Tests that the GC doesn't mistake non-pointer constant pool entries as pointers.

Adds a test for ConstantPoolArray to ensure that the GC
doesn't mistake non-pointer entries as pointers and try
to modify them during scavenge operations.

Also adds asserts to ConstantPoolArray::set(int, *Object) to
ensure we don't add new-space pointers in constant pool
array.

R=hpayer@chromium.org

Committed: https://code.google.com/p/v8/source/detail?r=22608

Review URL: https://codereview.chromium.org/396803009

git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22634 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
rmcilroy@chromium.org 2014-07-28 10:04:36 +00:00
parent d9075bf07e
commit cc532e449b
2 changed files with 90 additions and 21 deletions

View File

@ -2540,6 +2540,7 @@ void ConstantPoolArray::set(int index, Address value) {
void ConstantPoolArray::set(int index, Object* value) {
ASSERT(map() == GetHeap()->constant_pool_array_map());
ASSERT(!GetHeap()->InNewSpace(value));
ASSERT(get_type(index) == HEAP_PTR);
WRITE_FIELD(this, OffsetOfElementAt(index), value);
WRITE_BARRIER(GetHeap(), this, OffsetOfElementAt(index), value);
@ -2584,6 +2585,7 @@ void ConstantPoolArray::set_at_offset(int offset, Address value) {
void ConstantPoolArray::set_at_offset(int offset, Object* value) {
ASSERT(map() == GetHeap()->constant_pool_array_map());
ASSERT(!GetHeap()->InNewSpace(value));
ASSERT(offset_is_type(offset, HEAP_PTR));
WRITE_FIELD(this, offset, value);
WRITE_BARRIER(GetHeap(), this, offset, value);

View File

@ -31,7 +31,6 @@ Code* DummyCode(LocalContext* context) {
TEST(ConstantPoolSmall) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
@ -51,7 +50,7 @@ TEST(ConstantPoolSmall) {
// Check getters and setters.
int64_t big_number = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
Handle<Object> object = factory->NewHeapNumber(4.0);
Handle<Object> object = factory->NewHeapNumber(4.0, IMMUTABLE, TENURED);
Code* code = DummyCode(&context);
array->set(0, big_number);
array->set(1, 0.5);
@ -67,21 +66,12 @@ TEST(ConstantPoolSmall) {
CHECK_EQ(code, array->get_heap_ptr_entry(4));
CHECK_EQ(*object, array->get_heap_ptr_entry(5));
CHECK_EQ(50, array->get_int32_entry(6));
// Check pointers are updated on GC.
Object* old_ptr = array->get_heap_ptr_entry(5);
CHECK_EQ(*object, old_ptr);
heap->CollectGarbage(NEW_SPACE);
Object* new_ptr = array->get_heap_ptr_entry(5);
CHECK_NE(*object, old_ptr);
CHECK_EQ(*object, new_ptr);
}
TEST(ConstantPoolExtended) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
@ -116,12 +106,14 @@ TEST(ConstantPoolExtended) {
// Check small and large section's don't overlap.
int64_t small_section_int64 = V8_2PART_UINT64_C(0x56781234, DEF09ABC);
Code* small_section_code_ptr = DummyCode(&context);
Handle<Object> small_section_heap_ptr = factory->NewHeapNumber(4.0);
Handle<Object> small_section_heap_ptr =
factory->NewHeapNumber(4.0, IMMUTABLE, TENURED);
int32_t small_section_int32 = 0xab12cd45;
int64_t extended_section_int64 = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
Code* extended_section_code_ptr = DummyCode(&context);
Handle<Object> extended_section_heap_ptr = factory->NewHeapNumber(4.0);
Handle<Object> extended_section_heap_ptr =
factory->NewHeapNumber(5.0, IMMUTABLE, TENURED);
int32_t extended_section_int32 = 0xef67ab89;
for (int i = array->first_index(ConstantPoolArray::INT64, kSmall);
@ -178,14 +170,6 @@ TEST(ConstantPoolExtended) {
CHECK_EQ(extended_section_int32, array->get_int32_entry(i));
}
}
// Check pointers are updated on GC in extended section.
int index = array->first_index(ConstantPoolArray::HEAP_PTR, kExtended);
Object* old_ptr = array->get_heap_ptr_entry(index);
CHECK_EQ(*extended_section_heap_ptr, old_ptr);
heap->CollectGarbage(NEW_SPACE);
Object* new_ptr = array->get_heap_ptr_entry(index);
CHECK_NE(*extended_section_heap_ptr, old_ptr);
CHECK_EQ(*extended_section_heap_ptr, new_ptr);
}
@ -242,3 +226,86 @@ TEST(ConstantPoolIteratorExtended) {
int expected_int32_indexs[] = { 1, 2, 3, 4 };
CheckIterator(array, ConstantPoolArray::INT32, expected_int32_indexs, 4);
}
TEST(ConstantPoolPreciseGC) {
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
ConstantPoolArray::NumberOfEntries small(1, 0, 0, 1);
Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(small);
// Check that the store buffer knows which entries are pointers and which are
// not. To do this, make non-pointer entries which look like new space
// pointers but are actually invalid and ensure the GC doesn't try to move
// them.
Handle<HeapObject> object = factory->NewHeapNumber(4.0);
Object* raw_ptr = *object;
// If interpreted as a pointer, this should be right inside the heap number
// which will cause a crash when trying to lookup the 'map' pointer.
intptr_t invalid_ptr = reinterpret_cast<intptr_t>(raw_ptr) + kInt32Size;
int32_t invalid_ptr_int32 = static_cast<int32_t>(invalid_ptr);
int64_t invalid_ptr_int64 = static_cast<int64_t>(invalid_ptr);
array->set(0, invalid_ptr_int64);
array->set(1, invalid_ptr_int32);
// Ensure we perform a scan on scavenge for the constant pool's page.
MemoryChunk::FromAddress(array->address())->set_scan_on_scavenge(true);
heap->CollectGarbage(NEW_SPACE);
// Check the object was moved by GC.
CHECK_NE(*object, raw_ptr);
// Check the non-pointer entries weren't changed.
CHECK_EQ(invalid_ptr_int64, array->get_int64_entry(0));
CHECK_EQ(invalid_ptr_int32, array->get_int32_entry(1));
}
TEST(ConstantPoolCompacting) {
if (i::FLAG_never_compact) return;
i::FLAG_always_compact = true;
LocalContext context;
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
Factory* factory = isolate->factory();
v8::HandleScope scope(context->GetIsolate());
ConstantPoolArray::NumberOfEntries small(0, 0, 1, 0);
ConstantPoolArray::NumberOfEntries extended(0, 0, 1, 0);
Handle<ConstantPoolArray> array =
factory->NewExtendedConstantPoolArray(small, extended);
// Start a second old-space page so that the heap pointer added to the
// constant pool array ends up on the an evacuation candidate page.
Page* first_page = heap->old_data_space()->anchor()->next_page();
{
HandleScope scope(isolate);
Handle<HeapObject> temp =
factory->NewFixedDoubleArray(900 * KB / kDoubleSize, TENURED);
CHECK(heap->InOldDataSpace(temp->address()));
Handle<HeapObject> heap_ptr =
factory->NewHeapNumber(5.0, IMMUTABLE, TENURED);
CHECK(heap->InOldDataSpace(heap_ptr->address()));
CHECK(!first_page->Contains(heap_ptr->address()));
array->set(0, *heap_ptr);
array->set(1, *heap_ptr);
}
// Check heap pointers are correctly updated on GC.
Object* old_ptr = array->get_heap_ptr_entry(0);
Handle<Object> object(old_ptr, isolate);
CHECK_EQ(old_ptr, *object);
CHECK_EQ(old_ptr, array->get_heap_ptr_entry(1));
// Force compacting garbage collection.
CHECK(FLAG_always_compact);
heap->CollectAllGarbage(Heap::kNoGCFlags);
CHECK_NE(old_ptr, *object);
CHECK_EQ(*object, array->get_heap_ptr_entry(0));
CHECK_EQ(*object, array->get_heap_ptr_entry(1));
}