Partial and small update to the codegen to use the new register allocator framework. See http://codereview.chromium.org/1732024. Committed for Rodolph Perfetta.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4564 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -1563,12 +1563,11 @@ void CodeGenerator::VisitBlock(Block* node) {
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void CodeGenerator::DeclareGlobals(Handle<FixedArray> pairs) {
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VirtualFrame::SpilledScope spilled_scope(frame_);
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frame_->EmitPush(cp);
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__ mov(r0, Operand(pairs));
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frame_->EmitPush(r0);
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__ mov(r0, Operand(Smi::FromInt(is_eval() ? 1 : 0)));
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frame_->EmitPush(r0);
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frame_->EmitPush(Operand(pairs));
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frame_->EmitPush(Operand(Smi::FromInt(is_eval() ? 1 : 0)));
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VirtualFrame::SpilledScope spilled_scope(frame_);
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frame_->CallRuntime(Runtime::kDeclareGlobals, 3);
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// The result is discarded.
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}
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@ -1578,7 +1577,6 @@ void CodeGenerator::VisitDeclaration(Declaration* node) {
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#ifdef DEBUG
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int original_height = frame_->height();
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#endif
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VirtualFrame::SpilledScope spilled_scope(frame_);
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Comment cmnt(masm_, "[ Declaration");
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Variable* var = node->proxy()->var();
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ASSERT(var != NULL); // must have been resolved
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@ -1593,28 +1591,27 @@ void CodeGenerator::VisitDeclaration(Declaration* node) {
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ASSERT(var->is_dynamic());
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// For now, just do a runtime call.
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frame_->EmitPush(cp);
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__ mov(r0, Operand(var->name()));
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frame_->EmitPush(r0);
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frame_->EmitPush(Operand(var->name()));
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// Declaration nodes are always declared in only two modes.
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ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST);
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PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY;
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__ mov(r0, Operand(Smi::FromInt(attr)));
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frame_->EmitPush(r0);
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frame_->EmitPush(Operand(Smi::FromInt(attr)));
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// Push initial value, if any.
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// Note: For variables we must not push an initial value (such as
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// 'undefined') because we may have a (legal) redeclaration and we
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// must not destroy the current value.
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if (node->mode() == Variable::CONST) {
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__ LoadRoot(r0, Heap::kTheHoleValueRootIndex);
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frame_->EmitPush(r0);
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frame_->EmitPushRoot(Heap::kTheHoleValueRootIndex);
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} else if (node->fun() != NULL) {
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LoadAndSpill(node->fun());
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Load(node->fun());
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} else {
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__ mov(r0, Operand(0)); // no initial value!
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frame_->EmitPush(r0);
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frame_->EmitPush(Operand(0));
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}
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VirtualFrame::SpilledScope spilled_scope(frame_);
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frame_->CallRuntime(Runtime::kDeclareContextSlot, 4);
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// Ignore the return value (declarations are statements).
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ASSERT(frame_->height() == original_height);
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return;
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}
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@ -1630,12 +1627,11 @@ void CodeGenerator::VisitDeclaration(Declaration* node) {
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}
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if (val != NULL) {
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{
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// Set initial value.
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Reference target(this, node->proxy());
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LoadAndSpill(val);
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target.SetValue(NOT_CONST_INIT);
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}
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// Set initial value.
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Reference target(this, node->proxy());
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Load(val);
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target.SetValue(NOT_CONST_INIT);
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// Get rid of the assigned value (declarations are statements).
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frame_->Drop();
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}
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@ -541,6 +541,19 @@ Register VirtualFrame::GetTOSRegister() {
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}
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void VirtualFrame::EmitPush(Operand operand) {
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element_count_++;
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if (SpilledScope::is_spilled()) {
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__ mov(r0, operand);
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__ push(r0);
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return;
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}
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EnsureOneFreeTOSRegister();
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top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
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__ mov(kTopRegister[top_of_stack_state_], operand);
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}
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void VirtualFrame::EmitPush(MemOperand operand) {
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element_count_++;
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if (SpilledScope::is_spilled()) {
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@ -554,6 +567,19 @@ void VirtualFrame::EmitPush(MemOperand operand) {
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}
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void VirtualFrame::EmitPushRoot(Heap::RootListIndex index) {
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element_count_++;
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if (SpilledScope::is_spilled()) {
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__ LoadRoot(r0, index);
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__ push(r0);
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return;
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}
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EnsureOneFreeTOSRegister();
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top_of_stack_state_ = kStateAfterPush[top_of_stack_state_];
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__ LoadRoot(kTopRegister[top_of_stack_state_], index);
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}
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void VirtualFrame::EmitPushMultiple(int count, int src_regs) {
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ASSERT(SpilledScope::is_spilled());
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Adjust(count);
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@ -372,7 +372,9 @@ class VirtualFrame : public ZoneObject {
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// Push an element on top of the expression stack and emit a
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// corresponding push instruction.
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void EmitPush(Register reg);
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void EmitPush(Operand operand);
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void EmitPush(MemOperand operand);
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void EmitPushRoot(Heap::RootListIndex index);
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// Get a register which is free and which must be immediately used to
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// push on the top of the stack.
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