heap: Fix traced time for parallel scavengers
The time spent by the parallel scavengers running on the main thread was being added twice to the SCAVENGER_SCAVENGE_PARALLEL scope. Change-Id: I358b28cbf56f554d04e3da927182a7c1a7568dad Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3253341 Commit-Queue: Nikolaos Papaspyrou <nikolaos@chromium.org> Reviewed-by: Omer Katz <omerkatz@chromium.org> Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Cr-Commit-Position: refs/heads/main@{#77617}
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@ -195,8 +195,8 @@ void ScavengerCollector::JobTask::Run(JobDelegate* delegate) {
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DCHECK_LT(delegate->GetTaskId(), scavengers_->size());
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Scavenger* scavenger = (*scavengers_)[delegate->GetTaskId()].get();
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if (delegate->IsJoiningThread()) {
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TRACE_GC(outer_->heap_->tracer(),
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GCTracer::Scope::SCAVENGER_SCAVENGE_PARALLEL);
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// This is already traced in GCTracer::Scope::SCAVENGER_SCAVENGE_PARALLEL
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// in ScavengerCollector::CollectGarbage.
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ProcessItems(delegate, scavenger);
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} else {
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TRACE_GC_EPOCH(outer_->heap_->tracer(),
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