A64: Minor code generation improvement: only load the object map if needed.
R=ulan@chromium.org Review URL: https://codereview.chromium.org/170503004 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19456 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -888,9 +888,13 @@ Register StubCompiler::CheckPrototypes(Handle<HeapType> type,
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reg = holder_reg; // From now on the object will be in holder_reg.
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__ Ldr(reg, FieldMemOperand(scratch1, Map::kPrototypeOffset));
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} else {
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Register map_reg = scratch1;
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// TODO(jbramley): Skip this load when we don't need the map.
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bool need_map = (depth != 1 || check == CHECK_ALL_MAPS) ||
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heap()->InNewSpace(*prototype);
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Register map_reg = NoReg;
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if (need_map) {
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map_reg = scratch1;
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__ Ldr(map_reg, FieldMemOperand(reg, HeapObject::kMapOffset));
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}
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if (depth != 1 || check == CHECK_ALL_MAPS) {
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__ CheckMap(map_reg, current_map, miss, DONT_DO_SMI_CHECK);
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