[turbofan] Fix 32-to-64 bit spill slot moves

Other optimizations can create a situation where it is valid to treat a
stack slot as either 32-bit (which is what its value was created as) or
64-bit value (to which it was implicitly zero-extended). So when moving
such a value to a register, we cannot use a 32-bit move instruction just
because the source was annotated as such; we must also take the target
slot's representation into account.

Fixed: chromium:1407594
Bug: chromium:1356461
Change-Id: I00d850c11a020b055e90f6107b604cdd267d9b6c
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/4197349
Auto-Submit: Jakob Kummerow <jkummerow@chromium.org>
Reviewed-by: Maya Lekova <mslekova@chromium.org>
Commit-Queue: Maya Lekova <mslekova@chromium.org>
Commit-Queue: Jakob Kummerow <jkummerow@chromium.org>
Cr-Commit-Position: refs/heads/main@{#85501}
This commit is contained in:
Jakob Kummerow 2023-01-26 15:19:03 +01:00 committed by V8 LUCI CQ
parent 83e2bce929
commit 9ec4e9095a
2 changed files with 82 additions and 6 deletions

View File

@ -5220,6 +5220,18 @@ void CodeGenerator::SetPendingMove(MoveOperands* move) {
} }
} }
namespace {
bool Is32BitOperand(InstructionOperand* operand) {
DCHECK(operand->IsStackSlot() || operand->IsRegister());
MachineRepresentation mr = LocationOperand::cast(operand)->representation();
return mr == MachineRepresentation::kWord32 ||
mr == MachineRepresentation::kCompressed ||
mr == MachineRepresentation::kCompressedPointer;
}
} // namespace
void CodeGenerator::AssembleMove(InstructionOperand* source, void CodeGenerator::AssembleMove(InstructionOperand* source,
InstructionOperand* destination) { InstructionOperand* destination) {
X64OperandConverter g(this, nullptr); X64OperandConverter g(this, nullptr);
@ -5343,18 +5355,18 @@ void CodeGenerator::AssembleMove(InstructionOperand* source,
case MoveType::kStackToRegister: { case MoveType::kStackToRegister: {
Operand src = g.ToOperand(source); Operand src = g.ToOperand(source);
if (source->IsStackSlot()) { if (source->IsStackSlot()) {
MachineRepresentation mr =
LocationOperand::cast(source)->representation();
const bool is_32_bit = mr == MachineRepresentation::kWord32 ||
mr == MachineRepresentation::kCompressed ||
mr == MachineRepresentation::kCompressedPointer;
// TODO(13581): Fix this for other code kinds (see // TODO(13581): Fix this for other code kinds (see
// https://crbug.com/1356461). // https://crbug.com/1356461).
if (code_kind() == CodeKind::WASM_FUNCTION && is_32_bit) { if (code_kind() == CodeKind::WASM_FUNCTION && Is32BitOperand(source) &&
Is32BitOperand(destination)) {
// When we need only 32 bits, move only 32 bits. Benefits: // When we need only 32 bits, move only 32 bits. Benefits:
// - Save a byte here and there (depending on the destination // - Save a byte here and there (depending on the destination
// register; "movl eax, ..." is smaller than "movq rax, ..."). // register; "movl eax, ..." is smaller than "movq rax, ...").
// - Safeguard against accidental decompression of compressed slots. // - Safeguard against accidental decompression of compressed slots.
// We must check both {source} and {destination} to be 32-bit values,
// because treating 32-bit sources as 64-bit values can be perfectly
// fine as a result of virtual register renaming (to avoid redundant
// explicit zero-extensions that also happen implicitly).
__ movl(g.ToRegister(destination), src); __ movl(g.ToRegister(destination), src);
} else { } else {
__ movq(g.ToRegister(destination), src); __ movq(g.ToRegister(destination), src);

View File

@ -0,0 +1,64 @@
// Copyright 2023 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
d8.file.execute('test/mjsunit/wasm/wasm-module-builder.js');
let builder = new WasmModuleBuilder();
builder.addMemory(1, 1, false);
builder.addDataSegment(0, [0x78, 0x56, 0x34, 0x12]);
let spiller = builder.addFunction('spiller', kSig_v_v).addBody([]);
builder.addFunction('main', kSig_l_v)
.exportFunc()
.addLocals(kWasmI64, 1)
.addBody([
// Initialize {var0} to 0x12345678 via a zero-extended 32-bit load.
kExprI32Const, 0,
kExprI64LoadMem32U, 2, 0,
kExprLocalSet, 0,
kExprCallFunction, spiller.index,
// The observable effect of this loop is that {var0} is left-shifted
// until it ends in 0x..000000. The details are specifically crafted
// to recreate a particular pattern of spill slot moves.
kExprLoop, kWasmVoid,
kExprI32Const, 0,
kExprI32LoadMem, 2, 0,
kExprI32Eqz,
// This block is never taken; it only serves to influence register
// allocator choices.
kExprIf, kWasmVoid,
kExprLocalGet, 0,
kExprI64Const, 1,
kExprI64And,
kExprLocalSet, 0,
kExprEnd, // if
kExprLocalGet, 0,
kExprI64Const, 1,
kExprI64And,
kExprI64Eqz,
// This block is always taken; it is conditional in order to influence
// register allocator choices.
kExprIf, kWasmVoid,
kExprLocalGet, 0,
kExprI64Const, 8,
kExprI64Shl,
kExprLocalSet, 0,
kExprEnd, // if
kExprBlock, kWasmVoid,
kExprLocalGet, 0,
...wasmI64Const(0xFFFFFF),
kExprI64And,
kExprI64Eqz,
kExprI32Eqz,
kExprCallFunction, spiller.index,
kExprBrIf, 1,
kExprEnd, // block
kExprCallFunction, spiller.index,
kExprEnd, // loop
kExprLocalGet, 0,
]);
let instance = builder.instantiate();
assertEquals("12345678000000", instance.exports.main().toString(16));