d8: create compile cache in a separate isolate.
R=vogelheim@chromium.org Review URL: https://codereview.chromium.org/670433003 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24752 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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src/d8.cc
69
src/d8.cc
@ -177,17 +177,66 @@ const char* Shell::ToCString(const v8::String::Utf8Value& value) {
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}
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ScriptCompiler::CachedData* CompileForCachedData(
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Local<String> source, Local<Value> name,
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ScriptCompiler::CompileOptions compile_options) {
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int source_length = source->Length();
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uint16_t* source_buffer = new uint16_t[source_length];
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source->Write(source_buffer, 0, source_length);
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int name_length = 0;
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uint16_t* name_buffer = NULL;
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if (name->IsString()) {
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Local<String> name_string = name->ToString();
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name_length = name_string->Length();
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name_buffer = new uint16_t[name_length];
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name_string->Write(name_buffer, 0, name_length);
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}
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Isolate* temp_isolate = Isolate::New();
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ScriptCompiler::CachedData* result = NULL;
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{
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Isolate::Scope isolate_scope(temp_isolate);
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HandleScope handle_scope(temp_isolate);
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Context::Scope context_scope(Context::New(temp_isolate));
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Local<String> source_copy = v8::String::NewFromTwoByte(
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temp_isolate, source_buffer, v8::String::kNormalString, source_length);
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Local<Value> name_copy;
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if (name_buffer) {
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name_copy = v8::String::NewFromTwoByte(
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temp_isolate, name_buffer, v8::String::kNormalString, name_length);
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} else {
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name_copy = v8::Undefined(temp_isolate);
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}
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ScriptCompiler::Source script_source(source_copy, ScriptOrigin(name_copy));
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ScriptCompiler::CompileUnbound(temp_isolate, &script_source,
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compile_options);
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if (script_source.GetCachedData()) {
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int length = script_source.GetCachedData()->length;
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uint8_t* cache = new uint8_t[length];
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memcpy(cache, script_source.GetCachedData()->data, length);
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result = new ScriptCompiler::CachedData(
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cache, length, ScriptCompiler::CachedData::BufferOwned);
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}
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}
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temp_isolate->Dispose();
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delete[] source_buffer;
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return result;
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}
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// Compile a string within the current v8 context.
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Local<UnboundScript> Shell::CompileString(
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Isolate* isolate, Local<String> source, Local<Value> name,
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v8::ScriptCompiler::CompileOptions compile_options) {
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ScriptCompiler::CompileOptions compile_options) {
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ScriptOrigin origin(name);
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if (compile_options == ScriptCompiler::kNoCompileOptions) {
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ScriptCompiler::Source script_source(source, origin);
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Local<UnboundScript> script =
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ScriptCompiler::CompileUnbound(isolate, &script_source, compile_options);
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return ScriptCompiler::CompileUnbound(isolate, &script_source,
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compile_options);
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}
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// Was caching requested & successful? Then compile again, now with cache.
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if (script_source.GetCachedData()) {
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ScriptCompiler::CachedData* data =
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CompileForCachedData(source, name, compile_options);
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ScriptCompiler::Source cached_source(source, origin, data);
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if (compile_options == ScriptCompiler::kProduceCodeCache) {
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compile_options = ScriptCompiler::kConsumeCodeCache;
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} else if (compile_options == ScriptCompiler::kProduceParserCache) {
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@ -195,16 +244,10 @@ Local<UnboundScript> Shell::CompileString(
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} else {
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DCHECK(false); // A new compile option?
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}
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ScriptCompiler::Source cached_source(
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source, origin, new v8::ScriptCompiler::CachedData(
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script_source.GetCachedData()->data,
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script_source.GetCachedData()->length,
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v8::ScriptCompiler::CachedData::BufferNotOwned));
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script = ScriptCompiler::CompileUnbound(isolate, &cached_source,
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if (data == NULL) compile_options = ScriptCompiler::kNoCompileOptions;
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return ScriptCompiler::CompileUnbound(isolate, &cached_source,
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compile_options);
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}
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return script;
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}
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// Executes a string within the current v8 context.
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