[wasm] Refactor debug side table
This refactors the debug side table such that we can easily add register information later. In particular - vectors for types and stack offsets are combined into one; - constants are stored in the same vector; - locals and operand stack values are stored in the same vector. A follow-up CL will extend the DebugSideTable to also encode locals or operand stack values held in registers. R=thibaudm@chromium.org Bug: v8:10147, v8:10222 Change-Id: I97adb56b31afdb22896530c7ba2e8a24b5d31da9 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2062405 Commit-Queue: Clemens Backes <clemensb@chromium.org> Reviewed-by: Thibaud Michaud <thibaudm@chromium.org> Cr-Commit-Position: refs/heads/master@{#66374}
This commit is contained in:
parent
7ccfcbb2a8
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@ -157,19 +157,12 @@ class DebugSideTableBuilder {
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public:
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class EntryBuilder {
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public:
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explicit EntryBuilder(
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int pc_offset, std::vector<ValueType> stack_types,
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std::vector<int> stack_offsets,
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std::vector<DebugSideTable::Entry::Constant> constants)
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: pc_offset_(pc_offset),
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stack_types_(std::move(stack_types)),
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stack_offsets_(std::move(stack_offsets)),
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constants_(std::move(constants)) {}
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explicit EntryBuilder(int pc_offset,
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std::vector<DebugSideTable::Entry::Value> values)
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: pc_offset_(pc_offset), values_(std::move(values)) {}
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DebugSideTable::Entry ToTableEntry() const {
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return DebugSideTable::Entry{pc_offset_, std::move(stack_types_),
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std::move(stack_offsets_),
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std::move(constants_)};
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DebugSideTable::Entry ToTableEntry() {
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return DebugSideTable::Entry{pc_offset_, std::move(values_)};
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}
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int pc_offset() const { return pc_offset_; }
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@ -177,9 +170,7 @@ class DebugSideTableBuilder {
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private:
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int pc_offset_;
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std::vector<ValueType> stack_types_;
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std::vector<int> stack_offsets_;
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std::vector<DebugSideTable::Entry::Constant> constants_;
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std::vector<DebugSideTable::Entry::Value> values_;
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};
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// Adds a new entry, and returns a pointer to a builder for modifying that
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@ -188,48 +179,43 @@ class DebugSideTableBuilder {
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LiftoffAssembler::VarState* stack_state) {
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DCHECK_LE(num_locals, stack_height);
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// Record stack types.
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int stack_height_without_locals = stack_height - num_locals;
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std::vector<ValueType> stack_types(stack_height_without_locals);
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for (int i = 0; i < stack_height_without_locals; ++i) {
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stack_types[i] = stack_state[num_locals + i].type();
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std::vector<DebugSideTable::Entry::Value> values(stack_height);
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for (int i = 0; i < stack_height; ++i) {
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const auto& slot = stack_state[i];
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values[i].type = slot.type();
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values[i].stack_offset = slot.offset();
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if (slot.is_const()) {
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values[i].kind = DebugSideTable::Entry::kConstant;
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values[i].i32_const = slot.i32_const();
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} else {
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values[i].kind = DebugSideTable::Entry::kStack;
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values[i].stack_offset = slot.offset();
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}
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// Record stack offsets.
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std::vector<int> stack_offsets(stack_height_without_locals);
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for (int i = 0; i < stack_height_without_locals; ++i) {
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stack_offsets[i] = stack_state[num_locals + i].offset();
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}
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// Record all constants on the locals and stack.
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std::vector<DebugSideTable::Entry::Constant> constants;
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for (int idx = 0; idx < stack_height; ++idx) {
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auto& slot = stack_state[idx];
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if (slot.is_const()) constants.push_back({idx, slot.i32_const()});
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}
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entries_.emplace_back(pc_offset, std::move(stack_types),
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std::move(stack_offsets), std::move(constants));
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entries_.emplace_back(pc_offset, std::move(values));
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return &entries_.back();
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}
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void AddLocalType(ValueType type, int stack_offset) {
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local_types_.push_back(type);
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local_stack_offsets_.push_back(stack_offset);
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void SetNumLocals(int num_locals) {
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DCHECK_EQ(-1, num_locals_);
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DCHECK_LE(0, num_locals);
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num_locals_ = num_locals;
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}
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std::unique_ptr<DebugSideTable> GenerateDebugSideTable() {
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std::vector<DebugSideTable::Entry> table_entries;
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table_entries.reserve(entries_.size());
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for (auto& entry : entries_) table_entries.push_back(entry.ToTableEntry());
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std::sort(table_entries.begin(), table_entries.end(),
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DCHECK_LE(0, num_locals_);
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std::vector<DebugSideTable::Entry> entries;
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entries.reserve(entries_.size());
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for (auto& entry : entries_) entries.push_back(entry.ToTableEntry());
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std::sort(entries.begin(), entries.end(),
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[](DebugSideTable::Entry& a, DebugSideTable::Entry& b) {
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return a.pc_offset() < b.pc_offset();
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});
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return std::make_unique<DebugSideTable>(std::move(local_types_),
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std::move(local_stack_offsets_),
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std::move(table_entries));
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return std::make_unique<DebugSideTable>(num_locals_, std::move(entries));
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}
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private:
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std::vector<ValueType> local_types_;
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std::vector<int> local_stack_offsets_;
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int num_locals_ = -1;
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std::list<EntryBuilder> entries_;
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};
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@ -566,13 +552,10 @@ class LiftoffCompiler {
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DCHECK_EQ(__ num_locals(), __ cache_state()->stack_height());
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// Register local types and stack offsets for the debug side table.
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if (V8_UNLIKELY(debug_sidetable_builder_)) {
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for (uint32_t i = 0; i < __ num_locals(); ++i) {
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debug_sidetable_builder_->AddLocalType(
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__ local_type(i), __ cache_state()->stack_state[i].offset());
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}
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debug_sidetable_builder_->SetNumLocals(__ num_locals());
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}
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// The function-prologue stack check is associated with position 0, which
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// is never a position of any instruction in the function.
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StackCheck(0);
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@ -579,9 +579,7 @@ class DebugInfoImpl {
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const char* label = i < num_params ? "arg#%d" : "local#%d";
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name = PrintFToOneByteString<true>(isolate, label, i);
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}
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WasmValue value =
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GetValue(debug_side_table_entry, debug_side_table->local_type(i), i,
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fp - debug_side_table->local_stack_offset(i));
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WasmValue value = GetValue(debug_side_table_entry, i, fp);
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Handle<Object> value_obj = WasmValueToValueObject(isolate, value);
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// {name} can be a string representation of an element index.
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LookupIterator::Key lookup_key{isolate, name};
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@ -596,7 +594,6 @@ class DebugInfoImpl {
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}
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// Fill stack values.
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int stack_count = debug_side_table_entry->stack_height();
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// Use an object without prototype instead of an Array, for nicer displaying
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// in DevTools. For Arrays, the length field and prototype is displayed,
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// which does not make too much sense here.
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@ -605,13 +602,12 @@ class DebugInfoImpl {
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isolate->factory()->InternalizeString(StaticCharVector("stack"));
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JSObject::AddProperty(isolate, local_scope_object, stack_name, stack_obj,
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NONE);
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for (int i = 0; i < stack_count; ++i) {
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ValueType type = debug_side_table_entry->stack_type(i);
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WasmValue value = GetValue(debug_side_table_entry, type, num_locals + i,
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fp - debug_side_table_entry->stack_offset(i));
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int value_count = debug_side_table_entry->num_values();
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for (int i = num_locals; i < value_count; ++i) {
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WasmValue value = GetValue(debug_side_table_entry, i, fp);
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Handle<Object> value_obj = WasmValueToValueObject(isolate, value);
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JSObject::AddDataElement(stack_obj, static_cast<uint32_t>(i), value_obj,
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NONE);
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JSObject::AddDataElement(stack_obj, static_cast<uint32_t>(i - num_locals),
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value_obj, NONE);
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}
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return local_scope_object;
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}
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@ -701,16 +697,19 @@ class DebugInfoImpl {
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// Get the value of a local (including parameters) or stack value. Stack
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// values follow the locals in the same index space.
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WasmValue GetValue(const DebugSideTable::Entry* debug_side_table_entry,
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ValueType type, int index, Address stack_address) const {
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if (debug_side_table_entry->IsConstant(index)) {
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int index, Address stack_frame_base) const {
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ValueType type = debug_side_table_entry->value_type(index);
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if (debug_side_table_entry->is_constant(index)) {
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DCHECK(type == kWasmI32 || type == kWasmI64);
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return type == kWasmI32
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? WasmValue(debug_side_table_entry->GetConstant(index))
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? WasmValue(debug_side_table_entry->i32_constant(index))
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: WasmValue(
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int64_t{debug_side_table_entry->GetConstant(index)});
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int64_t{debug_side_table_entry->i32_constant(index)});
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}
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// Otherwise load the value from the stack.
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Address stack_address =
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stack_frame_base - debug_side_table_entry->stack_offset(index);
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switch (type) {
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case kWasmI32:
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return WasmValue(ReadUnalignedValue<int32_t>(stack_address));
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@ -40,71 +40,57 @@ class DebugSideTable {
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public:
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class Entry {
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public:
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struct Constant {
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int index;
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int32_t i32_const;
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// TODO(clemensb): Add |kRegister|.
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enum ValueKind : int8_t { kConstant, kStack };
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struct Value {
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ValueType type;
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ValueKind kind;
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union {
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int32_t i32_const; // if kind == kConstant
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int stack_offset; // if kind == kStack
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};
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};
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Entry(int pc_offset, std::vector<ValueType> stack_types,
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std::vector<int> stack_offsets, std::vector<Constant> constants)
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: pc_offset_(pc_offset),
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stack_types_(std::move(stack_types)),
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stack_offsets_(std::move(stack_offsets)),
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constants_(std::move(constants)) {
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DCHECK(std::is_sorted(constants_.begin(), constants_.end(),
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ConstantIndexLess{}));
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DCHECK_EQ(stack_types_.size(), stack_offsets_.size());
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}
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Entry(int pc_offset, std::vector<Value> values)
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: pc_offset_(pc_offset), values_(std::move(values)) {}
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// Constructor for map lookups (only initializes the {pc_offset_}).
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explicit Entry(int pc_offset) : pc_offset_(pc_offset) {}
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int pc_offset() const { return pc_offset_; }
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int stack_height() const { return static_cast<int>(stack_types_.size()); }
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ValueType stack_type(int stack_index) const {
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return stack_types_[stack_index];
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int num_values() const { return static_cast<int>(values_.size()); }
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ValueType value_type(int index) const { return values_[index].type; }
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auto values() const {
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return base::make_iterator_range(values_.begin(), values_.end());
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}
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int stack_offset(int stack_index) const {
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return stack_offsets_[stack_index];
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int stack_offset(int index) const {
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DCHECK_EQ(kStack, values_[index].kind);
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return values_[index].stack_offset;
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}
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// {index} can point to a local or operand stack value.
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bool IsConstant(int index) const {
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return std::binary_search(constants_.begin(), constants_.end(),
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Constant{index, 0}, ConstantIndexLess{});
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bool is_constant(int index) const {
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return values_[index].kind == kConstant;
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}
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int32_t GetConstant(int index) const {
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DCHECK(IsConstant(index));
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auto it = std::lower_bound(constants_.begin(), constants_.end(),
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Constant{index, 0}, ConstantIndexLess{});
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DCHECK_NE(it, constants_.end());
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DCHECK_EQ(it->index, index);
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return it->i32_const;
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int32_t i32_constant(int index) const {
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DCHECK_EQ(kConstant, values_[index].kind);
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return values_[index].i32_const;
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}
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private:
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struct ConstantIndexLess {
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bool operator()(const Constant& a, const Constant& b) const {
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return a.index < b.index;
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}
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};
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int pc_offset_;
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// TODO(clemensb): Merge these vectors into one.
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std::vector<ValueType> stack_types_;
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std::vector<int> stack_offsets_;
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std::vector<Constant> constants_;
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std::vector<Value> values_;
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};
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// Technically it would be fine to copy this class, but there should not be a
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// reason to do so, hence mark it move only.
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MOVE_ONLY_NO_DEFAULT_CONSTRUCTOR(DebugSideTable);
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explicit DebugSideTable(std::vector<ValueType> local_types,
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std::vector<int> local_stack_offsets,
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std::vector<Entry> entries)
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: local_types_(std::move(local_types)),
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local_stack_offsets_(std::move(local_stack_offsets)),
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entries_(std::move(entries)) {
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explicit DebugSideTable(int num_locals, std::vector<Entry> entries)
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: num_locals_(num_locals), entries_(std::move(entries)) {
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DCHECK(
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std::is_sorted(entries_.begin(), entries_.end(), EntryPositionLess{}));
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}
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@ -113,6 +99,7 @@ class DebugSideTable {
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auto it = std::lower_bound(entries_.begin(), entries_.end(),
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Entry{pc_offset}, EntryPositionLess{});
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if (it == entries_.end() || it->pc_offset() != pc_offset) return nullptr;
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DCHECK_LE(num_locals_, it->num_values());
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return &*it;
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}
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@ -120,12 +107,7 @@ class DebugSideTable {
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return base::make_iterator_range(entries_.begin(), entries_.end());
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}
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size_t num_entries() const { return entries_.size(); }
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int num_locals() const { return static_cast<int>(local_types_.size()); }
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ValueType local_type(int index) const { return local_types_[index]; }
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int local_stack_offset(int index) const {
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return local_stack_offsets_[index];
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}
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int num_locals() const { return num_locals_; }
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private:
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struct EntryPositionLess {
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@ -134,8 +116,7 @@ class DebugSideTable {
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}
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};
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std::vector<ValueType> local_types_;
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std::vector<int32_t> local_stack_offsets_;
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int num_locals_;
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std::vector<Entry> entries_;
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};
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@ -122,30 +122,46 @@ class LiftoffCompileEnvironment {
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};
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struct DebugSideTableEntry {
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std::vector<ValueType> stack_types;
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std::vector<std::pair<int, int>> constants;
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std::vector<DebugSideTable::Entry::Value> values;
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// Construct via vector or implicitly via initializer list.
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explicit DebugSideTableEntry(std::vector<DebugSideTable::Entry::Value> values)
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: values(std::move(values)) {}
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DebugSideTableEntry(
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std::initializer_list<DebugSideTable::Entry::Value> values)
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: values(values) {}
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bool operator==(const DebugSideTableEntry& other) const {
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return stack_types == other.stack_types && constants == other.constants;
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if (values.size() != other.values.size()) return false;
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for (size_t i = 0; i < values.size(); ++i) {
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if (values[i].type != other.values[i].type) return false;
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if (values[i].kind != other.values[i].kind) return false;
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// Stack offsets and register codes are platform dependent, so only check
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// constants here.
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if (values[i].kind == DebugSideTable::Entry::kConstant &&
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values[i].i32_const != other.values[i].i32_const) {
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return false;
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}
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}
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return true;
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}
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};
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// Debug builds will print the vector of DebugSideTableEntry.
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#ifdef DEBUG
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std::ostream& operator<<(std::ostream& out, const DebugSideTableEntry& entry) {
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out << "{stack types [";
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out << "{";
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const char* comma = "";
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for (ValueType type : entry.stack_types) {
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out << comma << ValueTypes::TypeName(type);
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for (auto& v : entry.values) {
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out << comma << ValueTypes::TypeName(v.type) << " ";
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if (v.kind == DebugSideTable::Entry::kConstant) {
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out << "const:" << v.i32_const;
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} else {
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out << "stack";
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}
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comma = ", ";
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}
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comma = "";
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out << "], constants: [";
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for (auto& c : entry.constants) {
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out << comma << "<" << c.first << ", " << c.second << ">";
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comma = ", ";
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}
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return out << "]}";
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return out << "}";
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}
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std::ostream& operator<<(std::ostream& out,
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@ -154,28 +170,30 @@ std::ostream& operator<<(std::ostream& out,
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}
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#endif // DEBUG
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void CheckDebugSideTable(std::vector<ValueType> expected_local_types,
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std::vector<DebugSideTableEntry> expected_entries,
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// Named constructors to make the tests more readable.
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DebugSideTable::Entry::Value Constant(ValueType type, int32_t constant) {
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DebugSideTable::Entry::Value value;
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value.type = type;
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value.kind = DebugSideTable::Entry::kConstant;
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value.i32_const = constant;
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return value;
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}
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DebugSideTable::Entry::Value Stack(ValueType type) {
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DebugSideTable::Entry::Value value;
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value.type = type;
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value.kind = DebugSideTable::Entry::kStack;
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return value;
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}
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void CheckDebugSideTable(std::vector<DebugSideTableEntry> expected_entries,
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const wasm::DebugSideTable* debug_side_table) {
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std::vector<ValueType> local_types;
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for (int i = 0; i < debug_side_table->num_locals(); ++i) {
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local_types.push_back(debug_side_table->local_type(i));
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}
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std::vector<DebugSideTableEntry> entries;
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for (auto& entry : debug_side_table->entries()) {
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std::vector<ValueType> stack_types;
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for (int i = 0; i < entry.stack_height(); ++i) {
|
||||
stack_types.push_back(entry.stack_type(i));
|
||||
auto values = entry.values();
|
||||
entries.push_back(
|
||||
DebugSideTableEntry{std::vector<DebugSideTable::Entry::Value>{
|
||||
values.begin(), values.end()}});
|
||||
}
|
||||
std::vector<std::pair<int, int>> constants;
|
||||
int locals_plus_stack =
|
||||
debug_side_table->num_locals() + entry.stack_height();
|
||||
for (int i = 0; i < locals_plus_stack; ++i) {
|
||||
if (entry.IsConstant(i)) constants.emplace_back(i, entry.GetConstant(i));
|
||||
}
|
||||
entries.push_back({std::move(stack_types), std::move(constants)});
|
||||
}
|
||||
CHECK_EQ(expected_local_types, local_types);
|
||||
CHECK_EQ(expected_entries, entries);
|
||||
}
|
||||
|
||||
@ -223,10 +241,10 @@ TEST(Liftoff_debug_side_table_simple) {
|
||||
auto debug_side_table = env.GenerateDebugSideTable(
|
||||
{kWasmI32}, {kWasmI32, kWasmI32},
|
||||
{WASM_I32_ADD(WASM_GET_LOCAL(0), WASM_GET_LOCAL(1))});
|
||||
CheckDebugSideTable({kWasmI32, kWasmI32},
|
||||
CheckDebugSideTable(
|
||||
{
|
||||
// OOL stack check, stack: {}
|
||||
{{}, {}},
|
||||
// OOL stack check, locals spilled, stack empty.
|
||||
{Stack(kWasmI32), Stack(kWasmI32)},
|
||||
},
|
||||
debug_side_table.get());
|
||||
}
|
||||
@ -237,12 +255,12 @@ TEST(Liftoff_debug_side_table_call) {
|
||||
{kWasmI32}, {kWasmI32},
|
||||
{WASM_I32_ADD(WASM_CALL_FUNCTION(0, WASM_GET_LOCAL(0)),
|
||||
WASM_GET_LOCAL(0))});
|
||||
CheckDebugSideTable({kWasmI32},
|
||||
CheckDebugSideTable(
|
||||
{
|
||||
// call, stack: {}
|
||||
{{}, {}},
|
||||
// OOL stack check, stack: {}
|
||||
{{}, {}},
|
||||
// call, local spilled, stack empty.
|
||||
{Stack(kWasmI32)},
|
||||
// OOL stack check, local spilled, stack empty.
|
||||
{Stack(kWasmI32)},
|
||||
},
|
||||
debug_side_table.get());
|
||||
}
|
||||
@ -255,12 +273,12 @@ TEST(Liftoff_debug_side_table_call_const) {
|
||||
{WASM_SET_LOCAL(0, WASM_I32V_1(kConst)),
|
||||
WASM_I32_ADD(WASM_CALL_FUNCTION(0, WASM_GET_LOCAL(0)),
|
||||
WASM_GET_LOCAL(0))});
|
||||
CheckDebugSideTable({kWasmI32},
|
||||
CheckDebugSideTable(
|
||||
{
|
||||
// call, stack: {}, local0 is kConst
|
||||
{{}, {{0, kConst}}},
|
||||
// OOL stack check, stack: {}
|
||||
{{}, {}},
|
||||
// call, local is kConst.
|
||||
{Constant(kWasmI32, kConst)},
|
||||
// OOL stack check, local spilled.
|
||||
{Stack(kWasmI32)},
|
||||
},
|
||||
debug_side_table.get());
|
||||
}
|
||||
@ -272,16 +290,16 @@ TEST(Liftoff_debug_side_table_indirect_call) {
|
||||
{kWasmI32}, {kWasmI32},
|
||||
{WASM_I32_ADD(WASM_CALL_INDIRECT(0, WASM_I32V_1(47), WASM_GET_LOCAL(0)),
|
||||
WASM_GET_LOCAL(0))});
|
||||
CheckDebugSideTable({kWasmI32},
|
||||
CheckDebugSideTable(
|
||||
{
|
||||
// indirect call, stack: {}
|
||||
{{}, {}},
|
||||
// OOL stack check, stack: {}
|
||||
{{}, {}},
|
||||
// OOL trap (invalid index), stack: {kConst}
|
||||
{{kWasmI32}, {{1, kConst}}},
|
||||
// OOL trap (sig mismatch), stack: {kConst}
|
||||
{{kWasmI32}, {{1, kConst}}},
|
||||
// indirect call, local spilled, stack empty.
|
||||
{Stack(kWasmI32)},
|
||||
// OOL stack check, local spilled, stack empty.
|
||||
{Stack(kWasmI32)},
|
||||
// OOL trap (invalid index), local spilled, stack has {kConst}.
|
||||
{Stack(kWasmI32), Constant(kWasmI32, kConst)},
|
||||
// OOL trap (sig mismatch), local spilled, stack has {kConst}.
|
||||
{Stack(kWasmI32), Constant(kWasmI32, kConst)},
|
||||
},
|
||||
debug_side_table.get());
|
||||
}
|
||||
@ -292,12 +310,12 @@ TEST(Liftoff_debug_side_table_loop) {
|
||||
auto debug_side_table = env.GenerateDebugSideTable(
|
||||
{kWasmI32}, {kWasmI32},
|
||||
{WASM_I32V_1(kConst), WASM_LOOP(WASM_BR_IF(0, WASM_GET_LOCAL(0)))});
|
||||
CheckDebugSideTable({kWasmI32},
|
||||
CheckDebugSideTable(
|
||||
{
|
||||
// OOL stack check, stack: {}
|
||||
{{}, {}},
|
||||
// OOL loop stack check, stack: {kConst}
|
||||
{{kWasmI32}, {{1, kConst}}},
|
||||
// OOL stack check, local spilled, stack empty.
|
||||
{Stack(kWasmI32)},
|
||||
// OOL loop stack check, local spilled, stack has {kConst}.
|
||||
{Stack(kWasmI32), Constant(kWasmI32, kConst)},
|
||||
},
|
||||
debug_side_table.get());
|
||||
}
|
||||
@ -307,14 +325,14 @@ TEST(Liftoff_debug_side_table_trap) {
|
||||
auto debug_side_table = env.GenerateDebugSideTable(
|
||||
{kWasmI32}, {kWasmI32, kWasmI32},
|
||||
{WASM_I32_DIVS(WASM_GET_LOCAL(0), WASM_GET_LOCAL(1))});
|
||||
CheckDebugSideTable({kWasmI32, kWasmI32},
|
||||
CheckDebugSideTable(
|
||||
{
|
||||
// OOL stack check, stack: {}
|
||||
{{}, {}},
|
||||
// OOL trap (div by zero), stack: {}
|
||||
{{}, {}},
|
||||
// OOL trap (result unrepresentable), stack: {}
|
||||
{{}, {}},
|
||||
// OOL stack check, local spilled, stack empty.
|
||||
{Stack(kWasmI32), Stack(kWasmI32)},
|
||||
// OOL trap (div by zero), locals spilled, stack empty.
|
||||
{Stack(kWasmI32), Stack(kWasmI32)},
|
||||
// OOL trap (result unrepresentable), locals spilled, stack empty.
|
||||
{Stack(kWasmI32), Stack(kWasmI32)},
|
||||
},
|
||||
debug_side_table.get());
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user