Parser & internalization fix: ensure no heap allocs during GetString(Handle<String>).
The bug has always been there: when the parser is operating in the "immediately internalize" mode and calls GetString, we get FlatContent of a string and then do heap allocation. The bug was uncovered by https://codereview.chromium.org/693803004/ (which put the parser to the "immediately internalize" mode more often), but looking at the code, it's possible that it can happen in other cases too. This CL makes AstValueFactory handle this situation gracefully: it won't try to internalize inside GetString(Handle<String>); it's unnecessary anyway since we have the Handle<String> already. R=rossberg@chromium.org BUG= Review URL: https://codereview.chromium.org/699343004 Cr-Commit-Position: refs/heads/master@{#25155} git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@25155 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -212,7 +212,7 @@ void AstValue::Internalize(Isolate* isolate) {
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}
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const AstRawString* AstValueFactory::GetOneByteString(
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AstRawString* AstValueFactory::GetOneByteStringInternal(
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Vector<const uint8_t> literal) {
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uint32_t hash = StringHasher::HashSequentialString<uint8_t>(
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literal.start(), literal.length(), hash_seed_);
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@ -220,7 +220,7 @@ const AstRawString* AstValueFactory::GetOneByteString(
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}
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const AstRawString* AstValueFactory::GetTwoByteString(
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AstRawString* AstValueFactory::GetTwoByteStringInternal(
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Vector<const uint16_t> literal) {
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uint32_t hash = StringHasher::HashSequentialString<uint16_t>(
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literal.start(), literal.length(), hash_seed_);
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@ -229,13 +229,22 @@ const AstRawString* AstValueFactory::GetTwoByteString(
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const AstRawString* AstValueFactory::GetString(Handle<String> literal) {
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// For the FlatContent to stay valid, we shouldn't do any heap
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// allocation. Make sure we won't try to internalize the string in GetString.
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AstRawString* result = NULL;
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Isolate* saved_isolate = isolate_;
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isolate_ = NULL;
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DisallowHeapAllocation no_gc;
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String::FlatContent content = literal->GetFlatContent();
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if (content.IsOneByte()) {
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return GetOneByteString(content.ToOneByteVector());
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result = GetOneByteStringInternal(content.ToOneByteVector());
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} else {
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DCHECK(content.IsTwoByte());
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result = GetTwoByteStringInternal(content.ToUC16Vector());
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}
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DCHECK(content.IsTwoByte());
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return GetTwoByteString(content.ToUC16Vector());
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isolate_ = saved_isolate;
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result->string_ = literal;
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return result;
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}
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@ -348,8 +357,8 @@ const AstValue* AstValueFactory::NewTheHole() {
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#undef GENERATE_VALUE_GETTER
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const AstRawString* AstValueFactory::GetString(
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uint32_t hash, bool is_one_byte, Vector<const byte> literal_bytes) {
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AstRawString* AstValueFactory::GetString(uint32_t hash, bool is_one_byte,
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Vector<const byte> literal_bytes) {
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// literal_bytes here points to whatever the user passed, and this is OK
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// because we use vector_compare (which checks the contents) to compare
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// against the AstRawStrings which are in the string_table_. We should not
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@ -287,12 +287,16 @@ class AstValueFactory {
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Zone* zone() const { return zone_; }
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const AstRawString* GetOneByteString(Vector<const uint8_t> literal);
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const AstRawString* GetOneByteString(Vector<const uint8_t> literal) {
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return GetOneByteStringInternal(literal);
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}
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const AstRawString* GetOneByteString(const char* string) {
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return GetOneByteString(Vector<const uint8_t>(
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reinterpret_cast<const uint8_t*>(string), StrLength(string)));
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}
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const AstRawString* GetTwoByteString(Vector<const uint16_t> literal);
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const AstRawString* GetTwoByteString(Vector<const uint16_t> literal) {
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return GetTwoByteStringInternal(literal);
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}
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const AstRawString* GetString(Handle<String> literal);
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const AstConsString* NewConsString(const AstString* left,
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const AstString* right);
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@ -327,8 +331,10 @@ class AstValueFactory {
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const AstValue* NewTheHole();
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private:
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const AstRawString* GetString(uint32_t hash, bool is_one_byte,
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Vector<const byte> literal_bytes);
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AstRawString* GetOneByteStringInternal(Vector<const uint8_t> literal);
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AstRawString* GetTwoByteStringInternal(Vector<const uint16_t> literal);
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AstRawString* GetString(uint32_t hash, bool is_one_byte,
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Vector<const byte> literal_bytes);
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// All strings are copied here, one after another (no NULLs inbetween).
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HashMap string_table_;
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