MIPS: DoNumberTagD performance improvement

Port r12711 (a8d45ac2)

Original commit message:
Allocate heap entry untagged and tag at end to avoid having to subtract off
the tag offset before storing the value.

BUG=
TEST=

Review URL: https://codereview.chromium.org/11280106
Patch from Akos Palfi <palfia@homejinni.com>.

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@13087 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
jkummerow@chromium.org 2012-11-29 09:12:31 +00:00
parent 273b97f9b4
commit d2fbb819a1
4 changed files with 59 additions and 25 deletions

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@ -4245,7 +4245,7 @@ void LCodeGen::DoDeferredNumberTagI(LInstruction* instr,
if (FLAG_inline_new) { if (FLAG_inline_new) {
__ LoadRoot(t2, Heap::kHeapNumberMapRootIndex); __ LoadRoot(t2, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(t1, a3, t0, t2, &slow); __ AllocateHeapNumber(t1, a3, t0, t2, &slow, DONT_TAG_RESULT);
__ Move(dst, t1); __ Move(dst, t1);
__ Branch(&done); __ Branch(&done);
} }
@ -4259,11 +4259,13 @@ void LCodeGen::DoDeferredNumberTagI(LInstruction* instr,
__ StoreToSafepointRegisterSlot(zero_reg, dst); __ StoreToSafepointRegisterSlot(zero_reg, dst);
CallRuntimeFromDeferred(Runtime::kAllocateHeapNumber, 0, instr); CallRuntimeFromDeferred(Runtime::kAllocateHeapNumber, 0, instr);
__ Move(dst, v0); __ Move(dst, v0);
__ Subu(dst, dst, kHeapObjectTag);
// Done. Put the value in dbl_scratch into the value of the allocated heap // Done. Put the value in dbl_scratch into the value of the allocated heap
// number. // number.
__ bind(&done); __ bind(&done);
__ sdc1(dbl_scratch, FieldMemOperand(dst, HeapNumber::kValueOffset)); __ sdc1(dbl_scratch, MemOperand(dst, HeapNumber::kValueOffset));
__ Addu(dst, dst, kHeapObjectTag);
__ StoreToSafepointRegisterSlot(dst, dst); __ StoreToSafepointRegisterSlot(dst, dst);
} }
@ -4288,12 +4290,16 @@ void LCodeGen::DoNumberTagD(LNumberTagD* instr) {
DeferredNumberTagD* deferred = new(zone()) DeferredNumberTagD(this, instr); DeferredNumberTagD* deferred = new(zone()) DeferredNumberTagD(this, instr);
if (FLAG_inline_new) { if (FLAG_inline_new) {
__ LoadRoot(scratch, Heap::kHeapNumberMapRootIndex); __ LoadRoot(scratch, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(reg, temp1, temp2, scratch, deferred->entry()); // We want the untagged address first for performance
__ AllocateHeapNumber(reg, temp1, temp2, scratch, deferred->entry(),
DONT_TAG_RESULT);
} else { } else {
__ Branch(deferred->entry()); __ Branch(deferred->entry());
} }
__ bind(deferred->exit()); __ bind(deferred->exit());
__ sdc1(input_reg, FieldMemOperand(reg, HeapNumber::kValueOffset)); __ sdc1(input_reg, MemOperand(reg, HeapNumber::kValueOffset));
// Now that we have finished with the object's real address tag it
__ Addu(reg, reg, kHeapObjectTag);
} }
@ -4306,6 +4312,7 @@ void LCodeGen::DoDeferredNumberTagD(LNumberTagD* instr) {
PushSafepointRegistersScope scope(this, Safepoint::kWithRegisters); PushSafepointRegistersScope scope(this, Safepoint::kWithRegisters);
CallRuntimeFromDeferred(Runtime::kAllocateHeapNumber, 0, instr); CallRuntimeFromDeferred(Runtime::kAllocateHeapNumber, 0, instr);
__ Subu(v0, v0, kHeapObjectTag);
__ StoreToSafepointRegisterSlot(v0, reg); __ StoreToSafepointRegisterSlot(v0, reg);
} }

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@ -3234,7 +3234,8 @@ void MacroAssembler::AllocateHeapNumber(Register result,
Register scratch1, Register scratch1,
Register scratch2, Register scratch2,
Register heap_number_map, Register heap_number_map,
Label* need_gc) { Label* need_gc,
TaggingMode tagging_mode) {
// Allocate an object in the heap for the heap number and tag it as a heap // Allocate an object in the heap for the heap number and tag it as a heap
// object. // object.
AllocateInNewSpace(HeapNumber::kSize, AllocateInNewSpace(HeapNumber::kSize,
@ -3242,11 +3243,16 @@ void MacroAssembler::AllocateHeapNumber(Register result,
scratch1, scratch1,
scratch2, scratch2,
need_gc, need_gc,
TAG_OBJECT); tagging_mode == TAG_RESULT ? TAG_OBJECT :
NO_ALLOCATION_FLAGS);
// Store heap number map in the allocated object. // Store heap number map in the allocated object.
AssertRegisterIsRoot(heap_number_map, Heap::kHeapNumberMapRootIndex); AssertRegisterIsRoot(heap_number_map, Heap::kHeapNumberMapRootIndex);
sw(heap_number_map, FieldMemOperand(result, HeapObject::kMapOffset)); if (tagging_mode == TAG_RESULT) {
sw(heap_number_map, FieldMemOperand(result, HeapObject::kMapOffset));
} else {
sw(heap_number_map, MemOperand(result, HeapObject::kMapOffset));
}
} }

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@ -65,6 +65,14 @@ enum AllocationFlags {
SIZE_IN_WORDS = 1 << 2 SIZE_IN_WORDS = 1 << 2
}; };
// Flags used for AllocateHeapNumber
enum TaggingMode {
// Tag the result.
TAG_RESULT,
// Don't tag
DONT_TAG_RESULT
};
// Flags used for the ObjectToDoubleFPURegister function. // Flags used for the ObjectToDoubleFPURegister function.
enum ObjectToDoubleFlags { enum ObjectToDoubleFlags {
// No special flags. // No special flags.
@ -536,7 +544,8 @@ class MacroAssembler: public Assembler {
Register scratch1, Register scratch1,
Register scratch2, Register scratch2,
Register heap_number_map, Register heap_number_map,
Label* gc_required); Label* gc_required,
TaggingMode tagging_mode = TAG_RESULT);
void AllocateHeapNumberWithValue(Register result, void AllocateHeapNumberWithValue(Register result,
FPURegister value, FPURegister value,
Register scratch1, Register scratch1,

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@ -3847,20 +3847,27 @@ void KeyedLoadStubCompiler::GenerateLoadExternalArray(
__ Ret(); __ Ret();
__ bind(&box_int); __ bind(&box_int);
// Allocate a HeapNumber for the result and perform int-to-double
// conversion.
// The arm version uses a temporary here to save r0, but we don't need to
// (a0 is not modified).
__ LoadRoot(t1, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, a3, t0, t1, &slow);
if (CpuFeatures::IsSupported(FPU)) { if (CpuFeatures::IsSupported(FPU)) {
CpuFeatures::Scope scope(FPU); CpuFeatures::Scope scope(FPU);
// Allocate a HeapNumber for the result and perform int-to-double
// conversion.
// The arm version uses a temporary here to save r0, but we don't need to
// (a0 is not modified).
__ LoadRoot(t1, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, a3, t0, t1, &slow, DONT_TAG_RESULT);
__ mtc1(value, f0); __ mtc1(value, f0);
__ cvt_d_w(f0, f0); __ cvt_d_w(f0, f0);
__ sdc1(f0, FieldMemOperand(v0, HeapNumber::kValueOffset)); __ sdc1(f0, MemOperand(v0, HeapNumber::kValueOffset));
__ Addu(v0, v0, kHeapObjectTag);
__ Ret(); __ Ret();
} else { } else {
// Allocate a HeapNumber for the result and perform int-to-double
// conversion.
// The arm version uses a temporary here to save r0, but we don't need to
// (a0 is not modified).
__ LoadRoot(t1, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, a3, t0, t1, &slow, TAG_RESULT);
Register dst1 = t2; Register dst1 = t2;
Register dst2 = t3; Register dst2 = t3;
FloatingPointHelper::Destination dest = FloatingPointHelper::Destination dest =
@ -3897,7 +3904,7 @@ void KeyedLoadStubCompiler::GenerateLoadExternalArray(
// conversion. Don't use a0 and a1 as AllocateHeapNumber clobbers all // conversion. Don't use a0 and a1 as AllocateHeapNumber clobbers all
// registers - also when jumping due to exhausted young space. // registers - also when jumping due to exhausted young space.
__ LoadRoot(t6, Heap::kHeapNumberMapRootIndex); __ LoadRoot(t6, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, t2, t3, t6, &slow); __ AllocateHeapNumber(v0, t2, t3, t6, &slow, DONT_TAG_RESULT);
// This is replaced by a macro: // This is replaced by a macro:
// __ mtc1(value, f0); // LS 32-bits. // __ mtc1(value, f0); // LS 32-bits.
@ -3906,8 +3913,9 @@ void KeyedLoadStubCompiler::GenerateLoadExternalArray(
__ Cvt_d_uw(f0, value, f22); __ Cvt_d_uw(f0, value, f22);
__ sdc1(f0, FieldMemOperand(v0, HeapNumber::kValueOffset)); __ sdc1(f0, MemOperand(v0, HeapNumber::kValueOffset));
__ Addu(v0, v0, kHeapObjectTag);
__ Ret(); __ Ret();
} else { } else {
// Check whether unsigned integer fits into smi. // Check whether unsigned integer fits into smi.
@ -3940,7 +3948,7 @@ void KeyedLoadStubCompiler::GenerateLoadExternalArray(
// clobbers all registers - also when jumping due to exhausted young // clobbers all registers - also when jumping due to exhausted young
// space. // space.
__ LoadRoot(t6, Heap::kHeapNumberMapRootIndex); __ LoadRoot(t6, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(t2, t3, t5, t6, &slow); __ AllocateHeapNumber(t2, t3, t5, t6, &slow, TAG_RESULT);
__ sw(hiword, FieldMemOperand(t2, HeapNumber::kExponentOffset)); __ sw(hiword, FieldMemOperand(t2, HeapNumber::kExponentOffset));
__ sw(loword, FieldMemOperand(t2, HeapNumber::kMantissaOffset)); __ sw(loword, FieldMemOperand(t2, HeapNumber::kMantissaOffset));
@ -3957,17 +3965,19 @@ void KeyedLoadStubCompiler::GenerateLoadExternalArray(
// AllocateHeapNumber clobbers all registers - also when jumping due to // AllocateHeapNumber clobbers all registers - also when jumping due to
// exhausted young space. // exhausted young space.
__ LoadRoot(t6, Heap::kHeapNumberMapRootIndex); __ LoadRoot(t6, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, t3, t5, t6, &slow); __ AllocateHeapNumber(v0, t3, t5, t6, &slow, DONT_TAG_RESULT);
// The float (single) value is already in fpu reg f0 (if we use float). // The float (single) value is already in fpu reg f0 (if we use float).
__ cvt_d_s(f0, f0); __ cvt_d_s(f0, f0);
__ sdc1(f0, FieldMemOperand(v0, HeapNumber::kValueOffset)); __ sdc1(f0, MemOperand(v0, HeapNumber::kValueOffset));
__ Addu(v0, v0, kHeapObjectTag);
__ Ret(); __ Ret();
} else { } else {
// Allocate a HeapNumber for the result. Don't use a0 and a1 as // Allocate a HeapNumber for the result. Don't use a0 and a1 as
// AllocateHeapNumber clobbers all registers - also when jumping due to // AllocateHeapNumber clobbers all registers - also when jumping due to
// exhausted young space. // exhausted young space.
__ LoadRoot(t6, Heap::kHeapNumberMapRootIndex); __ LoadRoot(t6, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, t3, t5, t6, &slow); __ AllocateHeapNumber(v0, t3, t5, t6, &slow, TAG_RESULT);
// FPU is not available, do manual single to double conversion. // FPU is not available, do manual single to double conversion.
// a2: floating point value (binary32). // a2: floating point value (binary32).
@ -4022,16 +4032,18 @@ void KeyedLoadStubCompiler::GenerateLoadExternalArray(
// AllocateHeapNumber clobbers all registers - also when jumping due to // AllocateHeapNumber clobbers all registers - also when jumping due to
// exhausted young space. // exhausted young space.
__ LoadRoot(t6, Heap::kHeapNumberMapRootIndex); __ LoadRoot(t6, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, t3, t5, t6, &slow); __ AllocateHeapNumber(v0, t3, t5, t6, &slow, DONT_TAG_RESULT);
// The double value is already in f0 // The double value is already in f0
__ sdc1(f0, FieldMemOperand(v0, HeapNumber::kValueOffset)); __ sdc1(f0, MemOperand(v0, HeapNumber::kValueOffset));
__ Addu(v0, v0, kHeapObjectTag);
__ Ret(); __ Ret();
} else { } else {
// Allocate a HeapNumber for the result. Don't use a0 and a1 as // Allocate a HeapNumber for the result. Don't use a0 and a1 as
// AllocateHeapNumber clobbers all registers - also when jumping due to // AllocateHeapNumber clobbers all registers - also when jumping due to
// exhausted young space. // exhausted young space.
__ LoadRoot(t6, Heap::kHeapNumberMapRootIndex); __ LoadRoot(t6, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(v0, t3, t5, t6, &slow); __ AllocateHeapNumber(v0, t3, t5, t6, &slow, TAG_RESULT);
__ sw(a2, FieldMemOperand(v0, HeapNumber::kMantissaOffset)); __ sw(a2, FieldMemOperand(v0, HeapNumber::kMantissaOffset));
__ sw(a3, FieldMemOperand(v0, HeapNumber::kExponentOffset)); __ sw(a3, FieldMemOperand(v0, HeapNumber::kExponentOffset));
@ -4549,7 +4561,7 @@ void KeyedLoadStubCompiler::GenerateLoadFastDoubleElement(
// Non-NaN. Allocate a new heap number and copy the double value into it. // Non-NaN. Allocate a new heap number and copy the double value into it.
__ LoadRoot(heap_number_map, Heap::kHeapNumberMapRootIndex); __ LoadRoot(heap_number_map, Heap::kHeapNumberMapRootIndex);
__ AllocateHeapNumber(heap_number_reg, scratch2, scratch3, __ AllocateHeapNumber(heap_number_reg, scratch2, scratch3,
heap_number_map, &slow_allocate_heapnumber); heap_number_map, &slow_allocate_heapnumber, TAG_RESULT);
// Don't need to reload the upper 32 bits of the double, it's already in // Don't need to reload the upper 32 bits of the double, it's already in
// scratch. // scratch.