[builtins] Remove a few dead imports of InternalArray/InternalPackedArray.

R=yangguo@chromium.org

Review-Url: https://codereview.chromium.org/2004933003
Cr-Commit-Position: refs/heads/master@{#36457}
This commit is contained in:
bmeurer 2016-05-23 22:20:25 -07:00 committed by Commit bot
parent 35e0f01fb9
commit 8153f4cd17
3 changed files with 0 additions and 4 deletions

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@ -16,7 +16,6 @@ define kRandomNumberStart = 2;
var GlobalFloat64Array = global.Float64Array;
var GlobalMath = global.Math;
var GlobalObject = global.Object;
var InternalArray = utils.InternalArray;
var NaN = %GetRootNaN();
var nextRandomIndex = 0;
var randomNumbers = UNDEFINED;

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@ -13,8 +13,6 @@ var ArrayIndexOf;
var ArrayJoin;
var GlobalRegExp = global.RegExp;
var GlobalString = global.String;
var InternalArray = utils.InternalArray;
var InternalPackedArray = utils.InternalPackedArray;
var IsRegExp;
var MakeRangeError;
var MakeTypeError;

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@ -12,7 +12,6 @@
var GlobalArray = global.Array;
var GlobalNumber = global.Number;
var GlobalObject = global.Object;
var InternalArray = utils.InternalArray;
var iteratorSymbol = utils.ImportNow("iterator_symbol");
var MakeRangeError;
var MakeSyntaxError;