[wasm][arm64] Add an additional stack check for functions with big frames

This is the arm64 implementation fo the CL
https://codereview.chromium.org/2763593002

Original message:

[wasm][arm] Add an additional stack check for functions with big frames.

Stack overflow checks are typically implemented as part of the TurboFan
graph of a function. This means that the stack check code is executed
after frame construction. When a frame is too big, though, there may not
be enough space on the stack anymore to throw the stack overflow
exception after frame construction. With this CL we do an additional
stack check before frame construction for functions with big frames.

As discussed offline with mstarzinger, I do this change currently only
for WebAssembly.

This CL contains only the changes for arm. I will do the other platforms
in separate CLs.

R=mstarzinger@chromium.org, rodolph.perfetta@gmail.com, v8-arm-ports@googlegroups.com

Review-Url: https://codereview.chromium.org/2785723002
Cr-Commit-Position: refs/heads/master@{#44792}
This commit is contained in:
ahaas 2017-04-24 05:46:09 -07:00 committed by Commit bot
parent 4764cfb017
commit 86ba466133

View File

@ -2006,6 +2006,53 @@ void CodeGenerator::AssembleConstructFrame() {
osr_pc_offset_ = __ pc_offset();
shrink_slots -= OsrHelper(info()).UnoptimizedFrameSlots();
}
if (info()->IsWasm() && shrink_slots > 128) {
// For WebAssembly functions with big frames we have to do the stack
// overflow check before we construct the frame. Otherwise we may not
// have enough space on the stack to call the runtime for the stack
// overflow.
Label done;
// If the frame is bigger than the stack, we throw the stack overflow
// exception unconditionally. Thereby we can avoid the integer overflow
// check in the condition code.
if (shrink_slots * kPointerSize < FLAG_stack_size * 1024) {
UseScratchRegisterScope scope(masm());
Register scratch = scope.AcquireX();
__ Mov(
scratch,
Operand(ExternalReference::address_of_real_stack_limit(isolate())));
__ Ldr(scratch, MemOperand(scratch));
__ Add(scratch, scratch, Operand(shrink_slots * kPointerSize));
__ Cmp(__ StackPointer(), scratch);
__ B(cs, &done);
}
if (!frame_access_state()->has_frame()) {
__ set_has_frame(true);
// There is no need to leave the frame, we will not return from the
// runtime call.
__ EnterFrame(StackFrame::WASM_COMPILED);
}
DCHECK(__ StackPointer().Is(csp));
__ SetStackPointer(jssp);
__ AssertStackConsistency();
// Initialize the jssp because it is required for the runtime call.
__ Mov(jssp, csp);
__ Move(cp, Smi::kZero);
__ CallRuntime(Runtime::kThrowWasmStackOverflow);
// We come from WebAssembly, there are no references for the GC.
ReferenceMap* reference_map = new (zone()) ReferenceMap(zone());
RecordSafepoint(reference_map, Safepoint::kSimple, 0,
Safepoint::kNoLazyDeopt);
if (FLAG_debug_code) {
__ Brk(0);
}
__ SetStackPointer(csp);
__ AssertStackConsistency();
__ bind(&done);
}
// Build remainder of frame, including accounting for and filling-in
// frame-specific header information, e.g. claiming the extra slot that
// other platforms explicitly push for STUB frames and frames recording