[arm] Make the constant pool check deadline smarter
Rather than having periodic constant pool checks that almost always fail (because the constant pool deadline isn't close enough, or even because there's no constant pool to emit at all), set a single deadline on the first constant pool insertion which expires just before the maximum distance to the constant pool. Constant pool checks around unconditional jumps happen irrespective of this deadline. In particular, this is made possible by fixing the incorrect assumption that the constant pool can be emitted out of order. The new assumption (that the emission is in-order) is validated with a CHECK. Bug: v8:11420 Change-Id: I061dd0b8c3476ba95ee1acfb3b485d8ba2adda91 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2844665 Commit-Queue: Leszek Swirski <leszeks@chromium.org> Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> Cr-Commit-Position: refs/heads/master@{#74141}
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@ -535,7 +535,7 @@ Assembler::Assembler(const AssemblerOptions& options,
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pending_32_bit_constants_(),
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pending_32_bit_constants_(),
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scratch_register_list_(ip.bit()) {
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scratch_register_list_(ip.bit()) {
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reloc_info_writer.Reposition(buffer_start_ + buffer_->size(), pc_);
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reloc_info_writer.Reposition(buffer_start_ + buffer_->size(), pc_);
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next_buffer_check_ = 0;
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constant_pool_deadline_ = kMaxInt;
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const_pool_blocked_nesting_ = 0;
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const_pool_blocked_nesting_ = 0;
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no_const_pool_before_ = 0;
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no_const_pool_before_ = 0;
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first_const_pool_32_use_ = -1;
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first_const_pool_32_use_ = -1;
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@ -5246,8 +5246,13 @@ void Assembler::ConstantPoolAddEntry(int position, RelocInfo::Mode rmode,
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(rmode == RelocInfo::CODE_TARGET && value != 0) ||
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(rmode == RelocInfo::CODE_TARGET && value != 0) ||
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(RelocInfo::IsEmbeddedObjectMode(rmode) && value != 0);
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(RelocInfo::IsEmbeddedObjectMode(rmode) && value != 0);
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DCHECK_LT(pending_32_bit_constants_.size(), kMaxNumPending32Constants);
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DCHECK_LT(pending_32_bit_constants_.size(), kMaxNumPending32Constants);
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if (pending_32_bit_constants_.empty()) {
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if (first_const_pool_32_use_ < 0) {
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DCHECK(pending_32_bit_constants_.empty());
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DCHECK_EQ(constant_pool_deadline_, kMaxInt);
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first_const_pool_32_use_ = position;
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first_const_pool_32_use_ = position;
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constant_pool_deadline_ = position + kCheckPoolDeadline;
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} else {
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DCHECK(!pending_32_bit_constants_.empty());
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}
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}
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ConstantPoolEntry entry(position, value, sharing_ok, rmode);
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ConstantPoolEntry entry(position, value, sharing_ok, rmode);
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@ -5281,17 +5286,17 @@ void Assembler::ConstantPoolAddEntry(int position, RelocInfo::Mode rmode,
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void Assembler::BlockConstPoolFor(int instructions) {
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void Assembler::BlockConstPoolFor(int instructions) {
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int pc_limit = pc_offset() + instructions * kInstrSize;
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int pc_limit = pc_offset() + instructions * kInstrSize;
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if (no_const_pool_before_ < pc_limit) {
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if (no_const_pool_before_ < pc_limit) {
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// Max pool start (if we need a jump and an alignment).
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#ifdef DEBUG
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int start = pc_limit + kInstrSize + 2 * kPointerSize;
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DCHECK(pending_32_bit_constants_.empty() ||
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(start < first_const_pool_32_use_ + kMaxDistToIntPool));
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#endif
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no_const_pool_before_ = pc_limit;
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no_const_pool_before_ = pc_limit;
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}
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}
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if (next_buffer_check_ < no_const_pool_before_) {
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// If we're due a const pool check before the block finishes, move it to just
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next_buffer_check_ = no_const_pool_before_;
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// after the block.
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if (constant_pool_deadline_ < no_const_pool_before_) {
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// Make sure that the new deadline isn't too late (including a jump and the
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// constant pool marker).
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DCHECK_LE(no_const_pool_before_,
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first_const_pool_32_use_ + kMaxDistToIntPool);
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constant_pool_deadline_ = no_const_pool_before_;
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}
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}
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}
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}
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@ -5307,49 +5312,44 @@ void Assembler::CheckConstPool(bool force_emit, bool require_jump) {
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// There is nothing to do if there are no pending constant pool entries.
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// There is nothing to do if there are no pending constant pool entries.
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if (pending_32_bit_constants_.empty()) {
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if (pending_32_bit_constants_.empty()) {
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// Calculate the offset of the next check.
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// We should only fall into this case if we're either trying to forcing
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next_buffer_check_ = pc_offset() + kCheckPoolInterval;
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// emission or opportunistically checking after a jump.
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DCHECK(force_emit || !require_jump);
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return;
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return;
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}
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}
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// We emit a constant pool when:
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// * requested to do so by parameter force_emit (e.g. after each function).
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// * the distance from the first instruction accessing the constant pool to
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// the first constant pool entry will exceed its limit the next time the
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// pool is checked.
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// * the instruction doesn't require a jump after itself to jump over the
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// constant pool, and we're getting close to running out of range.
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if (!force_emit) {
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DCHECK_NE(first_const_pool_32_use_, -1);
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int dist32 = pc_offset() - first_const_pool_32_use_;
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if (require_jump) {
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// We should only be on this path if we've exceeded our deadline.
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DCHECK_GE(dist32, kCheckPoolDeadline);
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} else if (dist32 < kCheckPoolDeadline / 2) {
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return;
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}
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}
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int size_after_marker = pending_32_bit_constants_.size() * kPointerSize;
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// Deduplicate constants.
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for (size_t i = 0; i < pending_32_bit_constants_.size(); i++) {
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ConstantPoolEntry& entry = pending_32_bit_constants_[i];
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if (entry.is_merged()) size_after_marker -= kPointerSize;
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}
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// Check that the code buffer is large enough before emitting the constant
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// Check that the code buffer is large enough before emitting the constant
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// pool (include the jump over the pool and the constant pool marker and
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// pool (include the jump over the pool and the constant pool marker and
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// the gap to the relocation information).
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// the gap to the relocation information).
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int jump_instr = require_jump ? kInstrSize : 0;
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int jump_instr = require_jump ? kInstrSize : 0;
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int size_up_to_marker = jump_instr + kInstrSize;
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int size_up_to_marker = jump_instr + kInstrSize;
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int estimated_size_after_marker =
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pending_32_bit_constants_.size() * kPointerSize;
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int estimated_size = size_up_to_marker + estimated_size_after_marker;
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// We emit a constant pool when:
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// * requested to do so by parameter force_emit (e.g. after each function).
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// * the distance from the first instruction accessing the constant pool to
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// any of the constant pool entries will exceed its limit the next
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// time the pool is checked. This is overly restrictive, but we don't emit
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// constant pool entries in-order so it's conservatively correct.
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// * the instruction doesn't require a jump after itself to jump over the
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// constant pool, and we're getting close to running out of range.
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if (!force_emit) {
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DCHECK(!pending_32_bit_constants_.empty());
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bool need_emit = false;
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int dist32 = pc_offset() + estimated_size - first_const_pool_32_use_;
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if ((dist32 >= kMaxDistToIntPool - kCheckPoolInterval) ||
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(!require_jump && (dist32 >= kMaxDistToIntPool / 2))) {
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need_emit = true;
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}
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if (!need_emit) return;
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}
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// Deduplicate constants.
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int size_after_marker = estimated_size_after_marker;
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for (size_t i = 0; i < pending_32_bit_constants_.size(); i++) {
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ConstantPoolEntry& entry = pending_32_bit_constants_[i];
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if (entry.is_merged()) size_after_marker -= kPointerSize;
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}
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int size = size_up_to_marker + size_after_marker;
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int size = size_up_to_marker + size_after_marker;
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int needed_space = size + kGap;
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int needed_space = size + kGap;
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while (buffer_space() <= needed_space) GrowBuffer();
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while (buffer_space() <= needed_space) GrowBuffer();
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@ -5373,6 +5373,14 @@ void Assembler::CheckConstPool(bool force_emit, bool require_jump) {
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emit(kConstantPoolMarker |
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emit(kConstantPoolMarker |
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EncodeConstantPoolLength(size_after_marker / kPointerSize));
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EncodeConstantPoolLength(size_after_marker / kPointerSize));
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// The first entry in the constant pool should also be the first
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CHECK_EQ(first_const_pool_32_use_, pending_32_bit_constants_[0].position());
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CHECK(!pending_32_bit_constants_[0].is_merged());
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// Make sure we're not emitting the constant too late.
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CHECK_LE(pc_offset(),
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first_const_pool_32_use_ + kMaxDistToPcRelativeConstant);
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// Emit 32-bit constant pool entries.
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// Emit 32-bit constant pool entries.
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for (size_t i = 0; i < pending_32_bit_constants_.size(); i++) {
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for (size_t i = 0; i < pending_32_bit_constants_.size(); i++) {
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ConstantPoolEntry& entry = pending_32_bit_constants_[i];
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ConstantPoolEntry& entry = pending_32_bit_constants_[i];
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@ -5396,6 +5404,7 @@ void Assembler::CheckConstPool(bool force_emit, bool require_jump) {
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ConstantPoolEntry& merged =
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ConstantPoolEntry& merged =
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pending_32_bit_constants_[entry.merged_index()];
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pending_32_bit_constants_[entry.merged_index()];
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DCHECK(entry.value() == merged.value());
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DCHECK(entry.value() == merged.value());
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DCHECK_LT(merged.position(), entry.position());
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Instr merged_instr = instr_at(merged.position());
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Instr merged_instr = instr_at(merged.position());
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DCHECK(IsLdrPcImmediateOffset(merged_instr));
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DCHECK(IsLdrPcImmediateOffset(merged_instr));
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delta = GetLdrRegisterImmediateOffset(merged_instr);
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delta = GetLdrRegisterImmediateOffset(merged_instr);
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@ -5421,9 +5430,9 @@ void Assembler::CheckConstPool(bool force_emit, bool require_jump) {
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}
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}
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}
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}
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// Since a constant pool was just emitted, move the check offset forward by
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// Since a constant pool was just emitted, we don't need another check until
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// the standard interval.
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// the next constant pool entry is added.
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next_buffer_check_ = pc_offset() + kCheckPoolInterval;
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constant_pool_deadline_ = kMaxInt;
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}
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}
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PatchingAssembler::PatchingAssembler(const AssemblerOptions& options,
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PatchingAssembler::PatchingAssembler(const AssemblerOptions& options,
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@ -1149,13 +1149,24 @@ class V8_EXPORT_PRIVATE Assembler : public AssemblerBase {
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static int DecodeShiftImm(Instr instr);
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static int DecodeShiftImm(Instr instr);
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static Instr PatchShiftImm(Instr instr, int immed);
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static Instr PatchShiftImm(Instr instr, int immed);
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// Constants in pools are accessed via pc relative addressing, which can
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// Constants are accessed via pc relative addressing, which can reach −4095 to
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// reach +/-4KB for integer PC-relative loads and +/-1KB for floating-point
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// 4095 for integer PC-relative loads, and −1020 to 1020 for floating-point
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// PC-relative loads, thereby defining a maximum distance between the
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// PC-relative loads, thereby defining a maximum distance between the
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// instruction and the accessed constant.
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// instruction and the accessed constant. Additionally, PC-relative loads
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static constexpr int kMaxDistToIntPool = 4 * KB;
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// start at a delta from the actual load instruction's PC, so we can add this
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// on to the (positive) distance.
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static constexpr int kMaxDistToPcRelativeConstant =
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4095 + Instruction::kPcLoadDelta;
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// The constant pool needs to be jumped over, and has a marker, so the actual
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// distance from the instruction and start of the constant pool has to include
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// space for these two instructions.
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static constexpr int kMaxDistToIntPool =
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kMaxDistToPcRelativeConstant - 2 * kInstrSize;
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// Experimentally derived as sufficient for ~95% of compiles.
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// Experimentally derived as sufficient for ~95% of compiles.
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static constexpr int kTypicalNumPending32Constants = 32;
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static constexpr int kTypicalNumPending32Constants = 32;
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// The maximum number of pending constants is reached by a sequence of only
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// constant loads, which limits it to the number of constant loads that can
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// fit between the first constant load and the distance to the constant pool.
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static constexpr int kMaxNumPending32Constants =
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static constexpr int kMaxNumPending32Constants =
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kMaxDistToIntPool / kInstrSize;
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kMaxDistToIntPool / kInstrSize;
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@ -1167,7 +1178,7 @@ class V8_EXPORT_PRIVATE Assembler : public AssemblerBase {
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void CheckConstPool(bool force_emit, bool require_jump);
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void CheckConstPool(bool force_emit, bool require_jump);
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V8_INLINE void MaybeCheckConstPool() {
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V8_INLINE void MaybeCheckConstPool() {
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if (V8_UNLIKELY(pc_offset() >= next_buffer_check_)) {
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if (V8_UNLIKELY(pc_offset() >= constant_pool_deadline_)) {
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CheckConstPool(false, true);
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CheckConstPool(false, true);
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}
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}
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}
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}
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@ -1193,9 +1204,8 @@ class V8_EXPORT_PRIVATE Assembler : public AssemblerBase {
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// number of call to EndBlockConstpool.
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// number of call to EndBlockConstpool.
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void StartBlockConstPool() {
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void StartBlockConstPool() {
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if (const_pool_blocked_nesting_++ == 0) {
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if (const_pool_blocked_nesting_++ == 0) {
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// Prevent constant pool checks happening by setting the next check to
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// Prevent constant pool checks happening by resetting the deadline.
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// the biggest possible offset.
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constant_pool_deadline_ = kMaxInt;
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next_buffer_check_ = kMaxInt;
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}
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}
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}
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}
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// StartBlockConstPool to have an effect.
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// StartBlockConstPool to have an effect.
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void EndBlockConstPool() {
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void EndBlockConstPool() {
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if (--const_pool_blocked_nesting_ == 0) {
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if (--const_pool_blocked_nesting_ == 0) {
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if (first_const_pool_32_use_ >= 0) {
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#ifdef DEBUG
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#ifdef DEBUG
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// Max pool start (if we need a jump and an alignment).
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// Check the constant pool hasn't been blocked for too long.
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int start = pc_offset() + kInstrSize + 2 * kPointerSize;
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DCHECK_LE(pc_offset(), first_const_pool_32_use_ + kMaxDistToIntPool);
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// Check the constant pool hasn't been blocked for too long.
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DCHECK(pending_32_bit_constants_.empty() ||
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(start < first_const_pool_32_use_ + kMaxDistToIntPool));
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#endif
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#endif
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// Two cases:
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// Reset the constant pool check back to the deadline.
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// * no_const_pool_before_ >= next_buffer_check_ and the emission is
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constant_pool_deadline_ = first_const_pool_32_use_ + kCheckPoolDeadline;
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// still blocked
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}
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// * no_const_pool_before_ < next_buffer_check_ and the next emit will
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// trigger a check.
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next_buffer_check_ = no_const_pool_before_;
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}
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}
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}
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}
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// Avoid overflows for displacements etc.
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// Avoid overflows for displacements etc.
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static const int kMaximalBufferSize = 512 * MB;
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static const int kMaximalBufferSize = 512 * MB;
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int next_buffer_check_; // pc offset of next buffer check
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// Constant pool generation
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// Constant pool generation
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// Pools are emitted in the instruction stream, preferably after unconditional
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// Pools are emitted in the instruction stream, preferably after unconditional
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// jumps or after returns from functions (in dead code locations).
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// jumps or after returns from functions (in dead code locations).
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// if so, a relocation info entry is associated to the constant pool entry.
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// if so, a relocation info entry is associated to the constant pool entry.
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// Repeated checking whether the constant pool should be emitted is rather
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// Repeated checking whether the constant pool should be emitted is rather
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// expensive. By default we only check again once a number of instructions
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// expensive. Instead, we check once a deadline is hit; the deadline being
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// has been generated. That also means that the sizing of the buffers is not
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// when there is a possibility that MaybeCheckConstPool won't be called before
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// an exact science, and that we rely on some slop to not overrun buffers.
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// kMaxDistToIntPoolWithHeader is exceeded. Since MaybeCheckConstPool is
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static constexpr int kCheckPoolIntervalInst = 32;
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// called in CheckBuffer, this means that kGap is an upper bound on this
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static constexpr int kCheckPoolInterval = kCheckPoolIntervalInst * kInstrSize;
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// check. Use 2 * kGap just to give it some slack around BlockConstPoolScopes.
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static constexpr int kCheckPoolDeadline = kMaxDistToIntPool - 2 * kGap;
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// pc offset of the upcoming constant pool deadline. Equivalent to
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// first_const_pool_32_use_ + kCheckPoolDeadline.
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int constant_pool_deadline_;
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// Emission of the constant pool may be blocked in some code sequences.
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// Emission of the constant pool may be blocked in some code sequences.
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int const_pool_blocked_nesting_; // Block emission if this is not zero.
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int const_pool_blocked_nesting_; // Block emission if this is not zero.
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