Clear old backing store of WeakCollection on updates.

Not clearing can lead to a crash under following conditions:
1. Backing store of a weak map is allocated in large object space.
2. The backing store is marked incrementaly via the weak map.
3. The weak map is updated and gets a new backing store.
4. The store buffer overflows and marks the chunk of the old backing store as
"scan on scavenge."
5. Mark-compact collection kills some elements of the weak map. Note that the
old backing store survives because it was marked incrementally, but its dead
elements are not cleared.
6. Scavenger iterates over the old backing store, tries to move a dead object
and crashes.

BUG=v8:3631
LOG=N
TEST=cctest/test-heap/Regress3631
R=jkummerow@chromium.org

Review URL: https://codereview.chromium.org/686783003

Cr-Commit-Position: refs/heads/master@{#25032}
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@25032 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
ulan@chromium.org 2014-10-31 13:11:30 +00:00
parent 1bb79539f3
commit de672226c7
2 changed files with 48 additions and 0 deletions

View File

@ -288,6 +288,10 @@ RUNTIME_FUNCTION(Runtime_WeakCollectionDelete) {
Handle<ObjectHashTable> new_table =
ObjectHashTable::Remove(table, key, &was_present);
weak_collection->set_table(*new_table);
if (*table != *new_table) {
// Zap the old table since we didn't record slots for its elements.
table->FillWithHoles(0, table->length());
}
return isolate->heap()->ToBoolean(was_present);
}
@ -304,6 +308,10 @@ RUNTIME_FUNCTION(Runtime_WeakCollectionSet) {
RUNTIME_ASSERT(table->IsKey(*key));
Handle<ObjectHashTable> new_table = ObjectHashTable::Put(table, key, value);
weak_collection->set_table(*new_table);
if (*table != *new_table) {
// Zap the old table since we didn't record slots for its elements.
table->FillWithHoles(0, table->length());
}
return *weak_collection;
}

View File

@ -4608,6 +4608,46 @@ TEST(Regress388880) {
}
TEST(Regress3631) {
i::FLAG_expose_gc = true;
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
IncrementalMarking* marking = CcTest::heap()->incremental_marking();
v8::Local<v8::Value> result = CompileRun(
"var weak_map = new WeakMap();"
"var future_keys = [];"
"for (var i = 0; i < 50; i++) {"
" var key = {'k' : i + 0.1};"
" weak_map.set(key, 1);"
" future_keys.push({'x' : i + 0.2});"
"}"
"weak_map");
if (marking->IsStopped()) {
marking->Start();
}
// Incrementally mark the backing store.
Handle<JSObject> obj =
v8::Utils::OpenHandle(*v8::Handle<v8::Object>::Cast(result));
Handle<JSWeakCollection> weak_map(reinterpret_cast<JSWeakCollection*>(*obj));
while (!Marking::IsBlack(
Marking::MarkBitFrom(HeapObject::cast(weak_map->table()))) &&
!marking->IsStopped()) {
marking->Step(MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD);
}
// Stash the backing store in a handle.
Handle<Object> save(weak_map->table(), isolate);
// The following line will update the backing store.
CompileRun(
"for (var i = 0; i < 50; i++) {"
" weak_map.set(future_keys[i], i);"
"}");
heap->incremental_marking()->set_should_hurry(true);
heap->CollectGarbage(OLD_POINTER_SPACE);
}
#ifdef DEBUG
TEST(PathTracer) {
CcTest::InitializeVM();