Reland "More aggressive reuse of spill slots in the register allocator."
This relands r23532 (https://codereview.chromium.org/310003003). Flakes seem unrelated. TBR=titzer@chromium.org Review URL: https://codereview.chromium.org/522173003 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23536 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
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616572535b
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@ -12359,12 +12359,17 @@ void HTracer::TraceLiveRange(LiveRange* range, const char* type,
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trace_.Add(" \"%s\"", Register::AllocationIndexToString(assigned_reg));
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}
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} else if (range->IsSpilled()) {
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LOperand* op = range->TopLevel()->GetSpillOperand();
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if (op->IsDoubleStackSlot()) {
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trace_.Add(" \"double_stack:%d\"", op->index());
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int index = -1;
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if (range->TopLevel()->GetSpillRange()->id() != -1) {
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index = range->TopLevel()->GetSpillRange()->id();
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} else {
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DCHECK(op->IsStackSlot());
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trace_.Add(" \"stack:%d\"", op->index());
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index = range->TopLevel()->GetSpillOperand()->index();
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}
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if (range->TopLevel()->Kind() == DOUBLE_REGISTERS) {
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trace_.Add(" \"double_stack:%d\"", index);
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} else {
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DCHECK(range->TopLevel()->Kind() == GENERAL_REGISTERS);
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trace_.Add(" \"stack:%d\"", index);
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}
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}
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int parent_index = -1;
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@ -109,7 +109,8 @@ LiveRange::LiveRange(int id, Zone* zone)
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last_processed_use_(NULL),
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current_hint_operand_(NULL),
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spill_operand_(new (zone) LOperand()),
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spill_start_index_(kMaxInt) {}
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spill_start_index_(kMaxInt),
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spill_range_(NULL) {}
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void LiveRange::set_assigned_register(int reg, Zone* zone) {
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@ -124,13 +125,15 @@ void LiveRange::MakeSpilled(Zone* zone) {
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DCHECK(TopLevel()->HasAllocatedSpillOperand());
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spilled_ = true;
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assigned_register_ = kInvalidAssignment;
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ConvertOperands(zone);
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if (spill_range_ == NULL) {
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ConvertOperands(zone);
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}
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}
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bool LiveRange::HasAllocatedSpillOperand() const {
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DCHECK(spill_operand_ != NULL);
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return !spill_operand_->IsIgnored();
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return !spill_operand_->IsIgnored() || spill_range_ != NULL;
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}
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@ -142,6 +145,19 @@ void LiveRange::SetSpillOperand(LOperand* operand) {
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}
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void LiveRange::CommitSpillOperand(LOperand* operand) {
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DCHECK(spill_range_ != NULL);
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DCHECK(!IsChild());
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spill_range_ = NULL;
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SetSpillOperand(operand);
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for (LiveRange* range = this; range != NULL; range = range->next()) {
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if (range->IsSpilled()) {
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range->ConvertUsesToOperand(operand);
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}
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}
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}
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UsePosition* LiveRange::NextUsePosition(LifetimePosition start) {
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UsePosition* use_pos = last_processed_use_;
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if (use_pos == NULL) use_pos = first_pos();
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@ -446,8 +462,7 @@ void LiveRange::AddUsePosition(LifetimePosition pos,
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}
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void LiveRange::ConvertOperands(Zone* zone) {
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LOperand* op = CreateAssignedOperand(zone);
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void LiveRange::ConvertUsesToOperand(LOperand* op) {
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UsePosition* use_pos = first_pos();
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while (use_pos != NULL) {
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DCHECK(Start().Value() <= use_pos->pos().Value() &&
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@ -463,6 +478,12 @@ void LiveRange::ConvertOperands(Zone* zone) {
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}
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void LiveRange::ConvertOperands(Zone* zone) {
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LOperand* op = CreateAssignedOperand(zone);
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ConvertUsesToOperand(op);
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}
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bool LiveRange::CanCover(LifetimePosition position) const {
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if (IsEmpty()) return false;
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return Start().Value() <= position.Value() &&
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@ -521,6 +542,7 @@ LAllocator::LAllocator(int num_values, HGraph* graph)
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active_live_ranges_(8, zone()),
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inactive_live_ranges_(8, zone()),
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reusable_slots_(8, zone()),
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spill_ranges_(8, zone()),
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next_virtual_register_(num_values),
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first_artificial_register_(num_values),
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mode_(UNALLOCATED_REGISTERS),
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@ -1016,7 +1038,7 @@ void LAllocator::ResolvePhis(HBasicBlock* block) {
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for (int i = 0; i < phis->length(); ++i) {
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HPhi* phi = phis->at(i);
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LUnallocated* phi_operand =
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new (chunk()->zone()) LUnallocated(LUnallocated::NONE);
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new (chunk()->zone()) LUnallocated(LUnallocated::ANY);
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phi_operand->set_virtual_register(phi->id());
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for (int j = 0; j < phi->OperandCount(); ++j) {
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HValue* op = phi->OperandAt(j);
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@ -1083,6 +1105,7 @@ bool LAllocator::Allocate(LChunk* chunk) {
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if (!AllocationOk()) return false;
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AllocateDoubleRegisters();
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if (!AllocationOk()) return false;
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ReuseSpillSlots();
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PopulatePointerMaps();
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ConnectRanges();
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ResolveControlFlow();
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@ -1090,6 +1113,139 @@ bool LAllocator::Allocate(LChunk* chunk) {
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}
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static bool AreUseIntervalsIntersecting(UseInterval* interval1,
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UseInterval* interval2) {
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while (interval1 != NULL && interval2 != NULL) {
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if (interval1->start().Value() < interval2->start().Value()) {
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if (interval1->end().Value() > interval2->start().Value()) {
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return true;
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}
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interval1 = interval1->next();
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} else {
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if (interval2->end().Value() > interval1->start().Value()) {
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return true;
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}
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interval2 = interval2->next();
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}
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}
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return false;
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}
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SpillRange::SpillRange(LiveRange* range, int id, Zone* zone)
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: id_(id), live_ranges_(1, zone), end_position_(range->End()) {
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UseInterval* src = range->first_interval();
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UseInterval* result = NULL;
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UseInterval* node = NULL;
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// Copy the nodes
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while (src != NULL) {
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UseInterval* new_node = new (zone) UseInterval(src->start(), src->end());
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if (result == NULL) {
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result = new_node;
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} else {
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node->set_next(new_node);
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}
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node = new_node;
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src = src->next();
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}
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use_interval_ = result;
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live_ranges_.Add(range, zone);
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DCHECK(range->GetSpillRange() == NULL);
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range->SetSpillRange(this);
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}
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bool SpillRange::IsIntersectingWith(SpillRange* other) {
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if (End().Value() <= other->use_interval_->start().Value() ||
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other->End().Value() <= use_interval_->start().Value()) {
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return false;
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}
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return AreUseIntervalsIntersecting(use_interval_, other->use_interval_);
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}
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bool SpillRange::TryMerge(SpillRange* other, Zone* zone) {
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if (Kind() == other->Kind() &&
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!AreUseIntervalsIntersecting(use_interval_, other->use_interval_)) {
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if (End().Value() < other->End().Value()) {
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end_position_ = other->End();
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}
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MergeDisjointIntervals(other->use_interval_, zone);
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other->use_interval_ = NULL;
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for (int i = 0; i < other->live_ranges_.length(); i++) {
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DCHECK(other->live_ranges_.at(i)->GetSpillRange() == other);
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other->live_ranges_.at(i)->SetSpillRange(this);
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}
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live_ranges_.AddAll(other->live_ranges_, zone);
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other->live_ranges_.Clear();
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return true;
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}
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return false;
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}
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void SpillRange::SetOperand(LOperand* op) {
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for (int i = 0; i < live_ranges_.length(); i++) {
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DCHECK(live_ranges_.at(i)->GetSpillRange() == this);
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live_ranges_.at(i)->CommitSpillOperand(op);
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}
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}
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void SpillRange::MergeDisjointIntervals(UseInterval* other, Zone* zone) {
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UseInterval* tail = NULL;
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UseInterval* current = use_interval_;
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while (other != NULL) {
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// Make sure the 'current' list starts first
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if (current == NULL || current->start().Value() > other->start().Value()) {
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std::swap(current, other);
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}
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// Check disjointness
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DCHECK(other == NULL || current->end().Value() <= other->start().Value());
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// Append the 'current' node to the result accumulator and move forward
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if (tail == NULL) {
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use_interval_ = current;
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} else {
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tail->set_next(current);
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}
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tail = current;
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current = current->next();
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}
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// Other list is empty => we are done
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}
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void LAllocator::ReuseSpillSlots() {
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// Merge disjoint spill ranges
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for (int i = 0; i < spill_ranges_.length(); i++) {
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SpillRange* range = spill_ranges_.at(i);
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if (!range->IsEmpty()) {
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for (int j = i + 1; j < spill_ranges_.length(); j++) {
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SpillRange* other = spill_ranges_.at(j);
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if (!other->IsEmpty()) {
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range->TryMerge(spill_ranges_.at(j), zone());
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}
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}
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}
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}
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// Allocate slots for the merged spill ranges.
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for (int i = 0; i < spill_ranges_.length(); i++) {
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SpillRange* range = spill_ranges_.at(i);
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if (!range->IsEmpty()) {
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LOperand* op = chunk_->GetNextSpillSlot(range->Kind());
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range->SetOperand(op);
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}
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}
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}
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void LAllocator::MeetRegisterConstraints() {
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LAllocatorPhase phase("L_Register constraints", this);
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const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
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@ -1480,6 +1636,102 @@ void LAllocator::AllocateDoubleRegisters() {
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}
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bool LAllocator::TryReuseSpillForPhi(LiveRange* range) {
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DCHECK(!range->HasAllocatedSpillOperand());
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if (range->IsChild()) {
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return false;
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}
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HValue* instr = graph_->LookupValue(range->id());
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if (instr == NULL || !instr->IsPhi()) {
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return false;
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}
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// Count the number of spilled operands.
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HPhi* phi = HPhi::cast(instr);
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int spilled_count = 0;
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LiveRange* first_op = NULL;
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for (int i = 0; i < phi->OperandCount(); i++) {
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HValue* op = phi->OperandAt(i);
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LiveRange* op_range = LiveRangeFor(op->id());
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if (op_range->GetSpillRange() != NULL) {
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HBasicBlock* pred = instr->block()->predecessors()->at(i);
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LifetimePosition pred_end = LifetimePosition::FromInstructionIndex(
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pred->last_instruction_index());
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while (op_range != NULL && !op_range->CanCover(pred_end)) {
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op_range = op_range->next();
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}
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if (op_range != NULL && op_range->IsSpilled()) {
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spilled_count++;
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if (first_op == NULL) {
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first_op = op_range->TopLevel();
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}
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}
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}
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}
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// Only continue if more than half of the operands are spilled.
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if (spilled_count * 2 <= phi->OperandCount()) {
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return false;
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}
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// Try to merge the spilled operands and count the number of merged spilled
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// operands.
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DCHECK(first_op != NULL);
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SpillRange* first_op_spill = first_op->GetSpillRange();
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int num_merged = 1;
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for (int i = 1; i < phi->OperandCount(); i++) {
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HValue* op = phi->OperandAt(i);
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LiveRange* op_range = LiveRangeFor(op->id());
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SpillRange* op_spill = op_range->GetSpillRange();
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if (op_spill != NULL) {
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if (op_spill->id() == first_op_spill->id() ||
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first_op_spill->TryMerge(op_spill, zone())) {
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num_merged++;
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}
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}
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}
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// Only continue if enough operands could be merged to the
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// same spill slot.
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if (num_merged * 2 <= phi->OperandCount() ||
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AreUseIntervalsIntersecting(first_op_spill->interval(),
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range->first_interval())) {
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return false;
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}
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// If the range does not need register soon, spill it to the merged
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// spill range.
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LifetimePosition next_pos = range->Start();
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if (IsGapAt(next_pos.InstructionIndex())) {
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next_pos = next_pos.NextInstruction();
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}
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UsePosition* pos = range->NextUsePositionRegisterIsBeneficial(next_pos);
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if (pos == NULL) {
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SpillRange* spill_range = AssignSpillRangeToLiveRange(range->TopLevel());
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CHECK(first_op_spill->TryMerge(spill_range, zone()));
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Spill(range);
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return true;
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} else if (pos->pos().Value() > range->Start().NextInstruction().Value()) {
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SpillRange* spill_range = AssignSpillRangeToLiveRange(range->TopLevel());
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CHECK(first_op_spill->TryMerge(spill_range, zone()));
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SpillBetween(range, range->Start(), pos->pos());
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if (!AllocationOk()) return false;
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DCHECK(UnhandledIsSorted());
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return true;
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}
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return false;
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}
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SpillRange* LAllocator::AssignSpillRangeToLiveRange(LiveRange* range) {
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int spill_id = spill_ranges_.length();
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SpillRange* spill_range = new (zone()) SpillRange(range, spill_id, zone());
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spill_ranges_.Add(spill_range, zone());
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return spill_range;
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}
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void LAllocator::AllocateRegisters() {
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DCHECK(unhandled_live_ranges_.is_empty());
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@ -1549,6 +1801,11 @@ void LAllocator::AllocateRegisters() {
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}
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}
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if (TryReuseSpillForPhi(current)) {
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continue;
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}
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if (!AllocationOk()) return;
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for (int i = 0; i < active_live_ranges_.length(); ++i) {
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LiveRange* cur_active = active_live_ranges_.at(i);
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if (cur_active->End().Value() <= position.Value()) {
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@ -1699,36 +1956,10 @@ bool LAllocator::UnhandledIsSorted() {
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}
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void LAllocator::FreeSpillSlot(LiveRange* range) {
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// Check that we are the last range.
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if (range->next() != NULL) return;
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if (!range->TopLevel()->HasAllocatedSpillOperand()) return;
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int index = range->TopLevel()->GetSpillOperand()->index();
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if (index >= 0) {
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reusable_slots_.Add(range, zone());
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}
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}
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LOperand* LAllocator::TryReuseSpillSlot(LiveRange* range) {
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if (reusable_slots_.is_empty()) return NULL;
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if (reusable_slots_.first()->End().Value() >
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range->TopLevel()->Start().Value()) {
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return NULL;
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}
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LOperand* result = reusable_slots_.first()->TopLevel()->GetSpillOperand();
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reusable_slots_.Remove(0);
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return result;
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}
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void LAllocator::ActiveToHandled(LiveRange* range) {
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DCHECK(active_live_ranges_.Contains(range));
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active_live_ranges_.RemoveElement(range);
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TraceAlloc("Moving live range %d from active to handled\n", range->id());
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FreeSpillSlot(range);
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}
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@ -1744,7 +1975,6 @@ void LAllocator::InactiveToHandled(LiveRange* range) {
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DCHECK(inactive_live_ranges_.Contains(range));
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inactive_live_ranges_.RemoveElement(range);
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TraceAlloc("Moving live range %d from inactive to handled\n", range->id());
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FreeSpillSlot(range);
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}
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@ -1828,7 +2058,6 @@ bool LAllocator::TryAllocateFreeReg(LiveRange* current) {
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AddToUnhandledSorted(tail);
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}
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// Register reg is available at the range start and is free until
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// the range end.
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DCHECK(pos.Value() >= current->End().Value());
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@ -2136,9 +2365,7 @@ void LAllocator::Spill(LiveRange* range) {
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LiveRange* first = range->TopLevel();
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if (!first->HasAllocatedSpillOperand()) {
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LOperand* op = TryReuseSpillSlot(range);
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if (op == NULL) op = chunk_->GetNextSpillSlot(range->Kind());
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first->SetSpillOperand(op);
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AssignSpillRangeToLiveRange(first);
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}
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range->MakeSpilled(chunk()->zone());
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}
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@ -153,6 +153,8 @@ class UseInterval: public ZoneObject {
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LifetimePosition end_;
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UseInterval* next_;
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friend class LAllocator; // Assigns to next_.
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friend class SpillRange; // Assigns to next_.
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friend class LiveRange; // Assigns to start_.
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};
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@ -185,6 +187,8 @@ class UsePosition: public ZoneObject {
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friend class LiveRange;
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};
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class SpillRange;
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// Representation of SSA values' live ranges as a collection of (continuous)
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// intervals over the instruction ordering.
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class LiveRange: public ZoneObject {
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@ -267,6 +271,10 @@ class LiveRange: public ZoneObject {
|
||||
LOperand* GetSpillOperand() const { return spill_operand_; }
|
||||
void SetSpillOperand(LOperand* operand);
|
||||
|
||||
void SetSpillRange(SpillRange* spill_range) { spill_range_ = spill_range; }
|
||||
SpillRange* GetSpillRange() const { return spill_range_; }
|
||||
void CommitSpillOperand(LOperand* operand);
|
||||
|
||||
void SetSpillStartIndex(int start) {
|
||||
spill_start_index_ = Min(start, spill_start_index_);
|
||||
}
|
||||
@ -299,6 +307,7 @@ class LiveRange: public ZoneObject {
|
||||
|
||||
private:
|
||||
void ConvertOperands(Zone* zone);
|
||||
void ConvertUsesToOperand(LOperand* op);
|
||||
UseInterval* FirstSearchIntervalForPosition(LifetimePosition position) const;
|
||||
void AdvanceLastProcessedMarker(UseInterval* to_start_of,
|
||||
LifetimePosition but_not_past) const;
|
||||
@ -319,11 +328,36 @@ class LiveRange: public ZoneObject {
|
||||
LOperand* current_hint_operand_;
|
||||
LOperand* spill_operand_;
|
||||
int spill_start_index_;
|
||||
SpillRange* spill_range_;
|
||||
|
||||
friend class LAllocator; // Assigns to kind_.
|
||||
};
|
||||
|
||||
|
||||
class SpillRange : public ZoneObject {
|
||||
public:
|
||||
SpillRange(LiveRange* range, int id, Zone* zone);
|
||||
|
||||
bool TryMerge(SpillRange* other, Zone* zone);
|
||||
void SetOperand(LOperand* op);
|
||||
bool IsEmpty() { return live_ranges_.length() == 0; }
|
||||
int id() const { return id_; }
|
||||
UseInterval* interval() { return use_interval_; }
|
||||
RegisterKind Kind() const { return live_ranges_.at(0)->Kind(); }
|
||||
LifetimePosition End() const { return end_position_; }
|
||||
bool IsIntersectingWith(SpillRange* other);
|
||||
|
||||
private:
|
||||
int id_;
|
||||
ZoneList<LiveRange*> live_ranges_;
|
||||
UseInterval* use_interval_;
|
||||
LifetimePosition end_position_;
|
||||
|
||||
// Merge intervals, making sure the use intervals are sorted
|
||||
void MergeDisjointIntervals(UseInterval* other, Zone* zone);
|
||||
};
|
||||
|
||||
|
||||
class LAllocator BASE_EMBEDDED {
|
||||
public:
|
||||
LAllocator(int first_virtual_register, HGraph* graph);
|
||||
@ -390,6 +424,7 @@ class LAllocator BASE_EMBEDDED {
|
||||
void ResolveControlFlow();
|
||||
void PopulatePointerMaps();
|
||||
void AllocateRegisters();
|
||||
void ReuseSpillSlots();
|
||||
bool CanEagerlyResolveControlFlow(HBasicBlock* block) const;
|
||||
inline bool SafePointsAreInOrder() const;
|
||||
|
||||
@ -425,12 +460,12 @@ class LAllocator BASE_EMBEDDED {
|
||||
void ActiveToInactive(LiveRange* range);
|
||||
void InactiveToHandled(LiveRange* range);
|
||||
void InactiveToActive(LiveRange* range);
|
||||
void FreeSpillSlot(LiveRange* range);
|
||||
LOperand* TryReuseSpillSlot(LiveRange* range);
|
||||
SpillRange* AssignSpillRangeToLiveRange(LiveRange* range);
|
||||
|
||||
// Helper methods for allocating registers.
|
||||
bool TryAllocateFreeReg(LiveRange* range);
|
||||
void AllocateBlockedReg(LiveRange* range);
|
||||
bool TryReuseSpillForPhi(LiveRange* range);
|
||||
|
||||
// Live range splitting helpers.
|
||||
|
||||
@ -530,6 +565,7 @@ class LAllocator BASE_EMBEDDED {
|
||||
ZoneList<LiveRange*> active_live_ranges_;
|
||||
ZoneList<LiveRange*> inactive_live_ranges_;
|
||||
ZoneList<LiveRange*> reusable_slots_;
|
||||
ZoneList<SpillRange*> spill_ranges_;
|
||||
|
||||
// Next virtual register number to be assigned to temporaries.
|
||||
int next_virtual_register_;
|
||||
|
Loading…
Reference in New Issue
Block a user