Spill arguments for a function call from the virtual frame as they are produced.
Review URL: http://codereview.chromium.org/2103007 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4671 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -2981,6 +2981,7 @@ void CodeGenerator::CallWithArguments(ZoneList<Expression*>* args,
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Record the position for debugging purposes.
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@ -5732,6 +5733,7 @@ void CodeGenerator::VisitCall(Call* node) {
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Prepare the stack for the call to ResolvePossiblyDirectEval.
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@ -5781,6 +5783,7 @@ void CodeGenerator::VisitCall(Call* node) {
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Push the name of the function onto the frame.
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@ -5886,6 +5889,7 @@ void CodeGenerator::VisitCall(Call* node) {
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Push the name of the function onto the frame.
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@ -144,6 +144,9 @@ class VirtualFrame: public ZoneObject {
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// (ie, they all have frame-external references).
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Register SpillAnyRegister();
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// Spill the top element of the frame.
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void SpillTop() { SpillElementAt(element_count() - 1); }
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// Sync the range of elements in [begin, end] with memory.
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void SyncRange(int begin, int end);
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@ -2801,6 +2801,7 @@ void CodeGenerator::VisitCall(Call* node) {
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Prepare the stack for the call to ResolvePossiblyDirectEval.
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@ -2850,6 +2851,7 @@ void CodeGenerator::VisitCall(Call* node) {
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Push the name of the function on the frame.
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@ -2955,6 +2957,7 @@ void CodeGenerator::VisitCall(Call* node) {
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Push the name of the function onto the frame.
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@ -8902,6 +8905,7 @@ void CodeGenerator::CallWithArguments(ZoneList<Expression*>* args,
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int arg_count = args->length();
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for (int i = 0; i < arg_count; i++) {
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Load(args->at(i));
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frame_->SpillTop();
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}
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// Record the position for debugging purposes.
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@ -145,6 +145,9 @@ class VirtualFrame : public ZoneObject {
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// (ie, they all have frame-external references).
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Register SpillAnyRegister();
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// Spill the top element of the frame to memory.
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void SpillTop() { SpillElementAt(element_count() - 1); }
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// Sync the range of elements in [begin, end] with memory.
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void SyncRange(int begin, int end);
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