[ic] Make FeedbackVector slot arrays immutable
Currently the FeedbackVector uses arrays in slots that are polymorphic, usually in a <map, handler> tuple pattern. Helper functions try to re-use an existing array if it's already in place. For Concurrent TurboFan, it would be far better if these FixedArrays were immutable. We could then count on semantic correctness when harvesting their information from a background thread without locking. Additionally, the arrays should always be initialized fully before being set in place. Bug: v8:7790 Change-Id: I81eae3bda48c2d0d8eea41d1bc9c62afb7e619d5 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2264364 Reviewed-by: Toon Verwaest <verwaest@chromium.org> Commit-Queue: Michael Stanton <mvstanton@chromium.org> Cr-Commit-Position: refs/heads/master@{#68532}
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@ -453,29 +453,9 @@ void FeedbackVector::AssertNoLegacyTypes(MaybeObject object) {
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#endif
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}
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Handle<WeakFixedArray> FeedbackNexus::EnsureArrayOfSize(int length) {
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Handle<WeakFixedArray> FeedbackNexus::CreateArrayOfSize(int length) {
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Isolate* isolate = GetIsolate();
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HeapObject heap_object;
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if (GetFeedback()->GetHeapObjectIfStrong(&heap_object) &&
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heap_object.IsWeakFixedArray() &&
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WeakFixedArray::cast(heap_object).length() == length) {
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return handle(WeakFixedArray::cast(heap_object), isolate);
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}
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Handle<WeakFixedArray> array = isolate->factory()->NewWeakFixedArray(length);
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SetFeedback(*array);
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return array;
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}
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Handle<WeakFixedArray> FeedbackNexus::EnsureExtraArrayOfSize(int length) {
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Isolate* isolate = GetIsolate();
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HeapObject heap_object;
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if (GetFeedbackExtra()->GetHeapObjectIfStrong(&heap_object) &&
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heap_object.IsWeakFixedArray() &&
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WeakFixedArray::cast(heap_object).length() == length) {
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return handle(WeakFixedArray::cast(heap_object), isolate);
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}
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Handle<WeakFixedArray> array = isolate->factory()->NewWeakFixedArray(length);
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SetFeedbackExtra(*array);
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return array;
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}
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@ -845,11 +825,12 @@ void FeedbackNexus::ConfigureCloneObject(Handle<Map> source_map,
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} else {
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// Transition to POLYMORPHIC.
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Handle<WeakFixedArray> array =
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EnsureArrayOfSize(2 * kCloneObjectPolymorphicEntrySize);
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CreateArrayOfSize(2 * kCloneObjectPolymorphicEntrySize);
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array->Set(0, HeapObjectReference::Weak(*feedback));
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array->Set(1, GetFeedbackExtra());
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array->Set(2, HeapObjectReference::Weak(*source_map));
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array->Set(3, MaybeObject::FromObject(*result_map));
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SetFeedback(*array);
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SetFeedbackExtra(HeapObjectReference::ClearedValue(isolate));
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}
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break;
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@ -879,11 +860,12 @@ void FeedbackNexus::ConfigureCloneObject(Handle<Map> source_map,
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}
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// Grow polymorphic feedback array.
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Handle<WeakFixedArray> new_array = EnsureArrayOfSize(
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Handle<WeakFixedArray> new_array = CreateArrayOfSize(
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array->length() + kCloneObjectPolymorphicEntrySize);
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for (int j = 0; j < array->length(); ++j) {
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new_array->Set(j, array->Get(j));
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}
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SetFeedback(*new_array);
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array = new_array;
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}
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@ -949,10 +931,11 @@ void FeedbackNexus::ConfigureMonomorphic(Handle<Name> name,
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SetFeedback(HeapObjectReference::Weak(*receiver_map));
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SetFeedbackExtra(*handler);
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} else {
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Handle<WeakFixedArray> array = EnsureExtraArrayOfSize(2);
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Handle<WeakFixedArray> array = CreateArrayOfSize(2);
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SetFeedback(*name);
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array->Set(0, HeapObjectReference::Weak(*receiver_map));
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array->Set(1, *handler);
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SetFeedbackExtra(*array);
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}
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}
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}
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@ -961,15 +944,7 @@ void FeedbackNexus::ConfigurePolymorphic(
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Handle<Name> name, std::vector<MapAndHandler> const& maps_and_handlers) {
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int receiver_count = static_cast<int>(maps_and_handlers.size());
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DCHECK_GT(receiver_count, 1);
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Handle<WeakFixedArray> array;
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if (name.is_null()) {
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array = EnsureArrayOfSize(receiver_count * 2);
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SetFeedbackExtra(*FeedbackVector::UninitializedSentinel(GetIsolate()),
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SKIP_WRITE_BARRIER);
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} else {
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array = EnsureExtraArrayOfSize(receiver_count * 2);
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SetFeedback(*name);
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}
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Handle<WeakFixedArray> array = CreateArrayOfSize(receiver_count * 2);
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for (int current = 0; current < receiver_count; ++current) {
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Handle<Map> map = maps_and_handlers[current].first;
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@ -978,6 +953,14 @@ void FeedbackNexus::ConfigurePolymorphic(
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DCHECK(IC::IsHandler(*handler));
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array->Set(current * 2 + 1, *handler);
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}
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if (name.is_null()) {
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SetFeedback(*array);
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SetFeedbackExtra(*FeedbackVector::UninitializedSentinel(GetIsolate()),
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SKIP_WRITE_BARRIER);
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} else {
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SetFeedback(*name);
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SetFeedbackExtra(*array);
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}
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}
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int FeedbackNexus::ExtractMaps(MapHandles* maps) const {
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@ -756,8 +756,8 @@ class V8_EXPORT_PRIVATE FeedbackNexus final {
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inline void SetFeedbackExtra(MaybeObject feedback_extra,
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WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
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Handle<WeakFixedArray> EnsureArrayOfSize(int length);
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Handle<WeakFixedArray> EnsureExtraArrayOfSize(int length);
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// Create an array. The caller must install it in a feedback vector slot.
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Handle<WeakFixedArray> CreateArrayOfSize(int length);
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private:
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// The reason for having a vector handle and a raw pointer is that we can and
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