Revert "[turbofan] Reland^2 "Polymorphic inlining - try merge map check dispatch with function call dispatch.""
This reverts commit8cf4aafc21
. Reason for revert: Likely crashes Canary. https://crash.corp.google.com/browse?q=product.name%3D%27Chrome_Mac%27%20AND%20product.version%3D%2763.0.3207.0%27%20AND%20custom_data.ChromeCrashProto.channel%3D%27canary%27%20AND%20custom_data.ChromeCrashProto.ptype%3D%27renderer%27%20AND%20custom_data.ChromeCrashProto.magic_signature_1.name%3D%27v8%3A%3Ainternal%3A%3Acompiler%3A%3AGraphTrimmer%3A%3ATrimGraph%27&sql_dialect=dremelsql&ignore_case=false&enable_rewrite=true&omit_field_name=&omit_field_value=&omit_field_opt=%3D&unnest= Original change's description: > [turbofan] Reland^2 "Polymorphic inlining - try merge map check dispatch with function call dispatch." > > This reverts commite26e6d8857
. > > Bug: chromium:758096 > Change-Id: I1d8ecda995c93c84a9a3c24da041fdb730dbd3b2 > Reviewed-on: https://chromium-review.googlesource.com/628169 > Reviewed-by: Tobias Tebbi <tebbi@chromium.org> > Commit-Queue: Jaroslav Sevcik <jarin@chromium.org> > Cr-Commit-Position: refs/heads/master@{#47812} TBR=jarin@chromium.org,tebbi@chromium.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: chromium:758096 Change-Id: I96b62d08efa25ac1ead30e08401919d42a20ca1b Reviewed-on: https://chromium-review.googlesource.com/652370 Reviewed-by: Jaroslav Sevcik <jarin@chromium.org> Commit-Queue: Jaroslav Sevcik <jarin@chromium.org> Cr-Commit-Position: refs/heads/master@{#47845}
This commit is contained in:
parent
ac2801f132
commit
ae28e0cff1
@ -236,287 +236,6 @@ void JSInliningHeuristic::Finalize() {
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
struct NodeAndIndex {
|
||||
Node* node;
|
||||
int index;
|
||||
};
|
||||
|
||||
bool CollectStateValuesOwnedUses(Node* node, Node* state_values,
|
||||
NodeAndIndex* uses_buffer, size_t* use_count,
|
||||
size_t max_uses) {
|
||||
// Only accumulate states that are not shared with other users.
|
||||
if (state_values->UseCount() > 1) return true;
|
||||
for (int i = 0; i < state_values->InputCount(); i++) {
|
||||
Node* input = state_values->InputAt(i);
|
||||
if (input->opcode() == IrOpcode::kStateValues) {
|
||||
if (!CollectStateValuesOwnedUses(node, input, uses_buffer, use_count,
|
||||
max_uses)) {
|
||||
return false;
|
||||
}
|
||||
} else if (input == node) {
|
||||
if (*use_count >= max_uses) return false;
|
||||
uses_buffer[*use_count] = {state_values, i};
|
||||
(*use_count)++;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Node* JSInliningHeuristic::DuplicateStateValuesAndRename(Node* state_values,
|
||||
Node* from, Node* to,
|
||||
StateCloneMode mode) {
|
||||
// Only rename in states that are not shared with other users. This needs to
|
||||
// be in sync with the condition in {CollectStateValuesOwnedUses}.
|
||||
if (state_values->UseCount() > 1) return state_values;
|
||||
Node* copy = mode == kChangeInPlace ? state_values : nullptr;
|
||||
for (int i = 0; i < state_values->InputCount(); i++) {
|
||||
Node* input = state_values->InputAt(i);
|
||||
Node* processed;
|
||||
if (input->opcode() == IrOpcode::kStateValues) {
|
||||
processed = DuplicateStateValuesAndRename(input, from, to, mode);
|
||||
} else if (input == from) {
|
||||
processed = to;
|
||||
} else {
|
||||
processed = input;
|
||||
}
|
||||
if (processed != input) {
|
||||
if (!copy) {
|
||||
copy = graph()->CloneNode(state_values);
|
||||
}
|
||||
copy->ReplaceInput(i, processed);
|
||||
}
|
||||
}
|
||||
return copy ? copy : state_values;
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
bool CollectFrameStateUniqueUses(Node* node, Node* frame_state,
|
||||
NodeAndIndex* uses_buffer, size_t* use_count,
|
||||
size_t max_uses) {
|
||||
// Only accumulate states that are not shared with other users.
|
||||
if (frame_state->UseCount() > 1) return true;
|
||||
if (frame_state->InputAt(kFrameStateStackInput) == node) {
|
||||
if (*use_count >= max_uses) return false;
|
||||
uses_buffer[*use_count] = {frame_state, kFrameStateStackInput};
|
||||
(*use_count)++;
|
||||
}
|
||||
if (!CollectStateValuesOwnedUses(node,
|
||||
frame_state->InputAt(kFrameStateLocalsInput),
|
||||
uses_buffer, use_count, max_uses)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Node* JSInliningHeuristic::DuplicateFrameStateAndRename(Node* frame_state,
|
||||
Node* from, Node* to,
|
||||
StateCloneMode mode) {
|
||||
// Only rename in states that are not shared with other users. This needs to
|
||||
// be in sync with the condition in {DuplicateFrameStateAndRename}.
|
||||
if (frame_state->UseCount() > 1) return frame_state;
|
||||
Node* copy = mode == kChangeInPlace ? frame_state : nullptr;
|
||||
if (frame_state->InputAt(kFrameStateStackInput) == from) {
|
||||
if (!copy) {
|
||||
copy = graph()->CloneNode(frame_state);
|
||||
}
|
||||
copy->ReplaceInput(kFrameStateStackInput, to);
|
||||
}
|
||||
Node* locals = frame_state->InputAt(kFrameStateLocalsInput);
|
||||
Node* new_locals = DuplicateStateValuesAndRename(locals, from, to, mode);
|
||||
if (new_locals != locals) {
|
||||
if (!copy) {
|
||||
copy = graph()->CloneNode(frame_state);
|
||||
}
|
||||
copy->ReplaceInput(kFrameStateLocalsInput, new_locals);
|
||||
}
|
||||
return copy ? copy : frame_state;
|
||||
}
|
||||
|
||||
bool JSInliningHeuristic::TryReuseDispatch(Node* node, Node* callee,
|
||||
Candidate const& candidate,
|
||||
Node** if_successes, Node** calls,
|
||||
Node** inputs, int input_count) {
|
||||
// We will try to reuse the control flow branch created for computing
|
||||
// the {callee} target of the call. We only reuse the branch if there
|
||||
// is no side-effect between the call and the branch, and if the callee is
|
||||
// only used as the target (and possibly also in the related frame states).
|
||||
|
||||
int const num_calls = candidate.num_functions;
|
||||
|
||||
DCHECK_EQ(IrOpcode::kPhi, callee->opcode());
|
||||
DCHECK_EQ(num_calls, callee->op()->ValueInputCount());
|
||||
|
||||
// If there is a control node between the callee computation
|
||||
// and the call, bail out.
|
||||
Node* merge = NodeProperties::GetControlInput(callee);
|
||||
if (NodeProperties::GetControlInput(node) != merge) return false;
|
||||
|
||||
// If there is a non-checkpoint effect node between the callee computation
|
||||
// and the call, bail out. We will drop any checkpoint between the call and
|
||||
// the callee phi because the callee computation should have its own
|
||||
// checkpoint that the call can fall back to.
|
||||
Node* checkpoint = nullptr;
|
||||
Node* effect = NodeProperties::GetEffectInput(node);
|
||||
if (effect->opcode() == IrOpcode::kCheckpoint) {
|
||||
checkpoint = effect;
|
||||
if (NodeProperties::GetControlInput(checkpoint) != merge) return false;
|
||||
effect = NodeProperties::GetEffectInput(effect);
|
||||
}
|
||||
if (effect->opcode() != IrOpcode::kEffectPhi) return false;
|
||||
if (NodeProperties::GetControlInput(effect) != merge) return false;
|
||||
Node* effect_phi = effect;
|
||||
|
||||
// We must replace the callee phi with the appropriate constant in
|
||||
// the entire subgraph reachable by inputs from the call (terminating
|
||||
// at phis and merges). Since we do not want to walk (and later duplicate)
|
||||
// the subgraph here, we limit the possible uses to this set:
|
||||
//
|
||||
// 1. In the call (as a target).
|
||||
// 2. The checkpoint between the call and the callee computation merge.
|
||||
// 3. The lazy deoptimization frame state.
|
||||
//
|
||||
// This corresponds to the most common pattern, where the function is
|
||||
// called with only local variables or constants as arguments.
|
||||
//
|
||||
// To check the uses, we first collect all the occurrences of callee in 1, 2
|
||||
// and 3, and then we check that all uses of callee are in the collected
|
||||
// occurrences. If there is an unaccounted use, we do not try to rewire
|
||||
// the control flow.
|
||||
//
|
||||
// Note: With CFG, this would be much easier and more robust - we would just
|
||||
// duplicate all the nodes between the merge and the call, replacing all
|
||||
// occurrences of the {callee} phi with the appropriate constant.
|
||||
|
||||
// First compute the set of uses that are only reachable from 2 and 3.
|
||||
const size_t kMaxUses = 8;
|
||||
NodeAndIndex replaceable_uses[kMaxUses];
|
||||
size_t replaceable_uses_count = 0;
|
||||
|
||||
// Collect the uses to check case 2.
|
||||
Node* checkpoint_state = nullptr;
|
||||
if (checkpoint) {
|
||||
checkpoint_state = checkpoint->InputAt(0);
|
||||
if (!CollectFrameStateUniqueUses(callee, checkpoint_state, replaceable_uses,
|
||||
&replaceable_uses_count, kMaxUses)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Collect the uses to check case 3.
|
||||
Node* frame_state = NodeProperties::GetFrameStateInput(node);
|
||||
if (!CollectFrameStateUniqueUses(callee, frame_state, replaceable_uses,
|
||||
&replaceable_uses_count, kMaxUses)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Bail out if there is a use of {callee} that is not reachable from 1, 2
|
||||
// and 3.
|
||||
for (Edge edge : callee->use_edges()) {
|
||||
// Case 1 (use by the call as a target).
|
||||
if (edge.from() == node && edge.index() == 0) continue;
|
||||
// Case 2 and 3 - used in checkpoint and/or lazy deopt frame states.
|
||||
bool found = false;
|
||||
for (size_t i = 0; i < replaceable_uses_count; i++) {
|
||||
if (replaceable_uses[i].node == edge.from() &&
|
||||
replaceable_uses[i].index == edge.index()) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) return false;
|
||||
}
|
||||
|
||||
// Clone the call and the framestate, including the uniquely reachable
|
||||
// state values, making sure that we replace the phi with the constant.
|
||||
for (int i = 0; i < num_calls; ++i) {
|
||||
// Clone the calls for each branch.
|
||||
// We need to specialize the calls to the correct target, effect, and
|
||||
// control. We also need to duplicate the checkpoint and the lazy
|
||||
// frame state, and change all the uses of the callee to the constant
|
||||
// callee.
|
||||
Node* target = callee->InputAt(i);
|
||||
Node* effect = effect_phi->InputAt(i);
|
||||
Node* control = merge->InputAt(i);
|
||||
|
||||
if (checkpoint) {
|
||||
// Duplicate the checkpoint.
|
||||
Node* new_checkpoint_state = DuplicateFrameStateAndRename(
|
||||
checkpoint_state, callee, target,
|
||||
(i == num_calls - 1) ? kChangeInPlace : kCloneState);
|
||||
effect = graph()->NewNode(checkpoint->op(), new_checkpoint_state, effect,
|
||||
control);
|
||||
}
|
||||
|
||||
// Duplicate the call.
|
||||
Node* new_lazy_frame_state = DuplicateFrameStateAndRename(
|
||||
frame_state, callee, target,
|
||||
(i == num_calls - 1) ? kChangeInPlace : kCloneState);
|
||||
inputs[0] = target;
|
||||
inputs[input_count - 3] = new_lazy_frame_state;
|
||||
inputs[input_count - 2] = effect;
|
||||
inputs[input_count - 1] = control;
|
||||
calls[i] = if_successes[i] =
|
||||
graph()->NewNode(node->op(), input_count, inputs);
|
||||
}
|
||||
|
||||
// Mark the control inputs dead, so that we can kill the merge.
|
||||
node->ReplaceInput(input_count - 1, jsgraph()->Dead());
|
||||
callee->ReplaceInput(num_calls, jsgraph()->Dead());
|
||||
effect_phi->ReplaceInput(num_calls, jsgraph()->Dead());
|
||||
if (checkpoint) {
|
||||
checkpoint->ReplaceInput(2, jsgraph()->Dead());
|
||||
}
|
||||
|
||||
merge->Kill();
|
||||
return true;
|
||||
}
|
||||
|
||||
void JSInliningHeuristic::CreateOrReuseDispatch(Node* node, Node* callee,
|
||||
Candidate const& candidate,
|
||||
Node** if_successes,
|
||||
Node** calls, Node** inputs,
|
||||
int input_count) {
|
||||
if (TryReuseDispatch(node, callee, candidate, if_successes, calls, inputs,
|
||||
input_count)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Node* fallthrough_control = NodeProperties::GetControlInput(node);
|
||||
int const num_calls = candidate.num_functions;
|
||||
|
||||
// Create the appropriate control flow to dispatch to the cloned calls.
|
||||
for (int i = 0; i < num_calls; ++i) {
|
||||
// TODO(2206): Make comparison be based on underlying SharedFunctionInfo
|
||||
// instead of the target JSFunction reference directly.
|
||||
Node* target = jsgraph()->HeapConstant(candidate.functions[i]);
|
||||
if (i != (num_calls - 1)) {
|
||||
Node* check =
|
||||
graph()->NewNode(simplified()->ReferenceEqual(), callee, target);
|
||||
Node* branch =
|
||||
graph()->NewNode(common()->Branch(), check, fallthrough_control);
|
||||
fallthrough_control = graph()->NewNode(common()->IfFalse(), branch);
|
||||
if_successes[i] = graph()->NewNode(common()->IfTrue(), branch);
|
||||
} else {
|
||||
if_successes[i] = fallthrough_control;
|
||||
}
|
||||
|
||||
// Clone the calls for each branch.
|
||||
// The first input to the call is the actual target (which we specialize
|
||||
// to the known {target}); the last input is the control dependency.
|
||||
inputs[0] = target;
|
||||
inputs[input_count - 1] = if_successes[i];
|
||||
calls[i] = if_successes[i] =
|
||||
graph()->NewNode(node->op(), input_count, inputs);
|
||||
}
|
||||
}
|
||||
|
||||
Reduction JSInliningHeuristic::InlineCandidate(Candidate const& candidate,
|
||||
bool force_inline) {
|
||||
int const num_calls = candidate.num_functions;
|
||||
@ -539,6 +258,7 @@ Reduction JSInliningHeuristic::InlineCandidate(Candidate const& candidate,
|
||||
Node* calls[kMaxCallPolymorphism + 1];
|
||||
Node* if_successes[kMaxCallPolymorphism];
|
||||
Node* callee = NodeProperties::GetValueInput(node, 0);
|
||||
Node* fallthrough_control = NodeProperties::GetControlInput(node);
|
||||
|
||||
// Setup the inputs for the cloned call nodes.
|
||||
int const input_count = node->InputCount();
|
||||
@ -548,8 +268,28 @@ Reduction JSInliningHeuristic::InlineCandidate(Candidate const& candidate,
|
||||
}
|
||||
|
||||
// Create the appropriate control flow to dispatch to the cloned calls.
|
||||
CreateOrReuseDispatch(node, callee, candidate, if_successes, calls, inputs,
|
||||
input_count);
|
||||
for (int i = 0; i < num_calls; ++i) {
|
||||
// TODO(2206): Make comparison be based on underlying SharedFunctionInfo
|
||||
// instead of the target JSFunction reference directly.
|
||||
Node* target = jsgraph()->HeapConstant(candidate.functions[i]);
|
||||
if (i != (num_calls - 1)) {
|
||||
Node* check =
|
||||
graph()->NewNode(simplified()->ReferenceEqual(), callee, target);
|
||||
Node* branch =
|
||||
graph()->NewNode(common()->Branch(), check, fallthrough_control);
|
||||
fallthrough_control = graph()->NewNode(common()->IfFalse(), branch);
|
||||
if_successes[i] = graph()->NewNode(common()->IfTrue(), branch);
|
||||
} else {
|
||||
if_successes[i] = fallthrough_control;
|
||||
}
|
||||
|
||||
// The first input to the call is the actual target (which we specialize
|
||||
// to the known {target}); the last input is the control dependency.
|
||||
inputs[0] = target;
|
||||
inputs[input_count - 1] = if_successes[i];
|
||||
calls[i] = if_successes[i] =
|
||||
graph()->NewNode(node->op(), input_count, inputs);
|
||||
}
|
||||
|
||||
// Check if we have an exception projection for the call {node}.
|
||||
Node* if_exception = nullptr;
|
||||
|
@ -64,17 +64,6 @@ class JSInliningHeuristic final : public AdvancedReducer {
|
||||
// Dumps candidates to console.
|
||||
void PrintCandidates();
|
||||
Reduction InlineCandidate(Candidate const& candidate, bool force_inline);
|
||||
void CreateOrReuseDispatch(Node* node, Node* callee,
|
||||
Candidate const& candidate, Node** if_successes,
|
||||
Node** calls, Node** inputs, int input_count);
|
||||
bool TryReuseDispatch(Node* node, Node* callee, Candidate const& candidate,
|
||||
Node** if_successes, Node** calls, Node** inputs,
|
||||
int input_count);
|
||||
enum StateCloneMode { kCloneState, kChangeInPlace };
|
||||
Node* DuplicateFrameStateAndRename(Node* frame_state, Node* from, Node* to,
|
||||
StateCloneMode mode);
|
||||
Node* DuplicateStateValuesAndRename(Node* state_values, Node* from, Node* to,
|
||||
StateCloneMode mode);
|
||||
|
||||
CommonOperatorBuilder* common() const;
|
||||
Graph* graph() const;
|
||||
|
@ -1,24 +0,0 @@
|
||||
// Copyright 2017 the V8 project authors. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
// Flags: --allow-natives-syntax
|
||||
|
||||
var x = 1;
|
||||
x.__proto__.f = function() { return 1; }
|
||||
|
||||
function g() {}
|
||||
g.prototype.f = function() { return 3; };
|
||||
var y = new g();
|
||||
|
||||
function f(obj) {
|
||||
return obj.f();
|
||||
}
|
||||
|
||||
f(x);
|
||||
f(y);
|
||||
f(x);
|
||||
f(y);
|
||||
%OptimizeFunctionOnNextCall(f);
|
||||
assertEquals(1, f(x));
|
||||
assertEquals(3, f(y));
|
Loading…
Reference in New Issue
Block a user