Fix lint errors
TBR=christian.plesner.hansen@gmail.com Review URL: http://codereview.chromium.org/39253 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1438 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -615,7 +615,7 @@ class EnterDebugger BASE_EMBEDDED {
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StackGuard::Preempt();
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Debug::set_preemption_pending(false);
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}
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// Leaving this debugger entry.
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Debug::set_debugger_entry(prev_);
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}
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@ -511,7 +511,7 @@ static void DebugEventBreakPointHitCount(v8::DebugEvent event,
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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// Count the number of breaks.
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if (event == v8::Break) {
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@ -551,7 +551,7 @@ static void DebugEventCounter(v8::DebugEvent event,
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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// Count the number of breaks.
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if (event == v8::Break) {
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@ -609,7 +609,7 @@ static void DebugEventEvaluate(v8::DebugEvent event,
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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if (event == v8::Break) {
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for (int i = 0; checks[i].expr != NULL; i++) {
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@ -635,7 +635,7 @@ static void DebugEventRemoveBreakPoint(v8::DebugEvent event,
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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if (event == v8::Break) {
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break_point_hit_count++;
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@ -653,7 +653,7 @@ static void DebugEventStep(v8::DebugEvent event,
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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if (event == v8::Break) {
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break_point_hit_count++;
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@ -679,7 +679,7 @@ static void DebugEventStepSequence(v8::DebugEvent event,
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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if (event == v8::Break || event == v8::Exception) {
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// Check that the current function is the expected.
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@ -709,7 +709,7 @@ static void DebugEventBreakPointCollectGarbage(
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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// Perform a garbage collection when break point is hit and continue. Based
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// on the number of break points hit either scavenge or mark compact
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@ -734,7 +734,7 @@ static void DebugEventBreak(v8::DebugEvent event,
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v8::Handle<v8::Object> event_data,
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v8::Handle<v8::Value> data) {
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// When hitting a debug event listener there must be a break set.
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CHECK(v8::internal::Debug::break_id() != 0);
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CHECK_NE(v8::internal::Debug::break_id(), 0);
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if (event == v8::Break) {
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// Count the number of breaks.
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