Bug fix, uint broke win32 build, use uint32_t
BUG= Review URL: https://codereview.chromium.org/13861003 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14180 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -2518,7 +2518,7 @@ void MacroAssembler::Ret(int bytes_dropped, Register scratch) {
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}
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void MacroAssembler::VerifyX87StackDepth(uint depth) {
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void MacroAssembler::VerifyX87StackDepth(uint32_t depth) {
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// Make sure the floating point stack is either empty or has depth items.
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ASSERT(depth <= 7);
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@ -808,7 +808,7 @@ class MacroAssembler: public Assembler {
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}
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// Insert code to verify that the x87 stack has the specified depth (0-7)
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void VerifyX87StackDepth(uint depth);
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void VerifyX87StackDepth(uint32_t depth);
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// ---------------------------------------------------------------------------
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// StatsCounter support
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