[heap] Create remembered-set-inl.h and move UpdateTypedSlot

1) Rename remembered-set-inl.h back to remembered-set.h
2) Introduce a new remembered-set-inl.h and move the
function definition that depends on ptr-compr-inl.h.

Change-Id: I0e16e1e428937184ff255471937c70e6bb65a11e
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2223816
Commit-Queue: Ulan Degenbaev <ulan@chromium.org>
Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
Cr-Commit-Position: refs/heads/master@{#68146}
This commit is contained in:
Junliang Yan 2020-06-03 09:45:32 -04:00 committed by Commit Bot
parent 0816423d59
commit dc6186049c
8 changed files with 443 additions and 419 deletions

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@ -2526,6 +2526,7 @@ v8_source_set("v8_base_without_compiler") {
"src/heap/read-only-heap.h", "src/heap/read-only-heap.h",
"src/heap/read-only-spaces.cc", "src/heap/read-only-spaces.cc",
"src/heap/read-only-spaces.h", "src/heap/read-only-spaces.h",
"src/heap/remembered-set-inl.h",
"src/heap/remembered-set.h", "src/heap/remembered-set.h",
"src/heap/safepoint.cc", "src/heap/safepoint.cc",
"src/heap/safepoint.h", "src/heap/safepoint.h",

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@ -55,7 +55,7 @@
#include "src/heap/objects-visiting.h" #include "src/heap/objects-visiting.h"
#include "src/heap/paged-spaces-inl.h" #include "src/heap/paged-spaces-inl.h"
#include "src/heap/read-only-heap.h" #include "src/heap/read-only-heap.h"
#include "src/heap/remembered-set-inl.h" #include "src/heap/remembered-set.h"
#include "src/heap/safepoint.h" #include "src/heap/safepoint.h"
#include "src/heap/scavenge-job.h" #include "src/heap/scavenge-job.h"
#include "src/heap/scavenger-inl.h" #include "src/heap/scavenger-inl.h"

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@ -11,7 +11,7 @@
#include "src/heap/marking.h" #include "src/heap/marking.h"
#include "src/heap/memory-allocator.h" #include "src/heap/memory-allocator.h"
#include "src/heap/memory-chunk-inl.h" #include "src/heap/memory-chunk-inl.h"
#include "src/heap/remembered-set-inl.h" #include "src/heap/remembered-set.h"
#include "src/heap/slot-set.h" #include "src/heap/slot-set.h"
#include "src/heap/spaces-inl.h" #include "src/heap/spaces-inl.h"
#include "src/logging/log.h" #include "src/logging/log.h"

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@ -5,437 +5,53 @@
#ifndef V8_HEAP_REMEMBERED_SET_INL_H_ #ifndef V8_HEAP_REMEMBERED_SET_INL_H_
#define V8_HEAP_REMEMBERED_SET_INL_H_ #define V8_HEAP_REMEMBERED_SET_INL_H_
#include <memory>
#include "src/base/bounds.h"
#include "src/base/memory.h"
#include "src/codegen/reloc-info.h"
#include "src/common/globals.h"
#include "src/common/ptr-compr-inl.h" #include "src/common/ptr-compr-inl.h"
#include "src/heap/heap.h" #include "src/heap/remembered-set.h"
#include "src/heap/memory-chunk.h"
#include "src/heap/slot-set.h"
#include "src/heap/spaces.h"
#include "src/heap/worklist.h"
namespace v8 { namespace v8 {
namespace internal { namespace internal {
enum RememberedSetIterationMode { SYNCHRONIZED, NON_SYNCHRONIZED }; template <typename Callback>
SlotCallbackResult UpdateTypedSlotHelper::UpdateTypedSlot(Heap* heap,
class RememberedSetOperations { SlotType slot_type,
public: Address addr,
// Given a page and a slot in that page, this function adds the slot to the Callback callback) {
// remembered set. switch (slot_type) {
template <AccessMode access_mode> case CODE_TARGET_SLOT: {
static void Insert(SlotSet* slot_set, MemoryChunk* chunk, Address slot_addr) { RelocInfo rinfo(addr, RelocInfo::CODE_TARGET, 0, Code());
DCHECK(chunk->Contains(slot_addr)); return UpdateCodeTarget(&rinfo, callback);
uintptr_t offset = slot_addr - chunk->address();
slot_set->Insert<access_mode>(offset);
}
template <typename Callback>
static int Iterate(SlotSet* slot_set, MemoryChunk* chunk, Callback callback,
SlotSet::EmptyBucketMode mode) {
int slots = 0;
if (slot_set != nullptr) {
slots += slot_set->Iterate(chunk->address(), 0, chunk->buckets(),
callback, mode);
} }
return slots; case CODE_ENTRY_SLOT: {
} return UpdateCodeEntry(addr, callback);
static void Remove(SlotSet* slot_set, MemoryChunk* chunk, Address slot_addr) {
if (slot_set != nullptr) {
uintptr_t offset = slot_addr - chunk->address();
slot_set->Remove(offset);
} }
} case COMPRESSED_EMBEDDED_OBJECT_SLOT: {
RelocInfo rinfo(addr, RelocInfo::COMPRESSED_EMBEDDED_OBJECT, 0, Code());
static void RemoveRange(SlotSet* slot_set, MemoryChunk* chunk, Address start, return UpdateEmbeddedPointer(heap, &rinfo, callback);
Address end, SlotSet::EmptyBucketMode mode) {
if (slot_set != nullptr) {
uintptr_t start_offset = start - chunk->address();
uintptr_t end_offset = end - chunk->address();
DCHECK_LT(start_offset, end_offset);
slot_set->RemoveRange(static_cast<int>(start_offset),
static_cast<int>(end_offset), chunk->buckets(),
mode);
} }
} case FULL_EMBEDDED_OBJECT_SLOT: {
RelocInfo rinfo(addr, RelocInfo::FULL_EMBEDDED_OBJECT, 0, Code());
static void CheckNoneInRange(SlotSet* slot_set, MemoryChunk* chunk, return UpdateEmbeddedPointer(heap, &rinfo, callback);
Address start, Address end) {
if (slot_set != nullptr) {
size_t start_bucket = SlotSet::BucketForSlot(start - chunk->address());
// Both 'end' and 'end_bucket' are exclusive limits, so do some index
// juggling to make sure we get the right bucket even if the end address
// is at the start of a bucket.
size_t end_bucket =
SlotSet::BucketForSlot(end - chunk->address() - kTaggedSize) + 1;
slot_set->Iterate(
chunk->address(), start_bucket, end_bucket,
[start, end](MaybeObjectSlot slot) {
CHECK(!base::IsInRange(slot.address(), start, end + 1));
return KEEP_SLOT;
},
SlotSet::KEEP_EMPTY_BUCKETS);
} }
} case COMPRESSED_OBJECT_SLOT: {
}; HeapObject old_target = HeapObject::cast(Object(
DecompressTaggedAny(heap->isolate(), base::Memory<Tagged_t>(addr))));
// TODO(ulan): Investigate performance of de-templatizing this class. HeapObject new_target = old_target;
template <RememberedSetType type> SlotCallbackResult result = callback(FullMaybeObjectSlot(&new_target));
class RememberedSet : public AllStatic { DCHECK(!HasWeakHeapObjectTag(new_target));
public: if (new_target != old_target) {
// Given a page and a slot in that page, this function adds the slot to the base::Memory<Tagged_t>(addr) = CompressTagged(new_target.ptr());
// remembered set.
template <AccessMode access_mode>
static void Insert(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->slot_set<type, access_mode>();
if (slot_set == nullptr) {
slot_set = chunk->AllocateSlotSet<type>();
}
RememberedSetOperations::Insert<access_mode>(slot_set, chunk, slot_addr);
}
// Given a page and a slot in that page, this function returns true if
// the remembered set contains the slot.
static bool Contains(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->slot_set<type>();
if (slot_set == nullptr) {
return false;
}
uintptr_t offset = slot_addr - chunk->address();
return slot_set->Contains(offset);
}
static void CheckNoneInRange(MemoryChunk* chunk, Address start, Address end) {
SlotSet* slot_set = chunk->slot_set<type>();
RememberedSetOperations::CheckNoneInRange(slot_set, chunk, start, end);
}
// Given a page and a slot in that page, this function removes the slot from
// the remembered set.
// If the slot was never added, then the function does nothing.
static void Remove(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->slot_set<type>();
RememberedSetOperations::Remove(slot_set, chunk, slot_addr);
}
// Given a page and a range of slots in that page, this function removes the
// slots from the remembered set.
static void RemoveRange(MemoryChunk* chunk, Address start, Address end,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->slot_set<type>();
RememberedSetOperations::RemoveRange(slot_set, chunk, start, end, mode);
}
// Iterates and filters the remembered set with the given callback.
// The callback should take (Address slot) and return SlotCallbackResult.
template <typename Callback>
static void Iterate(Heap* heap, RememberedSetIterationMode mode,
Callback callback) {
IterateMemoryChunks(heap, [mode, callback](MemoryChunk* chunk) {
if (mode == SYNCHRONIZED) chunk->mutex()->Lock();
Iterate(chunk, callback);
if (mode == SYNCHRONIZED) chunk->mutex()->Unlock();
});
}
// Iterates over all memory chunks that contains non-empty slot sets.
// The callback should take (MemoryChunk* chunk) and return void.
template <typename Callback>
static void IterateMemoryChunks(Heap* heap, Callback callback) {
OldGenerationMemoryChunkIterator it(heap);
MemoryChunk* chunk;
while ((chunk = it.next()) != nullptr) {
SlotSet* slot_set = chunk->slot_set<type>();
SlotSet* sweeping_slot_set =
type == OLD_TO_NEW ? chunk->sweeping_slot_set() : nullptr;
TypedSlotSet* typed_slot_set = chunk->typed_slot_set<type>();
if (slot_set != nullptr || sweeping_slot_set != nullptr ||
typed_slot_set != nullptr ||
chunk->invalidated_slots<type>() != nullptr) {
callback(chunk);
} }
return result;
} }
} case FULL_OBJECT_SLOT: {
return callback(FullMaybeObjectSlot(addr));
// Iterates and filters the remembered set in the given memory chunk with
// the given callback. The callback should take (Address slot) and return
// SlotCallbackResult.
//
// Notice that |mode| can only be of FREE* or PREFREE* if there are no other
// threads concurrently inserting slots.
template <typename Callback>
static int Iterate(MemoryChunk* chunk, Callback callback,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->slot_set<type>();
return RememberedSetOperations::Iterate(slot_set, chunk, callback, mode);
}
template <typename Callback>
static int IterateAndTrackEmptyBuckets(
MemoryChunk* chunk, Callback callback,
Worklist<MemoryChunk*, 64>::View empty_chunks) {
SlotSet* slot_set = chunk->slot_set<type>();
int slots = 0;
if (slot_set != nullptr) {
PossiblyEmptyBuckets* possibly_empty_buckets =
chunk->possibly_empty_buckets();
slots += slot_set->IterateAndTrackEmptyBuckets(chunk->address(), 0,
chunk->buckets(), callback,
possibly_empty_buckets);
if (!possibly_empty_buckets->IsEmpty()) empty_chunks.Push(chunk);
} }
return slots; case CLEARED_SLOT:
} break;
static void FreeEmptyBuckets(MemoryChunk* chunk) {
DCHECK(type == OLD_TO_NEW);
SlotSet* slot_set = chunk->slot_set<type>();
if (slot_set != nullptr && slot_set->FreeEmptyBuckets(chunk->buckets())) {
chunk->ReleaseSlotSet<type>();
}
}
static bool CheckPossiblyEmptyBuckets(MemoryChunk* chunk) {
DCHECK(type == OLD_TO_NEW);
SlotSet* slot_set = chunk->slot_set<type, AccessMode::NON_ATOMIC>();
if (slot_set != nullptr &&
slot_set->CheckPossiblyEmptyBuckets(chunk->buckets(),
chunk->possibly_empty_buckets())) {
chunk->ReleaseSlotSet<type>();
return true;
}
return false;
}
// Given a page and a typed slot in that page, this function adds the slot
// to the remembered set.
static void InsertTyped(MemoryChunk* memory_chunk, SlotType slot_type,
uint32_t offset) {
TypedSlotSet* slot_set = memory_chunk->typed_slot_set<type>();
if (slot_set == nullptr) {
slot_set = memory_chunk->AllocateTypedSlotSet<type>();
}
slot_set->Insert(slot_type, offset);
}
static void MergeTyped(MemoryChunk* page, std::unique_ptr<TypedSlots> other) {
TypedSlotSet* slot_set = page->typed_slot_set<type>();
if (slot_set == nullptr) {
slot_set = page->AllocateTypedSlotSet<type>();
}
slot_set->Merge(other.get());
}
// Given a page and a range of typed slots in that page, this function removes
// the slots from the remembered set.
static void RemoveRangeTyped(MemoryChunk* page, Address start, Address end) {
TypedSlotSet* slot_set = page->typed_slot_set<type>();
if (slot_set != nullptr) {
slot_set->Iterate(
[=](SlotType slot_type, Address slot_addr) {
return start <= slot_addr && slot_addr < end ? REMOVE_SLOT
: KEEP_SLOT;
},
TypedSlotSet::FREE_EMPTY_CHUNKS);
}
}
// Iterates and filters the remembered set with the given callback.
// The callback should take (SlotType slot_type, Address addr) and return
// SlotCallbackResult.
template <typename Callback>
static void IterateTyped(Heap* heap, RememberedSetIterationMode mode,
Callback callback) {
IterateMemoryChunks(heap, [mode, callback](MemoryChunk* chunk) {
if (mode == SYNCHRONIZED) chunk->mutex()->Lock();
IterateTyped(chunk, callback);
if (mode == SYNCHRONIZED) chunk->mutex()->Unlock();
});
}
// Iterates and filters typed pointers in the given memory chunk with the
// given callback. The callback should take (SlotType slot_type, Address addr)
// and return SlotCallbackResult.
template <typename Callback>
static void IterateTyped(MemoryChunk* chunk, Callback callback) {
TypedSlotSet* slot_set = chunk->typed_slot_set<type>();
if (slot_set != nullptr) {
int new_count =
slot_set->Iterate(callback, TypedSlotSet::KEEP_EMPTY_CHUNKS);
if (new_count == 0) {
chunk->ReleaseTypedSlotSet<type>();
}
}
}
// Clear all old to old slots from the remembered set.
static void ClearAll(Heap* heap) {
STATIC_ASSERT(type == OLD_TO_OLD);
OldGenerationMemoryChunkIterator it(heap);
MemoryChunk* chunk;
while ((chunk = it.next()) != nullptr) {
chunk->ReleaseSlotSet<OLD_TO_OLD>();
chunk->ReleaseTypedSlotSet<OLD_TO_OLD>();
chunk->ReleaseInvalidatedSlots<OLD_TO_OLD>();
}
}
};
class UpdateTypedSlotHelper {
public:
// Updates a typed slot using an untyped slot callback where |addr| depending
// on slot type represents either address for respective RelocInfo or address
// of the uncompressed constant pool entry.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateTypedSlot(Heap* heap, SlotType slot_type,
Address addr, Callback callback) {
switch (slot_type) {
case CODE_TARGET_SLOT: {
RelocInfo rinfo(addr, RelocInfo::CODE_TARGET, 0, Code());
return UpdateCodeTarget(&rinfo, callback);
}
case CODE_ENTRY_SLOT: {
return UpdateCodeEntry(addr, callback);
}
case COMPRESSED_EMBEDDED_OBJECT_SLOT: {
RelocInfo rinfo(addr, RelocInfo::COMPRESSED_EMBEDDED_OBJECT, 0, Code());
return UpdateEmbeddedPointer(heap, &rinfo, callback);
}
case FULL_EMBEDDED_OBJECT_SLOT: {
RelocInfo rinfo(addr, RelocInfo::FULL_EMBEDDED_OBJECT, 0, Code());
return UpdateEmbeddedPointer(heap, &rinfo, callback);
}
case COMPRESSED_OBJECT_SLOT: {
HeapObject old_target = HeapObject::cast(Object(DecompressTaggedAny(
heap->isolate(), base::Memory<Tagged_t>(addr))));
HeapObject new_target = old_target;
SlotCallbackResult result = callback(FullMaybeObjectSlot(&new_target));
DCHECK(!HasWeakHeapObjectTag(new_target));
if (new_target != old_target) {
base::Memory<Tagged_t>(addr) = CompressTagged(new_target.ptr());
}
return result;
}
case FULL_OBJECT_SLOT: {
return callback(FullMaybeObjectSlot(addr));
}
case CLEARED_SLOT:
break;
}
UNREACHABLE();
}
private:
// Updates a code entry slot using an untyped slot callback.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateCodeEntry(Address entry_address,
Callback callback) {
Code code = Code::GetObjectFromEntryAddress(entry_address);
Code old_code = code;
SlotCallbackResult result = callback(FullMaybeObjectSlot(&code));
DCHECK(!HasWeakHeapObjectTag(code));
if (code != old_code) {
base::Memory<Address>(entry_address) = code.entry();
}
return result;
}
// Updates a code target slot using an untyped slot callback.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateCodeTarget(RelocInfo* rinfo,
Callback callback) {
DCHECK(RelocInfo::IsCodeTargetMode(rinfo->rmode()));
Code old_target = Code::GetCodeFromTargetAddress(rinfo->target_address());
Code new_target = old_target;
SlotCallbackResult result = callback(FullMaybeObjectSlot(&new_target));
DCHECK(!HasWeakHeapObjectTag(new_target));
if (new_target != old_target) {
rinfo->set_target_address(Code::cast(new_target).raw_instruction_start());
}
return result;
}
// Updates an embedded pointer slot using an untyped slot callback.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateEmbeddedPointer(Heap* heap, RelocInfo* rinfo,
Callback callback) {
DCHECK(RelocInfo::IsEmbeddedObjectMode(rinfo->rmode()));
HeapObject old_target = rinfo->target_object_no_host(heap->isolate());
HeapObject new_target = old_target;
SlotCallbackResult result = callback(FullMaybeObjectSlot(&new_target));
DCHECK(!HasWeakHeapObjectTag(new_target));
if (new_target != old_target) {
rinfo->set_target_object(heap, HeapObject::cast(new_target));
}
return result;
}
};
class RememberedSetSweeping {
public:
template <AccessMode access_mode>
static void Insert(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->sweeping_slot_set<access_mode>();
if (slot_set == nullptr) {
slot_set = chunk->AllocateSweepingSlotSet();
}
RememberedSetOperations::Insert<access_mode>(slot_set, chunk, slot_addr);
}
static void Remove(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->sweeping_slot_set<AccessMode::ATOMIC>();
RememberedSetOperations::Remove(slot_set, chunk, slot_addr);
}
// Given a page and a range of slots in that page, this function removes the
// slots from the remembered set.
static void RemoveRange(MemoryChunk* chunk, Address start, Address end,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->sweeping_slot_set();
RememberedSetOperations::RemoveRange(slot_set, chunk, start, end, mode);
}
// Iterates and filters the remembered set in the given memory chunk with
// the given callback. The callback should take (Address slot) and return
// SlotCallbackResult.
//
// Notice that |mode| can only be of FREE* or PREFREE* if there are no other
// threads concurrently inserting slots.
template <typename Callback>
static int Iterate(MemoryChunk* chunk, Callback callback,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->sweeping_slot_set();
return RememberedSetOperations::Iterate(slot_set, chunk, callback, mode);
}
};
inline SlotType SlotTypeForRelocInfoMode(RelocInfo::Mode rmode) {
if (RelocInfo::IsCodeTargetMode(rmode)) {
return CODE_TARGET_SLOT;
} else if (RelocInfo::IsFullEmbeddedObject(rmode)) {
return FULL_EMBEDDED_OBJECT_SLOT;
} else if (RelocInfo::IsCompressedEmbeddedObject(rmode)) {
return COMPRESSED_EMBEDDED_OBJECT_SLOT;
} }
UNREACHABLE(); UNREACHABLE();
} }
} // namespace internal } // namespace internal
} // namespace v8 } // namespace v8
#endif // V8_HEAP_REMEMBERED_SET_INL_H_ #endif // V8_HEAP_REMEMBERED_SET_INL_H_

406
src/heap/remembered-set.h Normal file
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@ -0,0 +1,406 @@
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_HEAP_REMEMBERED_SET_H_
#define V8_HEAP_REMEMBERED_SET_H_
#include <memory>
#include "src/base/bounds.h"
#include "src/base/memory.h"
#include "src/codegen/reloc-info.h"
#include "src/common/globals.h"
#include "src/heap/heap.h"
#include "src/heap/memory-chunk.h"
#include "src/heap/paged-spaces.h"
#include "src/heap/slot-set.h"
#include "src/heap/spaces.h"
#include "src/heap/worklist.h"
namespace v8 {
namespace internal {
enum RememberedSetIterationMode { SYNCHRONIZED, NON_SYNCHRONIZED };
class RememberedSetOperations {
public:
// Given a page and a slot in that page, this function adds the slot to the
// remembered set.
template <AccessMode access_mode>
static void Insert(SlotSet* slot_set, MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
uintptr_t offset = slot_addr - chunk->address();
slot_set->Insert<access_mode>(offset);
}
template <typename Callback>
static int Iterate(SlotSet* slot_set, MemoryChunk* chunk, Callback callback,
SlotSet::EmptyBucketMode mode) {
int slots = 0;
if (slot_set != nullptr) {
slots += slot_set->Iterate(chunk->address(), 0, chunk->buckets(),
callback, mode);
}
return slots;
}
static void Remove(SlotSet* slot_set, MemoryChunk* chunk, Address slot_addr) {
if (slot_set != nullptr) {
uintptr_t offset = slot_addr - chunk->address();
slot_set->Remove(offset);
}
}
static void RemoveRange(SlotSet* slot_set, MemoryChunk* chunk, Address start,
Address end, SlotSet::EmptyBucketMode mode) {
if (slot_set != nullptr) {
uintptr_t start_offset = start - chunk->address();
uintptr_t end_offset = end - chunk->address();
DCHECK_LT(start_offset, end_offset);
slot_set->RemoveRange(static_cast<int>(start_offset),
static_cast<int>(end_offset), chunk->buckets(),
mode);
}
}
static void CheckNoneInRange(SlotSet* slot_set, MemoryChunk* chunk,
Address start, Address end) {
if (slot_set != nullptr) {
size_t start_bucket = SlotSet::BucketForSlot(start - chunk->address());
// Both 'end' and 'end_bucket' are exclusive limits, so do some index
// juggling to make sure we get the right bucket even if the end address
// is at the start of a bucket.
size_t end_bucket =
SlotSet::BucketForSlot(end - chunk->address() - kTaggedSize) + 1;
slot_set->Iterate(
chunk->address(), start_bucket, end_bucket,
[start, end](MaybeObjectSlot slot) {
CHECK(!base::IsInRange(slot.address(), start, end + 1));
return KEEP_SLOT;
},
SlotSet::KEEP_EMPTY_BUCKETS);
}
}
};
// TODO(ulan): Investigate performance of de-templatizing this class.
template <RememberedSetType type>
class RememberedSet : public AllStatic {
public:
// Given a page and a slot in that page, this function adds the slot to the
// remembered set.
template <AccessMode access_mode>
static void Insert(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->slot_set<type, access_mode>();
if (slot_set == nullptr) {
slot_set = chunk->AllocateSlotSet<type>();
}
RememberedSetOperations::Insert<access_mode>(slot_set, chunk, slot_addr);
}
// Given a page and a slot in that page, this function returns true if
// the remembered set contains the slot.
static bool Contains(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->slot_set<type>();
if (slot_set == nullptr) {
return false;
}
uintptr_t offset = slot_addr - chunk->address();
return slot_set->Contains(offset);
}
static void CheckNoneInRange(MemoryChunk* chunk, Address start, Address end) {
SlotSet* slot_set = chunk->slot_set<type>();
RememberedSetOperations::CheckNoneInRange(slot_set, chunk, start, end);
}
// Given a page and a slot in that page, this function removes the slot from
// the remembered set.
// If the slot was never added, then the function does nothing.
static void Remove(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->slot_set<type>();
RememberedSetOperations::Remove(slot_set, chunk, slot_addr);
}
// Given a page and a range of slots in that page, this function removes the
// slots from the remembered set.
static void RemoveRange(MemoryChunk* chunk, Address start, Address end,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->slot_set<type>();
RememberedSetOperations::RemoveRange(slot_set, chunk, start, end, mode);
}
// Iterates and filters the remembered set with the given callback.
// The callback should take (Address slot) and return SlotCallbackResult.
template <typename Callback>
static void Iterate(Heap* heap, RememberedSetIterationMode mode,
Callback callback) {
IterateMemoryChunks(heap, [mode, callback](MemoryChunk* chunk) {
if (mode == SYNCHRONIZED) chunk->mutex()->Lock();
Iterate(chunk, callback);
if (mode == SYNCHRONIZED) chunk->mutex()->Unlock();
});
}
// Iterates over all memory chunks that contains non-empty slot sets.
// The callback should take (MemoryChunk* chunk) and return void.
template <typename Callback>
static void IterateMemoryChunks(Heap* heap, Callback callback) {
OldGenerationMemoryChunkIterator it(heap);
MemoryChunk* chunk;
while ((chunk = it.next()) != nullptr) {
SlotSet* slot_set = chunk->slot_set<type>();
SlotSet* sweeping_slot_set =
type == OLD_TO_NEW ? chunk->sweeping_slot_set() : nullptr;
TypedSlotSet* typed_slot_set = chunk->typed_slot_set<type>();
if (slot_set != nullptr || sweeping_slot_set != nullptr ||
typed_slot_set != nullptr ||
chunk->invalidated_slots<type>() != nullptr) {
callback(chunk);
}
}
}
// Iterates and filters the remembered set in the given memory chunk with
// the given callback. The callback should take (Address slot) and return
// SlotCallbackResult.
//
// Notice that |mode| can only be of FREE* or PREFREE* if there are no other
// threads concurrently inserting slots.
template <typename Callback>
static int Iterate(MemoryChunk* chunk, Callback callback,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->slot_set<type>();
return RememberedSetOperations::Iterate(slot_set, chunk, callback, mode);
}
template <typename Callback>
static int IterateAndTrackEmptyBuckets(
MemoryChunk* chunk, Callback callback,
Worklist<MemoryChunk*, 64>::View empty_chunks) {
SlotSet* slot_set = chunk->slot_set<type>();
int slots = 0;
if (slot_set != nullptr) {
PossiblyEmptyBuckets* possibly_empty_buckets =
chunk->possibly_empty_buckets();
slots += slot_set->IterateAndTrackEmptyBuckets(chunk->address(), 0,
chunk->buckets(), callback,
possibly_empty_buckets);
if (!possibly_empty_buckets->IsEmpty()) empty_chunks.Push(chunk);
}
return slots;
}
static void FreeEmptyBuckets(MemoryChunk* chunk) {
DCHECK(type == OLD_TO_NEW);
SlotSet* slot_set = chunk->slot_set<type>();
if (slot_set != nullptr && slot_set->FreeEmptyBuckets(chunk->buckets())) {
chunk->ReleaseSlotSet<type>();
}
}
static bool CheckPossiblyEmptyBuckets(MemoryChunk* chunk) {
DCHECK(type == OLD_TO_NEW);
SlotSet* slot_set = chunk->slot_set<type, AccessMode::NON_ATOMIC>();
if (slot_set != nullptr &&
slot_set->CheckPossiblyEmptyBuckets(chunk->buckets(),
chunk->possibly_empty_buckets())) {
chunk->ReleaseSlotSet<type>();
return true;
}
return false;
}
// Given a page and a typed slot in that page, this function adds the slot
// to the remembered set.
static void InsertTyped(MemoryChunk* memory_chunk, SlotType slot_type,
uint32_t offset) {
TypedSlotSet* slot_set = memory_chunk->typed_slot_set<type>();
if (slot_set == nullptr) {
slot_set = memory_chunk->AllocateTypedSlotSet<type>();
}
slot_set->Insert(slot_type, offset);
}
static void MergeTyped(MemoryChunk* page, std::unique_ptr<TypedSlots> other) {
TypedSlotSet* slot_set = page->typed_slot_set<type>();
if (slot_set == nullptr) {
slot_set = page->AllocateTypedSlotSet<type>();
}
slot_set->Merge(other.get());
}
// Given a page and a range of typed slots in that page, this function removes
// the slots from the remembered set.
static void RemoveRangeTyped(MemoryChunk* page, Address start, Address end) {
TypedSlotSet* slot_set = page->typed_slot_set<type>();
if (slot_set != nullptr) {
slot_set->Iterate(
[=](SlotType slot_type, Address slot_addr) {
return start <= slot_addr && slot_addr < end ? REMOVE_SLOT
: KEEP_SLOT;
},
TypedSlotSet::FREE_EMPTY_CHUNKS);
}
}
// Iterates and filters the remembered set with the given callback.
// The callback should take (SlotType slot_type, Address addr) and return
// SlotCallbackResult.
template <typename Callback>
static void IterateTyped(Heap* heap, RememberedSetIterationMode mode,
Callback callback) {
IterateMemoryChunks(heap, [mode, callback](MemoryChunk* chunk) {
if (mode == SYNCHRONIZED) chunk->mutex()->Lock();
IterateTyped(chunk, callback);
if (mode == SYNCHRONIZED) chunk->mutex()->Unlock();
});
}
// Iterates and filters typed pointers in the given memory chunk with the
// given callback. The callback should take (SlotType slot_type, Address addr)
// and return SlotCallbackResult.
template <typename Callback>
static void IterateTyped(MemoryChunk* chunk, Callback callback) {
TypedSlotSet* slot_set = chunk->typed_slot_set<type>();
if (slot_set != nullptr) {
int new_count =
slot_set->Iterate(callback, TypedSlotSet::KEEP_EMPTY_CHUNKS);
if (new_count == 0) {
chunk->ReleaseTypedSlotSet<type>();
}
}
}
// Clear all old to old slots from the remembered set.
static void ClearAll(Heap* heap) {
STATIC_ASSERT(type == OLD_TO_OLD);
OldGenerationMemoryChunkIterator it(heap);
MemoryChunk* chunk;
while ((chunk = it.next()) != nullptr) {
chunk->ReleaseSlotSet<OLD_TO_OLD>();
chunk->ReleaseTypedSlotSet<OLD_TO_OLD>();
chunk->ReleaseInvalidatedSlots<OLD_TO_OLD>();
}
}
};
class UpdateTypedSlotHelper {
public:
// Updates a typed slot using an untyped slot callback where |addr| depending
// on slot type represents either address for respective RelocInfo or address
// of the uncompressed constant pool entry.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateTypedSlot(Heap* heap, SlotType slot_type,
Address addr, Callback callback);
private:
// Updates a code entry slot using an untyped slot callback.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateCodeEntry(Address entry_address,
Callback callback) {
Code code = Code::GetObjectFromEntryAddress(entry_address);
Code old_code = code;
SlotCallbackResult result = callback(FullMaybeObjectSlot(&code));
DCHECK(!HasWeakHeapObjectTag(code));
if (code != old_code) {
base::Memory<Address>(entry_address) = code.entry();
}
return result;
}
// Updates a code target slot using an untyped slot callback.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateCodeTarget(RelocInfo* rinfo,
Callback callback) {
DCHECK(RelocInfo::IsCodeTargetMode(rinfo->rmode()));
Code old_target = Code::GetCodeFromTargetAddress(rinfo->target_address());
Code new_target = old_target;
SlotCallbackResult result = callback(FullMaybeObjectSlot(&new_target));
DCHECK(!HasWeakHeapObjectTag(new_target));
if (new_target != old_target) {
rinfo->set_target_address(Code::cast(new_target).raw_instruction_start());
}
return result;
}
// Updates an embedded pointer slot using an untyped slot callback.
// The callback accepts FullMaybeObjectSlot and returns SlotCallbackResult.
template <typename Callback>
static SlotCallbackResult UpdateEmbeddedPointer(Heap* heap, RelocInfo* rinfo,
Callback callback) {
DCHECK(RelocInfo::IsEmbeddedObjectMode(rinfo->rmode()));
HeapObject old_target = rinfo->target_object_no_host(heap->isolate());
HeapObject new_target = old_target;
SlotCallbackResult result = callback(FullMaybeObjectSlot(&new_target));
DCHECK(!HasWeakHeapObjectTag(new_target));
if (new_target != old_target) {
rinfo->set_target_object(heap, HeapObject::cast(new_target));
}
return result;
}
};
class RememberedSetSweeping {
public:
template <AccessMode access_mode>
static void Insert(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->sweeping_slot_set<access_mode>();
if (slot_set == nullptr) {
slot_set = chunk->AllocateSweepingSlotSet();
}
RememberedSetOperations::Insert<access_mode>(slot_set, chunk, slot_addr);
}
static void Remove(MemoryChunk* chunk, Address slot_addr) {
DCHECK(chunk->Contains(slot_addr));
SlotSet* slot_set = chunk->sweeping_slot_set<AccessMode::ATOMIC>();
RememberedSetOperations::Remove(slot_set, chunk, slot_addr);
}
// Given a page and a range of slots in that page, this function removes the
// slots from the remembered set.
static void RemoveRange(MemoryChunk* chunk, Address start, Address end,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->sweeping_slot_set();
RememberedSetOperations::RemoveRange(slot_set, chunk, start, end, mode);
}
// Iterates and filters the remembered set in the given memory chunk with
// the given callback. The callback should take (Address slot) and return
// SlotCallbackResult.
//
// Notice that |mode| can only be of FREE* or PREFREE* if there are no other
// threads concurrently inserting slots.
template <typename Callback>
static int Iterate(MemoryChunk* chunk, Callback callback,
SlotSet::EmptyBucketMode mode) {
SlotSet* slot_set = chunk->sweeping_slot_set();
return RememberedSetOperations::Iterate(slot_set, chunk, callback, mode);
}
};
inline SlotType SlotTypeForRelocInfoMode(RelocInfo::Mode rmode) {
if (RelocInfo::IsCodeTargetMode(rmode)) {
return CODE_TARGET_SLOT;
} else if (RelocInfo::IsFullEmbeddedObject(rmode)) {
return FULL_EMBEDDED_OBJECT_SLOT;
} else if (RelocInfo::IsCompressedEmbeddedObject(rmode)) {
return COMPRESSED_EMBEDDED_OBJECT_SLOT;
}
UNREACHABLE();
}
} // namespace internal
} // namespace v8
#endif // V8_HEAP_REMEMBERED_SET_H_

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@ -14,6 +14,7 @@
#include "src/heap/mark-compact-inl.h" #include "src/heap/mark-compact-inl.h"
#include "src/heap/memory-chunk-inl.h" #include "src/heap/memory-chunk-inl.h"
#include "src/heap/objects-visiting-inl.h" #include "src/heap/objects-visiting-inl.h"
#include "src/heap/remembered-set-inl.h"
#include "src/heap/scavenger-inl.h" #include "src/heap/scavenger-inl.h"
#include "src/heap/sweeper.h" #include "src/heap/sweeper.h"
#include "src/objects/data-handler-inl.h" #include "src/objects/data-handler-inl.h"

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@ -23,7 +23,7 @@
#include "src/heap/large-spaces.h" #include "src/heap/large-spaces.h"
#include "src/heap/mark-compact.h" #include "src/heap/mark-compact.h"
#include "src/heap/read-only-heap.h" #include "src/heap/read-only-heap.h"
#include "src/heap/remembered-set-inl.h" #include "src/heap/remembered-set.h"
#include "src/heap/slot-set.h" #include "src/heap/slot-set.h"
#include "src/init/v8.h" #include "src/init/v8.h"
#include "src/logging/counters.h" #include "src/logging/counters.h"

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@ -10,7 +10,7 @@
#include "src/heap/gc-tracer.h" #include "src/heap/gc-tracer.h"
#include "src/heap/invalidated-slots-inl.h" #include "src/heap/invalidated-slots-inl.h"
#include "src/heap/mark-compact-inl.h" #include "src/heap/mark-compact-inl.h"
#include "src/heap/remembered-set-inl.h" #include "src/heap/remembered-set.h"
#include "src/objects/objects-inl.h" #include "src/objects/objects-inl.h"
namespace v8 { namespace v8 {