Most of the issues so far encountered with the greedy allocator rest with the splitting mechanism. This change has:
- all RegisterAllocatorTest unit tests passing, when unittest has the flags: --turbo-filter=* --always-opt --turbo-deoptimization --turbo-verify-allocation --turbo_greedy_regalloc ./tools/run-tests.py passing when providing --turbo_greedy_regalloc, but still having some failing (more than the "normal" 43) when passing all the flags. I realize just passing --turbo_greedy_regalloc does not provide full coverage, but it did uncover some bugs, still The CL centralizes the computing of split points (for "losing" intervals) with the determination of whether an interval is irreducible, and, therefore, of infinite spill weight (if an interval can't be split or spilled, it can't lose in weight comparison because there's nothing we can do to it and make progress). There are allocator efficiency opportunities I haven't yet taken (this refers to the code itself, not the generated code). For example, the above split/spill computation can be cached. My plan is to defer this to at least after we see numbers showing the value of the algorithm, and potentially do at the same time we remove the linear algorithm, if that is still the plan. At that time, we can look where some APIs best belong (e.g. weight computation may fully live and cache itself on LiveRange) In addition, the CL adds a few debug-time-only Print APIs I found very useful: on demand (while in GDB) dump of the code, live range info (use positions & operand description, and intervals), etc. BUG= Review URL: https://codereview.chromium.org/1105793002 Cr-Commit-Position: refs/heads/master@{#28185}
This commit is contained in:
parent
24da8908d1
commit
cd481a7dfd
@ -225,6 +225,22 @@ UseInterval* UseInterval::SplitAt(LifetimePosition pos, Zone* zone) {
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}
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}
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std::ostream& operator<<(std::ostream& os, const LifetimePosition pos) {
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os << '@' << pos.ToInstructionIndex();
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if (pos.IsGapPosition()) {
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os << 'g';
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} else {
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os << 'i';
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}
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if (pos.IsStart()) {
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os << 's';
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} else {
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os << 'e';
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}
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return os;
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}
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struct LiveRange::SpillAtDefinitionList : ZoneObject {
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struct LiveRange::SpillAtDefinitionList : ZoneObject {
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SpillAtDefinitionList(int gap_index, InstructionOperand* operand,
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SpillAtDefinitionList(int gap_index, InstructionOperand* operand,
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SpillAtDefinitionList* next)
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SpillAtDefinitionList* next)
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@ -766,6 +782,35 @@ static bool AreUseIntervalsIntersecting(UseInterval* interval1,
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}
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}
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std::ostream& operator<<(std::ostream& os,
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const PrintableLiveRange& printable_range) {
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const LiveRange* range = printable_range.range_;
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os << "Range: " << range->id() << " ";
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if (range->is_phi()) os << "phi ";
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if (range->is_non_loop_phi()) os << "nlphi ";
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os << "{" << std::endl;
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auto interval = range->first_interval();
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auto use_pos = range->first_pos();
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PrintableInstructionOperand pio;
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pio.register_configuration_ = printable_range.register_configuration_;
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while (use_pos != nullptr) {
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pio.op_ = *use_pos->operand();
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os << pio << use_pos->pos() << " ";
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use_pos = use_pos->next();
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}
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os << std::endl;
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while (interval != nullptr) {
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os << '[' << interval->start() << ", " << interval->end() << ')'
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<< std::endl;
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interval = interval->next();
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}
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os << "}";
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return os;
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}
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SpillRange::SpillRange(LiveRange* parent, Zone* zone)
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SpillRange::SpillRange(LiveRange* parent, Zone* zone)
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: live_ranges_(zone), assigned_slot_(kUnassignedSlot) {
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: live_ranges_(zone), assigned_slot_(kUnassignedSlot) {
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DCHECK(!parent->IsChild());
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DCHECK(!parent->IsChild());
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@ -2353,9 +2398,9 @@ void LinearScanAllocator::SpillBetweenUntil(LiveRange* range,
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}
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}
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class CoallescedLiveRanges : public ZoneObject {
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class CoalescedLiveRanges : public ZoneObject {
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public:
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public:
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explicit CoallescedLiveRanges(Zone* zone) : storage_(zone) {}
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explicit CoalescedLiveRanges(Zone* zone) : storage_(zone) {}
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LiveRange* Find(UseInterval* query) {
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LiveRange* Find(UseInterval* query) {
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ZoneSplayTree<Config>::Locator locator;
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ZoneSplayTree<Config>::Locator locator;
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@ -2419,15 +2464,16 @@ class CoallescedLiveRanges : public ZoneObject {
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bool Remove(UseInterval* key) { return storage_.Remove(GetKey(key)); }
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bool Remove(UseInterval* key) { return storage_.Remove(GetKey(key)); }
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ZoneSplayTree<Config> storage_;
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ZoneSplayTree<Config> storage_;
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DISALLOW_COPY_AND_ASSIGN(CoallescedLiveRanges);
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DISALLOW_COPY_AND_ASSIGN(CoalescedLiveRanges);
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};
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};
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const std::pair<int, int> CoallescedLiveRanges::Config::kNoKey = {0, 0};
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const std::pair<int, int> CoalescedLiveRanges::Config::kNoKey = {0, 0};
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GreedyAllocator::GreedyAllocator(RegisterAllocationData* data,
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GreedyAllocator::GreedyAllocator(RegisterAllocationData* data,
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RegisterKind kind, Zone* local_zone)
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RegisterKind kind, Zone* local_zone)
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: RegisterAllocator(data, kind),
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: RegisterAllocator(data, kind),
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local_zone_(local_zone),
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allocations_(local_zone),
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allocations_(local_zone),
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queue_(local_zone) {}
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queue_(local_zone) {}
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@ -2461,11 +2507,19 @@ void GreedyAllocator::AssignRangeToRegister(int reg_id, LiveRange* range) {
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float GreedyAllocator::CalculateSpillWeight(LiveRange* range) {
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float GreedyAllocator::CalculateSpillWeight(LiveRange* range) {
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if (range->IsFixed()) return std::numeric_limits<float>::max();
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InstructionOperand* first_hint = nullptr;
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if (range->FirstHintPosition() != nullptr) {
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first_hint = range->FirstHintPosition()->operand();
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}
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int hint_register;
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if (range->IsFixed()) return std::numeric_limits<float>::max();
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if (range->FirstHintPosition(&hint_register) != nullptr) {
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bool spill;
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if (!FindProgressingSplitPosition(range, &spill).IsValid())
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return std::numeric_limits<float>::max();
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return std::numeric_limits<float>::max();
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float multiplier = 1.0;
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if (first_hint != nullptr && first_hint->IsRegister()) {
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multiplier = 3.0;
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}
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}
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unsigned use_count = 0;
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unsigned use_count = 0;
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@ -2475,11 +2529,11 @@ float GreedyAllocator::CalculateSpillWeight(LiveRange* range) {
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pos = pos->next();
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pos = pos->next();
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}
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}
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// GetLiveRangeSize is DCHECK-ed to not be 0
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unsigned range_size = GetLiveRangeSize(range);
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unsigned range_size = GetLiveRangeSize(range);
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DCHECK_NE(0U, range_size);
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DCHECK_NE(0U, range_size);
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return static_cast<float>(use_count) / static_cast<float>(range_size);
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return multiplier * static_cast<float>(use_count) /
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static_cast<float>(range_size);
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}
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}
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@ -2522,32 +2576,48 @@ bool GreedyAllocator::TryAllocatePhysicalRegister(
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return true;
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return true;
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}
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}
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int GreedyAllocator::GetHintedRegister(LiveRange* range) {
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int reg;
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if (range->FirstHintPosition(®) != nullptr) {
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return reg;
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}
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return -1;
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}
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bool GreedyAllocator::TryAllocate(LiveRange* current,
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bool GreedyAllocator::TryAllocate(LiveRange* current,
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ZoneSet<LiveRange*>* conflicting) {
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ZoneSet<LiveRange*>* conflicting) {
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if (current->HasSpillOperand()) {
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Spill(current);
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return true;
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}
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if (current->IsFixed()) {
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if (current->IsFixed()) {
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return TryAllocatePhysicalRegister(current->assigned_register(), current,
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return TryAllocatePhysicalRegister(current->assigned_register(), current,
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conflicting);
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conflicting);
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}
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}
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if (current->HasRegisterAssigned()) {
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int hinted_reg_id = GetHintedRegister(current);
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int reg_id = current->assigned_register();
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if (hinted_reg_id >= 0) {
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return TryAllocatePhysicalRegister(reg_id, current, conflicting);
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if (TryAllocatePhysicalRegister(hinted_reg_id, current, conflicting)) {
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return true;
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}
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}
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}
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ZoneSet<LiveRange*> local_conflicts(local_zone());
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for (unsigned candidate_reg = 0; candidate_reg < allocations_.size();
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for (unsigned candidate_reg = 0; candidate_reg < allocations_.size();
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candidate_reg++) {
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candidate_reg++) {
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if (TryAllocatePhysicalRegister(candidate_reg, current, conflicting)) {
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if (hinted_reg_id >= 0 &&
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candidate_reg == static_cast<size_t>(hinted_reg_id))
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continue;
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local_conflicts.clear();
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if (TryAllocatePhysicalRegister(candidate_reg, current, &local_conflicts)) {
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conflicting->clear();
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conflicting->clear();
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return true;
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return true;
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} else {
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conflicting->insert(local_conflicts.begin(), local_conflicts.end());
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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LiveRange* GreedyAllocator::SpillBetweenUntil(LiveRange* range,
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LiveRange* GreedyAllocator::SpillBetweenUntil(LiveRange* range,
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LifetimePosition start,
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LifetimePosition start,
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LifetimePosition until,
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LifetimePosition until,
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@ -2581,12 +2651,11 @@ LiveRange* GreedyAllocator::SpillBetweenUntil(LiveRange* range,
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void GreedyAllocator::Enqueue(LiveRange* range) {
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void GreedyAllocator::Enqueue(LiveRange* range) {
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if (range == nullptr || range->IsEmpty()) return;
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if (range == nullptr || range->IsEmpty()) return;
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unsigned size = GetLiveRangeSize(range);
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unsigned size = GetLiveRangeSize(range);
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TRACE("Enqueuing range %d\n", range->id());
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queue_.push(std::make_pair(size, range));
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queue_.push(std::make_pair(size, range));
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}
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}
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// TODO(mtrofin): consolidate with identical code segment in
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// LinearScanAllocator::AllocateRegisters
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bool GreedyAllocator::HandleSpillOperands(LiveRange* range) {
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bool GreedyAllocator::HandleSpillOperands(LiveRange* range) {
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auto position = range->Start();
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auto position = range->Start();
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TRACE("Processing interval %d start=%d\n", range->id(), position.value());
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TRACE("Processing interval %d start=%d\n", range->id(), position.value());
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@ -2611,9 +2680,7 @@ bool GreedyAllocator::HandleSpillOperands(LiveRange* range) {
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return true;
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return true;
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}
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}
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}
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}
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return false;
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return TryReuseSpillForPhi(range);
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// TODO(mtrofin): Do we need this?
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// return (TryReuseSpillForPhi(range));
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}
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}
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@ -2628,9 +2695,8 @@ void GreedyAllocator::AllocateRegisters() {
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}
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}
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allocations_.resize(num_registers());
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allocations_.resize(num_registers());
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auto* zone = data()->allocation_zone();
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for (int i = 0; i < num_registers(); i++) {
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for (int i = 0; i < num_registers(); i++) {
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allocations_[i] = new (zone) CoallescedLiveRanges(zone);
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allocations_[i] = new (local_zone()) CoalescedLiveRanges(local_zone());
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}
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}
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for (auto* current : GetFixedRegisters(data(), mode())) {
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for (auto* current : GetFixedRegisters(data(), mode())) {
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@ -2646,25 +2712,36 @@ void GreedyAllocator::AllocateRegisters() {
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auto current_pair = queue_.top();
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auto current_pair = queue_.top();
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queue_.pop();
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queue_.pop();
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auto current = current_pair.second;
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auto current = current_pair.second;
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if (HandleSpillOperands(current)) continue;
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if (HandleSpillOperands(current)) {
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ZoneSet<LiveRange*> conflicting(zone);
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continue;
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}
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bool spill = false;
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ZoneSet<LiveRange*> conflicting(local_zone());
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if (!TryAllocate(current, &conflicting)) {
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if (!TryAllocate(current, &conflicting)) {
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DCHECK(!conflicting.empty());
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DCHECK(!conflicting.empty());
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float this_max = CalculateSpillWeight(current);
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float this_weight = std::numeric_limits<float>::max();
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float max_conflicting = CalculateMaxSpillWeight(conflicting);
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LifetimePosition split_pos =
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if (max_conflicting < this_max) {
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FindProgressingSplitPosition(current, &spill);
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for (auto* conflict : conflicting) {
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if (split_pos.IsValid()) {
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this_weight = CalculateSpillWeight(current);
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}
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bool evicted = false;
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for (auto* conflict : conflicting) {
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if (CalculateSpillWeight(conflict) < this_weight) {
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Evict(conflict);
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Evict(conflict);
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Enqueue(conflict);
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Enqueue(conflict);
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evicted = true;
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}
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}
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}
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if (evicted) {
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conflicting.clear();
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conflicting.clear();
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bool allocated = TryAllocate(current, &conflicting);
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TryAllocate(current, &conflicting);
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CHECK(allocated);
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}
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DCHECK(conflicting.empty());
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if (!conflicting.empty()) {
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} else {
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DCHECK(!current->IsFixed() || current->CanBeSpilled(current->Start()));
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DCHECK(!current->IsFixed() || current->CanBeSpilled(current->Start()));
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bool allocated = AllocateBlockedRange(current, conflicting);
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DCHECK(split_pos.IsValid());
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CHECK(allocated);
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AllocateBlockedRange(current, split_pos, spill);
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}
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}
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}
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}
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}
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}
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@ -2677,20 +2754,87 @@ void GreedyAllocator::AllocateRegisters() {
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}
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}
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bool GreedyAllocator::AllocateBlockedRange(
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LifetimePosition GreedyAllocator::GetSplittablePos(LifetimePosition pos) {
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LiveRange* current, const ZoneSet<LiveRange*>& conflicts) {
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auto ret = pos.PrevStart().End();
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auto register_use = current->NextRegisterPosition(current->Start());
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if (IsBlockBoundary(code(), pos.Start())) {
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if (register_use == nullptr) {
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ret = pos.Start();
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// There is no use in the current live range that requires a register.
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}
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// We can just spill it.
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DCHECK(ret <= pos);
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Spill(current);
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return ret;
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return true;
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}
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LifetimePosition GreedyAllocator::FindProgressingSplitPosition(
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LiveRange* range, bool* is_spill_pos) {
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auto start = range->Start();
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auto end = range->End();
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UsePosition* next_reg_use = range->first_pos();
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while (next_reg_use != nullptr &&
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next_reg_use->type() != UsePositionType::kRequiresRegister) {
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next_reg_use = next_reg_use->next();
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}
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}
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auto second_part = SplitRangeAt(current, register_use->pos());
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if (next_reg_use == nullptr) {
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Spill(second_part);
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*is_spill_pos = true;
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auto ret = FindOptimalSpillingPos(range, start);
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DCHECK(ret.IsValid());
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return ret;
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}
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return true;
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*is_spill_pos = false;
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auto reg_pos = next_reg_use->pos();
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auto correct_pos = GetSplittablePos(reg_pos);
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if (start < correct_pos && correct_pos < end) {
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return correct_pos;
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}
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if (correct_pos >= end) {
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return LifetimePosition::Invalid();
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}
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// Correct_pos must be at or before start. Find the next use position.
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next_reg_use = next_reg_use->next();
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auto reference = reg_pos;
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while (next_reg_use != nullptr) {
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auto pos = next_reg_use->pos();
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// Skip over tight successive uses.
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if (reference.NextStart() < pos) {
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break;
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}
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reference = pos;
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next_reg_use = next_reg_use->next();
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}
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if (next_reg_use == nullptr) {
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// While there may not be another use, we may still have space in the range
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// to clip off.
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correct_pos = reference.NextStart();
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if (start < correct_pos && correct_pos < end) {
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return correct_pos;
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}
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return LifetimePosition::Invalid();
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}
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correct_pos = GetSplittablePos(next_reg_use->pos());
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if (start < correct_pos && correct_pos < end) {
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DCHECK(reference < correct_pos);
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return correct_pos;
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||||||
|
}
|
||||||
|
return LifetimePosition::Invalid();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GreedyAllocator::AllocateBlockedRange(LiveRange* current,
|
||||||
|
LifetimePosition pos, bool spill) {
|
||||||
|
auto tail = SplitRangeAt(current, pos);
|
||||||
|
if (spill) {
|
||||||
|
Spill(tail);
|
||||||
|
} else {
|
||||||
|
Enqueue(tail);
|
||||||
|
}
|
||||||
|
if (tail != current) {
|
||||||
|
Enqueue(current);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -2713,6 +2857,91 @@ void SpillSlotLocator::LocateSpillSlots() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool GreedyAllocator::TryReuseSpillForPhi(LiveRange* range) {
|
||||||
|
if (range->IsChild() || !range->is_phi()) return false;
|
||||||
|
DCHECK(!range->HasSpillOperand());
|
||||||
|
|
||||||
|
auto phi_map_value = data()->GetPhiMapValueFor(range->id());
|
||||||
|
auto phi = phi_map_value->phi();
|
||||||
|
auto block = phi_map_value->block();
|
||||||
|
// Count the number of spilled operands.
|
||||||
|
size_t spilled_count = 0;
|
||||||
|
LiveRange* first_op = nullptr;
|
||||||
|
for (size_t i = 0; i < phi->operands().size(); i++) {
|
||||||
|
int op = phi->operands()[i];
|
||||||
|
LiveRange* op_range = LiveRangeFor(op);
|
||||||
|
if (!op_range->HasSpillRange()) continue;
|
||||||
|
auto pred = code()->InstructionBlockAt(block->predecessors()[i]);
|
||||||
|
auto pred_end = LifetimePosition::InstructionFromInstructionIndex(
|
||||||
|
pred->last_instruction_index());
|
||||||
|
while (op_range != nullptr && !op_range->CanCover(pred_end)) {
|
||||||
|
op_range = op_range->next();
|
||||||
|
}
|
||||||
|
if (op_range != nullptr && op_range->spilled()) {
|
||||||
|
spilled_count++;
|
||||||
|
if (first_op == nullptr) {
|
||||||
|
first_op = op_range->TopLevel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only continue if more than half of the operands are spilled.
|
||||||
|
if (spilled_count * 2 <= phi->operands().size()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Try to merge the spilled operands and count the number of merged spilled
|
||||||
|
// operands.
|
||||||
|
DCHECK(first_op != nullptr);
|
||||||
|
auto first_op_spill = first_op->GetSpillRange();
|
||||||
|
size_t num_merged = 1;
|
||||||
|
for (size_t i = 1; i < phi->operands().size(); i++) {
|
||||||
|
int op = phi->operands()[i];
|
||||||
|
auto op_range = LiveRangeFor(op);
|
||||||
|
if (!op_range->HasSpillRange()) continue;
|
||||||
|
auto op_spill = op_range->GetSpillRange();
|
||||||
|
if (op_spill == first_op_spill || first_op_spill->TryMerge(op_spill)) {
|
||||||
|
num_merged++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Only continue if enough operands could be merged to the
|
||||||
|
// same spill slot.
|
||||||
|
if (num_merged * 2 <= phi->operands().size() ||
|
||||||
|
AreUseIntervalsIntersecting(first_op_spill->interval(),
|
||||||
|
range->first_interval())) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If the range does not need register soon, spill it to the merged
|
||||||
|
// spill range.
|
||||||
|
auto next_pos = range->Start();
|
||||||
|
if (next_pos.IsGapPosition()) next_pos = next_pos.NextStart();
|
||||||
|
auto pos = range->NextUsePositionRegisterIsBeneficial(next_pos);
|
||||||
|
if (pos == nullptr) {
|
||||||
|
auto spill_range =
|
||||||
|
range->TopLevel()->HasSpillRange()
|
||||||
|
? range->TopLevel()->GetSpillRange()
|
||||||
|
: data()->AssignSpillRangeToLiveRange(range->TopLevel());
|
||||||
|
bool merged = first_op_spill->TryMerge(spill_range);
|
||||||
|
CHECK(merged);
|
||||||
|
Spill(range);
|
||||||
|
return true;
|
||||||
|
} else if (pos->pos() > range->Start().NextStart()) {
|
||||||
|
auto spill_range =
|
||||||
|
range->TopLevel()->HasSpillRange()
|
||||||
|
? range->TopLevel()->GetSpillRange()
|
||||||
|
: data()->AssignSpillRangeToLiveRange(range->TopLevel());
|
||||||
|
bool merged = first_op_spill->TryMerge(spill_range);
|
||||||
|
CHECK(merged);
|
||||||
|
Enqueue(
|
||||||
|
SpillBetweenUntil(range, range->Start(), range->Start(), pos->pos()));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
OperandAssigner::OperandAssigner(RegisterAllocationData* data) : data_(data) {}
|
OperandAssigner::OperandAssigner(RegisterAllocationData* data) : data_(data) {}
|
||||||
|
|
||||||
|
|
||||||
@ -2755,8 +2984,9 @@ void OperandAssigner::CommitAssignment() {
|
|||||||
data()->GetPhiMapValueFor(range->id())->CommitAssignment(assigned);
|
data()->GetPhiMapValueFor(range->id())->CommitAssignment(assigned);
|
||||||
}
|
}
|
||||||
if (!range->IsChild() && !spill_operand.IsInvalid()) {
|
if (!range->IsChild() && !spill_operand.IsInvalid()) {
|
||||||
range->CommitSpillsAtDefinition(data()->code(), spill_operand,
|
range->CommitSpillsAtDefinition(
|
||||||
range->has_slot_use());
|
data()->code(), spill_operand,
|
||||||
|
range->has_slot_use() || range->spilled());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@
|
|||||||
#define V8_REGISTER_ALLOCATOR_H_
|
#define V8_REGISTER_ALLOCATOR_H_
|
||||||
|
|
||||||
#include "src/compiler/instruction.h"
|
#include "src/compiler/instruction.h"
|
||||||
|
#include "src/ostreams.h"
|
||||||
#include "src/zone-containers.h"
|
#include "src/zone-containers.h"
|
||||||
|
|
||||||
namespace v8 {
|
namespace v8 {
|
||||||
@ -152,6 +153,9 @@ class LifetimePosition final {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os, const LifetimePosition pos);
|
||||||
|
|
||||||
|
|
||||||
// Representation of the non-empty interval [start,end[.
|
// Representation of the non-empty interval [start,end[.
|
||||||
class UseInterval final : public ZoneObject {
|
class UseInterval final : public ZoneObject {
|
||||||
public:
|
public:
|
||||||
@ -468,6 +472,16 @@ class LiveRange final : public ZoneObject {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
struct PrintableLiveRange {
|
||||||
|
const RegisterConfiguration* register_configuration_;
|
||||||
|
const LiveRange* range_;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
std::ostream& operator<<(std::ostream& os,
|
||||||
|
const PrintableLiveRange& printable_range);
|
||||||
|
|
||||||
|
|
||||||
class SpillRange final : public ZoneObject {
|
class SpillRange final : public ZoneObject {
|
||||||
public:
|
public:
|
||||||
static const int kUnassignedSlot = -1;
|
static const int kUnassignedSlot = -1;
|
||||||
@ -826,7 +840,7 @@ class LinearScanAllocator final : public RegisterAllocator {
|
|||||||
DISALLOW_COPY_AND_ASSIGN(LinearScanAllocator);
|
DISALLOW_COPY_AND_ASSIGN(LinearScanAllocator);
|
||||||
};
|
};
|
||||||
|
|
||||||
class CoallescedLiveRanges;
|
class CoalescedLiveRanges;
|
||||||
|
|
||||||
|
|
||||||
// A variant of the LLVM Greedy Register Allocator. See
|
// A variant of the LLVM Greedy Register Allocator. See
|
||||||
@ -839,7 +853,11 @@ class GreedyAllocator final : public RegisterAllocator {
|
|||||||
void AllocateRegisters();
|
void AllocateRegisters();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
LifetimePosition GetSplittablePos(LifetimePosition pos);
|
||||||
const RegisterConfiguration* config() const { return data()->config(); }
|
const RegisterConfiguration* config() const { return data()->config(); }
|
||||||
|
Zone* local_zone() const { return local_zone_; }
|
||||||
|
bool TryReuseSpillForPhi(LiveRange* range);
|
||||||
|
int GetHintedRegister(LiveRange* range);
|
||||||
|
|
||||||
typedef ZonePriorityQueue<std::pair<unsigned, LiveRange*>> PQueue;
|
typedef ZonePriorityQueue<std::pair<unsigned, LiveRange*>> PQueue;
|
||||||
|
|
||||||
@ -855,13 +873,18 @@ class GreedyAllocator final : public RegisterAllocator {
|
|||||||
bool TryAllocatePhysicalRegister(unsigned reg_id, LiveRange* range,
|
bool TryAllocatePhysicalRegister(unsigned reg_id, LiveRange* range,
|
||||||
ZoneSet<LiveRange*>* conflicting);
|
ZoneSet<LiveRange*>* conflicting);
|
||||||
bool HandleSpillOperands(LiveRange* range);
|
bool HandleSpillOperands(LiveRange* range);
|
||||||
bool AllocateBlockedRange(LiveRange*, const ZoneSet<LiveRange*>&);
|
void AllocateBlockedRange(LiveRange* current, LifetimePosition pos,
|
||||||
|
bool spill);
|
||||||
|
|
||||||
LiveRange* SpillBetweenUntil(LiveRange* range, LifetimePosition start,
|
LiveRange* SpillBetweenUntil(LiveRange* range, LifetimePosition start,
|
||||||
LifetimePosition until, LifetimePosition end);
|
LifetimePosition until, LifetimePosition end);
|
||||||
void AssignRangeToRegister(int reg_id, LiveRange* range);
|
void AssignRangeToRegister(int reg_id, LiveRange* range);
|
||||||
|
|
||||||
ZoneVector<CoallescedLiveRanges*> allocations_;
|
LifetimePosition FindProgressingSplitPosition(LiveRange* range,
|
||||||
|
bool* is_spill_pos);
|
||||||
|
|
||||||
|
Zone* local_zone_;
|
||||||
|
ZoneVector<CoalescedLiveRanges*> allocations_;
|
||||||
PQueue queue_;
|
PQueue queue_;
|
||||||
DISALLOW_COPY_AND_ASSIGN(GreedyAllocator);
|
DISALLOW_COPY_AND_ASSIGN(GreedyAllocator);
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user