Fix a latent bug in the top-level compilation of function calls.
Calls to a non-global variable would go through the "call to a global" path, rather than the "call to an arbitrary (other) expression" path. Review URL: http://codereview.chromium.org/355009 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3204 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -769,30 +769,40 @@ void FastCodeGenerator::EmitCallWithStub(Call* expr) {
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void FastCodeGenerator::VisitCall(Call* expr) {
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Comment cmnt(masm_, "[ Call");
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Expression* fun = expr->expression();
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Variable* var = fun->AsVariableProxy()->AsVariable();
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if (var != NULL &&
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var->is_possibly_eval()) {
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// Call to eval.
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if (var != NULL && var->is_possibly_eval()) {
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// Call to the identifier 'eval'.
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UNREACHABLE();
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} else if (var != NULL && !var->is_this() && var->is_global()) {
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// Call to a global variable.
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__ mov(r1, Operand(var->name()));
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// Push global object as receiver for the call IC lookup.
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__ ldr(r0, CodeGenerator::GlobalObject());
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__ stm(db_w, sp, r1.bit() | r0.bit());
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET_CONTEXT);
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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// Call to a lookup slot.
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UNREACHABLE();
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} else if (fun->AsProperty() != NULL) {
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// Call on a property.
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// Call to an object property.
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Property* prop = fun->AsProperty();
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Literal* key = prop->key()->AsLiteral();
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if (key != NULL && key->handle()->IsSymbol()) {
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// Call on a named property: foo.x(1,2,3)
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// Call to a named property, use call IC.
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__ mov(r0, Operand(key->handle()));
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__ push(r0);
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Visit(prop->obj());
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// Use call IC.
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET);
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} else {
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// Call on a keyed property : foo[key](1,2,3)
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// Use a keyed load IC followed by a call IC.
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// Call to a keyed property, use keyed load IC followed by function
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// call.
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Visit(prop->obj());
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Visit(prop->key());
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// Record source position of property.
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// Record source code position for IC call.
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SetSourcePosition(prop->position());
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Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
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__ Call(ic, RelocInfo::CODE_TARGET);
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@ -807,21 +817,8 @@ void FastCodeGenerator::VisitCall(Call* expr) {
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__ str(r1, MemOperand(sp));
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EmitCallWithStub(expr);
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}
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} else if (var != NULL) {
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// Call on a global variable
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ASSERT(var != NULL && !var->is_this() && var->is_global());
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ASSERT(!var->is_possibly_eval());
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__ mov(r1, Operand(var->name()));
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// Push global object as receiver.
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__ ldr(r0, CodeGenerator::GlobalObject());
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__ stm(db_w, sp, r1.bit() | r0.bit());
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET_CONTEXT);
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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// Call inside a with-statement
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UNREACHABLE();
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} else {
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// Call with an arbitrary function expression.
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// Call to some other function expression.
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Visit(expr->expression());
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// Load global receiver object.
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__ ldr(r1, CodeGenerator::GlobalObject());
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@ -800,18 +800,13 @@ void CodeGenSelector::VisitCall(Call* expr) {
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// Check for supported calls
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if (var != NULL && var->is_possibly_eval()) {
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// ----------------------------------
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// JavaScript example: 'eval(arg)' // eval is not known to be shadowed
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// ----------------------------------
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BAILOUT("Call to a function named 'eval'");
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BAILOUT("call to the identifier 'eval'");
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} else if (var != NULL && !var->is_this() && var->is_global()) {
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// ----------------------------------
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// JavaScript example: 'foo(1, 2, 3)' // foo is global
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// ----------------------------------
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// Calls to global variables are supported.
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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BAILOUT("call to a lookup slot");
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} else if (fun->AsProperty() != NULL) {
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// ------------------------------------------------------------------
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// JavaScript example: 'object.foo(1, 2, 3)' or 'map["key"](1, 2, 3)'
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// ------------------------------------------------------------------
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Property* prop = fun->AsProperty();
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Literal* literal_key = prop->key()->AsLiteral();
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if (literal_key != NULL && literal_key->handle()->IsSymbol()) {
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@ -823,19 +818,11 @@ void CodeGenSelector::VisitCall(Call* expr) {
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ProcessExpression(prop->key(), Expression::kValue);
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CHECK_BAILOUT;
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}
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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// ----------------------------------
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// JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj
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// ----------------------------------
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BAILOUT("Call inside a with-statement");
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} else {
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// ----------------------------------
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// JavaScript example: 'foo(1, 2, 3)' // foo is any expression, not global
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// ----------------------------------
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// Otherwise the call is supported if the function expression is.
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ProcessExpression(fun, Expression::kValue);
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}
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// Check all arguments to the call. (Relies on TEMP meaning STACK.)
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// Check all arguments to the call.
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for (int i = 0; i < args->length(); i++) {
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ProcessExpression(args->at(i), Expression::kValue);
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CHECK_BAILOUT;
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@ -787,29 +787,38 @@ void FastCodeGenerator::EmitCallWithStub(Call* expr) {
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void FastCodeGenerator::VisitCall(Call* expr) {
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Comment cmnt(masm_, "[ Call");
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Expression* fun = expr->expression();
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Variable* var = fun->AsVariableProxy()->AsVariable();
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if (var != NULL &&
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var->is_possibly_eval()) {
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// Call to eval.
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if (var != NULL && var->is_possibly_eval()) {
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// Call to the identifier 'eval'.
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UNREACHABLE();
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} else if (var != NULL && !var->is_this() && var->is_global()) {
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// Call to a global variable.
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__ push(Immediate(var->name()));
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// Push global object as receiver for the call IC lookup.
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__ push(CodeGenerator::GlobalObject());
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET_CONTEXT);
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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// Call to a lookup slot.
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UNREACHABLE();
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} else if (fun->AsProperty() != NULL) {
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// Call on a property.
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// Call to an object property.
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Property* prop = fun->AsProperty();
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Literal* key = prop->key()->AsLiteral();
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if (key != NULL && key->handle()->IsSymbol()) {
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// Call on a named property: foo.x(1,2,3)
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// Call to a named property, use call IC.
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__ push(Immediate(key->handle()));
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Visit(prop->obj());
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// Use call IC.
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET);
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} else {
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// Call on a keyed property: foo[key](1,2,3)
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// Use a keyed load IC followed by a call IC.
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// Call to a keyed property, use keyed load IC followed by function
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// call.
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Visit(prop->obj());
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Visit(prop->key());
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// Record source position of property.
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// Record source code position for IC call.
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SetSourcePosition(prop->position());
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Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
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__ call(ic, RelocInfo::CODE_TARGET);
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@ -830,22 +839,8 @@ void FastCodeGenerator::VisitCall(Call* expr) {
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}
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EmitCallWithStub(expr);
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}
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} else if (var != NULL) {
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// Call on a global variable
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ASSERT(var != NULL);
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ASSERT(!var->is_this());
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ASSERT(var->is_global());
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ASSERT(!var->is_possibly_eval());
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__ push(Immediate(var->name()));
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// Push global object (receiver).
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__ push(CodeGenerator::GlobalObject());
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET_CONTEXT);
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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// Call inside a with-statement
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UNREACHABLE();
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} else {
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// Call with an arbitrary function expression.
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// Call to some other function expression.
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Visit(expr->expression());
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// Load global receiver object.
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__ mov(ebx, CodeGenerator::GlobalObject());
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@ -802,29 +802,38 @@ void FastCodeGenerator::EmitCallWithStub(Call* expr) {
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void FastCodeGenerator::VisitCall(Call* expr) {
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Comment cmnt(masm_, "[ Call");
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Expression* fun = expr->expression();
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Variable* var = fun->AsVariableProxy()->AsVariable();
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if (var != NULL &&
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var->is_possibly_eval()) {
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// Call to eval.
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if (var != NULL && var->is_possibly_eval()) {
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// Call to the identifier 'eval'.
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UNREACHABLE();
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} else if (var != NULL && !var->is_this() && var->is_global()) {
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// Call to a global variable.
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__ Push(var->name());
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// Push global object as receiver for the call IC lookup.
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__ push(CodeGenerator::GlobalObject());
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET_CONTEXT);
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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// Call to a lookup slot.
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UNREACHABLE();
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} else if (fun->AsProperty() != NULL) {
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// Call on a property.
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// Call to an object property.
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Property* prop = fun->AsProperty();
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Literal* key = prop->key()->AsLiteral();
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if (key != NULL && key->handle()->IsSymbol()) {
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// Call on a named property: foo.x(1,2,3)
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// Call to a named property, use call IC.
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__ Push(key->handle());
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Visit(prop->obj());
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// Use call IC
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET);
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} else {
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// Call on a keyed property: foo[key](1,2,3)
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// Use a keyed load IC followed by a call IC.
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// Call to a keyed property, use keyed load IC followed by function
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// call.
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Visit(prop->obj());
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Visit(prop->key());
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// Record source position of property.
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// Record source code position for IC call.
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SetSourcePosition(prop->position());
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Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
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__ call(ic, RelocInfo::CODE_TARGET);
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@ -845,20 +854,8 @@ void FastCodeGenerator::VisitCall(Call* expr) {
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}
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EmitCallWithStub(expr);
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}
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} else if (var != NULL) {
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// Call on a global variable
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ASSERT(var != NULL && !var->is_this() && var->is_global());
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ASSERT(!var->is_possibly_eval());
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__ Push(var->name());
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// Push global object (receiver).
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__ push(CodeGenerator::GlobalObject());
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EmitCallWithIC(expr, RelocInfo::CODE_TARGET_CONTEXT);
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} else if (var != NULL && var->slot() != NULL &&
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var->slot()->type() == Slot::LOOKUP) {
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// Call inside a with-statement
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UNREACHABLE();
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} else {
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// Call with an arbitrary function expression.
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// Call to some other function expression.
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Visit(expr->expression());
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// Load global receiver object.
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__ movq(rbx, CodeGenerator::GlobalObject());
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