Removing redundant stub for runtime native calls.
Review URL: http://codereview.chromium.org/543207 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3745 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
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8588518851
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9239bbdd91
@ -2286,7 +2286,8 @@ void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) {
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Comment cmnt(masm_, "[ DebuggerStatament");
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CodeForStatementPosition(node);
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#ifdef ENABLE_DEBUGGER_SUPPORT
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frame_->CallRuntime(Runtime::kDebugBreak, 0);
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DebugerStatementStub ces;
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frame_->CallStub(&ces, 0);
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#endif
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// Ignore the return value.
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ASSERT(frame_->height() == original_height);
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@ -98,7 +98,7 @@ static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
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__ mov(r0, Operand(0)); // no arguments
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__ mov(r1, Operand(ExternalReference::debug_break()));
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CEntryDebugBreakStub ceb;
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CEntryStub ceb(1);
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__ CallStub(&ceb);
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// Restore the register values containing object pointers from the expression
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@ -1035,9 +1035,13 @@ void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) {
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return;
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}
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Runtime::FunctionId function_id =
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static_cast<Runtime::FunctionId>(f->stub_id);
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RuntimeStub stub(function_id, num_arguments);
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// TODO(1236192): Most runtime routines don't need the number of
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// arguments passed in because it is constant. At some point we
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// should remove this need and make the runtime routine entry code
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// smarter.
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mov(r0, Operand(num_arguments));
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mov(r1, Operand(ExternalReference(f)));
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CEntryStub stub(1);
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CallStub(&stub);
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}
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@ -55,9 +55,9 @@ namespace internal {
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V(CounterOp) \
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V(ArgumentsAccess) \
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V(RegExpExec) \
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V(Runtime) \
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V(CEntry) \
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V(JSEntry)
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V(JSEntry) \
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V(DebuggerStatement)
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// List of code stubs only used on ARM platforms.
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#ifdef V8_TARGET_ARCH_ARM
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@ -452,11 +452,6 @@ void CodeGenerator::CodeForSourcePosition(int pos) {
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}
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const char* RuntimeStub::GetName() {
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return Runtime::FunctionForId(id_)->stub_name;
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}
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const char* GenericUnaryOpStub::GetName() {
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switch (op_) {
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case Token::SUB:
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@ -474,14 +469,6 @@ const char* GenericUnaryOpStub::GetName() {
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}
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void RuntimeStub::Generate(MacroAssembler* masm) {
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Runtime::Function* f = Runtime::FunctionForId(id_);
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masm->TailCallRuntime(ExternalReference(f),
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num_arguments_,
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f->result_size);
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}
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void ArgumentsAccessStub::Generate(MacroAssembler* masm) {
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switch (type_) {
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case READ_LENGTH: GenerateReadLength(masm); break;
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@ -507,4 +494,10 @@ void ApiGetterEntryStub::SetCustomCache(Code* value) {
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}
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void DebugerStatementStub::Generate(MacroAssembler* masm) {
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Runtime::Function* f = Runtime::FunctionForId(Runtime::kDebugBreak);
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masm->TailCallRuntime(ExternalReference(f), 0, f->result_size);
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}
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} } // namespace v8::internal
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@ -181,43 +181,6 @@ class DeferredCode: public ZoneObject {
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DISALLOW_COPY_AND_ASSIGN(DeferredCode);
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};
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// RuntimeStub models code stubs calling entry points in the Runtime class.
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class RuntimeStub : public CodeStub {
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public:
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explicit RuntimeStub(Runtime::FunctionId id, int num_arguments)
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: id_(id), num_arguments_(num_arguments) { }
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void Generate(MacroAssembler* masm);
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// Disassembler support. It is useful to be able to print the name
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// of the runtime function called through this stub.
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static const char* GetNameFromMinorKey(int minor_key) {
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return Runtime::FunctionForId(IdField::decode(minor_key))->stub_name;
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}
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private:
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Runtime::FunctionId id_;
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int num_arguments_;
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class ArgumentField: public BitField<int, 0, 16> {};
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class IdField: public BitField<Runtime::FunctionId, 16, kMinorBits - 16> {};
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Major MajorKey() { return Runtime; }
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int MinorKey() {
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return IdField::encode(id_) | ArgumentField::encode(num_arguments_);
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}
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const char* GetName();
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#ifdef DEBUG
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void Print() {
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PrintF("RuntimeStub (id %s)\n", Runtime::FunctionForId(id_)->name);
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}
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#endif
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};
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class StackCheckStub : public CodeStub {
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public:
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StackCheckStub() { }
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@ -422,16 +385,18 @@ class ApiGetterEntryStub : public CodeStub {
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};
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class CEntryDebugBreakStub : public CEntryStub {
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// Mark the debugger statemet to be recognized bu debugger (by the MajorKey)
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class DebugerStatementStub : public CodeStub {
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public:
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CEntryDebugBreakStub() : CEntryStub(1) { }
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DebugerStatementStub() { }
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void Generate(MacroAssembler* masm) { GenerateBody(masm, true); }
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void Generate(MacroAssembler* masm);
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private:
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int MinorKey() { return 1; }
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Major MajorKey() { return DebuggerStatement; }
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int MinorKey() { return 0; }
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const char* GetName() { return "CEntryDebugBreakStub"; }
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const char* GetName() { return "DebugerStatementStub"; }
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};
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@ -75,9 +75,6 @@ BreakLocationIterator::BreakLocationIterator(Handle<DebugInfo> debug_info,
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BreakLocatorType type) {
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debug_info_ = debug_info;
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type_ = type;
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// Get the stub early to avoid possible GC during iterations. We may need
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// this stub to detect debugger calls generated from debugger statements.
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debug_break_stub_ = RuntimeStub(Runtime::kDebugBreak, 0).GetCode();
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reloc_iterator_ = NULL;
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reloc_iterator_original_ = NULL;
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Reset(); // Initialize the rest of the member variables.
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@ -461,9 +458,7 @@ bool BreakLocationIterator::IsDebuggerStatement() {
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Code* code = Code::GetCodeFromTargetAddress(target);
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if (code->kind() == Code::STUB) {
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CodeStub::Major major_key = code->major_key();
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if (major_key == CodeStub::Runtime) {
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return (*debug_break_stub_ == code);
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}
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return (major_key == CodeStub::DebuggerStatement);
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}
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}
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return false;
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@ -132,7 +132,6 @@ class BreakLocationIterator {
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int position_;
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int statement_position_;
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Handle<DebugInfo> debug_info_;
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Handle<Code> debug_break_stub_;
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RelocIterator* reloc_iterator_;
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RelocIterator* reloc_iterator_original_;
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@ -266,13 +266,7 @@ static int DecodeIt(FILE* f,
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case CodeStub::CallFunction:
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out.AddFormatted("argc = %d", minor_key);
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break;
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case CodeStub::Runtime: {
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const char* name =
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RuntimeStub::GetNameFromMinorKey(minor_key);
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out.AddFormatted("%s", name);
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break;
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}
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default:
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default:
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out.AddFormatted("minor: %d", minor_key);
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}
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}
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@ -998,7 +998,9 @@ void FullCodeGenerator::VisitDebuggerStatement(DebuggerStatement* stmt) {
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#ifdef ENABLE_DEBUGGER_SUPPORT
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Comment cmnt(masm_, "[ DebuggerStatement");
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SetStatementPosition(stmt);
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__ CallRuntime(Runtime::kDebugBreak, 0);
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DebugerStatementStub ces;
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__ CallStub(&ces);
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// Ignore the return value.
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#endif
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}
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@ -1499,7 +1499,7 @@ void Heap::CreateRegExpCEntryStub() {
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void Heap::CreateCEntryDebugBreakStub() {
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CEntryDebugBreakStub stub;
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DebugerStatementStub stub;
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set_c_entry_debug_break_code(*stub.GetCode());
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}
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@ -1526,7 +1526,7 @@ void Heap::CreateFixedStubs() {
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// { CEntryStub stub;
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// c_entry_code_ = *stub.GetCode();
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// }
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// { CEntryDebugBreakStub stub;
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// { DebugerStatementStub stub;
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// c_entry_debug_break_code_ = *stub.GetCode();
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// }
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// To workaround the problem, make separate functions without inlining.
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@ -3901,7 +3901,9 @@ void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) {
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#ifdef ENABLE_DEBUGGER_SUPPORT
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// Spill everything, even constants, to the frame.
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frame_->SpillAll();
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frame_->CallRuntime(Runtime::kDebugBreak, 0);
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DebugerStatementStub ces;
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frame_->CallStub(&ces, 0);
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// Ignore the return value.
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#endif
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}
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@ -94,7 +94,7 @@ static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
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__ Set(eax, Immediate(0)); // no arguments
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__ mov(ebx, Immediate(ExternalReference::debug_break()));
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CEntryDebugBreakStub ceb;
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CEntryStub ceb(1);
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__ CallStub(&ceb);
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// Restore the register values containing object pointers from the expression
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@ -1098,10 +1098,14 @@ void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) {
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return;
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}
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Runtime::FunctionId function_id =
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static_cast<Runtime::FunctionId>(f->stub_id);
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RuntimeStub stub(function_id, num_arguments);
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CallStub(&stub);
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// TODO(1236192): Most runtime routines don't need the number of
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// arguments passed in because it is constant. At some point we
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// should remove this need and make the runtime routine entry code
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// smarter.
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Set(eax, Immediate(num_arguments));
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mov(ebx, Immediate(ExternalReference(f)));
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CEntryStub ces(1);
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CallStub(&ces);
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}
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@ -1114,10 +1118,14 @@ Object* MacroAssembler::TryCallRuntime(Runtime::Function* f,
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return Heap::undefined_value();
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}
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Runtime::FunctionId function_id =
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static_cast<Runtime::FunctionId>(f->stub_id);
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RuntimeStub stub(function_id, num_arguments);
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return TryCallStub(&stub);
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// TODO(1236192): Most runtime routines don't need the number of
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// arguments passed in because it is constant. At some point we
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// should remove this need and make the runtime routine entry code
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// smarter.
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Set(eax, Immediate(num_arguments));
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mov(ebx, Immediate(ExternalReference(f)));
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CEntryStub ces(1);
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return TryCallStub(&ces);
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}
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@ -331,7 +331,7 @@ class MacroAssembler: public Assembler {
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// Eventually this should be used for all C calls.
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void CallRuntime(Runtime::Function* f, int num_arguments);
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// Call a runtime function, returning the RuntimeStub object called.
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// Call a runtime function, returning the CodeStub object called.
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// Try to generate the stub code if necessary. Do not perform a GC
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// but instead return a retry after GC failure.
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Object* TryCallRuntime(Runtime::Function* f, int num_arguments);
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@ -8130,12 +8130,12 @@ static Object* Runtime_IS_VAR(Arguments args) {
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// Implementation of Runtime
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#define F(name, nargs, ressize) \
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{ #name, "RuntimeStub_" #name, FUNCTION_ADDR(Runtime_##name), nargs, \
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{ #name, FUNCTION_ADDR(Runtime_##name), nargs, \
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static_cast<int>(Runtime::k##name), ressize },
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static Runtime::Function Runtime_functions[] = {
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RUNTIME_FUNCTION_LIST(F)
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{ NULL, NULL, NULL, 0, -1, 0 }
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{ NULL, NULL, 0, -1, 0 }
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};
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#undef F
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@ -373,9 +373,6 @@ class Runtime : public AllStatic {
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// The JS name of the function.
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const char* name;
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// The name of the stub that calls the runtime function.
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const char* stub_name;
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// The C++ (native) entry point.
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byte* entry;
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@ -2212,7 +2212,9 @@ void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) {
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#ifdef ENABLE_DEBUGGER_SUPPORT
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// Spill everything, even constants, to the frame.
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frame_->SpillAll();
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frame_->CallRuntime(Runtime::kDebugBreak, 0);
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DebugerStatementStub ces;
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frame_->CallStub(&ces, 0);
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// Ignore the return value.
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#endif
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}
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@ -7337,9 +7339,7 @@ int CEntryStub::MinorKey() {
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#ifdef _WIN64
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// Simple results returned in rax (using default code).
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// Complex results must be written to address passed as first argument.
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// Use even numbers for minor keys, reserving the odd numbers for
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// CEntryDebugBreakStub.
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return (result_size_ < 2) ? 0 : result_size_ * 2;
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return (result_size_ < 2) ? 0 : 1;
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#else
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// Single results returned in rax (both AMD64 and Win64 calling conventions)
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// and a struct of two pointers in rax+rdx (AMD64 calling convention only)
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@ -68,7 +68,7 @@ static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
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__ xor_(rax, rax); // No arguments (argc == 0).
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__ movq(rbx, ExternalReference::debug_break());
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CEntryDebugBreakStub ceb;
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CEntryStub ceb(1);
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__ CallStub(&ceb);
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// Restore the register values containing object pointers from the expression
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@ -344,10 +344,14 @@ void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) {
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return;
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}
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Runtime::FunctionId function_id =
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static_cast<Runtime::FunctionId>(f->stub_id);
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RuntimeStub stub(function_id, num_arguments);
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CallStub(&stub);
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// TODO(1236192): Most runtime routines don't need the number of
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// arguments passed in because it is constant. At some point we
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// should remove this need and make the runtime routine entry code
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// smarter.
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movq(rax, Immediate(num_arguments));
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movq(rbx, ExternalReference(f));
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CEntryStub ces(f->result_size);
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CallStub(&ces);
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}
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@ -2047,6 +2047,33 @@ TEST(DebuggerStatement) {
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}
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// Test setting a breakpoint on the debugger statement.
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TEST(DebuggerStatementBreakpoint) {
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break_point_hit_count = 0;
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v8::HandleScope scope;
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DebugLocalContext env;
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v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
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v8::Undefined());
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v8::Script::Compile(v8::String::New("function foo(){debugger;}"))->Run();
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v8::Local<v8::Function> foo =
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v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
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// The debugger statement triggers breakpint hit
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foo->Call(env->Global(), 0, NULL);
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CHECK_EQ(1, break_point_hit_count);
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int bp = SetBreakPoint(foo, 0);
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// Set breakpoint does not duplicate hits
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foo->Call(env->Global(), 0, NULL);
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CHECK_EQ(2, break_point_hit_count);
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ClearBreakPoint(bp);
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v8::Debug::SetDebugEventListener(NULL);
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CheckDebuggerUnloaded();
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}
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// Thest that the evaluation of expressions when a break point is hit generates
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// the correct results.
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TEST(DebugEvaluate) {
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