[test] Move cctest/test-concurrent-feedback-vector to unittests

... /objects/concurrent-feedback-vector-unittest.

Bug: v8:12781
Change-Id: Ib294adbf57d77fd6fff2801b35fd53cffd0d46c3
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3600509
Reviewed-by: Leszek Swirski <leszeks@chromium.org>
Commit-Queue: 王澳 <wangao.james@bytedance.com>
Cr-Commit-Position: refs/heads/main@{#80104}
This commit is contained in:
jameslahm 2022-04-22 16:47:43 +08:00 committed by V8 LUCI CQ
parent 7a7cfa6263
commit b7f551cb94
3 changed files with 42 additions and 41 deletions

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@ -199,7 +199,6 @@ v8_source_set("cctest_sources") {
"test-code-layout.cc", "test-code-layout.cc",
"test-code-pages.cc", "test-code-pages.cc",
"test-code-stub-assembler.cc", "test-code-stub-assembler.cc",
"test-concurrent-feedback-vector.cc",
"test-concurrent-js-array.cc", "test-concurrent-js-array.cc",
"test-concurrent-prototype.cc", "test-concurrent-prototype.cc",
"test-concurrent-script-context-table.cc", "test-concurrent-script-context-table.cc",

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@ -370,6 +370,7 @@ v8_source_set("unittests_sources") {
"numbers/conversions-unittest.cc", "numbers/conversions-unittest.cc",
"objects/array-list-unittest.cc", "objects/array-list-unittest.cc",
"objects/concurrent-descriptor-array-unittest.cc", "objects/concurrent-descriptor-array-unittest.cc",
"objects/concurrent-feedback-vector-unittest.cc",
"objects/concurrent-string-unittest.cc", "objects/concurrent-string-unittest.cc",
"objects/object-unittest.cc", "objects/object-unittest.cc",
"objects/osr-optimized-code-cache-unittest.cc", "objects/osr-optimized-code-cache-unittest.cc",

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@ -1,4 +1,4 @@
// Copyright 2020 the V8 project authors. All rights reserved. // Copyright 2022 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be // Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. // found in the LICENSE file.
@ -13,10 +13,13 @@
#include "src/heap/heap.h" #include "src/heap/heap.h"
#include "src/heap/local-heap.h" #include "src/heap/local-heap.h"
#include "src/heap/parked-scope.h" #include "src/heap/parked-scope.h"
#include "test/cctest/cctest.h" #include "test/unittests/test-utils.h"
#include "test/cctest/heap/heap-utils.h" #include "testing/gtest/include/gtest/gtest.h"
namespace v8 { namespace v8 {
using ConcurrentFeedbackVectorTest = TestWithContext;
namespace internal { namespace internal {
namespace { namespace {
@ -71,7 +74,7 @@ class FeedbackVectorExplorationThread final : public v8::base::Thread {
MapHandles maps; MapHandles maps;
nexus.ExtractMaps(&maps); nexus.ExtractMaps(&maps);
for (unsigned int j = 0; j < maps.size(); j++) { for (unsigned int j = 0; j < maps.size(); j++) {
CHECK(maps[j]->IsMap()); EXPECT_TRUE(maps[j]->IsMap());
} }
} }
@ -95,7 +98,7 @@ class FeedbackVectorExplorationThread final : public v8::base::Thread {
{ {
FeedbackNexus nexus(feedback_vector_, slot, nexus_config); FeedbackNexus nexus(feedback_vector_, slot, nexus_config);
auto state = nexus.ic_state(); auto state = nexus.ic_state();
CHECK_EQ(state, InlineCacheState::UNINITIALIZED); EXPECT_EQ(state, InlineCacheState::UNINITIALIZED);
} }
vector_consumed_->Signal(); vector_consumed_->Signal();
vector_ready_->Wait(); vector_ready_->Wait();
@ -103,10 +106,10 @@ class FeedbackVectorExplorationThread final : public v8::base::Thread {
{ {
FeedbackNexus nexus(feedback_vector_, slot, nexus_config); FeedbackNexus nexus(feedback_vector_, slot, nexus_config);
auto state = nexus.ic_state(); auto state = nexus.ic_state();
CHECK_EQ(state, InlineCacheState::MONOMORPHIC); EXPECT_EQ(state, InlineCacheState::MONOMORPHIC);
MapHandles maps; MapHandles maps;
nexus.ExtractMaps(&maps); nexus.ExtractMaps(&maps);
CHECK(maps[0]->IsMap()); EXPECT_TRUE(maps[0]->IsMap());
} }
vector_consumed_->Signal(); vector_consumed_->Signal();
vector_ready_->Wait(); vector_ready_->Wait();
@ -114,11 +117,11 @@ class FeedbackVectorExplorationThread final : public v8::base::Thread {
{ {
FeedbackNexus nexus(feedback_vector_, slot, nexus_config); FeedbackNexus nexus(feedback_vector_, slot, nexus_config);
auto state = nexus.ic_state(); auto state = nexus.ic_state();
CHECK_EQ(state, InlineCacheState::POLYMORPHIC); EXPECT_EQ(state, InlineCacheState::POLYMORPHIC);
MapHandles maps; MapHandles maps;
nexus.ExtractMaps(&maps); nexus.ExtractMaps(&maps);
for (unsigned int i = 0; i < maps.size(); i++) { for (unsigned int i = 0; i < maps.size(); i++) {
CHECK(maps[i]->IsMap()); EXPECT_TRUE(maps[i]->IsMap());
} }
} }
vector_consumed_->Signal(); vector_consumed_->Signal();
@ -127,14 +130,14 @@ class FeedbackVectorExplorationThread final : public v8::base::Thread {
{ {
FeedbackNexus nexus(feedback_vector_, slot, nexus_config); FeedbackNexus nexus(feedback_vector_, slot, nexus_config);
auto state = nexus.ic_state(); auto state = nexus.ic_state();
CHECK_EQ(state, InlineCacheState::MEGAMORPHIC); EXPECT_EQ(state, InlineCacheState::MEGAMORPHIC);
} }
} }
all_states_seen.store(true, std::memory_order_release); all_states_seen.store(true, std::memory_order_release);
vector_consumed_->Signal(); vector_consumed_->Signal();
CHECK(!ph_); EXPECT_TRUE(!ph_);
ph_ = local_heap.DetachPersistentHandles(); ph_ = local_heap.DetachPersistentHandles();
} }
@ -157,23 +160,21 @@ static void CheckedWait(base::Semaphore& semaphore) {
// Verify that a LoadIC can be cycled through different states and safely // Verify that a LoadIC can be cycled through different states and safely
// read on a background thread. // read on a background thread.
TEST(CheckLoadICStates) { TEST_F(ConcurrentFeedbackVectorTest, CheckLoadICStates) {
CcTest::InitializeVM();
FLAG_lazy_feedback_allocation = false; FLAG_lazy_feedback_allocation = false;
Isolate* isolate = CcTest::i_isolate();
std::unique_ptr<PersistentHandles> ph = isolate->NewPersistentHandles(); std::unique_ptr<PersistentHandles> ph = i_isolate()->NewPersistentHandles();
HandleScope handle_scope(isolate); HandleScope handle_scope(i_isolate());
Handle<HeapObject> o1 = Handle<HeapObject>::cast( Handle<HeapObject> o1 =
Utils::OpenHandle(*CompileRun("o1 = { bar: {} };"))); Handle<HeapObject>::cast(Utils::OpenHandle(*RunJS("o1 = { bar: {} };")));
Handle<HeapObject> o2 = Handle<HeapObject>::cast( Handle<HeapObject> o2 = Handle<HeapObject>::cast(
Utils::OpenHandle(*CompileRun("o2 = { baz: 3, bar: 3 };"))); Utils::OpenHandle(*RunJS("o2 = { baz: 3, bar: 3 };")));
Handle<HeapObject> o3 = Handle<HeapObject>::cast( Handle<HeapObject> o3 = Handle<HeapObject>::cast(
Utils::OpenHandle(*CompileRun("o3 = { blu: 3, baz: 3, bar: 3 };"))); Utils::OpenHandle(*RunJS("o3 = { blu: 3, baz: 3, bar: 3 };")));
Handle<HeapObject> o4 = Handle<HeapObject>::cast(Utils::OpenHandle( Handle<HeapObject> o4 = Handle<HeapObject>::cast(
*CompileRun("o4 = { ble: 3, blu: 3, baz: 3, bar: 3 };"))); Utils::OpenHandle(*RunJS("o4 = { ble: 3, blu: 3, baz: 3, bar: 3 };")));
auto result = CompileRun( auto result = RunJS(
"function foo(o) {" "function foo(o) {"
" let a = o.bar;" " let a = o.bar;"
" return a;" " return a;"
@ -182,11 +183,11 @@ TEST(CheckLoadICStates) {
"foo;"); "foo;");
Handle<JSFunction> function = Handle<JSFunction> function =
Handle<JSFunction>::cast(Utils::OpenHandle(*result)); Handle<JSFunction>::cast(Utils::OpenHandle(*result));
Handle<FeedbackVector> vector(function->feedback_vector(), isolate); Handle<FeedbackVector> vector(function->feedback_vector(), i_isolate());
FeedbackSlot slot(0); FeedbackSlot slot(0);
FeedbackNexus nexus(vector, slot); FeedbackNexus nexus(vector, slot);
CHECK(IsLoadICKind(nexus.kind())); EXPECT_TRUE(IsLoadICKind(nexus.kind()));
CHECK_EQ(InlineCacheState::MONOMORPHIC, nexus.ic_state()); EXPECT_EQ(InlineCacheState::MONOMORPHIC, nexus.ic_state());
nexus.ConfigureUninitialized(); nexus.ConfigureUninitialized();
// Now the basic environment is set up. Start the worker thread. // Now the basic environment is set up. Start the worker thread.
@ -196,21 +197,21 @@ TEST(CheckLoadICStates) {
Handle<FeedbackVector> persistent_vector = Handle<FeedbackVector> persistent_vector =
Handle<FeedbackVector>::cast(ph->NewHandle(vector)); Handle<FeedbackVector>::cast(ph->NewHandle(vector));
std::unique_ptr<FeedbackVectorExplorationThread> thread( std::unique_ptr<FeedbackVectorExplorationThread> thread(
new FeedbackVectorExplorationThread(isolate->heap(), &sema_started, new FeedbackVectorExplorationThread(i_isolate()->heap(), &sema_started,
&vector_ready, &vector_consumed, &vector_ready, &vector_consumed,
std::move(ph), persistent_vector)); std::move(ph), persistent_vector));
CHECK(thread->Start()); EXPECT_TRUE(thread->Start());
sema_started.Wait(); sema_started.Wait();
// Cycle the IC through all states repeatedly. // Cycle the IC through all states repeatedly.
// {dummy_handler} is just an arbitrary value to associate with a map in order // {dummy_handler} is just an arbitrary value to associate with a map in order
// to fill in the feedback vector slots in a minimally acceptable way. // to fill in the feedback vector slots in a minimally acceptable way.
MaybeObjectHandle dummy_handler(Smi::FromInt(10), isolate); MaybeObjectHandle dummy_handler(Smi::FromInt(10), i_isolate());
for (int i = 0; i < kCycles; i++) { for (int i = 0; i < kCycles; i++) {
if (all_states_seen.load(std::memory_order_acquire)) break; if (all_states_seen.load(std::memory_order_acquire)) break;
CHECK_EQ(InlineCacheState::UNINITIALIZED, nexus.ic_state()); EXPECT_EQ(InlineCacheState::UNINITIALIZED, nexus.ic_state());
if (i == (kCycles - 1)) { if (i == (kCycles - 1)) {
// If we haven't seen all states by the last attempt, enter an explicit // If we haven't seen all states by the last attempt, enter an explicit
// handshaking mode. // handshaking mode.
@ -218,9 +219,9 @@ TEST(CheckLoadICStates) {
CheckedWait(vector_consumed); CheckedWait(vector_consumed);
fprintf(stderr, "Main thread configuring monomorphic\n"); fprintf(stderr, "Main thread configuring monomorphic\n");
} }
nexus.ConfigureMonomorphic(Handle<Name>(), Handle<Map>(o1->map(), isolate), nexus.ConfigureMonomorphic(
dummy_handler); Handle<Name>(), Handle<Map>(o1->map(), i_isolate()), dummy_handler);
CHECK_EQ(InlineCacheState::MONOMORPHIC, nexus.ic_state()); EXPECT_EQ(InlineCacheState::MONOMORPHIC, nexus.ic_state());
if (i == (kCycles - 1)) { if (i == (kCycles - 1)) {
vector_ready.Signal(); vector_ready.Signal();
@ -231,15 +232,15 @@ TEST(CheckLoadICStates) {
// Go polymorphic. // Go polymorphic.
std::vector<MapAndHandler> map_and_handlers; std::vector<MapAndHandler> map_and_handlers;
map_and_handlers.push_back( map_and_handlers.push_back(
MapAndHandler(Handle<Map>(o1->map(), isolate), dummy_handler)); MapAndHandler(Handle<Map>(o1->map(), i_isolate()), dummy_handler));
map_and_handlers.push_back( map_and_handlers.push_back(
MapAndHandler(Handle<Map>(o2->map(), isolate), dummy_handler)); MapAndHandler(Handle<Map>(o2->map(), i_isolate()), dummy_handler));
map_and_handlers.push_back( map_and_handlers.push_back(
MapAndHandler(Handle<Map>(o3->map(), isolate), dummy_handler)); MapAndHandler(Handle<Map>(o3->map(), i_isolate()), dummy_handler));
map_and_handlers.push_back( map_and_handlers.push_back(
MapAndHandler(Handle<Map>(o4->map(), isolate), dummy_handler)); MapAndHandler(Handle<Map>(o4->map(), i_isolate()), dummy_handler));
nexus.ConfigurePolymorphic(Handle<Name>(), map_and_handlers); nexus.ConfigurePolymorphic(Handle<Name>(), map_and_handlers);
CHECK_EQ(InlineCacheState::POLYMORPHIC, nexus.ic_state()); EXPECT_EQ(InlineCacheState::POLYMORPHIC, nexus.ic_state());
if (i == (kCycles - 1)) { if (i == (kCycles - 1)) {
vector_ready.Signal(); vector_ready.Signal();
@ -249,7 +250,7 @@ TEST(CheckLoadICStates) {
// Go Megamorphic // Go Megamorphic
nexus.ConfigureMegamorphic(); nexus.ConfigureMegamorphic();
CHECK_EQ(InlineCacheState::MEGAMORPHIC, nexus.ic_state()); EXPECT_EQ(InlineCacheState::MEGAMORPHIC, nexus.ic_state());
if (i == (kCycles - 1)) { if (i == (kCycles - 1)) {
vector_ready.Signal(); vector_ready.Signal();
@ -260,7 +261,7 @@ TEST(CheckLoadICStates) {
nexus.ConfigureUninitialized(); nexus.ConfigureUninitialized();
} }
CHECK(all_states_seen.load(std::memory_order_acquire)); EXPECT_TRUE(all_states_seen.load(std::memory_order_acquire));
thread->Join(); thread->Join();
} }