Make preparsing data reusable.

Fix bug in writing symbol ids over 128.

Review URL: http://codereview.chromium.org/3416010

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5485 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
lrn@chromium.org 2010-09-17 12:55:27 +00:00
parent 78f550c6fd
commit 81b0236d76
2 changed files with 5 additions and 7 deletions

View File

@ -1001,7 +1001,7 @@ class CompleteParserRecorder: public PartialParserRecorder {
Vector<Vector<const char> > symbol = symbol_entries_.AddBlock(1, literal);
entry->key = &symbol[0];
}
symbol_store_.Add(id - 1);
WriteNumber(id - 1);
}
virtual Vector<unsigned> ExtractData() {
@ -1503,6 +1503,7 @@ FunctionLiteral* Parser::ParseProgram(Handle<String> source,
source->TryFlatten();
scanner_.Initialize(source, JAVASCRIPT);
ASSERT(target_stack_ == NULL);
if (pre_data_ != NULL) pre_data_->Initialize();
// Compute the parsing mode.
mode_ = FLAG_lazy ? PARSE_LAZILY : PARSE_EAGERLY;
@ -5492,7 +5493,9 @@ ScriptDataImpl* PartialPreParse(Handle<String> source,
void ScriptDataImpl::Initialize() {
// Prepares state for use.
if (store_.length() >= kHeaderSize) {
function_index_ = kHeaderSize;
int symbol_data_offset = kHeaderSize + store_[kFunctionsSizeOffset];
if (store_.length() > symbol_data_offset) {
symbol_data_ = reinterpret_cast<byte*>(&store_[symbol_data_offset]);

View File

@ -101,10 +101,7 @@ class ScriptDataImpl : public ScriptData {
public:
explicit ScriptDataImpl(Vector<unsigned> store)
: store_(store),
function_index_(kHeaderSize),
owns_store_(true) {
Initialize();
}
owns_store_(true) { }
// Create an empty ScriptDataImpl that is guaranteed to not satisfy
// a SanityCheck.
@ -190,10 +187,8 @@ class ScriptDataImpl : public ScriptData {
ScriptDataImpl(const char* backing_store, int length)
: store_(reinterpret_cast<unsigned*>(const_cast<char*>(backing_store)),
length / sizeof(unsigned)),
function_index_(kHeaderSize),
owns_store_(false) {
ASSERT_EQ(0, reinterpret_cast<intptr_t>(backing_store) % sizeof(unsigned));
Initialize();
}
// Read strings written by ParserRecorder::WriteString.