Wasm debugging with LLDB: send and receive GDB-remote packets

This changelist adds the logic to format, decode, sends and receive packets in
the format specified by the GDB-remote protocol
(https://sourceware.org/gdb/onlinedocs/gdb/Overview.html#Overview).

Build with: v8_enable_wasm_gdb_remote_debugging = true
Run with: --wasm-gdb-remote

Bug: chromium:1010467
Change-Id: Ibc9c6713c561d06847b472fab591c208c193199f
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1929409
Commit-Queue: Paolo Severini <paolosev@microsoft.com>
Reviewed-by: Benedikt Meurer <bmeurer@chromium.org>
Reviewed-by: Clemens Backes <clemensb@chromium.org>
Cr-Commit-Position: refs/heads/master@{#67196}
This commit is contained in:
Paolo Severini 2020-04-17 01:05:00 -07:00 committed by Commit Bot
parent ca4b275ec4
commit e5e12a0598
20 changed files with 1129 additions and 147 deletions

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@ -3119,17 +3119,20 @@ v8_source_set("v8_base_without_compiler") {
if (v8_enable_wasm_gdb_remote_debugging) {
sources += [
"src/debug/wasm/gdb-server/gdb-remote-util.cc",
"src/debug/wasm/gdb-server/gdb-remote-util.h",
"src/debug/wasm/gdb-server/gdb-server-thread.cc",
"src/debug/wasm/gdb-server/gdb-server-thread.h",
"src/debug/wasm/gdb-server/gdb-server.cc",
"src/debug/wasm/gdb-server/gdb-server.h",
"src/debug/wasm/gdb-server/packet.cc",
"src/debug/wasm/gdb-server/packet.h",
"src/debug/wasm/gdb-server/session.cc",
"src/debug/wasm/gdb-server/session.h",
"src/debug/wasm/gdb-server/target.cc",
"src/debug/wasm/gdb-server/target.h",
"src/debug/wasm/gdb-server/transport.cc",
"src/debug/wasm/gdb-server/transport.h",
"src/debug/wasm/gdb-server/util.h",
]
}

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@ -0,0 +1,3 @@
paolosev@microsoft.com
# COMPONENT: Blink>JavaScript>WebAssembly

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@ -0,0 +1,71 @@
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/debug/wasm/gdb-server/gdb-remote-util.h"
using std::string;
namespace v8 {
namespace internal {
namespace wasm {
namespace gdb_server {
// GDB expects lower case values.
static const char kHexChars[] = "0123456789abcdef";
void UInt8ToHex(uint8_t byte, char chars[2]) {
DCHECK(chars);
chars[0] = kHexChars[byte >> 4];
chars[1] = kHexChars[byte & 0xF];
}
bool HexToUInt8(const char chars[2], uint8_t* byte) {
uint8_t o1, o2;
if (NibbleToUInt8(chars[0], &o1) && NibbleToUInt8(chars[1], &o2)) {
*byte = (o1 << 4) + o2;
return true;
}
return false;
}
bool NibbleToUInt8(char ch, uint8_t* byte) {
DCHECK(byte);
// Check for nibble of a-f
if ((ch >= 'a') && (ch <= 'f')) {
*byte = (ch - 'a' + 10);
return true;
}
// Check for nibble of A-F
if ((ch >= 'A') && (ch <= 'F')) {
*byte = (ch - 'A' + 10);
return true;
}
// Check for nibble of 0-9
if ((ch >= '0') && (ch <= '9')) {
*byte = (ch - '0');
return true;
}
// Not a valid nibble representation
return false;
}
std::string Mem2Hex(const uint8_t* mem, size_t count) {
std::vector<char> result(count * 2 + 1);
for (size_t i = 0; i < count; i++) UInt8ToHex(*mem++, &result[i * 2]);
result[count * 2] = '\0';
return result.data();
}
std::string Mem2Hex(const std::string& str) {
return Mem2Hex(reinterpret_cast<const uint8_t*>(str.data()), str.size());
}
} // namespace gdb_server
} // namespace wasm
} // namespace internal
} // namespace v8

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@ -0,0 +1,44 @@
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_DEBUG_WASM_GDB_SERVER_GDB_REMOTE_UTIL_H_
#define V8_DEBUG_WASM_GDB_SERVER_GDB_REMOTE_UTIL_H_
#include <string>
#include <vector>
#include "src/flags/flags.h"
#include "src/utils/utils.h"
namespace v8 {
namespace internal {
namespace wasm {
namespace gdb_server {
#define TRACE_GDB_REMOTE(...) \
do { \
if (FLAG_trace_wasm_gdb_remote) PrintF("[gdb-remote] " __VA_ARGS__); \
} while (false)
// Convert from 0-255 to a pair of ASCII chars (0-9,a-f).
void UInt8ToHex(uint8_t byte, char chars[2]);
// Convert a pair of hex chars into a value 0-255 or return false if either
// input character is not a valid nibble.
bool HexToUInt8(const char chars[2], uint8_t* byte);
// Convert from ASCII (0-9,a-f,A-F) to 4b unsigned or return false if the
// input char is unexpected.
bool NibbleToUInt8(char ch, uint8_t* byte);
// Convert the memory pointed to by {mem} into a hex string in GDB-remote
// format.
std::string Mem2Hex(const uint8_t* mem, size_t count);
std::string Mem2Hex(const std::string& str);
} // namespace gdb_server
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // V8_DEBUG_WASM_GDB_SERVER_GDB_REMOTE_UTIL_H_

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@ -32,7 +32,7 @@ bool GdbServerThread::StartAndInitialize() {
// this operation happensat most once per process and only when the
// --wasm-gdb-remote flag is set.
start_semaphore_.Wait();
return true;
return !!target_;
}
void GdbServerThread::CleanupThread() {

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@ -47,7 +47,7 @@ class GdbServerThread : public v8::base::Thread {
base::Mutex mutex_;
// Protected by {mutex_}:
std::unique_ptr<Transport> transport_;
std::unique_ptr<TransportBase> transport_;
std::unique_ptr<Target> target_;
DISALLOW_COPY_AND_ASSIGN(GdbServerThread);

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@ -12,17 +12,18 @@ namespace internal {
namespace wasm {
namespace gdb_server {
GdbServer::GdbServer() {
DCHECK(!thread_);
// static
std::unique_ptr<GdbServer> GdbServer::Create() {
DCHECK(FLAG_wasm_gdb_remote);
thread_ = std::make_unique<GdbServerThread>(this);
// TODO(paolosev): does StartSynchronously hurt performances?
if (!thread_->StartAndInitialize()) {
std::unique_ptr<GdbServer> gdb_server(new GdbServer());
gdb_server->thread_ = std::make_unique<GdbServerThread>(gdb_server.get());
if (!gdb_server->thread_->StartAndInitialize()) {
TRACE_GDB_REMOTE(
"Cannot initialize thread, GDB-remote debugging will be disabled.\n");
thread_ = nullptr;
return nullptr;
}
return gdb_server;
}
GdbServer::~GdbServer() {

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@ -20,16 +20,20 @@ namespace gdb_server {
// the Wasm engine.
class GdbServer {
public:
// Spawns a "GDB-remote" thread that will be used to communicate with the
// debugger. This should be called once, the first time a Wasm module is
// loaded in the Wasm engine.
GdbServer();
// Factory method: creates and returns a GdbServer. Spawns a "GDB-remote"
// thread that will be used to communicate with the debugger.
// May return null on failure.
// This should be called once, the first time a Wasm module is loaded in the
// Wasm engine.
static std::unique_ptr<GdbServer> Create();
// Stops the "GDB-remote" thread and waits for it to complete. This should be
// called once, when the Wasm engine shuts down.
~GdbServer();
private:
GdbServer() {}
std::unique_ptr<GdbServerThread> thread_;
DISALLOW_COPY_AND_ASSIGN(GdbServer);

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@ -0,0 +1,355 @@
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/debug/wasm/gdb-server/packet.h"
#include "src/debug/wasm/gdb-server/gdb-remote-util.h"
namespace v8 {
namespace internal {
namespace wasm {
namespace gdb_server {
Packet::Packet() {
seq_ = -1;
Clear();
}
void Packet::Clear() {
data_.clear();
read_index_ = 0;
}
void Packet::Rewind() { read_index_ = 0; }
bool Packet::EndOfPacket() const { return (read_index_ >= GetPayloadSize()); }
void Packet::AddRawChar(char ch) { data_.push_back(ch); }
void Packet::AddWord8(uint8_t byte) {
char seq[2];
UInt8ToHex(byte, seq);
AddRawChar(seq[0]);
AddRawChar(seq[1]);
}
void Packet::AddBlock(const void* ptr, uint32_t len) {
DCHECK(ptr);
const char* p = (const char*)ptr;
for (uint32_t offs = 0; offs < len; offs++) {
AddWord8(p[offs]);
}
}
void Packet::AddHexString(const char* str) {
DCHECK(str);
while (*str) {
AddWord8(*str);
str++;
}
}
void Packet::AddNumberSep(uint64_t val, char sep) {
char out[sizeof(val) * 2];
char temp[2];
// Check for -1 optimization
if (val == static_cast<uint64_t>(-1)) {
AddRawChar('-');
AddRawChar('1');
} else {
int nibbles = 0;
// In the GDB remote protocol numbers are formatted as big-endian hex
// strings. Leading zeros can be skipped.
// For example the value 0x00001234 is formatted as "1234".
for (size_t a = 0; a < sizeof(val); a++) {
uint8_t byte = static_cast<uint8_t>(val & 0xFF);
// Stream in with bytes reversed, starting with the least significant.
// So if we have the value 0x00001234, we store 4, then 3, 2, 1.
// Note that the characters are later reversed to be in big-endian order.
UInt8ToHex(byte, temp);
out[nibbles++] = temp[1];
out[nibbles++] = temp[0];
// Get the next 8 bits;
val >>= 8;
// Suppress leading zeros, so we are done when val hits zero
if (val == 0) {
break;
}
}
// Strip the high zero for this byte if present.
if ((nibbles > 1) && (out[nibbles - 1] == '0')) nibbles--;
// Now write it out reverse to correct the order
while (nibbles) {
nibbles--;
AddRawChar(out[nibbles]);
}
}
// If we asked for a separator, insert it
if (sep) AddRawChar(sep);
}
bool Packet::GetNumberSep(uint64_t* val, char* sep) {
uint64_t out = 0;
char ch;
if (!GetRawChar(&ch)) {
return false;
}
// Numbers are formatted as a big-endian hex strings.
// The literals "0" and "-1" as special cases.
// Check for -1
if (ch == '-') {
if (!GetRawChar(&ch)) {
return false;
}
if (ch == '1') {
*val = (uint64_t)-1;
ch = 0;
GetRawChar(&ch);
if (sep) {
*sep = ch;
}
return true;
}
return false;
}
do {
uint8_t nib;
// Check for separator
if (!NibbleToUInt8(ch, &nib)) {
break;
}
// Add this nibble.
out = (out << 4) + nib;
// Get the next character (if availible)
ch = 0;
if (!GetRawChar(&ch)) {
break;
}
} while (1);
// Set the value;
*val = out;
// Add the separator if the user wants it...
if (sep != nullptr) *sep = ch;
return true;
}
bool Packet::GetRawChar(char* ch) {
DCHECK(ch != nullptr);
if (read_index_ >= GetPayloadSize()) return false;
*ch = data_[read_index_++];
// Check for RLE X*N, where X is the value, N is the reps.
if (*ch == '*') {
if (read_index_ < 2) {
TRACE_GDB_REMOTE("Unexpected RLE at start of packet.\n");
return false;
}
if (read_index_ >= GetPayloadSize()) {
TRACE_GDB_REMOTE("Unexpected EoP during RLE.\n");
return false;
}
// GDB does not use "CTRL" characters in the stream, so the
// number of reps is encoded as the ASCII value beyond 28
// (which when you add a min rep size of 4, forces the rep
// character to be ' ' (32) or greater).
int32_t cnt = (data_[read_index_] - 28);
if (cnt < 3) {
TRACE_GDB_REMOTE("Unexpected RLE length.\n");
return false;
}
// We have just read '*' and incremented the read pointer,
// so here is the old state, and expected new state.
//
// Assume N = 5, we grow by N - size of encoding (3).
//
// OldP: R W
// OldD: 012X*N89 = 8 chars
// Size: 012X*N89__ = 10 chars
// Move: 012X*__N89 = 10 chars
// Fill: 012XXXXX89 = 10 chars
// NewP: R W (shifted 5 - 3)
// First, store the remaining characters to the right into a temp string.
std::string right = data_.substr(read_index_ + 1);
// Discard the '*' we just read
data_.erase(read_index_ - 1);
// Append (N-1) 'X' chars
*ch = data_[read_index_ - 2];
data_.append(cnt - 1, *ch);
// Finally, append the remaining characters
data_.append(right);
}
return true;
}
bool Packet::GetWord8(uint8_t* value) {
DCHECK(value);
// Get two ASCII hex values and convert them to ints
char seq[2];
if (!GetRawChar(&seq[0]) || !GetRawChar(&seq[1])) {
return false;
}
return HexToUInt8(seq, value);
}
bool Packet::GetBlock(void* ptr, uint32_t len) {
DCHECK(ptr);
uint8_t* p = reinterpret_cast<uint8_t*>(ptr);
bool res = true;
for (uint32_t offs = 0; offs < len; offs++) {
res = GetWord8(&p[offs]);
if (false == res) {
break;
}
}
return res;
}
bool Packet::GetString(std::string* str) {
if (EndOfPacket()) {
return false;
}
*str = data_.substr(read_index_);
read_index_ = GetPayloadSize();
return true;
}
bool Packet::GetHexString(std::string* str) {
// Decode a string encoded as a series of 2-hex digit pairs.
if (EndOfPacket()) {
return false;
}
// Pull values until we hit a separator
str->clear();
char ch1;
while (GetRawChar(&ch1)) {
uint8_t nib1;
if (!NibbleToUInt8(ch1, &nib1)) {
read_index_--;
break;
}
char ch2;
uint8_t nib2;
if (!GetRawChar(&ch2) || !NibbleToUInt8(ch2, &nib2)) {
return false;
}
*str += static_cast<char>((nib1 << 4) + nib2);
}
return true;
}
const char* Packet::GetPayload() const { return data_.c_str(); }
size_t Packet::GetPayloadSize() const { return data_.size(); }
bool Packet::GetSequence(int32_t* ch) const {
DCHECK(ch);
if (seq_ != -1) {
*ch = seq_;
return true;
}
return false;
}
void Packet::ParseSequence() {
size_t saved_read_index = read_index_;
unsigned char seq;
char ch;
if (GetWord8(&seq) && GetRawChar(&ch)) {
if (ch == ':') {
SetSequence(seq);
return;
}
}
// No sequence number present, so reset to original position.
read_index_ = saved_read_index;
}
void Packet::SetSequence(int32_t val) { seq_ = val; }
void Packet::SetError(ErrDef error) {
Clear();
AddRawChar('E');
AddWord8(static_cast<uint8_t>(error));
}
std::string Packet::GetPacketData() const {
char chars[2];
const char* ptr = GetPayload();
size_t size = GetPayloadSize();
std::stringstream outstr;
// Signal start of response
outstr << '$';
char run_xsum = 0;
// If there is a sequence, send as two nibble 8bit value + ':'
int32_t seq;
if (GetSequence(&seq)) {
UInt8ToHex(seq, chars);
outstr << chars[0];
run_xsum += chars[0];
outstr << chars[1];
run_xsum += chars[1];
outstr << ':';
run_xsum += ':';
}
// Send the main payload
for (size_t offs = 0; offs < size; ++offs) {
outstr << ptr[offs];
run_xsum += ptr[offs];
}
// Send XSUM as two nibble 8bit value preceeded by '#'
outstr << '#';
UInt8ToHex(run_xsum, chars);
outstr << chars[0];
outstr << chars[1];
return outstr.str();
}
} // namespace gdb_server
} // namespace wasm
} // namespace internal
} // namespace v8

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@ -0,0 +1,102 @@
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_DEBUG_WASM_GDB_SERVER_PACKET_H_
#define V8_DEBUG_WASM_GDB_SERVER_PACKET_H_
#include <string>
#include <vector>
#include "src/base/macros.h"
namespace v8 {
namespace internal {
namespace wasm {
namespace gdb_server {
class V8_EXPORT_PRIVATE Packet {
public:
Packet();
// Empty the vector and reset the read/write pointers.
void Clear();
// Reset the read pointer, allowing the packet to be re-read.
void Rewind();
// Return true of the read pointer has reached the write pointer.
bool EndOfPacket() const;
// Store a single raw 8 bit value
void AddRawChar(char ch);
// Store a block of data as hex pairs per byte
void AddBlock(const void* ptr, uint32_t len);
// Store a byte as a 2 chars block.
void AddWord8(uint8_t val);
// Store a number up to 64 bits, formatted as a big-endian hex string with
// preceeding zeros removed. Since zeros can be removed, the width of this
// number is unknown, and the number is always followed by a NULL or a
// separator (non hex digit).
void AddNumberSep(uint64_t val, char sep);
// Add a string stored as a stream of ASCII hex digit pairs. It is safe
// to use any non-null character in this stream. If this does not terminate
// the packet, there should be a seperator (non hex digit) immediately
// following.
void AddHexString(const char* str);
// Retrieve a single character if available
bool GetRawChar(char* ch);
// Retrieve "len" ASCII character pairs.
bool GetBlock(void* ptr, uint32_t len);
// Retrieve a 8, 16, 32, or 64 bit word as pairs of hex digits. These
// functions will always consume bits/4 characters from the stream.
bool GetWord8(uint8_t* val);
// Retrieve a number (formatted as a big-endian hex string) and a separator.
// If 'sep' is null, the separator is consumed but thrown away.
bool GetNumberSep(uint64_t* val, char* sep);
// Get a string from the stream
bool GetString(std::string* str);
bool GetHexString(std::string* str);
// Return a pointer to the entire packet payload
const char* GetPayload() const;
size_t GetPayloadSize() const;
// Returns true and the sequence number, or false if it is unset.
bool GetSequence(int32_t* seq) const;
// Parses sequence number in package data and moves read pointer past it.
void ParseSequence();
// Set the sequence number.
void SetSequence(int32_t seq);
enum class ErrDef { None = 0, BadFormat = 1, BadArgs = 2, Failed = 3 };
void SetError(ErrDef);
// Returns the full content of a GDB-remote packet, in the format:
// $payload#checksum
// where the two-digit checksum is computed as the modulo 256 sum of all
// characters between the leading $ and the trailing #.
std::string GetPacketData() const;
private:
int32_t seq_;
std::string data_;
size_t read_index_;
};
} // namespace gdb_server
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // V8_DEBUG_WASM_GDB_SERVER_PACKET_H_

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@ -3,6 +3,7 @@
// found in the LICENSE file.
#include "src/debug/wasm/gdb-server/session.h"
#include "src/debug/wasm/gdb-server/packet.h"
#include "src/debug/wasm/gdb-server/transport.h"
namespace v8 {
@ -10,7 +11,8 @@ namespace internal {
namespace wasm {
namespace gdb_server {
Session::Session(Transport* transport) : io_(transport), connected_(true) {}
Session::Session(TransportBase* transport)
: io_(transport), connected_(true), ack_enabled_(true) {}
void Session::WaitForDebugStubEvent() { io_->WaitForDebugStubEvent(); }
@ -34,14 +36,110 @@ bool Session::GetChar(char* ch) {
return true;
}
bool Session::GetPacket() {
bool Session::SendPacket(Packet* pkt) {
char ch;
if (!GetChar(&ch)) return false;
do {
std::string data = pkt->GetPacketData();
TRACE_GDB_REMOTE("TX %s\n", data.c_str());
if (!io_->Write(data.data(), static_cast<int32_t>(data.length()))) {
return false;
}
// If ACKs are off, we are done.
if (!ack_enabled_) {
break;
}
// Otherwise, poll for '+'
if (!GetChar(&ch)) {
return false;
}
// Retry if we didn't get a '+'
} while (ch != '+');
// discard the input
return true;
}
bool Session::GetPayload(Packet* pkt, uint8_t* checksum) {
pkt->Clear();
*checksum = 0;
// Stream in the characters
char ch;
while (GetChar(&ch)) {
if (ch == '#') {
// If we see a '#' we must be done with the data.
return true;
} else if (ch == '$') {
// If we see a '$' we must have missed the last cmd, let's retry.
TRACE_GDB_REMOTE("RX Missing $, retry.\n");
*checksum = 0;
pkt->Clear();
} else {
// Keep a running XSUM.
*checksum += ch;
pkt->AddRawChar(ch);
}
}
return false;
}
bool Session::GetPacket(Packet* pkt) {
while (true) {
// Toss characters until we see a start of command
char ch;
do {
if (!GetChar(&ch)) {
return false;
}
} while (ch != '$');
uint8_t running_checksum = 0;
if (!GetPayload(pkt, &running_checksum)) {
return false;
}
// Get two nibble checksum
uint8_t trailing_checksum = 0;
char chars[2];
if (!GetChar(&chars[0]) || !GetChar(&chars[1]) ||
!HexToUInt8(chars, &trailing_checksum)) {
return false;
}
TRACE_GDB_REMOTE("RX $%s#%c%c\n", pkt->GetPayload(), chars[0], chars[1]);
pkt->ParseSequence();
// If ACKs are off, we are done.
if (!ack_enabled_) {
return true;
}
// If the XSUMs don't match, signal bad packet
if (trailing_checksum == running_checksum) {
char out[3] = {'+', 0, 0};
// If we have a sequence number
int32_t seq;
if (pkt->GetSequence(&seq)) {
// Respond with sequence number
UInt8ToHex(seq, &out[1]);
return io_->Write(out, 3);
} else {
return io_->Write(out, 1);
}
} else {
// Resend a bad XSUM and look for retransmit
TRACE_GDB_REMOTE("RX Bad XSUM, retry\n");
io_->Write("-", 1);
// retry...
}
}
}
} // namespace gdb_server
} // namespace wasm
} // namespace internal

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@ -12,22 +12,24 @@ namespace internal {
namespace wasm {
namespace gdb_server {
class Transport;
class Packet;
class TransportBase;
// Represents a gdb-remote debugging session.
class Session {
class V8_EXPORT_PRIVATE Session {
public:
explicit Session(Transport* transport);
explicit Session(TransportBase* transport);
// Attempt to send a packet and optionally wait for an ACK from the receiver.
bool SendPacket(Packet* packet);
// Attempt to receive a packet.
// For the moment this method is only used to check whether the TCP connection
// is still active; all bytes read are discarded.
bool GetPacket();
bool GetPacket(Packet* packet);
// Return true if there is data to read.
bool IsDataAvailable() const;
// Return true if the connection still valid.
// Return true if the connection is still valid.
bool IsConnected() const;
// Shutdown the connection.
@ -42,11 +44,23 @@ class Session {
// Signal that the debuggee execution stopped because of a trap or breakpoint.
bool SignalThreadEvent();
// By default, when either the debugger or the GDB-stub sends a packet,
// the first response expected is an acknowledgment: either '+' (to indicate
// the packet was received correctly) or '-' (to request retransmission).
// When a transport is reliable, the debugger may request that acknowledgement
// be disabled by means of the 'QStartNoAckMode' packet.
void EnableAck(bool ack_enabled) { ack_enabled_ = ack_enabled; }
private:
// Read a single character from the transport.
bool GetChar(char* ch);
Transport* io_; // Transport object not owned by the Session.
bool connected_; // Is the connection still valid.
// Read the content of a packet, from a leading '$' to a trailing '#'.
bool GetPayload(Packet* pkt, uint8_t* checksum);
TransportBase* io_; // Transport object not owned by the Session.
bool connected_; // Is the connection still valid.
bool ack_enabled_; // If true, emit or wait for '+' from RSP stream.
DISALLOW_COPY_AND_ASSIGN(Session);
};

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@ -5,10 +5,11 @@
#include "src/debug/wasm/gdb-server/target.h"
#include "src/base/platform/time.h"
#include "src/debug/wasm/gdb-server/gdb-remote-util.h"
#include "src/debug/wasm/gdb-server/gdb-server.h"
#include "src/debug/wasm/gdb-server/packet.h"
#include "src/debug/wasm/gdb-server/session.h"
#include "src/debug/wasm/gdb-server/transport.h"
#include "src/debug/wasm/gdb-server/util.h"
namespace v8 {
namespace internal {
@ -52,13 +53,34 @@ void Target::ProcessCommands() {
return;
}
// TODO(paolosev)
// For the moment just discard any packet we receive from the debugger.
// Now we are ready to process commands.
// Loop through packets until we process a continue packet or a detach.
Packet recv, reply;
do {
if (!session_->GetPacket()) continue;
if (!session_->GetPacket(&recv)) continue;
reply.Clear();
if (ProcessPacket(&recv, &reply)) {
// If this is a continue type command, break out of this loop.
break;
}
// Otherwise send the response.
session_->SendPacket(&reply);
} while (session_->IsConnected());
}
bool Target::ProcessPacket(const Packet* pktIn, Packet* pktOut) {
// Pull out the sequence.
int32_t seq = -1;
if (pktIn->GetSequence(&seq)) {
pktOut->SetSequence(seq);
}
// Ignore all commands and returns an error.
pktOut->SetError(Packet::ErrDef::Failed);
return false;
}
} // namespace gdb_server
} // namespace wasm
} // namespace internal

View File

@ -14,6 +14,7 @@ namespace wasm {
namespace gdb_server {
class GdbServer;
class Packet;
class Session;
// Class Target represents a debugging target. It contains the logic to decode
@ -41,6 +42,14 @@ class Target {
// This method should be called when the debuggee has suspended its execution.
void ProcessCommands();
// This function always succeedes, since all errors
// are reported as an error string of "E<##>" where
// the two digit number. The error codes are not
// not documented, so this implementation uses
// ErrDef as errors codes. This function returns
// true a request to continue (or step) is processed.
bool ProcessPacket(const Packet* pktIn, Packet* pktOut);
enum class Status { Running, Terminated };
std::atomic<Status> status_;

View File

@ -73,8 +73,8 @@ SocketBinding SocketBinding::Bind(uint16_t tcp_port) {
return SocketBinding(socket_handle);
}
std::unique_ptr<Transport> SocketBinding::CreateTransport() {
return std::make_unique<Transport>(socket_handle_);
std::unique_ptr<SocketTransport> SocketBinding::CreateTransport() {
return std::make_unique<SocketTransport>(socket_handle_);
}
uint16_t SocketBinding::GetBoundPort() {
@ -101,20 +101,20 @@ void DisableNagleAlgorithm(SocketHandle socket) {
}
}
TransportBase::TransportBase(SocketHandle s)
Transport::Transport(SocketHandle s)
: buf_(new char[kBufSize]),
pos_(0),
size_(0),
handle_bind_(s),
handle_accept_(InvalidSocket) {}
TransportBase::~TransportBase() {
Transport::~Transport() {
if (handle_accept_ != InvalidSocket) {
CloseSocket(handle_accept_);
}
}
void TransportBase::CopyFromBuffer(char** dst, int32_t* len) {
void Transport::CopyFromBuffer(char** dst, int32_t* len) {
int32_t copy_bytes = std::min(*len, size_ - pos_);
memcpy(*dst, buf_.get() + pos_, copy_bytes);
pos_ += copy_bytes;
@ -122,7 +122,7 @@ void TransportBase::CopyFromBuffer(char** dst, int32_t* len) {
*dst += copy_bytes;
}
bool TransportBase::Read(char* dst, int32_t len) {
bool Transport::Read(char* dst, int32_t len) {
if (pos_ < size_) {
CopyFromBuffer(&dst, &len);
}
@ -137,7 +137,7 @@ bool TransportBase::Read(char* dst, int32_t len) {
return true;
}
bool TransportBase::Write(const char* src, int32_t len) {
bool Transport::Write(const char* src, int32_t len) {
while (len > 0) {
ssize_t result = ::send(handle_accept_, src, len, 0);
if (result > 0) {
@ -156,7 +156,7 @@ bool TransportBase::Write(const char* src, int32_t len) {
}
// Return true if there is data to read.
bool TransportBase::IsDataAvailable() const {
bool Transport::IsDataAvailable() const {
if (pos_ < size_) {
return true;
}
@ -180,18 +180,17 @@ bool TransportBase::IsDataAvailable() const {
return false;
}
void TransportBase::Close() {
void Transport::Close() {
::shutdown(handle_bind_, SD_BOTH);
CloseSocket(handle_bind_);
Disconnect();
}
void TransportBase::Disconnect() {
void Transport::Disconnect() {
if (handle_accept_ != InvalidSocket) {
// Shutdown the connection in both directions. This should
// always succeed, and nothing we can do if this fails.
::shutdown(handle_accept_, SD_BOTH);
CloseSocket(handle_accept_);
handle_accept_ = InvalidSocket;
}
@ -199,29 +198,33 @@ void TransportBase::Disconnect() {
#if _WIN32
Transport::Transport(SocketHandle s) : TransportBase(s) {
SocketTransport::SocketTransport(SocketHandle s) : Transport(s) {
socket_event_ = WSA_INVALID_EVENT;
faulted_thread_event_ = ::CreateEvent(NULL, TRUE, FALSE, NULL);
if (faulted_thread_event_ == NULL) {
TRACE_GDB_REMOTE(
"Transport::Transport: Failed to create event object for faulted"
"thread\n");
"SocketTransport::SocketTransport: Failed to create event object for "
"faulted thread\n");
}
}
Transport::~Transport() {
SocketTransport::~SocketTransport() {
if (!CloseHandle(faulted_thread_event_)) {
TRACE_GDB_REMOTE("Transport::~Transport: Failed to close event\n");
TRACE_GDB_REMOTE(
"SocketTransport::~SocketTransport: Failed to close "
"event\n");
}
if (socket_event_) {
if (!::WSACloseEvent(socket_event_)) {
TRACE_GDB_REMOTE("Transport::~Transport: Failed to close socket event\n");
TRACE_GDB_REMOTE(
"SocketTransport::~SocketTransport: Failed to close "
"socket event\n");
}
}
}
bool Transport::AcceptConnection() {
bool SocketTransport::AcceptConnection() {
CHECK(handle_accept_ == InvalidSocket);
handle_accept_ = ::accept(handle_bind_, NULL, 0);
if (handle_accept_ != InvalidSocket) {
@ -231,7 +234,7 @@ bool Transport::AcceptConnection() {
socket_event_ = ::WSACreateEvent();
if (socket_event_ == WSA_INVALID_EVENT) {
TRACE_GDB_REMOTE(
"Transport::AcceptConnection: Failed to create socket event\n");
"SocketTransport::AcceptConnection: Failed to create socket event\n");
}
// Listen for close events in order to handle them correctly.
@ -241,14 +244,15 @@ bool Transport::AcceptConnection() {
if (::WSAEventSelect(handle_accept_, socket_event_, FD_CLOSE | FD_READ) ==
SOCKET_ERROR) {
TRACE_GDB_REMOTE(
"Transport::AcceptConnection: Failed to bind event to socket\n");
"SocketTransport::AcceptConnection: Failed to bind event to "
"socket\n");
}
return true;
}
return false;
}
bool Transport::ReadSomeData() {
bool SocketTransport::ReadSomeData() {
while (true) {
ssize_t result =
::recv(handle_accept_, buf_.get() + size_, kBufSize - size_, 0);
@ -267,11 +271,11 @@ bool Transport::ReadSomeData() {
if (SocketGetLastError() == WSAEWOULDBLOCK) {
if (::WaitForSingleObject(socket_event_, INFINITE) == WAIT_FAILED) {
TRACE_GDB_REMOTE(
"Transport::ReadSomeData: Failed to wait on socket event\n");
"SocketTransport::ReadSomeData: Failed to wait on socket event\n");
}
if (!::ResetEvent(socket_event_)) {
TRACE_GDB_REMOTE(
"Transport::ReadSomeData: Failed to reset socket event\n");
"SocketTransport::ReadSomeData: Failed to reset socket event\n");
}
continue;
}
@ -282,7 +286,7 @@ bool Transport::ReadSomeData() {
}
}
void Transport::WaitForDebugStubEvent() {
void SocketTransport::WaitForDebugStubEvent() {
// Don't wait if we already have data to read.
bool wait = !(pos_ < size_);
@ -295,34 +299,37 @@ void Transport::WaitForDebugStubEvent() {
if (result == WAIT_OBJECT_0 + 1) {
if (!ResetEvent(socket_event_)) {
TRACE_GDB_REMOTE(
"Transport::WaitForDebugStubEvent: Failed to reset socket event\n");
"SocketTransport::WaitForDebugStubEvent: Failed to reset socket "
"event\n");
}
return;
} else if (result == WAIT_OBJECT_0) {
if (!ResetEvent(faulted_thread_event_)) {
TRACE_GDB_REMOTE(
"Transport::WaitForDebugStubEvent: Failed to reset event\n");
"SocketTransport::WaitForDebugStubEvent: Failed to reset event\n");
}
return;
} else if (result == WAIT_TIMEOUT) {
return;
}
TRACE_GDB_REMOTE(
"Transport::WaitForDebugStubEvent: Wait for events failed\n");
"SocketTransport::WaitForDebugStubEvent: Wait for events failed\n");
}
bool Transport::SignalThreadEvent() {
bool SocketTransport::SignalThreadEvent() {
if (!SetEvent(faulted_thread_event_)) {
return false;
}
return true;
}
void Transport::Disconnect() {
TransportBase::Disconnect();
void SocketTransport::Disconnect() {
Transport::Disconnect();
if (socket_event_ != WSA_INVALID_EVENT && !::WSACloseEvent(socket_event_)) {
TRACE_GDB_REMOTE("Transport::~Transport: Failed to close socket event\n");
TRACE_GDB_REMOTE(
"SocketTransport::~SocketTransport: Failed to close "
"socket event\n");
}
socket_event_ = WSA_INVALID_EVENT;
SignalThreadEvent();
@ -330,7 +337,7 @@ void Transport::Disconnect() {
#else // _WIN32
Transport::Transport(SocketHandle s) : TransportBase(s) {
SocketTransport::SocketTransport(SocketHandle s) : Transport(s) {
int fds[2];
#if defined(__linux__)
int ret = pipe2(fds, O_CLOEXEC);
@ -339,22 +346,27 @@ Transport::Transport(SocketHandle s) : TransportBase(s) {
#endif
if (ret < 0) {
TRACE_GDB_REMOTE(
"Transport::Transport: Failed to allocate pipe for faulted thread\n");
"SocketTransport::SocketTransport: Failed to allocate pipe for faulted "
"thread\n");
}
faulted_thread_fd_read_ = fds[0];
faulted_thread_fd_write_ = fds[1];
}
Transport::~Transport() {
SocketTransport::~SocketTransport() {
if (close(faulted_thread_fd_read_) != 0) {
TRACE_GDB_REMOTE("Transport::~Transport: Failed to close event\n");
TRACE_GDB_REMOTE(
"SocketTransport::~SocketTransport: Failed to close "
"event\n");
}
if (close(faulted_thread_fd_write_) != 0) {
TRACE_GDB_REMOTE("Transport::~Transport: Failed to close event\n");
TRACE_GDB_REMOTE(
"SocketTransport::~SocketTransport: Failed to close "
"event\n");
}
}
bool Transport::AcceptConnection() {
bool SocketTransport::AcceptConnection() {
CHECK(handle_accept_ == InvalidSocket);
handle_accept_ = ::accept(handle_bind_, NULL, 0);
if (handle_accept_ != InvalidSocket) {
@ -364,7 +376,7 @@ bool Transport::AcceptConnection() {
return false;
}
bool Transport::ReadSomeData() {
bool SocketTransport::ReadSomeData() {
while (true) {
ssize_t result =
::recv(handle_accept_, buf_.get() + size_, kBufSize - size_, 0);
@ -381,7 +393,7 @@ bool Transport::ReadSomeData() {
}
}
void Transport::WaitForDebugStubEvent() {
void SocketTransport::WaitForDebugStubEvent() {
// Don't wait if we already have data to read.
bool wait = !(pos_ < size_);
@ -407,7 +419,7 @@ void Transport::WaitForDebugStubEvent() {
}
if (ret < 0) {
TRACE_GDB_REMOTE(
"Transport::WaitForDebugStubEvent: Failed to wait for "
"SocketTransport::WaitForDebugStubEvent: Failed to wait for "
"debug stub event\n");
}
@ -416,7 +428,7 @@ void Transport::WaitForDebugStubEvent() {
char buf[16];
if (read(faulted_thread_fd_read_, &buf, sizeof(buf)) < 0) {
TRACE_GDB_REMOTE(
"Transport::WaitForDebugStubEvent: Failed to read from "
"SocketTransport::WaitForDebugStubEvent: Failed to read from "
"debug stub event pipe fd\n");
}
}
@ -424,11 +436,13 @@ void Transport::WaitForDebugStubEvent() {
}
}
bool Transport::SignalThreadEvent() {
bool SocketTransport::SignalThreadEvent() {
// Notify the debug stub by marking the thread as faulted.
char buf = 0;
if (write(faulted_thread_fd_write_, &buf, sizeof(buf)) != sizeof(buf)) {
TRACE_GDB_REMOTE("SignalThreadEvent: Can't send debug stub event\n");
TRACE_GDB_REMOTE(
"SocketTransport:SignalThreadEvent: Can't send debug stub "
"event\n");
return false;
}
return true;

View File

@ -8,7 +8,7 @@
#include <sstream>
#include <vector>
#include "src/base/macros.h"
#include "src/debug/wasm/gdb-server/util.h"
#include "src/debug/wasm/gdb-server/gdb-remote-util.h"
#if _WIN32
#include <windows.h>
@ -47,7 +47,7 @@ namespace internal {
namespace wasm {
namespace gdb_server {
class Transport;
class SocketTransport;
// Acts as a factory for Transport objects bound to a specified TCP port.
class SocketBinding {
@ -61,7 +61,7 @@ class SocketBinding {
bool IsValid() const { return socket_handle_ != InvalidSocket; }
// Create a transport object from this socket binding
std::unique_ptr<Transport> CreateTransport();
std::unique_ptr<SocketTransport> CreateTransport();
// Get port the socket is bound to.
uint16_t GetBoundPort();
@ -70,10 +70,12 @@ class SocketBinding {
SocketHandle socket_handle_;
};
class TransportBase {
class V8_EXPORT_PRIVATE TransportBase {
public:
explicit TransportBase(SocketHandle s);
virtual ~TransportBase();
virtual ~TransportBase() {}
// Waits for an incoming connection on the bound port.
virtual bool AcceptConnection() = 0;
// Read {len} bytes from this transport, possibly blocking until enough data
// is available.
@ -81,23 +83,46 @@ class TransportBase {
// Returns true on success.
// Returns false if the connection is closed; in that case the {dst} may have
// been partially overwritten.
bool Read(char* dst, int32_t len);
virtual bool Read(char* dst, int32_t len) = 0;
// Write {len} bytes to this transport.
// Return true on success, false if the connection is closed.
bool Write(const char* src, int32_t len);
virtual bool Write(const char* src, int32_t len) = 0;
// Return true if there is data to read.
bool IsDataAvailable() const;
virtual bool IsDataAvailable() const = 0;
// If we are connected to a debugger, gracefully closes the connection.
// This should be called when a debugging session gets closed.
virtual void Disconnect() = 0;
// Shuts down this transport, gracefully closing the existing connection and
// also closing the listening socket. This should be called when the GDB stub
// shuts down, when the program terminates.
void Close();
virtual void Close() = 0;
// If a socket connection with a debugger is present, gracefully closes it.
// This should be called when a debugging session gets closed.
virtual void Disconnect();
// Blocks waiting for one of these two events to occur:
// - A network event (a new packet arrives, or the connection is dropped),
// - A thread event is signaled (the execution stopped because of a trap or
// breakpoint).
virtual void WaitForDebugStubEvent() = 0;
// Signal that this transport should leave an alertable wait state because
// the execution of the debuggee was stopped because of a trap or breakpoint.
virtual bool SignalThreadEvent() = 0;
};
class Transport : public TransportBase {
public:
explicit Transport(SocketHandle s);
~Transport() override;
// TransportBase
bool Read(char* dst, int32_t len) override;
bool Write(const char* src, int32_t len) override;
bool IsDataAvailable() const override;
void Disconnect() override;
void Close() override;
protected:
// Copy buffered data to *dst up to len bytes and update dst and len.
@ -116,25 +141,16 @@ class TransportBase {
#if _WIN32
class Transport : public TransportBase {
class SocketTransport : public Transport {
public:
explicit Transport(SocketHandle s);
~Transport() override;
// Waits for an incoming connection on the bound port.
bool AcceptConnection();
// Blocks waiting for one of these two events to occur:
// - A network event (a new packet arrives, or the connection is dropped),
// - A thread event is signaled (the execution stopped because of a trap or
// breakpoint).
void WaitForDebugStubEvent();
// Signal that this transport should leave an alertable wait state because
// the execution of the debuggee was stopped because of a trap or breakpoint.
bool SignalThreadEvent();
explicit SocketTransport(SocketHandle s);
~SocketTransport() override;
// TransportBase
bool AcceptConnection() override;
void Disconnect() override;
void WaitForDebugStubEvent() override;
bool SignalThreadEvent() override;
private:
bool ReadSomeData() override;
@ -142,27 +158,20 @@ class Transport : public TransportBase {
HANDLE socket_event_;
HANDLE faulted_thread_event_;
DISALLOW_COPY_AND_ASSIGN(Transport);
DISALLOW_COPY_AND_ASSIGN(SocketTransport);
};
#else // _WIN32
class Transport : public TransportBase {
class SocketTransport : public Transport {
public:
explicit Transport(SocketHandle s);
~Transport() override;
explicit SocketTransport(SocketHandle s);
~SocketTransport() override;
// Waits for an incoming connection on the bound port.
bool AcceptConnection();
// Blocks waiting for one of these two events to occur:
// - A network event (a new packet arrives, or the connection is dropped),
// - The debuggee suspends execution because of a trap or breakpoint.
void WaitForDebugStubEvent();
// Signal that this transport should leave an alertable wait state because
// the execution of the debuggee was stopped because of a trap or breakpoint.
bool SignalThreadEvent();
// TransportBase
bool AcceptConnection() override;
void WaitForDebugStubEvent() override;
bool SignalThreadEvent() override;
private:
bool ReadSomeData() override;
@ -170,7 +179,7 @@ class Transport : public TransportBase {
int faulted_thread_fd_read_;
int faulted_thread_fd_write_;
DISALLOW_COPY_AND_ASSIGN(Transport);
DISALLOW_COPY_AND_ASSIGN(SocketTransport);
};
#endif // _WIN32

View File

@ -1,27 +0,0 @@
// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_DEBUG_WASM_GDB_SERVER_UTIL_H_
#define V8_DEBUG_WASM_GDB_SERVER_UTIL_H_
#include <string>
#include "src/flags/flags.h"
#include "src/utils/utils.h"
namespace v8 {
namespace internal {
namespace wasm {
namespace gdb_server {
#define TRACE_GDB_REMOTE(...) \
do { \
if (FLAG_trace_wasm_gdb_remote) PrintF("[gdb-remote] " __VA_ARGS__); \
} while (false)
} // namespace gdb_server
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // V8_DEBUG_WASM_GDB_SERVER_UTIL_H_

View File

@ -390,7 +390,7 @@ WasmEngine::WasmEngine() : code_manager_(FLAG_wasm_max_code_space * MB) {}
WasmEngine::~WasmEngine() {
#ifdef V8_ENABLE_WASM_GDB_REMOTE_DEBUGGING
// Synchronize on the GDB-remote thread, if running.
gdb_server_ = nullptr;
gdb_server_.reset();
#endif // V8_ENABLE_WASM_GDB_REMOTE_DEBUGGING
// Synchronize on all background compile tasks.
@ -953,7 +953,7 @@ std::shared_ptr<NativeModule> WasmEngine::NewNativeModule(
std::shared_ptr<const WasmModule> module, size_t code_size_estimate) {
#ifdef V8_ENABLE_WASM_GDB_REMOTE_DEBUGGING
if (FLAG_wasm_gdb_remote && !gdb_server_) {
gdb_server_ = std::make_unique<gdb_server::GdbServer>();
gdb_server_ = gdb_server::GdbServer::Create();
}
#endif // V8_ENABLE_WASM_GDB_REMOTE_DEBUGGING

View File

@ -308,6 +308,10 @@ v8_source_set("unittests_sources") {
"zone/zone-unittest.cc",
]
if (v8_enable_wasm_gdb_remote_debugging) {
sources += [ "wasm/wasm-gdbserver-unittest.cc" ]
}
if (v8_current_cpu == "arm") {
sources += [
"assembler/turbo-assembler-arm-unittest.cc",

View File

@ -0,0 +1,256 @@
// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "src/debug/wasm/gdb-server/packet.h"
#include "src/debug/wasm/gdb-server/session.h"
#include "src/debug/wasm/gdb-server/transport.h"
#include "test/unittests/test-utils.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace v8 {
namespace internal {
namespace wasm {
namespace gdb_server {
using ::testing::_;
using ::testing::Return;
using ::testing::SetArrayArgument;
using ::testing::StrEq;
class WasmGdbRemoteTest : public ::testing::Test {};
TEST_F(WasmGdbRemoteTest, GdbRemotePacketAddChars) {
Packet packet;
// Read empty packet
bool end_of_packet = packet.EndOfPacket();
EXPECT_TRUE(end_of_packet);
// Add raw chars
packet.AddRawChar('4');
packet.AddRawChar('2');
std::string str;
packet.GetString(&str);
EXPECT_EQ("42", str);
}
TEST_F(WasmGdbRemoteTest, GdbRemotePacketAddBlock) {
static const uint8_t block[] = {0x01, 0x02, 0x03, 0x04, 0x05,
0x06, 0x07, 0x08, 0x09};
static const size_t kLen = sizeof(block) / sizeof(uint8_t);
Packet packet;
packet.AddBlock(block, kLen);
uint8_t buffer[kLen];
bool ok = packet.GetBlock(buffer, kLen);
EXPECT_TRUE(ok);
EXPECT_EQ(0, memcmp(block, buffer, kLen));
packet.Rewind();
std::string str;
ok = packet.GetString(&str);
EXPECT_TRUE(ok);
EXPECT_EQ("010203040506070809", str);
}
TEST_F(WasmGdbRemoteTest, GdbRemotePacketAddString) {
Packet packet;
packet.AddHexString("foobar");
std::string str;
bool ok = packet.GetString(&str);
EXPECT_TRUE(ok);
EXPECT_EQ("666f6f626172", str);
packet.Clear();
packet.AddHexString("GDB");
ok = packet.GetString(&str);
EXPECT_TRUE(ok);
EXPECT_EQ("474442", str);
}
TEST_F(WasmGdbRemoteTest, GdbRemotePacketAddNumbers) {
Packet packet;
static const uint64_t u64_val = 0xdeadbeef89abcdef;
static const uint8_t u8_val = 0x42;
packet.AddNumberSep(u64_val, ';');
packet.AddWord8(u8_val);
std::string str;
packet.GetString(&str);
EXPECT_EQ("deadbeef89abcdef;42", str);
packet.Rewind();
uint64_t val = 0;
char sep = '\0';
bool ok = packet.GetNumberSep(&val, &sep);
EXPECT_TRUE(ok);
EXPECT_EQ(u64_val, val);
uint8_t b = 0;
ok = packet.GetWord8(&b);
EXPECT_TRUE(ok);
EXPECT_EQ(u8_val, b);
}
TEST_F(WasmGdbRemoteTest, GdbRemotePacketSequenceNumber) {
Packet packet_with_sequence_num;
packet_with_sequence_num.AddWord8(42);
packet_with_sequence_num.AddRawChar(':');
packet_with_sequence_num.AddHexString("foobar");
int32_t sequence_num = 0;
packet_with_sequence_num.ParseSequence();
bool ok = packet_with_sequence_num.GetSequence(&sequence_num);
EXPECT_TRUE(ok);
EXPECT_EQ(42, sequence_num);
Packet packet_without_sequence_num;
packet_without_sequence_num.AddHexString("foobar");
packet_without_sequence_num.ParseSequence();
ok = packet_without_sequence_num.GetSequence(&sequence_num);
EXPECT_FALSE(ok);
}
TEST_F(WasmGdbRemoteTest, GdbRemotePacketRunLengthEncoded) {
Packet packet1;
packet1.AddRawChar('0');
packet1.AddRawChar('*');
packet1.AddRawChar(' ');
std::string str1;
bool ok = packet1.GetHexString(&str1);
EXPECT_TRUE(ok);
EXPECT_EQ("0000", std::string(packet1.GetPayload()));
Packet packet2;
packet2.AddRawChar('1');
packet2.AddRawChar('2');
packet2.AddRawChar('3');
packet2.AddRawChar('*');
packet2.AddRawChar(' ');
packet2.AddRawChar('a');
packet2.AddRawChar('b');
std::string str2;
ok = packet2.GetHexString(&str2);
EXPECT_TRUE(ok);
EXPECT_EQ("123333ab", std::string(packet2.GetPayload()));
}
class MockTransport : public TransportBase {
public:
MOCK_METHOD0(AcceptConnection, bool());
MOCK_METHOD2(Read, bool(char*, int32_t));
MOCK_METHOD2(Write, bool(const char*, int32_t));
MOCK_METHOD0(IsDataAvailable, bool());
MOCK_CONST_METHOD0(IsDataAvailable, bool());
MOCK_METHOD0(Disconnect, void());
MOCK_METHOD0(Close, void());
MOCK_METHOD0(WaitForDebugStubEvent, void());
MOCK_METHOD0(SignalThreadEvent, bool());
};
TEST_F(WasmGdbRemoteTest, GdbRemoteSessionSendPacket) {
const char* ack_buffer = "+";
MockTransport mock_transport;
EXPECT_CALL(mock_transport, Write(StrEq("$474442#39"), 10))
.WillOnce(Return(true));
EXPECT_CALL(mock_transport, Read(_, _))
.Times(1)
.WillOnce(
DoAll(SetArrayArgument<0>(ack_buffer, ack_buffer + 1), Return(true)));
Session session(&mock_transport);
Packet packet;
packet.AddHexString("GDB");
bool ok = session.SendPacket(&packet);
EXPECT_TRUE(ok);
}
TEST_F(WasmGdbRemoteTest, GdbRemoteSessionSendPacketDisconnectOnNoAck) {
MockTransport mock_transport;
EXPECT_CALL(mock_transport, Write(StrEq("$474442#39"), 10))
.Times(1)
.WillOnce(Return(true));
EXPECT_CALL(mock_transport, Read(_, _)).Times(1).WillOnce(Return(false));
EXPECT_CALL(mock_transport, Disconnect()).Times(1);
Session session(&mock_transport);
Packet packet;
packet.AddHexString("GDB");
bool ok = session.SendPacket(&packet);
EXPECT_FALSE(ok);
}
TEST_F(WasmGdbRemoteTest, GdbRemoteSessionGetPacketCheckChecksum) {
const char* buffer_bad = "$47#00";
const char* buffer_ok = "$47#6b";
MockTransport mock_transport;
EXPECT_CALL(mock_transport, Read(_, _))
.WillOnce(
DoAll(SetArrayArgument<0>(buffer_bad, buffer_bad + 1), Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_bad + 1, buffer_bad + 2),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_bad + 2, buffer_bad + 3),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_bad + 3, buffer_bad + 4),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_bad + 4, buffer_bad + 5),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_bad + 5, buffer_bad + 6),
Return(true)))
.WillOnce(
DoAll(SetArrayArgument<0>(buffer_ok, buffer_ok + 1), Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_ok + 1, buffer_ok + 2),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_ok + 2, buffer_ok + 3),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_ok + 3, buffer_ok + 4),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_ok + 4, buffer_ok + 5),
Return(true)))
.WillOnce(DoAll(SetArrayArgument<0>(buffer_ok + 5, buffer_ok + 6),
Return(true)));
EXPECT_CALL(mock_transport, Write(StrEq("-"), 1)) // Signal bad packet
.Times(1)
.WillOnce(Return(true));
EXPECT_CALL(mock_transport, Write(StrEq("+"), 1)) // Signal ack
.Times(1)
.WillOnce(Return(true));
Session session(&mock_transport);
Packet packet;
bool ok = session.GetPacket(&packet);
EXPECT_TRUE(ok);
char ch;
ok = packet.GetBlock(&ch, 1);
EXPECT_TRUE(ok);
EXPECT_EQ('G', ch);
}
TEST_F(WasmGdbRemoteTest, GdbRemoteSessionGetPacketDisconnectOnReadFailure) {
MockTransport mock_transport;
EXPECT_CALL(mock_transport, Read(_, _)).Times(1).WillOnce(Return(false));
EXPECT_CALL(mock_transport, Disconnect()).Times(1);
Session session(&mock_transport);
Packet packet;
bool ok = session.GetPacket(&packet);
EXPECT_FALSE(ok);
}
} // namespace gdb_server
} // namespace wasm
} // namespace internal
} // namespace v8