUSED_RESULT;
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const Operator* Int32Mul() const WARN_UNUSED_RESULT;
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const Operator* Int32Div() const WARN_UNUSED_RESULT;
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const Operator* Int32UDiv() const WARN_UNUSED_RESULT;
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const Operator* Int32Mod() const WARN_UNUSED_RESULT;
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const Operator* Int32UMod() const WARN_UNUSED_RESULT;
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const Operator* Int32LessThan() const WARN_UNUSED_RESULT;
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const Operator* Int32LessThanOrEqual() const WARN_UNUSED_RESULT;
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const Operator* Uint32LessThan() const WARN_UNUSED_RESULT;
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const Operator* Uint32LessThanOrEqual() const WARN_UNUSED_RESULT;
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const Operator* Int32Add();
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const Operator* Int32AddWithOverflow();
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const Operator* Int32Sub();
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const Operator* Int32SubWithOverflow();
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const Operator* Int32Mul();
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const Operator* Int32Div();
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const Operator* Int32UDiv();
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const Operator* Int32Mod();
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const Operator* Int32UMod();
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const Operator* Int32LessThan();
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const Operator* Int32LessThanOrEqual();
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const Operator* Uint32LessThan();
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const Operator* Uint32LessThanOrEqual();
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const Operator* Int64Add() const WARN_UNUSED_RESULT;
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const Operator* Int64Sub() const WARN_UNUSED_RESULT;
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const Operator* Int64Mul() const WARN_UNUSED_RESULT;
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const Operator* Int64Div() const WARN_UNUSED_RESULT;
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const Operator* Int64UDiv() const WARN_UNUSED_RESULT;
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const Operator* Int64Mod() const WARN_UNUSED_RESULT;
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const Operator* Int64UMod() const WARN_UNUSED_RESULT;
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const Operator* Int64LessThan() const WARN_UNUSED_RESULT;
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const Operator* Int64LessThanOrEqual() const WARN_UNUSED_RESULT;
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const Operator* Int64Add();
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const Operator* Int64Sub();
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const Operator* Int64Mul();
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const Operator* Int64Div();
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const Operator* Int64UDiv();
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const Operator* Int64Mod();
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const Operator* Int64UMod();
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const Operator* Int64LessThan();
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const Operator* Int64LessThanOrEqual();
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// Convert representation of integers between float64 and int32/uint32.
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// The precise rounding mode and handling of out of range inputs are *not*
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// defined for these operators, since they are intended only for use with
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// integers.
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const Operator* ChangeInt32ToFloat64() const WARN_UNUSED_RESULT;
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const Operator* ChangeUint32ToFloat64() const WARN_UNUSED_RESULT;
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const Operator* ChangeFloat64ToInt32() const WARN_UNUSED_RESULT;
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const Operator* ChangeFloat64ToUint32() const WARN_UNUSED_RESULT;
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const Operator* ChangeInt32ToFloat64();
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const Operator* ChangeUint32ToFloat64();
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const Operator* ChangeFloat64ToInt32();
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const Operator* ChangeFloat64ToUint32();
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// Sign/zero extend int32/uint32 to int64/uint64.
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const Operator* ChangeInt32ToInt64() const WARN_UNUSED_RESULT;
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const Operator* ChangeUint32ToUint64() const WARN_UNUSED_RESULT;
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const Operator* ChangeInt32ToInt64();
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const Operator* ChangeUint32ToUint64();
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// Truncate double to int32 using JavaScript semantics.
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const Operator* TruncateFloat64ToInt32() const WARN_UNUSED_RESULT;
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const Operator* TruncateFloat64ToInt32();
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// Truncate the high order bits and convert the remaining bits to int32.
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const Operator* TruncateInt64ToInt32() const WARN_UNUSED_RESULT;
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const Operator* TruncateInt64ToInt32();
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// Floating point operators always operate with IEEE 754 round-to-nearest.
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const Operator* Float64Add() const WARN_UNUSED_RESULT;
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const Operator* Float64Sub() const WARN_UNUSED_RESULT;
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const Operator* Float64Mul() const WARN_UNUSED_RESULT;
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const Operator* Float64Div() const WARN_UNUSED_RESULT;
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const Operator* Float64Mod() const WARN_UNUSED_RESULT;
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const Operator* Float64Add();
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const Operator* Float64Sub();
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const Operator* Float64Mul();
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const Operator* Float64Div();
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const Operator* Float64Mod();
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// Floating point comparisons complying to IEEE 754.
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const Operator* Float64Equal() const WARN_UNUSED_RESULT;
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const Operator* Float64LessThan() const WARN_UNUSED_RESULT;
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const Operator* Float64LessThanOrEqual() const WARN_UNUSED_RESULT;
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const Operator* Float64Equal();
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const Operator* Float64LessThan();
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const Operator* Float64LessThanOrEqual();
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// load [base + index]
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const Operator* Load(LoadRepresentation rep) const WARN_UNUSED_RESULT;
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const Operator* Load(LoadRepresentation rep);
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// store [base + index], value
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const Operator* Store(StoreRepresentation rep) const WARN_UNUSED_RESULT;
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const Operator* Store(StoreRepresentation rep);
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// Target machine word-size assumed by this builder.
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bool Is32() const { return word() == kRepWord32; }
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@ -167,7 +167,7 @@ class MachineOperatorBuilder FINAL {
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V(Int, LessThan) \
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V(Int, LessThanOrEqual)
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#define PSEUDO_OP(Prefix, Suffix) \
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const Operator* Prefix##Suffix() const { \
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const Operator* Prefix##Suffix() { \
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return Is32() ? Prefix##32##Suffix() : Prefix##64##Suffix(); \
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}
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PSEUDO_OP_LIST(PSEUDO_OP)
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