Remove overly complex MachineNodeFactory.

R=titzer@chromium.org

Review URL: https://codereview.chromium.org/543763002

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23702 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
mstarzinger@chromium.org 2014-09-04 16:29:40 +00:00
parent 447f2839e7
commit bb025c1ceb
8 changed files with 348 additions and 452 deletions

View File

@ -512,7 +512,6 @@ source_set("v8_base") {
"src/compiler/linkage-impl.h",
"src/compiler/linkage.cc",
"src/compiler/linkage.h",
"src/compiler/machine-node-factory.h",
"src/compiler/machine-operator-reducer.cc",
"src/compiler/machine-operator-reducer.h",
"src/compiler/machine-operator.h",

View File

@ -1,374 +0,0 @@
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_MACHINE_NODE_FACTORY_H_
#define V8_COMPILER_MACHINE_NODE_FACTORY_H_
#ifdef USE_SIMULATOR
#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 0
#else
#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 1
#endif
#include "src/v8.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node.h"
namespace v8 {
namespace internal {
namespace compiler {
#define ZONE() static_cast<NodeFactory*>(this)->zone()
#define COMMON() static_cast<NodeFactory*>(this)->common()
#define MACHINE() static_cast<NodeFactory*>(this)->machine()
#define MACHINE_SIG() static_cast<NodeFactory*>(this)->machine_sig()
#define NEW_NODE_0(op) static_cast<NodeFactory*>(this)->NewNode(op)
#define NEW_NODE_1(op, a) static_cast<NodeFactory*>(this)->NewNode(op, a)
#define NEW_NODE_2(op, a, b) static_cast<NodeFactory*>(this)->NewNode(op, a, b)
#define NEW_NODE_3(op, a, b, c) \
static_cast<NodeFactory*>(this)->NewNode(op, a, b, c)
template <typename NodeFactory>
class MachineNodeFactory {
public:
// Constants.
Node* PointerConstant(void* value) {
return IntPtrConstant(reinterpret_cast<intptr_t>(value));
}
Node* IntPtrConstant(intptr_t value) {
// TODO(dcarney): mark generated code as unserializable if value != 0.
return kPointerSize == 8 ? Int64Constant(value)
: Int32Constant(static_cast<int>(value));
}
Node* Int32Constant(int32_t value) {
return NEW_NODE_0(COMMON()->Int32Constant(value));
}
Node* Int64Constant(int64_t value) {
return NEW_NODE_0(COMMON()->Int64Constant(value));
}
Node* NumberConstant(double value) {
return NEW_NODE_0(COMMON()->NumberConstant(value));
}
Node* Float64Constant(double value) {
return NEW_NODE_0(COMMON()->Float64Constant(value));
}
Node* HeapConstant(Handle<Object> object) {
Unique<Object> val = Unique<Object>::CreateUninitialized(object);
return NEW_NODE_0(COMMON()->HeapConstant(val));
}
Node* Projection(int index, Node* a) {
return NEW_NODE_1(COMMON()->Projection(index), a);
}
// Memory Operations.
Node* Load(MachineType rep, Node* base) {
return Load(rep, base, Int32Constant(0));
}
Node* Load(MachineType rep, Node* base, Node* index) {
return NEW_NODE_2(MACHINE()->Load(rep), base, index);
}
void Store(MachineType rep, Node* base, Node* value) {
Store(rep, base, Int32Constant(0), value);
}
void Store(MachineType rep, Node* base, Node* index, Node* value) {
NEW_NODE_3(MACHINE()->Store(rep, kNoWriteBarrier), base, index, value);
}
// Arithmetic Operations.
Node* WordAnd(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordAnd(), a, b);
}
Node* WordOr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordOr(), a, b);
}
Node* WordXor(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordXor(), a, b);
}
Node* WordShl(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordShl(), a, b);
}
Node* WordShr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordShr(), a, b);
}
Node* WordSar(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordSar(), a, b);
}
Node* WordRor(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordRor(), a, b);
}
Node* WordEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordEqual(), a, b);
}
Node* WordNotEqual(Node* a, Node* b) {
return WordBinaryNot(WordEqual(a, b));
}
Node* WordNot(Node* a) {
if (MACHINE()->is32()) {
return Word32Not(a);
} else {
return Word64Not(a);
}
}
Node* WordBinaryNot(Node* a) {
if (MACHINE()->is32()) {
return Word32BinaryNot(a);
} else {
return Word64BinaryNot(a);
}
}
Node* Word32And(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32And(), a, b);
}
Node* Word32Or(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Or(), a, b);
}
Node* Word32Xor(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Xor(), a, b);
}
Node* Word32Shl(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Shl(), a, b);
}
Node* Word32Shr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Shr(), a, b);
}
Node* Word32Sar(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Sar(), a, b);
}
Node* Word32Ror(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Ror(), a, b);
}
Node* Word32Equal(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Equal(), a, b);
}
Node* Word32NotEqual(Node* a, Node* b) {
return Word32BinaryNot(Word32Equal(a, b));
}
Node* Word32Not(Node* a) { return Word32Xor(a, Int32Constant(-1)); }
Node* Word32BinaryNot(Node* a) { return Word32Equal(a, Int32Constant(0)); }
Node* Word64And(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64And(), a, b);
}
Node* Word64Or(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Or(), a, b);
}
Node* Word64Xor(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Xor(), a, b);
}
Node* Word64Shl(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Shl(), a, b);
}
Node* Word64Shr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Shr(), a, b);
}
Node* Word64Sar(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Sar(), a, b);
}
Node* Word64Ror(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Ror(), a, b);
}
Node* Word64Equal(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Equal(), a, b);
}
Node* Word64NotEqual(Node* a, Node* b) {
return Word64BinaryNot(Word64Equal(a, b));
}
Node* Word64Not(Node* a) { return Word64Xor(a, Int64Constant(-1)); }
Node* Word64BinaryNot(Node* a) { return Word64Equal(a, Int64Constant(0)); }
Node* Int32Add(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Add(), a, b);
}
Node* Int32AddWithOverflow(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32AddWithOverflow(), a, b);
}
Node* Int32Sub(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Sub(), a, b);
}
Node* Int32SubWithOverflow(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32SubWithOverflow(), a, b);
}
Node* Int32Mul(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Mul(), a, b);
}
Node* Int32Div(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Div(), a, b);
}
Node* Int32UDiv(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32UDiv(), a, b);
}
Node* Int32Mod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Mod(), a, b);
}
Node* Int32UMod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32UMod(), a, b);
}
Node* Int32LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32LessThan(), a, b);
}
Node* Int32LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32LessThanOrEqual(), a, b);
}
Node* Uint32LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Uint32LessThan(), a, b);
}
Node* Uint32LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Uint32LessThanOrEqual(), a, b);
}
Node* Int32GreaterThan(Node* a, Node* b) { return Int32LessThan(b, a); }
Node* Int32GreaterThanOrEqual(Node* a, Node* b) {
return Int32LessThanOrEqual(b, a);
}
Node* Int32Neg(Node* a) { return Int32Sub(Int32Constant(0), a); }
Node* Int64Add(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Add(), a, b);
}
Node* Int64Sub(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Sub(), a, b);
}
Node* Int64Mul(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Mul(), a, b);
}
Node* Int64Div(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Div(), a, b);
}
Node* Int64UDiv(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64UDiv(), a, b);
}
Node* Int64Mod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Mod(), a, b);
}
Node* Int64UMod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64UMod(), a, b);
}
Node* Int64Neg(Node* a) { return Int64Sub(Int64Constant(0), a); }
Node* Int64LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64LessThan(), a, b);
}
Node* Int64LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64LessThanOrEqual(), a, b);
}
Node* Int64GreaterThan(Node* a, Node* b) { return Int64LessThan(b, a); }
Node* Int64GreaterThanOrEqual(Node* a, Node* b) {
return Int64LessThanOrEqual(b, a);
}
// TODO(turbofan): What is this used for?
Node* ConvertIntPtrToInt32(Node* a) {
return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->TruncateInt64ToInt32(), a)
: a;
}
Node* ConvertInt32ToIntPtr(Node* a) {
return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ChangeInt32ToInt64(), a)
: a;
}
#define INTPTR_BINOP(prefix, name) \
Node* IntPtr##name(Node* a, Node* b) { \
return kPointerSize == 8 ? prefix##64##name(a, b) \
: prefix##32##name(a, b); \
}
INTPTR_BINOP(Int, Add);
INTPTR_BINOP(Int, Sub);
INTPTR_BINOP(Int, LessThan);
INTPTR_BINOP(Int, LessThanOrEqual);
INTPTR_BINOP(Word, Equal);
INTPTR_BINOP(Word, NotEqual);
INTPTR_BINOP(Int, GreaterThanOrEqual);
INTPTR_BINOP(Int, GreaterThan);
#undef INTPTR_BINOP
Node* Float64Add(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Add(), a, b);
}
Node* Float64Sub(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Sub(), a, b);
}
Node* Float64Mul(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Mul(), a, b);
}
Node* Float64Div(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Div(), a, b);
}
Node* Float64Mod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Mod(), a, b);
}
Node* Float64Equal(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Equal(), a, b);
}
Node* Float64NotEqual(Node* a, Node* b) {
return WordBinaryNot(Float64Equal(a, b));
}
Node* Float64LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64LessThan(), a, b);
}
Node* Float64LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64LessThanOrEqual(), a, b);
}
Node* Float64GreaterThan(Node* a, Node* b) { return Float64LessThan(b, a); }
Node* Float64GreaterThanOrEqual(Node* a, Node* b) {
return Float64LessThanOrEqual(b, a);
}
// Conversions.
Node* ChangeInt32ToFloat64(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeInt32ToFloat64(), a);
}
Node* ChangeUint32ToFloat64(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeUint32ToFloat64(), a);
}
Node* ChangeFloat64ToInt32(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeFloat64ToInt32(), a);
}
Node* ChangeFloat64ToUint32(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeFloat64ToUint32(), a);
}
Node* ChangeInt32ToInt64(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeInt32ToInt64(), a);
}
Node* ChangeUint32ToUint64(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeUint32ToUint64(), a);
}
Node* TruncateFloat64ToInt32(Node* a) {
return NEW_NODE_1(MACHINE()->TruncateFloat64ToInt32(), a);
}
Node* TruncateInt64ToInt32(Node* a) {
return NEW_NODE_1(MACHINE()->TruncateInt64ToInt32(), a);
}
#ifdef MACHINE_ASSEMBLER_SUPPORTS_CALL_C
// Call to C.
Node* CallC(Node* function_address, MachineType return_type,
MachineType* arg_types, Node** args, int n_args) {
Zone* zone = ZONE();
CallDescriptor* descriptor =
Linkage::GetSimplifiedCDescriptor(ZONE(), MACHINE_SIG());
Node** passed_args = zone->NewArray<Node*>(n_args + 1);
passed_args[0] = function_address;
for (int i = 0; i < n_args; ++i) {
passed_args[i + 1] = args[i];
}
return NEW_NODE_2(COMMON()->Call(descriptor), n_args + 1, passed_args);
}
#endif
};
#undef NEW_NODE_0
#undef NEW_NODE_1
#undef NEW_NODE_2
#undef NEW_NODE_3
#undef MACHINE
#undef COMMON
#undef ZONE
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_MACHINE_NODE_FACTORY_H_

View File

@ -5,11 +5,16 @@
#ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
#define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
#ifdef USE_SIMULATOR
#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 0
#else
#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 1
#endif
#include "src/v8.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/graph-builder.h"
#include "src/compiler/machine-node-factory.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node.h"
#include "src/compiler/operator.h"
@ -23,8 +28,7 @@ class BasicBlock;
class Schedule;
class RawMachineAssembler : public GraphBuilder,
public MachineNodeFactory<RawMachineAssembler> {
class RawMachineAssembler : public GraphBuilder {
public:
class Label {
public:
@ -63,6 +67,327 @@ class RawMachineAssembler : public GraphBuilder,
return NewNode(common()->HeapConstant(unique));
}
// Constants.
Node* PointerConstant(void* value) {
return IntPtrConstant(reinterpret_cast<intptr_t>(value));
}
Node* IntPtrConstant(intptr_t value) {
// TODO(dcarney): mark generated code as unserializable if value != 0.
return kPointerSize == 8 ? Int64Constant(value)
: Int32Constant(static_cast<int>(value));
}
Node* Int32Constant(int32_t value) {
return NewNode(common()->Int32Constant(value));
}
Node* Int64Constant(int64_t value) {
return NewNode(common()->Int64Constant(value));
}
Node* NumberConstant(double value) {
return NewNode(common()->NumberConstant(value));
}
Node* Float64Constant(double value) {
return NewNode(common()->Float64Constant(value));
}
Node* HeapConstant(Handle<Object> object) {
Unique<Object> val = Unique<Object>::CreateUninitialized(object);
return NewNode(common()->HeapConstant(val));
}
Node* Projection(int index, Node* a) {
return NewNode(common()->Projection(index), a);
}
// Memory Operations.
Node* Load(MachineType rep, Node* base) {
return Load(rep, base, Int32Constant(0));
}
Node* Load(MachineType rep, Node* base, Node* index) {
return NewNode(machine()->Load(rep), base, index);
}
void Store(MachineType rep, Node* base, Node* value) {
Store(rep, base, Int32Constant(0), value);
}
void Store(MachineType rep, Node* base, Node* index, Node* value) {
NewNode(machine()->Store(rep, kNoWriteBarrier), base, index, value);
}
// Arithmetic Operations.
Node* WordAnd(Node* a, Node* b) {
return NewNode(machine()->WordAnd(), a, b);
}
Node* WordOr(Node* a, Node* b) { return NewNode(machine()->WordOr(), a, b); }
Node* WordXor(Node* a, Node* b) {
return NewNode(machine()->WordXor(), a, b);
}
Node* WordShl(Node* a, Node* b) {
return NewNode(machine()->WordShl(), a, b);
}
Node* WordShr(Node* a, Node* b) {
return NewNode(machine()->WordShr(), a, b);
}
Node* WordSar(Node* a, Node* b) {
return NewNode(machine()->WordSar(), a, b);
}
Node* WordRor(Node* a, Node* b) {
return NewNode(machine()->WordRor(), a, b);
}
Node* WordEqual(Node* a, Node* b) {
return NewNode(machine()->WordEqual(), a, b);
}
Node* WordNotEqual(Node* a, Node* b) {
return WordBinaryNot(WordEqual(a, b));
}
Node* WordNot(Node* a) {
if (machine()->is32()) {
return Word32Not(a);
} else {
return Word64Not(a);
}
}
Node* WordBinaryNot(Node* a) {
if (machine()->is32()) {
return Word32BinaryNot(a);
} else {
return Word64BinaryNot(a);
}
}
Node* Word32And(Node* a, Node* b) {
return NewNode(machine()->Word32And(), a, b);
}
Node* Word32Or(Node* a, Node* b) {
return NewNode(machine()->Word32Or(), a, b);
}
Node* Word32Xor(Node* a, Node* b) {
return NewNode(machine()->Word32Xor(), a, b);
}
Node* Word32Shl(Node* a, Node* b) {
return NewNode(machine()->Word32Shl(), a, b);
}
Node* Word32Shr(Node* a, Node* b) {
return NewNode(machine()->Word32Shr(), a, b);
}
Node* Word32Sar(Node* a, Node* b) {
return NewNode(machine()->Word32Sar(), a, b);
}
Node* Word32Ror(Node* a, Node* b) {
return NewNode(machine()->Word32Ror(), a, b);
}
Node* Word32Equal(Node* a, Node* b) {
return NewNode(machine()->Word32Equal(), a, b);
}
Node* Word32NotEqual(Node* a, Node* b) {
return Word32BinaryNot(Word32Equal(a, b));
}
Node* Word32Not(Node* a) { return Word32Xor(a, Int32Constant(-1)); }
Node* Word32BinaryNot(Node* a) { return Word32Equal(a, Int32Constant(0)); }
Node* Word64And(Node* a, Node* b) {
return NewNode(machine()->Word64And(), a, b);
}
Node* Word64Or(Node* a, Node* b) {
return NewNode(machine()->Word64Or(), a, b);
}
Node* Word64Xor(Node* a, Node* b) {
return NewNode(machine()->Word64Xor(), a, b);
}
Node* Word64Shl(Node* a, Node* b) {
return NewNode(machine()->Word64Shl(), a, b);
}
Node* Word64Shr(Node* a, Node* b) {
return NewNode(machine()->Word64Shr(), a, b);
}
Node* Word64Sar(Node* a, Node* b) {
return NewNode(machine()->Word64Sar(), a, b);
}
Node* Word64Ror(Node* a, Node* b) {
return NewNode(machine()->Word64Ror(), a, b);
}
Node* Word64Equal(Node* a, Node* b) {
return NewNode(machine()->Word64Equal(), a, b);
}
Node* Word64NotEqual(Node* a, Node* b) {
return Word64BinaryNot(Word64Equal(a, b));
}
Node* Word64Not(Node* a) { return Word64Xor(a, Int64Constant(-1)); }
Node* Word64BinaryNot(Node* a) { return Word64Equal(a, Int64Constant(0)); }
Node* Int32Add(Node* a, Node* b) {
return NewNode(machine()->Int32Add(), a, b);
}
Node* Int32AddWithOverflow(Node* a, Node* b) {
return NewNode(machine()->Int32AddWithOverflow(), a, b);
}
Node* Int32Sub(Node* a, Node* b) {
return NewNode(machine()->Int32Sub(), a, b);
}
Node* Int32SubWithOverflow(Node* a, Node* b) {
return NewNode(machine()->Int32SubWithOverflow(), a, b);
}
Node* Int32Mul(Node* a, Node* b) {
return NewNode(machine()->Int32Mul(), a, b);
}
Node* Int32Div(Node* a, Node* b) {
return NewNode(machine()->Int32Div(), a, b);
}
Node* Int32UDiv(Node* a, Node* b) {
return NewNode(machine()->Int32UDiv(), a, b);
}
Node* Int32Mod(Node* a, Node* b) {
return NewNode(machine()->Int32Mod(), a, b);
}
Node* Int32UMod(Node* a, Node* b) {
return NewNode(machine()->Int32UMod(), a, b);
}
Node* Int32LessThan(Node* a, Node* b) {
return NewNode(machine()->Int32LessThan(), a, b);
}
Node* Int32LessThanOrEqual(Node* a, Node* b) {
return NewNode(machine()->Int32LessThanOrEqual(), a, b);
}
Node* Uint32LessThan(Node* a, Node* b) {
return NewNode(machine()->Uint32LessThan(), a, b);
}
Node* Uint32LessThanOrEqual(Node* a, Node* b) {
return NewNode(machine()->Uint32LessThanOrEqual(), a, b);
}
Node* Int32GreaterThan(Node* a, Node* b) { return Int32LessThan(b, a); }
Node* Int32GreaterThanOrEqual(Node* a, Node* b) {
return Int32LessThanOrEqual(b, a);
}
Node* Int32Neg(Node* a) { return Int32Sub(Int32Constant(0), a); }
Node* Int64Add(Node* a, Node* b) {
return NewNode(machine()->Int64Add(), a, b);
}
Node* Int64Sub(Node* a, Node* b) {
return NewNode(machine()->Int64Sub(), a, b);
}
Node* Int64Mul(Node* a, Node* b) {
return NewNode(machine()->Int64Mul(), a, b);
}
Node* Int64Div(Node* a, Node* b) {
return NewNode(machine()->Int64Div(), a, b);
}
Node* Int64UDiv(Node* a, Node* b) {
return NewNode(machine()->Int64UDiv(), a, b);
}
Node* Int64Mod(Node* a, Node* b) {
return NewNode(machine()->Int64Mod(), a, b);
}
Node* Int64UMod(Node* a, Node* b) {
return NewNode(machine()->Int64UMod(), a, b);
}
Node* Int64Neg(Node* a) { return Int64Sub(Int64Constant(0), a); }
Node* Int64LessThan(Node* a, Node* b) {
return NewNode(machine()->Int64LessThan(), a, b);
}
Node* Int64LessThanOrEqual(Node* a, Node* b) {
return NewNode(machine()->Int64LessThanOrEqual(), a, b);
}
Node* Int64GreaterThan(Node* a, Node* b) { return Int64LessThan(b, a); }
Node* Int64GreaterThanOrEqual(Node* a, Node* b) {
return Int64LessThanOrEqual(b, a);
}
// TODO(turbofan): What is this used for?
Node* ConvertIntPtrToInt32(Node* a) {
return kPointerSize == 8 ? NewNode(machine()->TruncateInt64ToInt32(), a)
: a;
}
Node* ConvertInt32ToIntPtr(Node* a) {
return kPointerSize == 8 ? NewNode(machine()->ChangeInt32ToInt64(), a) : a;
}
#define INTPTR_BINOP(prefix, name) \
Node* IntPtr##name(Node* a, Node* b) { \
return kPointerSize == 8 ? prefix##64##name(a, b) \
: prefix##32##name(a, b); \
}
INTPTR_BINOP(Int, Add);
INTPTR_BINOP(Int, Sub);
INTPTR_BINOP(Int, LessThan);
INTPTR_BINOP(Int, LessThanOrEqual);
INTPTR_BINOP(Word, Equal);
INTPTR_BINOP(Word, NotEqual);
INTPTR_BINOP(Int, GreaterThanOrEqual);
INTPTR_BINOP(Int, GreaterThan);
#undef INTPTR_BINOP
Node* Float64Add(Node* a, Node* b) {
return NewNode(machine()->Float64Add(), a, b);
}
Node* Float64Sub(Node* a, Node* b) {
return NewNode(machine()->Float64Sub(), a, b);
}
Node* Float64Mul(Node* a, Node* b) {
return NewNode(machine()->Float64Mul(), a, b);
}
Node* Float64Div(Node* a, Node* b) {
return NewNode(machine()->Float64Div(), a, b);
}
Node* Float64Mod(Node* a, Node* b) {
return NewNode(machine()->Float64Mod(), a, b);
}
Node* Float64Equal(Node* a, Node* b) {
return NewNode(machine()->Float64Equal(), a, b);
}
Node* Float64NotEqual(Node* a, Node* b) {
return WordBinaryNot(Float64Equal(a, b));
}
Node* Float64LessThan(Node* a, Node* b) {
return NewNode(machine()->Float64LessThan(), a, b);
}
Node* Float64LessThanOrEqual(Node* a, Node* b) {
return NewNode(machine()->Float64LessThanOrEqual(), a, b);
}
Node* Float64GreaterThan(Node* a, Node* b) { return Float64LessThan(b, a); }
Node* Float64GreaterThanOrEqual(Node* a, Node* b) {
return Float64LessThanOrEqual(b, a);
}
// Conversions.
Node* ChangeInt32ToFloat64(Node* a) {
return NewNode(machine()->ChangeInt32ToFloat64(), a);
}
Node* ChangeUint32ToFloat64(Node* a) {
return NewNode(machine()->ChangeUint32ToFloat64(), a);
}
Node* ChangeFloat64ToInt32(Node* a) {
return NewNode(machine()->ChangeFloat64ToInt32(), a);
}
Node* ChangeFloat64ToUint32(Node* a) {
return NewNode(machine()->ChangeFloat64ToUint32(), a);
}
Node* ChangeInt32ToInt64(Node* a) {
return NewNode(machine()->ChangeInt32ToInt64(), a);
}
Node* ChangeUint32ToUint64(Node* a) {
return NewNode(machine()->ChangeUint32ToUint64(), a);
}
Node* TruncateFloat64ToInt32(Node* a) {
return NewNode(machine()->TruncateFloat64ToInt32(), a);
}
Node* TruncateInt64ToInt32(Node* a) {
return NewNode(machine()->TruncateInt64ToInt32(), a);
}
#ifdef MACHINE_ASSEMBLER_SUPPORTS_CALL_C
// Call to C.
Node* CallC(Node* function_address, MachineType return_type,
MachineType* arg_types, Node** args, int n_args) {
CallDescriptor* descriptor =
Linkage::GetSimplifiedCDescriptor(zone(), machine_sig());
Node** passed_args = zone()->NewArray<Node*>(n_args + 1);
passed_args[0] = function_address;
for (int i = 0; i < n_args; ++i) {
passed_args[i + 1] = args[i];
}
return NewNode(common()->Call(descriptor), n_args + 1, passed_args);
}
#endif
// Parameters.
Node* Parameter(size_t index);
@ -98,14 +423,14 @@ class RawMachineAssembler : public GraphBuilder,
protected:
virtual Node* MakeNode(Operator* op, int input_count, Node** inputs);
bool ScheduleValid() { return schedule_ != NULL; }
Schedule* schedule() {
DCHECK(ScheduleValid());
return schedule_;
}
private:
bool ScheduleValid() { return schedule_ != NULL; }
BasicBlock* Use(Label* label);
BasicBlock* EnsureBlock(Label* label);
BasicBlock* CurrentBlock();

View File

@ -10,7 +10,6 @@
#include "src/compiler/common-operator.h"
#include "src/compiler/graph-builder.h"
#include "src/compiler/machine-node-factory.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/simplified-operator.h"
#include "test/cctest/compiler/call-tester.h"

View File

@ -7,7 +7,6 @@
#include "src/compiler/common-operator.h"
#include "src/compiler/graph-builder.h"
#include "src/compiler/machine-node-factory.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/simplified-operator.h"
#include "test/cctest/cctest.h"
@ -17,9 +16,7 @@ namespace v8 {
namespace internal {
namespace compiler {
class SimplifiedGraphBuilder
: public GraphBuilder,
public MachineNodeFactory<SimplifiedGraphBuilder> {
class SimplifiedGraphBuilder : public GraphBuilder {
public:
SimplifiedGraphBuilder(Graph* graph, CommonOperatorBuilder* common,
MachineOperatorBuilder* machine,
@ -40,6 +37,19 @@ class SimplifiedGraphBuilder
// Close the graph.
void End();
Node* PointerConstant(void* value) {
intptr_t intptr_value = reinterpret_cast<intptr_t>(value);
return kPointerSize == 8 ? NewNode(common()->Int64Constant(intptr_value))
: Int32Constant(static_cast<int>(intptr_value));
}
Node* Int32Constant(int32_t value) {
return NewNode(common()->Int32Constant(value));
}
Node* HeapConstant(Handle<Object> object) {
Unique<Object> val = Unique<Object>::CreateUninitialized(object);
return NewNode(common()->HeapConstant(val));
}
Node* BooleanNot(Node* a) { return NewNode(simplified()->BooleanNot(), a); }
Node* NumberEqual(Node* a, Node* b) {

View File

@ -18,44 +18,10 @@ void Variable::Set(Node* value) const { smasm_->SetVariable(offset_, value); }
StructuredMachineAssembler::StructuredMachineAssembler(
Graph* graph, MachineSignature* machine_sig, MachineType word)
: GraphBuilder(graph),
schedule_(new (zone()) Schedule(zone())),
machine_(zone(), word),
common_(zone()),
machine_sig_(machine_sig),
call_descriptor_(
Linkage::GetSimplifiedCDescriptor(graph->zone(), machine_sig)),
parameters_(NULL),
: RawMachineAssembler(graph, machine_sig, word),
current_environment_(new (zone())
Environment(zone(), schedule()->start(), false)),
number_of_variables_(0) {
int param_count = static_cast<int>(parameter_count());
Node* s = graph->NewNode(common_.Start(param_count));
graph->SetStart(s);
if (parameter_count() == 0) return;
parameters_ = zone()->NewArray<Node*>(param_count);
for (size_t i = 0; i < parameter_count(); ++i) {
parameters_[i] =
NewNode(common()->Parameter(static_cast<int>(i)), graph->start());
}
}
Schedule* StructuredMachineAssembler::Export() {
// Compute the correct codegen order.
DCHECK(schedule_->rpo_order()->empty());
Scheduler::ComputeSpecialRPO(schedule_);
// Invalidate MachineAssembler.
Schedule* schedule = schedule_;
schedule_ = NULL;
return schedule;
}
Node* StructuredMachineAssembler::Parameter(size_t index) {
DCHECK(index < parameter_count());
return parameters_[index];
}
number_of_variables_(0) {}
Node* StructuredMachineAssembler::MakeNode(Operator* op, int input_count,

View File

@ -9,10 +9,10 @@
#include "src/compiler/common-operator.h"
#include "src/compiler/graph-builder.h"
#include "src/compiler/machine-node-factory.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node.h"
#include "src/compiler/operator.h"
#include "src/compiler/raw-machine-assembler.h"
namespace v8 {
@ -40,9 +40,7 @@ class Variable : public ZoneObject {
};
class StructuredMachineAssembler
: public GraphBuilder,
public MachineNodeFactory<StructuredMachineAssembler> {
class StructuredMachineAssembler : public RawMachineAssembler {
public:
class Environment : public ZoneObject {
public:
@ -65,35 +63,15 @@ class StructuredMachineAssembler
MachineType word = kMachPtr);
virtual ~StructuredMachineAssembler() {}
Isolate* isolate() const { return zone()->isolate(); }
Zone* zone() const { return graph()->zone(); }
MachineOperatorBuilder* machine() { return &machine_; }
CommonOperatorBuilder* common() { return &common_; }
CallDescriptor* call_descriptor() const { return call_descriptor_; }
size_t parameter_count() const { return machine_sig_->parameter_count(); }
MachineSignature* machine_sig() const { return machine_sig_; }
// Parameters.
Node* Parameter(size_t index);
// Variables.
Variable NewVariable(Node* initial_value);
// Control flow.
void Return(Node* value);
// MachineAssembler is invalid after export.
Schedule* Export();
protected:
virtual Node* MakeNode(Operator* op, int input_count, Node** inputs);
Schedule* schedule() {
DCHECK(ScheduleValid());
return schedule_;
}
private:
bool ScheduleValid() { return schedule_ != NULL; }
typedef ZoneVector<Environment*> EnvironmentVector;
NodeVector* CurrentVars() { return &current_environment_->variables_; }
@ -116,12 +94,6 @@ class StructuredMachineAssembler
void MergeBackEdgesToLoopHeader(Environment* header,
EnvironmentVector* environments);
Schedule* schedule_;
MachineOperatorBuilder machine_;
CommonOperatorBuilder common_;
MachineSignature* machine_sig_;
CallDescriptor* call_descriptor_;
Node** parameters_;
Environment* current_environment_;
int number_of_variables_;

View File

@ -424,7 +424,6 @@
'../../src/compiler/linkage-impl.h',
'../../src/compiler/linkage.cc',
'../../src/compiler/linkage.h',
'../../src/compiler/machine-node-factory.h',
'../../src/compiler/machine-operator-reducer.cc',
'../../src/compiler/machine-operator-reducer.h',
'../../src/compiler/machine-operator.h',