New unified type representation
Not used yet, only unit tests. R=jkummerow@chromium.org, svenpanne@chromium.org BUG= Review URL: https://codereview.chromium.org/16154027 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14957 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
parent
55c8294e05
commit
9e8279e952
@ -61,7 +61,7 @@ class Handle {
|
||||
location_ = reinterpret_cast<T**>(handle.location_);
|
||||
}
|
||||
|
||||
INLINE(T* operator ->() const) { return operator*(); }
|
||||
INLINE(T* operator->() const) { return operator*(); }
|
||||
|
||||
// Check if this handle refers to the exact same object as the other handle.
|
||||
INLINE(bool is_identical_to(const Handle<T> other) const);
|
||||
|
281
src/types.cc
Normal file
281
src/types.cc
Normal file
@ -0,0 +1,281 @@
|
||||
// Copyright 2013 the V8 project authors. All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
||||
// Get the smallest bitset subsuming this type.
|
||||
int Type::LubBitset() {
|
||||
if (this->is_bitset()) {
|
||||
return this->as_bitset();
|
||||
} else if (this->is_union()) {
|
||||
Handle<Unioned> unioned = this->as_union();
|
||||
int bitset = kNone;
|
||||
for (int i = 0; i < unioned->length(); ++i) {
|
||||
bitset |= union_get(unioned, i)->LubBitset();
|
||||
}
|
||||
return bitset;
|
||||
} else {
|
||||
Map* map =
|
||||
this->is_class() ? *this->as_class() : this->as_constant()->map();
|
||||
switch (map->instance_type()) {
|
||||
case STRING_TYPE:
|
||||
case ASCII_STRING_TYPE:
|
||||
case CONS_STRING_TYPE:
|
||||
case CONS_ASCII_STRING_TYPE:
|
||||
case SLICED_STRING_TYPE:
|
||||
case EXTERNAL_STRING_TYPE:
|
||||
case EXTERNAL_ASCII_STRING_TYPE:
|
||||
case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
||||
case SHORT_EXTERNAL_STRING_TYPE:
|
||||
case SHORT_EXTERNAL_ASCII_STRING_TYPE:
|
||||
case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
||||
case INTERNALIZED_STRING_TYPE:
|
||||
case ASCII_INTERNALIZED_STRING_TYPE:
|
||||
case CONS_INTERNALIZED_STRING_TYPE:
|
||||
case CONS_ASCII_INTERNALIZED_STRING_TYPE:
|
||||
case EXTERNAL_INTERNALIZED_STRING_TYPE:
|
||||
case EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE:
|
||||
case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
||||
case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE:
|
||||
case SHORT_EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE:
|
||||
case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
|
||||
return kString;
|
||||
case SYMBOL_TYPE:
|
||||
return kSymbol;
|
||||
case ODDBALL_TYPE:
|
||||
return kOddball;
|
||||
case HEAP_NUMBER_TYPE:
|
||||
return kDouble;
|
||||
case JS_VALUE_TYPE:
|
||||
case JS_DATE_TYPE:
|
||||
case JS_OBJECT_TYPE:
|
||||
case JS_CONTEXT_EXTENSION_OBJECT_TYPE:
|
||||
case JS_GENERATOR_OBJECT_TYPE:
|
||||
case JS_MODULE_TYPE:
|
||||
case JS_GLOBAL_OBJECT_TYPE:
|
||||
case JS_BUILTINS_OBJECT_TYPE:
|
||||
case JS_GLOBAL_PROXY_TYPE:
|
||||
case JS_ARRAY_BUFFER_TYPE:
|
||||
case JS_TYPED_ARRAY_TYPE:
|
||||
case JS_WEAK_MAP_TYPE:
|
||||
case JS_REGEXP_TYPE:
|
||||
return kOtherObject;
|
||||
case JS_ARRAY_TYPE:
|
||||
return kArray;
|
||||
case JS_FUNCTION_TYPE:
|
||||
return kFunction;
|
||||
case JS_PROXY_TYPE:
|
||||
case JS_FUNCTION_PROXY_TYPE:
|
||||
return kProxy;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return kNone;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Get the largest bitset subsumed by this type.
|
||||
int Type::GlbBitset() {
|
||||
if (this->is_bitset()) {
|
||||
return this->as_bitset();
|
||||
} else if (this->is_union()) {
|
||||
// All but the first are non-bitsets and thus would yield kNone anyway.
|
||||
return union_get(this->as_union(), 0)->GlbBitset();
|
||||
} else {
|
||||
return kNone;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Check this <= that.
|
||||
bool Type::Is(Handle<Type> that) {
|
||||
// Fast path for bitsets.
|
||||
if (that->is_bitset()) {
|
||||
return (this->LubBitset() | that->as_bitset()) == that->as_bitset();
|
||||
}
|
||||
|
||||
if (that->is_class()) {
|
||||
return this->is_class() && *this->as_class() == *that->as_class();
|
||||
}
|
||||
if (that->is_constant()) {
|
||||
return this->is_constant() && *this->as_constant() == *that->as_constant();
|
||||
}
|
||||
|
||||
// (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T)
|
||||
if (this->is_union()) {
|
||||
Handle<Unioned> unioned = this->as_union();
|
||||
for (int i = 0; i < unioned->length(); ++i) {
|
||||
Handle<Type> this_i = union_get(unioned, i);
|
||||
if (!this_i->Is(that)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn)
|
||||
// (iff T is not a union)
|
||||
if (that->is_union()) {
|
||||
Handle<Unioned> unioned = that->as_union();
|
||||
for (int i = 0; i < unioned->length(); ++i) {
|
||||
Handle<Type> that_i = union_get(unioned, i);
|
||||
if (this->Is(that_i)) return true;
|
||||
if (this->is_bitset()) break; // Fast fail, no other field is a bitset.
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Check this overlaps that.
|
||||
bool Type::Maybe(Handle<Type> that) {
|
||||
// Fast path for bitsets.
|
||||
if (this->is_bitset()) {
|
||||
return (this->as_bitset() & that->LubBitset()) != 0;
|
||||
}
|
||||
if (that->is_bitset()) {
|
||||
return (this->LubBitset() & that->as_bitset()) != 0;
|
||||
}
|
||||
|
||||
if (this->is_class()) {
|
||||
return that->is_class() && *this->as_class() == *that->as_class();
|
||||
}
|
||||
if (this->is_constant()) {
|
||||
return that->is_constant() && *this->as_constant() == *that->as_constant();
|
||||
}
|
||||
|
||||
// (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
|
||||
if (this->is_union()) {
|
||||
Handle<Unioned> unioned = this->as_union();
|
||||
for (int i = 0; i < unioned->length(); ++i) {
|
||||
Handle<Type> this_i = union_get(unioned, i);
|
||||
if (this_i->Maybe(that)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
|
||||
if (that->is_union()) {
|
||||
Handle<Unioned> unioned = that->as_union();
|
||||
for (int i = 0; i < unioned->length(); ++i) {
|
||||
Handle<Type> that_i = union_get(unioned, i);
|
||||
if (this->Maybe(that_i)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool Type::InUnion(Handle<Unioned> unioned, int current_size) {
|
||||
ASSERT(!this->is_union());
|
||||
for (int i = 0; i < current_size; ++i) {
|
||||
Handle<Type> type = union_get(unioned, i);
|
||||
if (type->is_bitset() ? this->Is(type) : this == *type) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get non-bitsets from this which are not subsumed by that, store at unioned,
|
||||
// starting at index. Returns updated index.
|
||||
int Type::ExtendUnion(Handle<Unioned> result, int current_size) {
|
||||
int old_size = current_size;
|
||||
if (this->is_class() || this->is_constant()) {
|
||||
if (!this->InUnion(result, old_size)) result->set(current_size++, this);
|
||||
} else if (this->is_union()) {
|
||||
Handle<Unioned> unioned = this->as_union();
|
||||
for (int i = 0; i < unioned->length(); ++i) {
|
||||
Handle<Type> type = union_get(unioned, i);
|
||||
ASSERT(i == 0 || !(type->is_bitset() || type->Is(union_get(unioned, 0))));
|
||||
if (type->is_bitset()) continue;
|
||||
if (!type->InUnion(result, old_size)) result->set(current_size++, *type);
|
||||
}
|
||||
}
|
||||
return current_size;
|
||||
}
|
||||
|
||||
|
||||
// Union is O(1) on simple bit unions, but O(n*m) on structured unions.
|
||||
// TODO(rossberg): Should we use object sets somehow? Is it worth it?
|
||||
Type* Type::Union(Handle<Type> type1, Handle<Type> type2) {
|
||||
// Fast case: bit sets.
|
||||
if (type1->is_bitset() && type2->is_bitset()) {
|
||||
return from_bitset(type1->as_bitset() | type2->as_bitset());
|
||||
}
|
||||
|
||||
// Semi-fast case: Unioned objects are neither involved nor produced.
|
||||
if (!(type1->is_union() || type2->is_union())) {
|
||||
if (type1->Is(type2)) return *type2;
|
||||
if (type2->Is(type1)) return *type1;
|
||||
}
|
||||
|
||||
// Slow case: may need to produce a Unioned object.
|
||||
Isolate* isolate = NULL;
|
||||
int size = type1->is_bitset() || type2->is_bitset() ? 1 : 0;
|
||||
if (!type1->is_bitset()) {
|
||||
isolate = HeapObject::cast(*type1)->GetIsolate();
|
||||
size += (type1->is_union() ? type1->as_union()->length() : 1);
|
||||
}
|
||||
if (!type2->is_bitset()) {
|
||||
isolate = HeapObject::cast(*type2)->GetIsolate();
|
||||
size += (type2->is_union() ? type2->as_union()->length() : 1);
|
||||
}
|
||||
ASSERT(isolate != NULL);
|
||||
ASSERT(size >= 2);
|
||||
Handle<Unioned> unioned = isolate->factory()->NewFixedArray(size);
|
||||
size = 0;
|
||||
|
||||
int bitset = type1->GlbBitset() | type2->GlbBitset();
|
||||
if (bitset != kNone) unioned->set(size++, from_bitset(bitset));
|
||||
size = type1->ExtendUnion(unioned, size);
|
||||
size = type2->ExtendUnion(unioned, size);
|
||||
|
||||
if (size == 1) {
|
||||
return *union_get(unioned, 0);
|
||||
} else if (size == unioned->length()) {
|
||||
return from_handle(unioned);
|
||||
}
|
||||
|
||||
// There was an overlap. Copy to smaller union.
|
||||
Handle<Unioned> result = isolate->factory()->NewFixedArray(size);
|
||||
for (int i = 0; i < size; ++i) result->set(i, unioned->get(i));
|
||||
return from_handle(result);
|
||||
}
|
||||
|
||||
|
||||
Type* Type::Optional(Handle<Type> type) {
|
||||
return type->is_bitset()
|
||||
? from_bitset(type->as_bitset() | kUndefined)
|
||||
: Union(type, Undefined()->handle_via_isolate_of(*type));
|
||||
}
|
||||
|
||||
} } // namespace v8::internal
|
200
src/types.h
Normal file
200
src/types.h
Normal file
@ -0,0 +1,200 @@
|
||||
// Copyright 2013 the V8 project authors. All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef V8_TYPES_H_
|
||||
#define V8_TYPES_H_
|
||||
|
||||
#include "v8.h"
|
||||
|
||||
#include "objects.h"
|
||||
|
||||
namespace v8 {
|
||||
namespace internal {
|
||||
|
||||
|
||||
// A simple type system for compiler-internal use. It is based entirely on
|
||||
// union types, and all subtyping hence amounts to set inclusion. Besides the
|
||||
// obvious primitive types and some predefined unions, the type language also
|
||||
// can express class types (a.k.a. specific maps) and singleton types (i.e.,
|
||||
// concrete constants).
|
||||
//
|
||||
// The following equations and inequations hold:
|
||||
//
|
||||
// None <= T
|
||||
// T <= Any
|
||||
//
|
||||
// Oddball = Boolean \/ Null \/ Undefined
|
||||
// Number = Smi \/ Double
|
||||
// Name = String \/ Symbol
|
||||
// UniqueName = InternalizedString \/ Symbol
|
||||
// InternalizedString < String
|
||||
//
|
||||
// Receiver = Object \/ Proxy
|
||||
// Array < Object
|
||||
// Function < Object
|
||||
//
|
||||
// Class(map) < T iff instance_type(map) < T
|
||||
// Constant(x) < T iff instance_type(map(x)) < T
|
||||
//
|
||||
// Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
|
||||
// change! (Its instance type cannot, however.)
|
||||
// TODO(rossberg): the latter is not currently true for proxies, because of fix,
|
||||
// but will hold once we implement direct proxies.
|
||||
//
|
||||
// There are two main functions for testing types:
|
||||
//
|
||||
// T1->Is(T2) -- tests whether T1 is included in T2 (i.e., T1 <= T2)
|
||||
// T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0)
|
||||
//
|
||||
// Typically, the latter should be used to check whether a specific case needs
|
||||
// handling (e.g., via T->Maybe(Number)).
|
||||
//
|
||||
// There is no functionality to discover whether a type is a leaf in the
|
||||
// lattice. That is intentional. It should always be possible to refine the
|
||||
// lattice (e.g., splitting up number types further) without invalidating any
|
||||
// existing assumptions or tests.
|
||||
//
|
||||
// Internally, all 'primitive' types, and their unions, are represented as
|
||||
// bitsets via smis. Class and Constant are heap pointers to the respective
|
||||
// argument. Only unions containing Class'es or Constant's require allocation.
|
||||
//
|
||||
// The type representation is heap-allocated, so cannot (currently) be used in
|
||||
// a parallel compilation context.
|
||||
|
||||
class Type : public Object {
|
||||
public:
|
||||
static Type* None() { return from_bitset(kNone); }
|
||||
static Type* Any() { return from_bitset(kAny); }
|
||||
|
||||
static Type* Oddball() { return from_bitset(kOddball); }
|
||||
static Type* Boolean() { return from_bitset(kBoolean); }
|
||||
static Type* Null() { return from_bitset(kNull); }
|
||||
static Type* Undefined() { return from_bitset(kUndefined); }
|
||||
|
||||
static Type* Number() { return from_bitset(kNumber); }
|
||||
static Type* Smi() { return from_bitset(kSmi); }
|
||||
static Type* Double() { return from_bitset(kDouble); }
|
||||
|
||||
static Type* Name() { return from_bitset(kName); }
|
||||
static Type* UniqueName() { return from_bitset(kUniqueName); }
|
||||
static Type* String() { return from_bitset(kString); }
|
||||
static Type* InternalizedString() { return from_bitset(kInternalizedString); }
|
||||
static Type* Symbol() { return from_bitset(kSymbol); }
|
||||
|
||||
static Type* Receiver() { return from_bitset(kReceiver); }
|
||||
static Type* Object() { return from_bitset(kObject); }
|
||||
static Type* Array() { return from_bitset(kArray); }
|
||||
static Type* Function() { return from_bitset(kFunction); }
|
||||
static Type* Proxy() { return from_bitset(kProxy); }
|
||||
|
||||
static Type* Class(Handle<Map> map) { return from_handle(map); }
|
||||
static Type* Constant(Handle<HeapObject> value) {
|
||||
ASSERT(!value->IsMap() && !value->IsFixedArray());
|
||||
return from_handle(value);
|
||||
}
|
||||
|
||||
static Type* Union(Handle<Type> type1, Handle<Type> type2);
|
||||
static Type* Optional(Handle<Type> type); // type \/ Undefined
|
||||
|
||||
bool Is(Handle<Type> that);
|
||||
bool Maybe(Handle<Type> that);
|
||||
|
||||
// TODO(rossberg): method to iterate unions?
|
||||
|
||||
private:
|
||||
// A union is a fixed array containing types. Invariants:
|
||||
// - its length is at least 2
|
||||
// - at most one field is a bitset, and it must go into index 0
|
||||
// - no field is a union
|
||||
typedef FixedArray Unioned;
|
||||
|
||||
enum {
|
||||
kNull = 1 << 0,
|
||||
kUndefined = 1 << 1,
|
||||
kBoolean = 1 << 2,
|
||||
kSmi = 1 << 3,
|
||||
kDouble = 1 << 4,
|
||||
kSymbol = 1 << 5,
|
||||
kInternalizedString = 1 << 6,
|
||||
kOtherString = 1 << 7,
|
||||
kArray = 1 << 8,
|
||||
kFunction = 1 << 9,
|
||||
kOtherObject = 1 << 10,
|
||||
kProxy = 1 << 11,
|
||||
|
||||
kOddball = kBoolean | kNull | kUndefined,
|
||||
kNumber = kSmi | kDouble,
|
||||
kString = kInternalizedString | kOtherString,
|
||||
kUniqueName = kSymbol | kInternalizedString,
|
||||
kName = kSymbol | kString,
|
||||
kObject = kArray | kFunction | kOtherObject,
|
||||
kReceiver = kObject | kProxy,
|
||||
kAny = kOddball | kNumber | kName | kReceiver,
|
||||
kNone = 0
|
||||
};
|
||||
|
||||
bool is_bitset() { return this->IsSmi(); }
|
||||
bool is_class() { return this->IsMap(); }
|
||||
bool is_constant() { return !(is_bitset() || is_class() || is_union()); }
|
||||
bool is_union() { return this->IsFixedArray(); }
|
||||
|
||||
int as_bitset() { return Smi::cast(this)->value(); }
|
||||
Handle<Map> as_class() { return Handle<Map>::cast(handle()); }
|
||||
Handle<HeapObject> as_constant() {
|
||||
ASSERT(is_constant());
|
||||
return Handle<HeapObject>::cast(handle());
|
||||
}
|
||||
Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); }
|
||||
|
||||
Handle<Type> handle() { return handle_via_isolate_of(this); }
|
||||
Handle<Type> handle_via_isolate_of(Type* type) {
|
||||
ASSERT(type->IsHeapObject());
|
||||
return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate());
|
||||
}
|
||||
|
||||
static Type* from_bitset(int bitset) {
|
||||
return static_cast<Type*>(Object::cast(Smi::FromInt(bitset)));
|
||||
}
|
||||
static Type* from_handle(Handle<HeapObject> handle) {
|
||||
return static_cast<Type*>(Object::cast(*handle));
|
||||
}
|
||||
|
||||
static Handle<Type> union_get(Handle<Unioned> unioned, int i) {
|
||||
Type* type = static_cast<Type*>(unioned->get(i));
|
||||
ASSERT(!type->is_union());
|
||||
return type->handle_via_isolate_of(from_handle(unioned));
|
||||
}
|
||||
|
||||
int LubBitset(); // least upper bound that's a bitset
|
||||
int GlbBitset(); // greatest lower bound that's a bitset
|
||||
bool InUnion(Handle<Unioned> unioned, int current_size);
|
||||
int ExtendUnion(Handle<Unioned> unioned, int current_size);
|
||||
};
|
||||
|
||||
} } // namespace v8::internal
|
||||
|
||||
#endif // V8_TYPES_H_
|
@ -27,7 +27,6 @@
|
||||
|
||||
#include "typing.h"
|
||||
|
||||
#include "v8.h"
|
||||
#include "parser.h" // for CompileTimeValue; TODO(rossberg): should move
|
||||
#include "scopes.h"
|
||||
|
||||
|
@ -99,6 +99,7 @@
|
||||
'test-strtod.cc',
|
||||
'test-thread-termination.cc',
|
||||
'test-threads.cc',
|
||||
'test-types.cc',
|
||||
'test-unbound-queue.cc',
|
||||
'test-utils.cc',
|
||||
'test-version.cc',
|
||||
|
521
test/cctest/test-types.cc
Normal file
521
test/cctest/test-types.cc
Normal file
@ -0,0 +1,521 @@
|
||||
// Copyright 2013 the V8 project authors. All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include "cctest.h"
|
||||
#include "types.h"
|
||||
|
||||
using namespace v8::internal;
|
||||
|
||||
// Testing auxiliaries (breaking the Type abstraction).
|
||||
static bool IsBitset(Type* type) { return type->IsSmi(); }
|
||||
static bool IsClass(Type* type) { return type->IsMap(); }
|
||||
static bool IsUnion(Type* type) { return type->IsFixedArray(); }
|
||||
static bool IsConstant(Type* type) {
|
||||
return !(IsBitset(type) || IsClass(type) || IsUnion(type));
|
||||
}
|
||||
|
||||
static int AsBitset(Type* type) { return Smi::cast(type)->value(); }
|
||||
static Map* AsClass(Type* type) { return Map::cast(type); }
|
||||
static HeapObject* AsConstant(Type* type) { return HeapObject::cast(type); }
|
||||
static FixedArray* AsUnion(Type* type) { return FixedArray::cast(type); }
|
||||
|
||||
class HandlifiedTypes {
|
||||
public:
|
||||
explicit HandlifiedTypes(Isolate* isolate) :
|
||||
None(Type::None(), isolate),
|
||||
Any(Type::Any(), isolate),
|
||||
Oddball(Type::Oddball(), isolate),
|
||||
Boolean(Type::Boolean(), isolate),
|
||||
Null(Type::Null(), isolate),
|
||||
Undefined(Type::Undefined(), isolate),
|
||||
Number(Type::Number(), isolate),
|
||||
Smi(Type::Smi(), isolate),
|
||||
Double(Type::Double(), isolate),
|
||||
Name(Type::Name(), isolate),
|
||||
UniqueName(Type::UniqueName(), isolate),
|
||||
String(Type::String(), isolate),
|
||||
InternalizedString(Type::InternalizedString(), isolate),
|
||||
Symbol(Type::Symbol(), isolate),
|
||||
Receiver(Type::Receiver(), isolate),
|
||||
Object(Type::Object(), isolate),
|
||||
Array(Type::Array(), isolate),
|
||||
Function(Type::Function(), isolate),
|
||||
Proxy(Type::Proxy(), isolate),
|
||||
object_map(isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize)),
|
||||
array_map(isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize)),
|
||||
isolate_(isolate) {
|
||||
object1 = isolate->factory()->NewJSObjectFromMap(object_map);
|
||||
object2 = isolate->factory()->NewJSObjectFromMap(object_map);
|
||||
array = isolate->factory()->NewJSArray(20);
|
||||
ObjectClass = handle(Type::Class(object_map), isolate);
|
||||
ArrayClass = handle(Type::Class(array_map), isolate);
|
||||
ObjectConstant1 = handle(Type::Constant(object1), isolate);
|
||||
ObjectConstant2 = handle(Type::Constant(object2), isolate);
|
||||
ArrayConstant = handle(Type::Constant(array), isolate);
|
||||
}
|
||||
|
||||
Handle<Type> None;
|
||||
Handle<Type> Any;
|
||||
Handle<Type> Oddball;
|
||||
Handle<Type> Boolean;
|
||||
Handle<Type> Null;
|
||||
Handle<Type> Undefined;
|
||||
Handle<Type> Number;
|
||||
Handle<Type> Smi;
|
||||
Handle<Type> Double;
|
||||
Handle<Type> Name;
|
||||
Handle<Type> UniqueName;
|
||||
Handle<Type> String;
|
||||
Handle<Type> InternalizedString;
|
||||
Handle<Type> Symbol;
|
||||
Handle<Type> Receiver;
|
||||
Handle<Type> Object;
|
||||
Handle<Type> Array;
|
||||
Handle<Type> Function;
|
||||
Handle<Type> Proxy;
|
||||
|
||||
Handle<Type> ObjectClass;
|
||||
Handle<Type> ArrayClass;
|
||||
Handle<Type> ObjectConstant1;
|
||||
Handle<Type> ObjectConstant2;
|
||||
Handle<Type> ArrayConstant;
|
||||
|
||||
Handle<Map> object_map;
|
||||
Handle<Map> array_map;
|
||||
|
||||
Handle<JSObject> object1;
|
||||
Handle<JSObject> object2;
|
||||
Handle<JSArray> array;
|
||||
|
||||
Handle<Type> Union(Handle<Type> type1, Handle<Type> type2) {
|
||||
return handle(Type::Union(type1, type2), isolate_);
|
||||
}
|
||||
|
||||
private:
|
||||
Isolate* isolate_;
|
||||
};
|
||||
|
||||
|
||||
TEST(Bitset) {
|
||||
CcTest::InitializeVM();
|
||||
Isolate* isolate = Isolate::Current();
|
||||
HandleScope scope(isolate);
|
||||
HandlifiedTypes T(isolate);
|
||||
|
||||
CHECK(IsBitset(*T.None));
|
||||
CHECK(IsBitset(*T.Any));
|
||||
CHECK(IsBitset(*T.String));
|
||||
CHECK(IsBitset(*T.Object));
|
||||
|
||||
CHECK(IsBitset(Type::Union(T.String, T.Number)));
|
||||
CHECK(IsBitset(Type::Union(T.String, T.Receiver)));
|
||||
CHECK(IsBitset(Type::Optional(T.Object)));
|
||||
|
||||
CHECK_EQ(0, AsBitset(*T.None));
|
||||
CHECK_EQ(AsBitset(*T.Number) | AsBitset(*T.String),
|
||||
AsBitset(Type::Union(T.String, T.Number)));
|
||||
CHECK_EQ(AsBitset(*T.Receiver),
|
||||
AsBitset(Type::Union(T.Receiver, T.Object)));
|
||||
CHECK_EQ(AsBitset(*T.String) | AsBitset(*T.Undefined),
|
||||
AsBitset(Type::Optional(T.String)));
|
||||
}
|
||||
|
||||
|
||||
TEST(Class) {
|
||||
CcTest::InitializeVM();
|
||||
Isolate* isolate = Isolate::Current();
|
||||
HandleScope scope(isolate);
|
||||
HandlifiedTypes T(isolate);
|
||||
|
||||
CHECK(IsClass(*T.ObjectClass));
|
||||
CHECK(IsClass(*T.ArrayClass));
|
||||
|
||||
CHECK(*T.object_map == AsClass(*T.ObjectClass));
|
||||
CHECK(*T.array_map == AsClass(*T.ArrayClass));
|
||||
}
|
||||
|
||||
|
||||
TEST(Constant) {
|
||||
CcTest::InitializeVM();
|
||||
Isolate* isolate = Isolate::Current();
|
||||
HandleScope scope(isolate);
|
||||
HandlifiedTypes T(isolate);
|
||||
|
||||
CHECK(IsConstant(*T.ObjectConstant1));
|
||||
CHECK(IsConstant(*T.ObjectConstant2));
|
||||
CHECK(IsConstant(*T.ArrayConstant));
|
||||
|
||||
CHECK(*T.object1 == AsConstant(*T.ObjectConstant1));
|
||||
CHECK(*T.object2 == AsConstant(*T.ObjectConstant2));
|
||||
CHECK(*T.object1 != AsConstant(*T.ObjectConstant2));
|
||||
CHECK(*T.array == AsConstant(*T.ArrayConstant));
|
||||
}
|
||||
|
||||
|
||||
static void CheckSub(Handle<Type> type1, Handle<Type> type2) {
|
||||
CHECK(type1->Is(type2));
|
||||
CHECK(!type2->Is(type1));
|
||||
if (IsBitset(*type1) && IsBitset(*type2)) {
|
||||
CHECK_NE(AsBitset(*type1), AsBitset(*type2));
|
||||
}
|
||||
}
|
||||
|
||||
static void CheckUnordered(Handle<Type> type1, Handle<Type> type2) {
|
||||
CHECK(!type1->Is(type2));
|
||||
CHECK(!type2->Is(type1));
|
||||
if (IsBitset(*type1) && IsBitset(*type2)) {
|
||||
CHECK_NE(AsBitset(*type1), AsBitset(*type2));
|
||||
}
|
||||
}
|
||||
|
||||
TEST(Is) {
|
||||
CcTest::InitializeVM();
|
||||
Isolate* isolate = Isolate::Current();
|
||||
HandleScope scope(isolate);
|
||||
HandlifiedTypes T(isolate);
|
||||
|
||||
// Reflexivity
|
||||
CHECK(T.None->Is(T.None));
|
||||
CHECK(T.Any->Is(T.Any));
|
||||
CHECK(T.Object->Is(T.Object));
|
||||
|
||||
CHECK(T.ObjectClass->Is(T.ObjectClass));
|
||||
CHECK(T.ObjectConstant1->Is(T.ObjectConstant1));
|
||||
|
||||
// Symmetry and Transitivity
|
||||
CheckSub(T.None, T.Number);
|
||||
CheckSub(T.None, T.Any);
|
||||
|
||||
CheckSub(T.Oddball, T.Any);
|
||||
CheckSub(T.Boolean, T.Oddball);
|
||||
CheckSub(T.Null, T.Oddball);
|
||||
CheckSub(T.Undefined, T.Oddball);
|
||||
CheckUnordered(T.Boolean, T.Null);
|
||||
CheckUnordered(T.Undefined, T.Null);
|
||||
CheckUnordered(T.Boolean, T.Undefined);
|
||||
|
||||
CheckSub(T.Number, T.Any);
|
||||
CheckSub(T.Smi, T.Number);
|
||||
CheckSub(T.Double, T.Number);
|
||||
CheckUnordered(T.Smi, T.Double);
|
||||
|
||||
CheckSub(T.Name, T.Any);
|
||||
CheckSub(T.UniqueName, T.Any);
|
||||
CheckSub(T.UniqueName, T.Name);
|
||||
CheckSub(T.String, T.Name);
|
||||
CheckSub(T.InternalizedString, T.String);
|
||||
CheckSub(T.InternalizedString, T.UniqueName);
|
||||
CheckSub(T.InternalizedString, T.Name);
|
||||
CheckSub(T.Symbol, T.UniqueName);
|
||||
CheckSub(T.Symbol, T.Name);
|
||||
CheckUnordered(T.String, T.UniqueName);
|
||||
CheckUnordered(T.String, T.Symbol);
|
||||
CheckUnordered(T.InternalizedString, T.Symbol);
|
||||
|
||||
CheckSub(T.Receiver, T.Any);
|
||||
CheckSub(T.Object, T.Any);
|
||||
CheckSub(T.Object, T.Receiver);
|
||||
CheckSub(T.Array, T.Object);
|
||||
CheckSub(T.Function, T.Object);
|
||||
CheckSub(T.Proxy, T.Receiver);
|
||||
CheckUnordered(T.Object, T.Proxy);
|
||||
CheckUnordered(T.Array, T.Function);
|
||||
|
||||
// Structured subtyping
|
||||
CheckSub(T.ObjectClass, T.Object);
|
||||
CheckSub(T.ArrayClass, T.Object);
|
||||
CheckUnordered(T.ObjectClass, T.ArrayClass);
|
||||
|
||||
CheckSub(T.ObjectConstant1, T.Object);
|
||||
CheckSub(T.ObjectConstant2, T.Object);
|
||||
CheckSub(T.ArrayConstant, T.Object);
|
||||
CheckSub(T.ArrayConstant, T.Array);
|
||||
CheckUnordered(T.ObjectConstant1, T.ObjectConstant2);
|
||||
CheckUnordered(T.ObjectConstant1, T.ArrayConstant);
|
||||
|
||||
CheckUnordered(T.ObjectConstant1, T.ObjectClass);
|
||||
CheckUnordered(T.ObjectConstant2, T.ObjectClass);
|
||||
CheckUnordered(T.ObjectConstant1, T.ArrayClass);
|
||||
CheckUnordered(T.ObjectConstant2, T.ArrayClass);
|
||||
CheckUnordered(T.ArrayConstant, T.ObjectClass);
|
||||
}
|
||||
|
||||
|
||||
static void CheckOverlap(Handle<Type> type1, Handle<Type> type2) {
|
||||
CHECK(type1->Maybe(type2));
|
||||
CHECK(type2->Maybe(type1));
|
||||
if (IsBitset(*type1) && IsBitset(*type2)) {
|
||||
CHECK_NE(0, AsBitset(*type1) & AsBitset(*type2));
|
||||
}
|
||||
}
|
||||
|
||||
static void CheckDisjoint(Handle<Type> type1, Handle<Type> type2) {
|
||||
CHECK(!type1->Is(type2));
|
||||
CHECK(!type2->Is(type1));
|
||||
CHECK(!type1->Maybe(type2));
|
||||
CHECK(!type2->Maybe(type1));
|
||||
if (IsBitset(*type1) && IsBitset(*type2)) {
|
||||
CHECK_EQ(0, AsBitset(*type1) & AsBitset(*type2));
|
||||
}
|
||||
}
|
||||
|
||||
TEST(Maybe) {
|
||||
CcTest::InitializeVM();
|
||||
Isolate* isolate = Isolate::Current();
|
||||
HandleScope scope(isolate);
|
||||
HandlifiedTypes T(isolate);
|
||||
|
||||
CheckOverlap(T.Any, T.Any);
|
||||
CheckOverlap(T.Object, T.Object);
|
||||
|
||||
CheckOverlap(T.Oddball, T.Any);
|
||||
CheckOverlap(T.Boolean, T.Oddball);
|
||||
CheckOverlap(T.Null, T.Oddball);
|
||||
CheckOverlap(T.Undefined, T.Oddball);
|
||||
CheckDisjoint(T.Boolean, T.Null);
|
||||
CheckDisjoint(T.Undefined, T.Null);
|
||||
CheckDisjoint(T.Boolean, T.Undefined);
|
||||
|
||||
CheckOverlap(T.Number, T.Any);
|
||||
CheckOverlap(T.Smi, T.Number);
|
||||
CheckOverlap(T.Double, T.Number);
|
||||
CheckDisjoint(T.Smi, T.Double);
|
||||
|
||||
CheckOverlap(T.Name, T.Any);
|
||||
CheckOverlap(T.UniqueName, T.Any);
|
||||
CheckOverlap(T.UniqueName, T.Name);
|
||||
CheckOverlap(T.String, T.Name);
|
||||
CheckOverlap(T.InternalizedString, T.String);
|
||||
CheckOverlap(T.InternalizedString, T.UniqueName);
|
||||
CheckOverlap(T.InternalizedString, T.Name);
|
||||
CheckOverlap(T.Symbol, T.UniqueName);
|
||||
CheckOverlap(T.Symbol, T.Name);
|
||||
CheckOverlap(T.String, T.UniqueName);
|
||||
CheckDisjoint(T.String, T.Symbol);
|
||||
CheckDisjoint(T.InternalizedString, T.Symbol);
|
||||
|
||||
CheckOverlap(T.Receiver, T.Any);
|
||||
CheckOverlap(T.Object, T.Any);
|
||||
CheckOverlap(T.Object, T.Receiver);
|
||||
CheckOverlap(T.Array, T.Object);
|
||||
CheckOverlap(T.Function, T.Object);
|
||||
CheckOverlap(T.Proxy, T.Receiver);
|
||||
CheckDisjoint(T.Object, T.Proxy);
|
||||
CheckDisjoint(T.Array, T.Function);
|
||||
|
||||
CheckOverlap(T.ObjectClass, T.Object);
|
||||
CheckOverlap(T.ArrayClass, T.Object);
|
||||
CheckOverlap(T.ObjectClass, T.ObjectClass);
|
||||
CheckOverlap(T.ArrayClass, T.ArrayClass);
|
||||
CheckDisjoint(T.ObjectClass, T.ArrayClass);
|
||||
|
||||
CheckOverlap(T.ObjectConstant1, T.Object);
|
||||
CheckOverlap(T.ObjectConstant2, T.Object);
|
||||
CheckOverlap(T.ArrayConstant, T.Object);
|
||||
CheckOverlap(T.ArrayConstant, T.Array);
|
||||
CheckOverlap(T.ObjectConstant1, T.ObjectConstant1);
|
||||
CheckDisjoint(T.ObjectConstant1, T.ObjectConstant2);
|
||||
CheckDisjoint(T.ObjectConstant1, T.ArrayConstant);
|
||||
|
||||
CheckDisjoint(T.ObjectConstant1, T.ObjectClass);
|
||||
CheckDisjoint(T.ObjectConstant2, T.ObjectClass);
|
||||
CheckDisjoint(T.ObjectConstant1, T.ArrayClass);
|
||||
CheckDisjoint(T.ObjectConstant2, T.ArrayClass);
|
||||
CheckDisjoint(T.ArrayConstant, T.ObjectClass);
|
||||
}
|
||||
|
||||
|
||||
static void CheckEqual(Handle<Type> type1, Handle<Type> type2) {
|
||||
CHECK_EQ(IsBitset(*type1), IsBitset(*type2));
|
||||
CHECK_EQ(IsClass(*type1), IsClass(*type2));
|
||||
CHECK_EQ(IsConstant(*type1), IsConstant(*type2));
|
||||
CHECK_EQ(IsUnion(*type1), IsUnion(*type2));
|
||||
if (IsBitset(*type1)) {
|
||||
CHECK_EQ(AsBitset(*type1), AsBitset(*type2));
|
||||
} else if (IsClass(*type1)) {
|
||||
CHECK_EQ(AsClass(*type1), AsClass(*type2));
|
||||
} else if (IsConstant(*type1)) {
|
||||
CHECK_EQ(AsConstant(*type1), AsConstant(*type2));
|
||||
} else if (IsUnion(*type1)) {
|
||||
CHECK_EQ(AsUnion(*type1)->length(), AsUnion(*type2)->length());
|
||||
}
|
||||
CHECK(type1->Is(type2));
|
||||
CHECK(type2->Is(type1));
|
||||
}
|
||||
|
||||
TEST(Union) {
|
||||
CcTest::InitializeVM();
|
||||
Isolate* isolate = Isolate::Current();
|
||||
HandleScope scope(isolate);
|
||||
HandlifiedTypes T(isolate);
|
||||
|
||||
// Bitset-bitset
|
||||
CHECK(IsBitset(Type::Union(T.Object, T.Number)));
|
||||
CHECK(IsBitset(Type::Union(T.Object, T.Object)));
|
||||
CHECK(IsBitset(Type::Union(T.Any, T.None)));
|
||||
|
||||
CheckEqual(T.Union(T.None, T.Number), T.Number);
|
||||
CheckEqual(T.Union(T.Object, T.Proxy), T.Receiver);
|
||||
CheckEqual(T.Union(T.Number, T.String), T.Union(T.String, T.Number));
|
||||
CheckSub(T.Union(T.Number, T.String), T.Any);
|
||||
|
||||
// Class-class
|
||||
CHECK(IsClass(Type::Union(T.ObjectClass, T.ObjectClass)));
|
||||
CHECK(IsUnion(Type::Union(T.ObjectClass, T.ArrayClass)));
|
||||
|
||||
CheckEqual(T.Union(T.ObjectClass, T.ObjectClass), T.ObjectClass);
|
||||
CheckSub(T.ObjectClass, T.Union(T.ObjectClass, T.ArrayClass));
|
||||
CheckSub(T.ArrayClass, T.Union(T.ObjectClass, T.ArrayClass));
|
||||
CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Object);
|
||||
CheckUnordered(T.Union(T.ObjectClass, T.ArrayClass), T.Array);
|
||||
CheckOverlap(T.Union(T.ObjectClass, T.ArrayClass), T.Array);
|
||||
CheckDisjoint(T.Union(T.ObjectClass, T.ArrayClass), T.Number);
|
||||
|
||||
// Constant-constant
|
||||
CHECK(IsConstant(Type::Union(T.ObjectConstant1, T.ObjectConstant1)));
|
||||
CHECK(IsUnion(Type::Union(T.ObjectConstant1, T.ObjectConstant2)));
|
||||
|
||||
CheckEqual(T.Union(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1);
|
||||
CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2));
|
||||
CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2));
|
||||
CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object);
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass);
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
|
||||
CheckOverlap(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
|
||||
CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Number);
|
||||
CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass);
|
||||
|
||||
// Bitset-class
|
||||
CHECK(IsBitset(Type::Union(T.ObjectClass, T.Object)));
|
||||
CHECK(IsUnion(Type::Union(T.ObjectClass, T.Number)));
|
||||
|
||||
CheckEqual(T.Union(T.ObjectClass, T.Object), T.Object);
|
||||
CheckSub(T.Union(T.ObjectClass, T.Number), T.Any);
|
||||
CheckSub(T.Union(T.ObjectClass, T.Smi), T.Union(T.Object, T.Number));
|
||||
CheckSub(T.Union(T.ObjectClass, T.Array), T.Object);
|
||||
CheckUnordered(T.Union(T.ObjectClass, T.String), T.Array);
|
||||
CheckOverlap(T.Union(T.ObjectClass, T.String), T.Object);
|
||||
CheckDisjoint(T.Union(T.ObjectClass, T.String), T.Number);
|
||||
|
||||
// Bitset-constant
|
||||
CHECK(IsBitset(Type::Union(T.ObjectConstant1, T.Object)));
|
||||
CHECK(IsUnion(Type::Union(T.ObjectConstant2, T.Number)));
|
||||
|
||||
CheckEqual(T.Union(T.ObjectConstant1, T.Object), T.Object);
|
||||
CheckSub(T.Union(T.ObjectConstant1, T.Number), T.Any);
|
||||
CheckSub(T.Union(T.ObjectConstant1, T.Smi), T.Union(T.Object, T.Number));
|
||||
CheckSub(T.Union(T.ObjectConstant1, T.Array), T.Object);
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.String), T.Array);
|
||||
CheckOverlap(T.Union(T.ObjectConstant1, T.String), T.Object);
|
||||
CheckDisjoint(T.Union(T.ObjectConstant1, T.String), T.Number);
|
||||
|
||||
// Class-constant
|
||||
CHECK(IsUnion(Type::Union(T.ObjectConstant1, T.ObjectClass)));
|
||||
CHECK(IsUnion(Type::Union(T.ArrayClass, T.ObjectConstant2)));
|
||||
|
||||
CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Object);
|
||||
CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ArrayClass));
|
||||
CheckSub(T.ArrayClass, T.Union(T.ObjectConstant1, T.ArrayClass));
|
||||
CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass));
|
||||
CheckSub(
|
||||
T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object));
|
||||
CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant);
|
||||
CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectConstant2);
|
||||
CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectClass);
|
||||
|
||||
// Bitset-union
|
||||
CHECK(IsBitset(
|
||||
Type::Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass))));
|
||||
CHECK(IsUnion(
|
||||
Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number)));
|
||||
|
||||
CheckEqual(
|
||||
T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)),
|
||||
T.Object);
|
||||
CheckEqual(
|
||||
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number),
|
||||
T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass)));
|
||||
CheckSub(
|
||||
T.Double,
|
||||
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number));
|
||||
CheckSub(
|
||||
T.ObjectConstant1,
|
||||
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double));
|
||||
CheckSub(
|
||||
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double),
|
||||
T.Any);
|
||||
CheckSub(
|
||||
T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double),
|
||||
T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass)));
|
||||
|
||||
// Class-union
|
||||
CHECK(IsUnion(
|
||||
Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass)));
|
||||
CHECK(IsUnion(
|
||||
Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ObjectClass)));
|
||||
|
||||
CheckEqual(
|
||||
T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)),
|
||||
T.Union(T.ObjectClass, T.ObjectConstant1));
|
||||
CheckSub(
|
||||
T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)),
|
||||
T.Object);
|
||||
CheckEqual(
|
||||
T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass),
|
||||
T.Union(T.ArrayClass, T.ObjectConstant2));
|
||||
|
||||
// Constant-union
|
||||
CHECK(IsUnion(Type::Union(
|
||||
T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2))));
|
||||
CHECK(IsUnion(Type::Union(
|
||||
T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
|
||||
CHECK(IsUnion(Type::Union(
|
||||
T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1)));
|
||||
|
||||
CheckEqual(
|
||||
T.Union(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)),
|
||||
T.Union(T.ObjectConstant2, T.ObjectConstant1));
|
||||
CheckEqual(
|
||||
T.Union(T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1),
|
||||
T.Union(T.ObjectConstant2, T.Union(T.ArrayConstant, T.ObjectConstant1)));
|
||||
|
||||
// Union-union
|
||||
CHECK(IsBitset(
|
||||
Type::Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array))));
|
||||
|
||||
CheckEqual(
|
||||
T.Union(T.Union(T.ObjectConstant2, T.ObjectConstant1),
|
||||
T.Union(T.ObjectConstant1, T.ObjectConstant2)),
|
||||
T.Union(T.ObjectConstant2, T.ObjectConstant1));
|
||||
CheckEqual(
|
||||
T.Union(T.Union(T.ObjectConstant2, T.ArrayConstant),
|
||||
T.Union(T.ObjectConstant1, T.ArrayConstant)),
|
||||
T.Union(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ArrayConstant));
|
||||
CheckEqual(
|
||||
T.Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array)),
|
||||
T.Union(T.Number, T.Array));
|
||||
}
|
@ -456,6 +456,8 @@
|
||||
'../../src/transitions.h',
|
||||
'../../src/type-info.cc',
|
||||
'../../src/type-info.h',
|
||||
'../../src/types.cc',
|
||||
'../../src/types.h',
|
||||
'../../src/typing.cc',
|
||||
'../../src/typing.h',
|
||||
'../../src/unbound-queue-inl.h',
|
||||
|
Loading…
Reference in New Issue
Block a user