Introduce a lookup cache class in the runtime system and use it for

keyed loads that enter the runtime.

Review URL: http://codereview.chromium.org/7879

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@561 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
ager@chromium.org 2008-10-23 07:04:56 +00:00
parent b75da76a2b
commit 8e0979e2ff
7 changed files with 199 additions and 37 deletions

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@ -165,6 +165,26 @@ void Heap::CopyBlock(Object** dst, Object** src, int byte_size) {
}
Object* Heap::GetKeyedLookupCache() {
if (keyed_lookup_cache()->IsUndefined()) {
Object* obj = LookupCache::Allocate(4);
if (obj->IsFailure()) return obj;
keyed_lookup_cache_ = obj;
}
return keyed_lookup_cache();
}
void Heap::SetKeyedLookupCache(LookupCache* cache) {
keyed_lookup_cache_ = cache;
}
void Heap::ClearKeyedLookupCache() {
keyed_lookup_cache_ = undefined_value();
}
#define GC_GREEDY_CHECK() \
ASSERT(!FLAG_gc_greedy || v8::internal::Heap::GarbageCollectionGreedyCheck())

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@ -421,6 +421,7 @@ void Heap::MarkCompact(GCTracer* tracer) {
void Heap::MarkCompactPrologue() {
ClearKeyedLookupCache();
CompilationCache::MarkCompactPrologue();
RegExpImpl::OldSpaceCollectionPrologue();
Top::MarkCompactPrologue();
@ -1195,6 +1196,9 @@ bool Heap::CreateInitialObjects() {
if (obj->IsFailure()) return false;
natives_source_cache_ = FixedArray::cast(obj);
// Initialize keyed lookup cache.
ClearKeyedLookupCache();
// Initialize compilation cache.
CompilationCache::Clear();

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@ -122,7 +122,8 @@ namespace v8 { namespace internal {
V(Code, c_entry_debug_break_code) \
V(FixedArray, number_string_cache) \
V(FixedArray, single_character_string_cache) \
V(FixedArray, natives_source_cache)
V(FixedArray, natives_source_cache) \
V(Object, keyed_lookup_cache)
#define ROOT_LIST(V) \
@ -639,6 +640,11 @@ class Heap : public AllStatic {
non_monomorphic_cache_ = value;
}
// Gets, sets and clears the lookup cache used for keyed access.
static inline Object* GetKeyedLookupCache();
static inline void SetKeyedLookupCache(LookupCache* cache);
static inline void ClearKeyedLookupCache();
#ifdef DEBUG
static void Print();
static void PrintHandles();

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@ -354,6 +354,11 @@ bool Object::IsMapCache() {
}
bool Object::IsLookupCache() {
return IsHashTable();
}
bool Object::IsPrimitive() {
return IsOddball() || IsNumber() || IsString();
}
@ -1186,6 +1191,7 @@ CAST_ACCESSOR(Dictionary)
CAST_ACCESSOR(SymbolTable)
CAST_ACCESSOR(CompilationCacheTable)
CAST_ACCESSOR(MapCache)
CAST_ACCESSOR(LookupCache)
CAST_ACCESSOR(String)
CAST_ACCESSOR(SeqString)
CAST_ACCESSOR(SeqAsciiString)

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@ -5490,9 +5490,7 @@ int JSObject::GetEnumElementKeys(FixedArray* storage) {
// This avoids allocation in HasProperty.
class NumberKey : public HashTableKey {
public:
explicit NumberKey(uint32_t number) {
number_ = number;
}
explicit NumberKey(uint32_t number) : number_(number) { }
private:
bool IsMatch(Object* number) {
@ -5538,9 +5536,7 @@ class NumberKey : public HashTableKey {
// StringKey simply carries a string object as key.
class StringKey : public HashTableKey {
public:
explicit StringKey(String* string) {
string_ = string;
}
explicit StringKey(String* string) : string_(string) { }
bool IsMatch(Object* string) {
return string_->Equals(String::cast(string));
@ -5830,11 +5826,8 @@ Object* SymbolTable::LookupKey(HashTableKey* key, Object** s) {
Object* CompilationCacheTable::Lookup(String* src) {
StringKey key(src);
int entry = FindEntry(&key);
if (entry != -1) {
return get(EntryToIndex(entry) + 1);
} else {
return Heap::undefined_value();
}
if (entry == -1) return Heap::undefined_value();
return get(EntryToIndex(entry) + 1);
}
@ -5856,9 +5849,7 @@ Object* CompilationCacheTable::Put(String* src, Object* value) {
// SymbolsKey used for HashTable where key is array of symbols.
class SymbolsKey : public HashTableKey {
public:
explicit SymbolsKey(FixedArray* symbols) {
symbols_ = symbols;
}
explicit SymbolsKey(FixedArray* symbols) : symbols_(symbols) { }
bool IsMatch(Object* symbols) {
FixedArray* o = FixedArray::cast(symbols);
@ -5877,28 +5868,78 @@ class SymbolsKey : public HashTableKey {
Object* GetObject() { return symbols_; }
static uint32_t SymbolsHash(Object* obj) {
FixedArray* symbols_ = FixedArray::cast(obj);
int len = symbols_->length();
uint32_t hash = 0;
FixedArray* symbols = FixedArray::cast(obj);
int len = symbols->length();
uint32_t hash = 0;
for (int i = 0; i < len; i++) {
hash ^= String::cast(symbols_->get(i))->Hash();
hash ^= String::cast(symbols->get(i))->Hash();
}
return hash;
}
bool IsStringKey() { return false; }
private:
FixedArray* symbols_;
};
// MapNameKeys are used as keys in lookup caches.
class MapNameKey : public HashTableKey {
public:
MapNameKey(Map* map, String* name)
: map_(map), name_(name) { }
bool IsMatch(Object* other) {
if (!other->IsFixedArray()) return false;
FixedArray* pair = FixedArray::cast(other);
Map* map = Map::cast(pair->get(0));
if (map != map_) return false;
String* name = String::cast(pair->get(1));
return name->Equals(name_);
}
typedef uint32_t (*HashFunction)(Object* obj);
virtual HashFunction GetHashFunction() { return MapNameHash; }
static uint32_t MapNameHashHelper(Map* map, String* name) {
return reinterpret_cast<uint32_t>(map) ^ name->Hash();
}
static uint32_t MapNameHash(Object* obj) {
FixedArray* pair = FixedArray::cast(obj);
Map* map = Map::cast(pair->get(0));
String* name = String::cast(pair->get(1));
return MapNameHashHelper(map, name);
}
virtual uint32_t Hash() {
return MapNameHashHelper(map_, name_);
}
virtual Object* GetObject() {
Object* obj = Heap::AllocateFixedArray(2);
if (obj->IsFailure()) return obj;
FixedArray* pair = FixedArray::cast(obj);
pair->set(0, map_);
pair->set(1, name_);
return pair;
}
virtual bool IsStringKey() { return false; }
private:
Map* map_;
String* name_;
};
Object* MapCache::Lookup(FixedArray* array) {
SymbolsKey key(array);
int entry = FindEntry(&key);
if (entry != -1) {
return get(EntryToIndex(entry) + 1);
} else {
return Heap::undefined_value();
}
if (entry == -1) return Heap::undefined_value();
return get(EntryToIndex(entry) + 1);
}
@ -5916,6 +5957,31 @@ Object* MapCache::Put(FixedArray* array, Map* value) {
}
int LookupCache::Lookup(Map* map, String* name) {
MapNameKey key(map, name);
int entry = FindEntry(&key);
if (entry == -1) return kNotFound;
return Smi::cast(get(EntryToIndex(entry) + 1))->value();
}
Object* LookupCache::Put(Map* map, String* name, int value) {
MapNameKey key(map, name);
Object* obj = EnsureCapacity(1, &key);
if (obj->IsFailure()) return obj;
Object* k = key.GetObject();
if (k->IsFailure()) return k;
LookupCache* cache = reinterpret_cast<LookupCache*>(obj);
int entry = cache->FindInsertionEntry(k, key.Hash());
int index = EntryToIndex(entry);
cache->set(index, k);
cache->set(index + 1, Smi::FromInt(value));
cache->ElementAdded();
return cache;
}
Object* Dictionary::Allocate(int at_least_space_for) {
Object* obj = DictionaryBase::Allocate(at_least_space_for);
// Initialize the next enumeration index.
@ -5926,6 +5992,7 @@ Object* Dictionary::Allocate(int at_least_space_for) {
return obj;
}
Object* Dictionary::GenerateNewEnumerationIndices() {
int length = NumberOfElements();

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@ -58,6 +58,9 @@
// - HashTable
// - Dictionary
// - SymbolTable
// - CompilationCacheTable
// - MapCache
// - LookupCache
// - Context
// - GlobalContext
// - String
@ -626,6 +629,7 @@ class Object BASE_EMBEDDED {
inline bool IsSymbolTable();
inline bool IsCompilationCacheTable();
inline bool IsMapCache();
inline bool IsLookupCache();
inline bool IsPrimitive();
inline bool IsGlobalObject();
inline bool IsJSGlobalObject();
@ -1870,6 +1874,27 @@ class MapCache: public HashTable<0, 2> {
};
// LookupCache.
//
// Maps a key consisting of a map and a name to an index within a
// fast-case properties array.
//
// LookupCaches are used to avoid repeatedly searching instance
// descriptors.
class LookupCache: public HashTable<0, 2> {
public:
int Lookup(Map* map, String* name);
Object* Put(Map* map, String* name, int offset);
static inline LookupCache* cast(Object* obj);
// Constant returned by Lookup when the key was not found.
static const int kNotFound = -1;
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(LookupCache);
};
// Dictionary for keeping properties and elements in slow case.
//
// One element in the prefix is used for storing non-element

View File

@ -113,8 +113,8 @@ static Handle<Map> ComputeObjectLiteralMap(
// Based on the number of prefix symbols key we decide whether
// to use the map cache in the global context.
const int kMaxKeys = 10;
if ((number_of_symbol_keys == number_of_properties)
&& (number_of_symbol_keys < kMaxKeys)) {
if ((number_of_symbol_keys == number_of_properties) &&
(number_of_symbol_keys < kMaxKeys)) {
// Create the fixed array with the key.
Handle<FixedArray> keys = Factory::NewFixedArray(number_of_symbol_keys);
for (int i = 0; i < number_of_symbol_keys; i++) {
@ -1669,23 +1669,57 @@ static Object* Runtime_GetProperty(Arguments args) {
// KeyedStringGetProperty is called from KeyedLoadIC::GenerateGeneric
// KeyedStringGetProperty is called from KeyedLoadIC::GenerateGeneric.
static Object* Runtime_KeyedGetProperty(Arguments args) {
NoHandleAllocation ha;
ASSERT(args.length() == 2);
Object* receiver = args[0];
Object* key = args[1];
if (receiver->IsJSObject() &&
key->IsString() &&
!JSObject::cast(receiver)->HasFastProperties()) {
Dictionary* dictionary = JSObject::cast(receiver)->property_dictionary();
int entry = dictionary->FindStringEntry(String::cast(key));
if ((entry != DescriptorArray::kNotFound)
&& (dictionary->DetailsAt(entry).type() == NORMAL)) {
return dictionary->ValueAt(entry);
// Fast cases for getting named properties of the receiver JSObject
// itself. The global proxy objects has to be excluded since
// LocalLookup on the global proxy object can return a valid result
// eventhough the global proxy object never has properties. This is
// the case because the global proxy object forwards everything to
// its hidden prototype including local lookups.
if (args[0]->IsJSObject() &&
!args[0]->IsJSGlobalProxy() &&
args[1]->IsString()) {
JSObject* receiver = JSObject::cast(args[0]);
String* key = String::cast(args[1]);
if (receiver->HasFastProperties()) {
// Attempt to use lookup cache.
Object* obj = Heap::GetKeyedLookupCache();
if (obj->IsFailure()) return obj;
LookupCache* cache = LookupCache::cast(obj);
Map* receiver_map = receiver->map();
int offset = cache->Lookup(receiver_map, key);
if (offset != LookupCache::kNotFound) {
Object* value = receiver->FastPropertyAt(offset);
return value->IsTheHole() ? Heap::undefined_value() : value;
}
// Lookup cache miss. Perform lookup and update the cache if
// appropriate.
LookupResult result;
receiver->LocalLookup(key, &result);
if (result.IsProperty() && result.IsLoaded() && result.type() == FIELD) {
int offset = result.GetFieldIndex();
Object* obj = cache->Put(receiver_map, key, offset);
if (obj->IsFailure()) return obj;
Heap::SetKeyedLookupCache(LookupCache::cast(obj));
Object* value = receiver->FastPropertyAt(offset);
return value->IsTheHole() ? Heap::undefined_value() : value;
}
} else {
// Attempt dictionary lookup.
Dictionary* dictionary = receiver->property_dictionary();
int entry = dictionary->FindStringEntry(key);
if ((entry != DescriptorArray::kNotFound) &&
(dictionary->DetailsAt(entry).type() == NORMAL)) {
return dictionary->ValueAt(entry);
}
}
}
// Fall back to GetObjectProperty.
return Runtime::GetObjectProperty(args.at<Object>(0),
args.at<Object>(1));
}