Remove dependency from platform.h implementations on isolate
BUG=none R=bmeurer@chromium.org LOG=n Review URL: https://codereview.chromium.org/347223004 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21997 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -43,8 +43,9 @@
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#include "src/v8.h"
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#include "src/isolate-inl.h"
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#include "src/base/lazy-instance.h"
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#include "src/platform.h"
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#include "src/utils/random-number-generator.h"
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#ifdef V8_FAST_TLS_SUPPORTED
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#include "src/base/atomicops.h"
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@ -186,6 +187,15 @@ void OS::Guard(void* address, const size_t size) {
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}
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static base::LazyInstance<RandomNumberGenerator>::type
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platform_random_number_generator = LAZY_INSTANCE_INITIALIZER;
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void OS::SetRandomSeed(int64_t seed) {
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platform_random_number_generator.Pointer()->SetSeed(seed);
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}
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void* OS::GetRandomMmapAddr() {
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#if V8_OS_NACL
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// TODO(bradchen): restore randomization once Native Client gets
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@ -198,13 +208,9 @@ void* OS::GetRandomMmapAddr() {
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// Dynamic tools do not support custom mmap addresses.
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return NULL;
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#endif
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Isolate* isolate = Isolate::UncheckedCurrent();
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// Note that the current isolate isn't set up in a call path via
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// CpuFeatures::Probe. We don't care about randomization in this case because
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// the code page is immediately freed.
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if (isolate != NULL) {
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uintptr_t raw_addr;
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isolate->random_number_generator()->NextBytes(&raw_addr, sizeof(raw_addr));
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platform_random_number_generator.Pointer()->NextBytes(&raw_addr,
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sizeof(raw_addr));
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#if V8_TARGET_ARCH_X64
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// Currently available CPUs have 48 bits of virtual addressing. Truncate
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// the hint address to 46 bits to give the kernel a fighting chance of
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@ -232,8 +238,6 @@ void* OS::GetRandomMmapAddr() {
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# endif
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#endif
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return reinterpret_cast<void*>(raw_addr);
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}
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return NULL;
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}
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@ -19,8 +19,9 @@
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#include "src/v8.h"
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#include "src/isolate-inl.h"
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#include "src/base/lazy-instance.h"
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#include "src/platform.h"
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#include "src/utils/random-number-generator.h"
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#ifdef _MSC_VER
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@ -708,12 +709,16 @@ size_t OS::AllocateAlignment() {
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}
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static base::LazyInstance<RandomNumberGenerator>::type
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platform_random_number_generator = LAZY_INSTANCE_INITIALIZER;
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void OS::SetRandomSeed(int64_t seed) {
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platform_random_number_generator.Pointer()->SetSeed(seed);
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}
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void* OS::GetRandomMmapAddr() {
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Isolate* isolate = Isolate::UncheckedCurrent();
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// Note that the current isolate isn't set up in a call path via
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// CpuFeatures::Probe. We don't care about randomization in this case because
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// the code page is immediately freed.
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if (isolate != NULL) {
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// The address range used to randomize RWX allocations in OS::Allocate
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// Try not to map pages into the default range that windows loads DLLs
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// Use a multiple of 64k to prevent committing unused memory.
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@ -727,12 +732,10 @@ void* OS::GetRandomMmapAddr() {
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static const intptr_t kAllocationRandomAddressMax = 0x3FFF0000;
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#endif
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uintptr_t address =
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(isolate->random_number_generator()->NextInt() << kPageSizeBits) |
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(platform_random_number_generator.Pointer()->NextInt() << kPageSizeBits) |
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kAllocationRandomAddressMin;
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address &= kAllocationRandomAddressMax;
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return reinterpret_cast<void *>(address);
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}
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return NULL;
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}
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@ -212,6 +212,10 @@ class OS {
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// Assign memory as a guard page so that access will cause an exception.
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static void Guard(void* address, const size_t size);
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// Set a fixed random seed for the random number generator used for
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// GetRandomMmapAddr.
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static void SetRandomSeed(int64_t seed);
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// Generate a random address to be used for hinting mmap().
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static void* GetRandomMmapAddr();
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@ -71,13 +71,15 @@ class RandomNumberGenerator V8_FINAL {
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// Fills the elements of a specified array of bytes with random numbers.
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void NextBytes(void* buffer, size_t buflen);
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// Override the current ssed.
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void SetSeed(int64_t seed);
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private:
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static const int64_t kMultiplier = V8_2PART_UINT64_C(0x5, deece66d);
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static const int64_t kAddend = 0xb;
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static const int64_t kMask = V8_2PART_UINT64_C(0xffff, ffffffff);
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int Next(int bits) V8_WARN_UNUSED_RESULT;
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void SetSeed(int64_t seed);
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int64_t seed_;
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};
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