Add some tests about range types.

Add missing tests for context types.
Rearrange some other tests.
Make printing of constant types more useful.
Give counter-examples for properties that no longer hold.

R=rossberg@chromium.org
BUG=

Review URL: https://codereview.chromium.org/602613002

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24212 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
neis@chromium.org 2014-09-25 08:31:23 +00:00
parent 1903e560b0
commit bead5f6bb6
2 changed files with 212 additions and 52 deletions

View File

@ -1041,8 +1041,7 @@ void TypeImpl<Config>::PrintTo(OStream& os, PrintDimension dim) { // NOLINT
BitsetType::New(BitsetType::Lub(this))->PrintTo(os, dim);
os << ")";
} else if (this->IsConstant()) {
os << "Constant(" << static_cast<void*>(*this->AsConstant()->Value())
<< ")";
os << "Constant(" << Brief(*this->AsConstant()->Value()) << ")";
} else if (this->IsRange()) {
os << "Range(" << this->AsRange()->Min()->Number()
<< ", " << this->AsRange()->Max()->Number() << ")";

View File

@ -11,9 +11,23 @@
using namespace v8::internal;
// Testing auxiliaries (breaking the Type abstraction).
static bool IsInteger(double x) {
return nearbyint(x) == x && !i::IsMinusZero(x); // Allows for infinities.
}
static bool IsInteger(i::Object* x) {
return x->IsNumber() && IsInteger(x->Number());
}
typedef uint32_t bitset;
struct ZoneRep {
typedef void* Struct;
@ -630,6 +644,33 @@ struct Tests : Rep {
}
}
void Context() {
// Constructor
for (int i = 0; i < 20; ++i) {
TypeHandle type = T.Random();
TypeHandle context = T.Context(type);
CHECK(context->Iscontext());
}
// Attributes
for (int i = 0; i < 20; ++i) {
TypeHandle type = T.Random();
TypeHandle context = T.Context(type);
CheckEqual(type, context->AsContext()->Outer());
}
// Functionality & Injectivity: Context(T1) = Context(T2) iff T1 = T2
for (int i = 0; i < 20; ++i) {
for (int j = 0; j < 20; ++j) {
TypeHandle type1 = T.Random();
TypeHandle type2 = T.Random();
TypeHandle context1 = T.Context(type1);
TypeHandle context2 = T.Context(type2);
CHECK(Equal(context1, context2) == Equal(type1, type2));
}
}
}
void Array() {
// Constructor
for (int i = 0; i < 20; ++i) {
@ -814,6 +855,56 @@ struct Tests : Rep {
}
}
void MinMax() {
// If b is regular numeric bitset, then Range(b->Min(), b->Max())->Is(b).
// TODO(neis): Need to ignore representation for this to be true.
/*
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (this->IsBitset(type) && type->Is(T.Number) &&
!type->Is(T.None) && !type->Is(T.NaN)) {
TypeHandle range = T.Range(
isolate->factory()->NewNumber(type->Min()),
isolate->factory()->NewNumber(type->Max()));
CHECK(range->Is(type));
}
}
*/
// If b is regular numeric bitset, then b->Min() and b->Max() are integers.
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (this->IsBitset(type) && type->Is(T.Number) &&
!type->Is(T.None) && !type->Is(T.NaN)) {
CHECK(IsInteger(type->Min()) && IsInteger(type->Max()));
}
}
// If b1 and b2 are regular numeric bitsets with b1->Is(b2), then
// b1->Min() >= b2->Min() and b1->Max() <= b2->Max().
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
if (this->IsBitset(type1) && type1->Is(type2) && type2->Is(T.Number) &&
!type1->Is(T.NaN) && !type2->Is(T.NaN)) {
CHECK(type1->Min() >= type2->Min());
CHECK(type1->Max() <= type2->Max());
}
}
}
// Lub(Range(x,y))->Min() <= x and y <= Lub(Range(x,y))->Max()
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (type->IsRange()) {
TypeHandle lub = Rep::BitsetType::New(
Rep::BitsetType::Lub(type), T.region());
CHECK(lub->Min() <= type->Min() && type->Max() <= lub->Max());
}
}
}
void BitsetGlb() {
// Lower: (T->BitsetGlb())->Is(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
@ -882,7 +973,7 @@ struct Tests : Rep {
}
}
void Is() {
void Is1() {
// Least Element (Bottom): None->Is(T)
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
@ -934,6 +1025,26 @@ struct Tests : Rep {
}
}
// (In-)Compatibilities.
for (TypeIterator i = T.types.begin(); i != T.types.end(); ++i) {
for (TypeIterator j = T.types.begin(); j != T.types.end(); ++j) {
TypeHandle type1 = *i;
TypeHandle type2 = *j;
CHECK(!type1->Is(type2) || this->IsBitset(type2) ||
this->IsUnion(type2) || this->IsUnion(type1) ||
(type1->IsClass() && type2->IsClass()) ||
(type1->IsConstant() && type2->IsConstant()) ||
(type1->IsConstant() && type2->IsRange()) ||
(type1->IsRange() && type2->IsRange()) ||
(type1->IsContext() && type2->IsContext()) ||
(type1->IsArray() && type2->IsArray()) ||
(type1->IsFunction() && type2->IsFunction()) ||
type1->Equals(T.None));
}
}
}
void Is2() {
// Class(M1)->Is(Class(M2)) iff M1 = M2
for (MapIterator mt1 = T.maps.begin(); mt1 != T.maps.end(); ++mt1) {
for (MapIterator mt2 = T.maps.begin(); mt2 != T.maps.end(); ++mt2) {
@ -945,19 +1056,7 @@ struct Tests : Rep {
}
}
// Constant(V1)->Is(Constant(V2)) iff V1 = V2
for (ValueIterator vt1 = T.values.begin(); vt1 != T.values.end(); ++vt1) {
for (ValueIterator vt2 = T.values.begin(); vt2 != T.values.end(); ++vt2) {
Handle<i::Object> value1 = *vt1;
Handle<i::Object> value2 = *vt2;
TypeHandle const_type1 = T.Constant(value1);
TypeHandle const_type2 = T.Constant(value2);
CHECK(const_type1->Is(const_type2) == (*value1 == *value2));
}
}
// Range(min1, max1)->Is(Range(min2, max2)) iff
// min1 >= min2 /\ max1 <= max2
// Range(X1, Y1)->Is(Range(X2, Y2)) iff X1 >= X2 /\ Y1 <= Y2
for (ValueIterator i1 = T.integers.begin();
i1 != T.integers.end(); ++i1) {
for (ValueIterator j1 = i1;
@ -975,13 +1074,24 @@ struct Tests : Rep {
TypeHandle type1 = T.Range(min1, max1);
TypeHandle type2 = T.Range(min2, max2);
CHECK(type1->Is(type2) ==
(min2->Number() <= min1->Number() &&
(min1->Number() >= min2->Number() &&
max1->Number() <= max2->Number()));
}
}
}
}
// Constant(V1)->Is(Constant(V2)) iff V1 = V2
for (ValueIterator vt1 = T.values.begin(); vt1 != T.values.end(); ++vt1) {
for (ValueIterator vt2 = T.values.begin(); vt2 != T.values.end(); ++vt2) {
Handle<i::Object> value1 = *vt1;
Handle<i::Object> value2 = *vt2;
TypeHandle const_type1 = T.Constant(value1);
TypeHandle const_type2 = T.Constant(value2);
CHECK(const_type1->Is(const_type2) == (*value1 == *value2));
}
}
// Context(T1)->Is(Context(T2)) iff T1 = T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1018,25 +1128,45 @@ struct Tests : Rep {
}
}
// (In-)Compatibilities.
for (TypeIterator i = T.types.begin(); i != T.types.end(); ++i) {
for (TypeIterator j = T.types.begin(); j != T.types.end(); ++j) {
TypeHandle type1 = *i;
TypeHandle type2 = *j;
CHECK(!type1->Is(type2) || this->IsBitset(type2) ||
this->IsUnion(type2) || this->IsUnion(type1) ||
(type1->IsClass() && type2->IsClass()) ||
(type1->IsConstant() && type2->IsConstant()) ||
(type1->IsConstant() && type2->IsRange()) ||
(type1->IsRange() && type2->IsRange()) ||
(type1->IsContext() && type2->IsContext()) ||
(type1->IsArray() && type2->IsArray()) ||
(type1->IsFunction() && type2->IsFunction()) ||
type1->Equals(T.None));
// Range-specific subtyping
// If IsInteger(v) then Constant(v)->Is(Range(v, v)).
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (type->IsConstant() && IsInteger(*type->AsConstant()->Value())) {
CHECK(type->Is(
T.Range(type->AsConstant()->Value(), type->AsConstant()->Value())));
}
}
// Basic types
// If Constant(x)->Is(Range(min,max)) then IsInteger(v) and min <= x <= max.
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
TypeHandle type1 = *it1;
TypeHandle type2 = *it2;
if (type1->IsConstant() && type2->IsRange() && type1->Is(type2)) {
double x = type1->AsConstant()->Value()->Number();
double min = type2->AsRange()->Min()->Number();
double max = type2->AsRange()->Max()->Number();
CHECK(IsInteger(x) && min <= x && x <= max);
}
}
}
// Lub(Range(x,y))->Is(T.Union(T.Integral32, T.OtherNumber))
for (TypeIterator it = T.types.begin(); it != T.types.end(); ++it) {
TypeHandle type = *it;
if (type->IsRange()) {
TypeHandle lub = Rep::BitsetType::New(
Rep::BitsetType::Lub(type), T.region());
CHECK(lub->Is(T.Union(T.Integral32, T.OtherNumber)));
}
}
// Subtyping between concrete basic types
CheckUnordered(T.Boolean, T.Null);
CheckUnordered(T.Undefined, T.Null);
CheckUnordered(T.Boolean, T.Undefined);
@ -1065,7 +1195,9 @@ struct Tests : Rep {
CheckUnordered(T.Object, T.Proxy);
CheckUnordered(T.Array, T.Function);
// Structural types
// Subtyping between concrete structural types
CheckSub(T.ObjectClass, T.Object);
CheckSub(T.ArrayClass, T.Object);
CheckSub(T.ArrayClass, T.Array);
@ -1454,7 +1586,9 @@ struct Tests : Rep {
}
// Associativity: Union(T1, Union(T2, T3)) = Union(Union(T1, T2), T3)
// This does NOT hold!
// This does NOT hold! For example:
// (Unsigned32 \/ Range(0,5)) \/ Range(-5,0) = Unsigned32 \/ Range(-5,0)
// Unsigned32 \/ (Range(0,5) \/ Range(-5,0)) = Unsigned32 \/ Range(-5,5)
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1494,7 +1628,9 @@ struct Tests : Rep {
}
// Monotonicity: T1->Is(T2) implies Union(T1, T3)->Is(Union(T2, T3))
// This does NOT hold.
// This does NOT hold. For example:
// Range(-5,-1) <= Signed32
// Range(-5,-1) \/ Range(1,5) = Range(-5,5) </= Signed32 \/ Range(1,5)
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1513,8 +1649,10 @@ struct Tests : Rep {
void Union2() {
// Monotonicity: T1->Is(T3) and T2->Is(T3) implies Union(T1, T2)->Is(T3)
// This does NOT hold. TODO(neis): Could fix this by splitting
// OtherNumber into a negative and a positive part.
// This does NOT hold. For example:
// Range(-2^33, -2^33) <= OtherNumber
// Range(2^33, 2^33) <= OtherNumber
// Range(-2^33, 2^33) </= OtherNumber
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1696,7 +1834,11 @@ struct Tests : Rep {
// Associativity:
// Intersect(T1, Intersect(T2, T3)) = Intersect(Intersect(T1, T2), T3)
// This does NOT hold.
// This does NOT hold. For example:
// (Class(..stringy1..) /\ Class(..stringy2..)) /\ Constant(..string..) =
// None
// Class(..stringy1..) /\ (Class(..stringy2..) /\ Constant(..string..)) =
// Constant(..string..)
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1715,7 +1857,11 @@ struct Tests : Rep {
*/
// Join: Intersect(T1, T2)->Is(T1) and Intersect(T1, T2)->Is(T2)
// This does NOT hold. Not even the disjunction.
// This does NOT hold. For example:
// Class(..stringy..) /\ Constant(..string..) = Constant(..string..)
// Currently, not even the disjunction holds:
// Class(Internal/TaggedPtr) /\ (Any/Untagged \/ Context(..)) =
// Class(Internal/TaggedPtr) \/ Context(..)
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1739,7 +1885,10 @@ struct Tests : Rep {
}
// Monotonicity: T1->Is(T2) implies Intersect(T1, T3)->Is(Intersect(T2, T3))
// This does NOT hold.
// This does NOT hold. For example:
// Class(OtherObject/TaggedPtr) <= Any/TaggedPtr
// Class(OtherObject/TaggedPtr) /\ Any/UntaggedInt1 = Class(..)
// Any/TaggedPtr /\ Any/UntaggedInt1 = None
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1756,7 +1905,10 @@ struct Tests : Rep {
*/
// Monotonicity: T1->Is(T3) or T2->Is(T3) implies Intersect(T1, T2)->Is(T3)
// This does NOT hold.
// This does NOT hold. For example:
// Class(..stringy..) <= Class(..stringy..)
// Class(..stringy..) /\ Constant(..string..) = Constant(..string..)
// Constant(..string..) </= Class(..stringy..)
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1773,8 +1925,6 @@ struct Tests : Rep {
*/
// Monotonicity: T1->Is(T2) and T1->Is(T3) implies T1->Is(Intersect(T2, T3))
// This does NOT hold.
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
for (TypeIterator it3 = T.types.begin(); it3 != T.types.end(); ++it3) {
@ -1787,7 +1937,6 @@ struct Tests : Rep {
}
}
}
*/
// Bitset-class
CheckEqual(T.Intersect(T.ObjectClass, T.Object), T.ObjectClass);
@ -1891,7 +2040,11 @@ struct Tests : Rep {
void Distributivity() {
// Union(T1, Intersect(T2, T3)) = Intersect(Union(T1, T2), Union(T1, T3))
// This does NOT hold.
// This does NOT hold. For example:
// Untagged \/ (Untagged /\ Class(../Tagged)) = Untagged \/ Class(../Tagged)
// (Untagged \/ Untagged) /\ (Untagged \/ Class(../Tagged)) =
// Untagged /\ (Untagged \/ Class(../Tagged)) = Untagged
// because Untagged <= Untagged \/ Class(../Tagged)
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -1911,7 +2064,10 @@ struct Tests : Rep {
*/
// Intersect(T1, Union(T2, T3)) = Union(Intersect(T1, T2), Intersect(T1,T3))
// This does NOT hold.
// This does NOT hold. For example:
// Untagged /\ (Untagged \/ Class(../Tagged)) = Untagged
// (Untagged /\ Untagged) \/ (Untagged /\ Class(../Tagged)) =
// Untagged \/ Class(../Tagged)
/*
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
for (TypeIterator it2 = T.types.begin(); it2 != T.types.end(); ++it2) {
@ -2037,10 +2193,17 @@ TEST(BitsetLub) {
}
TEST(Is) {
TEST(Is1) {
CcTest::InitializeVM();
ZoneTests().Is();
HeapTests().Is();
ZoneTests().Is1();
HeapTests().Is1();
}
TEST(Is2) {
CcTest::InitializeVM();
ZoneTests().Is2();
HeapTests().Is2();
}
@ -2109,13 +2272,11 @@ TEST(Intersect) {
}
/*
TEST(Distributivity) {
CcTest::InitializeVM();
ZoneTests().Distributivity();
HeapTests().Distributivity();
}
*/
TEST(Convert) {