Tests that the GC doesn't mistake non-pointer constant pool entries as pointers.
Adds a test for ConstantPoolArray to ensure that the GC doesn't mistake non-pointer entries as pointers and try to modify them during scavenge operations. Also adds asserts to ConstantPoolArray::set(int, *Object) to ensure we don't add new-space pointers in constant pool array. R=hpayer@chromium.org Committed: https://code.google.com/p/v8/source/detail?r=22608 Review URL: https://codereview.chromium.org/396803009 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22634 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -2540,6 +2540,7 @@ void ConstantPoolArray::set(int index, Address value) {
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void ConstantPoolArray::set(int index, Object* value) {
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ASSERT(map() == GetHeap()->constant_pool_array_map());
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ASSERT(!GetHeap()->InNewSpace(value));
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ASSERT(get_type(index) == HEAP_PTR);
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WRITE_FIELD(this, OffsetOfElementAt(index), value);
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WRITE_BARRIER(GetHeap(), this, OffsetOfElementAt(index), value);
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@ -2584,6 +2585,7 @@ void ConstantPoolArray::set_at_offset(int offset, Address value) {
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void ConstantPoolArray::set_at_offset(int offset, Object* value) {
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ASSERT(map() == GetHeap()->constant_pool_array_map());
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ASSERT(!GetHeap()->InNewSpace(value));
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ASSERT(offset_is_type(offset, HEAP_PTR));
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WRITE_FIELD(this, offset, value);
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WRITE_BARRIER(GetHeap(), this, offset, value);
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@ -31,7 +31,6 @@ Code* DummyCode(LocalContext* context) {
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TEST(ConstantPoolSmall) {
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LocalContext context;
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Isolate* isolate = CcTest::i_isolate();
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Heap* heap = isolate->heap();
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Factory* factory = isolate->factory();
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v8::HandleScope scope(context->GetIsolate());
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@ -51,7 +50,7 @@ TEST(ConstantPoolSmall) {
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// Check getters and setters.
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int64_t big_number = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
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Handle<Object> object = factory->NewHeapNumber(4.0);
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Handle<Object> object = factory->NewHeapNumber(4.0, IMMUTABLE, TENURED);
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Code* code = DummyCode(&context);
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array->set(0, big_number);
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array->set(1, 0.5);
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@ -67,21 +66,12 @@ TEST(ConstantPoolSmall) {
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CHECK_EQ(code, array->get_heap_ptr_entry(4));
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CHECK_EQ(*object, array->get_heap_ptr_entry(5));
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CHECK_EQ(50, array->get_int32_entry(6));
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// Check pointers are updated on GC.
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Object* old_ptr = array->get_heap_ptr_entry(5);
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CHECK_EQ(*object, old_ptr);
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heap->CollectGarbage(NEW_SPACE);
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Object* new_ptr = array->get_heap_ptr_entry(5);
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CHECK_NE(*object, old_ptr);
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CHECK_EQ(*object, new_ptr);
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}
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TEST(ConstantPoolExtended) {
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LocalContext context;
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Isolate* isolate = CcTest::i_isolate();
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Heap* heap = isolate->heap();
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Factory* factory = isolate->factory();
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v8::HandleScope scope(context->GetIsolate());
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@ -116,12 +106,14 @@ TEST(ConstantPoolExtended) {
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// Check small and large section's don't overlap.
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int64_t small_section_int64 = V8_2PART_UINT64_C(0x56781234, DEF09ABC);
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Code* small_section_code_ptr = DummyCode(&context);
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Handle<Object> small_section_heap_ptr = factory->NewHeapNumber(4.0);
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Handle<Object> small_section_heap_ptr =
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factory->NewHeapNumber(4.0, IMMUTABLE, TENURED);
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int32_t small_section_int32 = 0xab12cd45;
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int64_t extended_section_int64 = V8_2PART_UINT64_C(0x12345678, 9ABCDEF0);
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Code* extended_section_code_ptr = DummyCode(&context);
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Handle<Object> extended_section_heap_ptr = factory->NewHeapNumber(4.0);
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Handle<Object> extended_section_heap_ptr =
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factory->NewHeapNumber(5.0, IMMUTABLE, TENURED);
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int32_t extended_section_int32 = 0xef67ab89;
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for (int i = array->first_index(ConstantPoolArray::INT64, kSmall);
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@ -178,14 +170,6 @@ TEST(ConstantPoolExtended) {
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CHECK_EQ(extended_section_int32, array->get_int32_entry(i));
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}
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}
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// Check pointers are updated on GC in extended section.
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int index = array->first_index(ConstantPoolArray::HEAP_PTR, kExtended);
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Object* old_ptr = array->get_heap_ptr_entry(index);
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CHECK_EQ(*extended_section_heap_ptr, old_ptr);
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heap->CollectGarbage(NEW_SPACE);
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Object* new_ptr = array->get_heap_ptr_entry(index);
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CHECK_NE(*extended_section_heap_ptr, old_ptr);
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CHECK_EQ(*extended_section_heap_ptr, new_ptr);
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}
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@ -242,3 +226,86 @@ TEST(ConstantPoolIteratorExtended) {
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int expected_int32_indexs[] = { 1, 2, 3, 4 };
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CheckIterator(array, ConstantPoolArray::INT32, expected_int32_indexs, 4);
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}
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TEST(ConstantPoolPreciseGC) {
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LocalContext context;
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Isolate* isolate = CcTest::i_isolate();
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Heap* heap = isolate->heap();
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Factory* factory = isolate->factory();
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v8::HandleScope scope(context->GetIsolate());
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ConstantPoolArray::NumberOfEntries small(1, 0, 0, 1);
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Handle<ConstantPoolArray> array = factory->NewConstantPoolArray(small);
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// Check that the store buffer knows which entries are pointers and which are
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// not. To do this, make non-pointer entries which look like new space
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// pointers but are actually invalid and ensure the GC doesn't try to move
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// them.
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Handle<HeapObject> object = factory->NewHeapNumber(4.0);
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Object* raw_ptr = *object;
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// If interpreted as a pointer, this should be right inside the heap number
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// which will cause a crash when trying to lookup the 'map' pointer.
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intptr_t invalid_ptr = reinterpret_cast<intptr_t>(raw_ptr) + kInt32Size;
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int32_t invalid_ptr_int32 = static_cast<int32_t>(invalid_ptr);
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int64_t invalid_ptr_int64 = static_cast<int64_t>(invalid_ptr);
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array->set(0, invalid_ptr_int64);
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array->set(1, invalid_ptr_int32);
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// Ensure we perform a scan on scavenge for the constant pool's page.
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MemoryChunk::FromAddress(array->address())->set_scan_on_scavenge(true);
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heap->CollectGarbage(NEW_SPACE);
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// Check the object was moved by GC.
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CHECK_NE(*object, raw_ptr);
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// Check the non-pointer entries weren't changed.
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CHECK_EQ(invalid_ptr_int64, array->get_int64_entry(0));
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CHECK_EQ(invalid_ptr_int32, array->get_int32_entry(1));
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}
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TEST(ConstantPoolCompacting) {
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if (i::FLAG_never_compact) return;
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i::FLAG_always_compact = true;
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LocalContext context;
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Isolate* isolate = CcTest::i_isolate();
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Heap* heap = isolate->heap();
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Factory* factory = isolate->factory();
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v8::HandleScope scope(context->GetIsolate());
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ConstantPoolArray::NumberOfEntries small(0, 0, 1, 0);
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ConstantPoolArray::NumberOfEntries extended(0, 0, 1, 0);
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Handle<ConstantPoolArray> array =
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factory->NewExtendedConstantPoolArray(small, extended);
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// Start a second old-space page so that the heap pointer added to the
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// constant pool array ends up on the an evacuation candidate page.
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Page* first_page = heap->old_data_space()->anchor()->next_page();
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{
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HandleScope scope(isolate);
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Handle<HeapObject> temp =
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factory->NewFixedDoubleArray(900 * KB / kDoubleSize, TENURED);
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CHECK(heap->InOldDataSpace(temp->address()));
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Handle<HeapObject> heap_ptr =
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factory->NewHeapNumber(5.0, IMMUTABLE, TENURED);
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CHECK(heap->InOldDataSpace(heap_ptr->address()));
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CHECK(!first_page->Contains(heap_ptr->address()));
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array->set(0, *heap_ptr);
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array->set(1, *heap_ptr);
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}
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// Check heap pointers are correctly updated on GC.
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Object* old_ptr = array->get_heap_ptr_entry(0);
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Handle<Object> object(old_ptr, isolate);
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CHECK_EQ(old_ptr, *object);
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CHECK_EQ(old_ptr, array->get_heap_ptr_entry(1));
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// Force compacting garbage collection.
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CHECK(FLAG_always_compact);
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heap->CollectAllGarbage(Heap::kNoGCFlags);
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CHECK_NE(old_ptr, *object);
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CHECK_EQ(*object, array->get_heap_ptr_entry(0));
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CHECK_EQ(*object, array->get_heap_ptr_entry(1));
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}
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