Remove some unused definitions from d8.h

BUG=none
LOG=n

Review URL: https://codereview.chromium.org/1184853003

Cr-Commit-Position: refs/heads/master@{#29006}
This commit is contained in:
binji 2015-06-12 12:40:58 -07:00 committed by Commit bot
parent 3fdfebd26b
commit 9bda43a2ea

View File

@ -168,27 +168,6 @@ class SourceGroup {
};
class BinaryResource : public v8::String::ExternalOneByteStringResource {
public:
BinaryResource(const char* string, int length)
: data_(string),
length_(length) { }
~BinaryResource() {
delete[] data_;
data_ = NULL;
length_ = 0;
}
virtual const char* data() const { return data_; }
virtual size_t length() const { return length_; }
private:
const char* data_;
size_t length_;
};
class ShellOptions {
public:
ShellOptions()
@ -310,20 +289,6 @@ class Shell : public i::AllStatic {
args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate()));
}
static void Load(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ArrayBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Int8Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Uint8Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Int16Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Uint16Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Int32Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Uint32Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Float32Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Float64Array(const v8::FunctionCallbackInfo<v8::Value>& args);
static void Uint8ClampedArray(
const v8::FunctionCallbackInfo<v8::Value>& args);
static void ArrayBufferSlice(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ArraySubArray(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ArraySet(const v8::FunctionCallbackInfo<v8::Value>& args);
// The OS object on the global object contains methods for performing
// operating system calls:
//
@ -350,7 +315,6 @@ class Shell : public i::AllStatic {
// with the current umask. Intermediate directories are created if necessary.
// An exception is not thrown if the directory already exists. Analogous to
// the "mkdir -p" command.
static void OSObject(const v8::FunctionCallbackInfo<v8::Value>& args);
static void System(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ChangeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
static void SetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
@ -386,8 +350,6 @@ class Shell : public i::AllStatic {
static void RunShell(Isolate* isolate);
static bool SetOptions(int argc, char* argv[]);
static Handle<ObjectTemplate> CreateGlobalTemplate(Isolate* isolate);
static Handle<FunctionTemplate> CreateArrayBufferTemplate(FunctionCallback);
static Handle<FunctionTemplate> CreateArrayTemplate(FunctionCallback);
};