[runtime] Support Symbols in KeyAccumulator
BUG= Review URL: https://codereview.chromium.org/1425403002 Cr-Commit-Position: refs/heads/master@{#31788}
This commit is contained in:
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f1bb688e80
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2
BUILD.gn
2
BUILD.gn
@ -1081,6 +1081,8 @@ source_set("v8_base") {
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"src/isolate.h",
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"src/json-parser.h",
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"src/json-stringifier.h",
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"src/key-accumulator.h",
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"src/key-accumulator.cc",
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"src/layout-descriptor-inl.h",
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"src/layout-descriptor.cc",
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"src/layout-descriptor.h",
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@ -8,6 +8,7 @@
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#include "src/elements-kind.h"
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#include "src/heap/heap.h"
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#include "src/isolate.h"
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#include "src/key-accumulator.h"
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#include "src/objects.h"
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namespace v8 {
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263
src/key-accumulator.cc
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263
src/key-accumulator.cc
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@ -0,0 +1,263 @@
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// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/key-accumulator.h"
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#include "src/elements.h"
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#include "src/factory.h"
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#include "src/objects-inl.h"
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namespace v8 {
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namespace internal {
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KeyAccumulator::~KeyAccumulator() {
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for (size_t i = 0; i < elements_.size(); i++) {
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delete elements_[i];
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}
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}
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Handle<FixedArray> KeyAccumulator::GetKeys(GetKeysConversion convert) {
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if (length_ == 0) {
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return isolate_->factory()->empty_fixed_array();
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}
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// Make sure we have all the lengths collected.
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NextPrototype();
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// Assemble the result array by first adding the element keys and then the
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// property keys. We use the total number of String + Symbol keys per level in
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// |level_lengths_| and the available element keys in the corresponding bucket
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// in |elements_| to deduce the number of keys to take from the
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// |string_properties_| and |symbol_properties_| set.
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Handle<FixedArray> result = isolate_->factory()->NewFixedArray(length_);
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int insertion_index = 0;
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int string_properties_index = 0;
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int symbol_properties_index = 0;
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// String and Symbol lengths always come in pairs:
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size_t max_level = level_lengths_.size() / 2;
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for (size_t level = 0; level < max_level; level++) {
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int num_string_properties = level_lengths_[level * 2];
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int num_symbol_properties = level_lengths_[level * 2 + 1];
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if (num_string_properties < 0) {
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// If the |num_string_properties| is negative, the current level contains
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// properties from a proxy, hence we skip the integer keys in |elements_|
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// since proxies define the complete ordering.
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num_string_properties = -num_string_properties;
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} else if (level < elements_.size()) {
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// Add the element indices for this prototype level.
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std::vector<uint32_t>* elements = elements_[level];
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int num_elements = static_cast<int>(elements->size());
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for (int i = 0; i < num_elements; i++) {
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Handle<Object> key;
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if (convert == KEEP_NUMBERS) {
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key = isolate_->factory()->NewNumberFromUint(elements->at(i));
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} else {
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key = isolate_->factory()->Uint32ToString(elements->at(i));
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}
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result->set(insertion_index, *key);
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insertion_index++;
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}
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}
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// Add the string property keys for this prototype level.
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for (int i = 0; i < num_string_properties; i++) {
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Object* key = string_properties_->KeyAt(string_properties_index);
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result->set(insertion_index, key);
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insertion_index++;
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string_properties_index++;
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}
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// Add the symbol property keys for this prototype level.
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for (int i = 0; i < num_symbol_properties; i++) {
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Object* key = symbol_properties_->KeyAt(symbol_properties_index);
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result->set(insertion_index, key);
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insertion_index++;
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symbol_properties_index++;
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}
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}
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DCHECK_EQ(insertion_index, length_);
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return result;
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}
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namespace {
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bool AccumulatorHasKey(std::vector<uint32_t>* sub_elements, uint32_t key) {
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return std::binary_search(sub_elements->begin(), sub_elements->end(), key);
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}
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} // namespace
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bool KeyAccumulator::AddKey(Object* key, AddKeyConversion convert) {
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return AddKey(handle(key, isolate_), convert);
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}
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bool KeyAccumulator::AddKey(Handle<Object> key, AddKeyConversion convert) {
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if (key->IsSymbol()) {
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if (filter_ == SKIP_SYMBOLS) return false;
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return AddSymbolKey(key);
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}
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// Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
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DCHECK_LE(0, level_string_length_);
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// In some cases (e.g. proxies) we might get in String-converted ints which
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// should be added to the elements list instead of the properties. For
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// proxies we have to convert as well but also respect the original order.
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// Therefore we add a converted key to both sides
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if (convert == CONVERT_TO_ARRAY_INDEX || convert == PROXY_MAGIC) {
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uint32_t index = 0;
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int prev_length = length_;
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int prev_proto = level_string_length_;
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if ((key->IsString() && Handle<String>::cast(key)->AsArrayIndex(&index)) ||
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key->ToArrayIndex(&index)) {
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bool key_was_added = AddIntegerKey(index);
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if (convert == CONVERT_TO_ARRAY_INDEX) return key_was_added;
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if (convert == PROXY_MAGIC) {
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// If we had an array index (number) and it wasn't added, the key
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// already existed before, hence we cannot add it to the properties
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// keys as it would lead to duplicate entries.
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if (!key_was_added) {
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return false;
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}
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length_ = prev_length;
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level_string_length_ = prev_proto;
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}
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}
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}
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return AddStringKey(key, convert);
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}
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bool KeyAccumulator::AddKey(uint32_t key) { return AddIntegerKey(key); }
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bool KeyAccumulator::AddIntegerKey(uint32_t key) {
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// Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
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// We mark proxy-levels with a negative length
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DCHECK_LE(0, level_string_length_);
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// Binary search over all but the last level. The last one might not be
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// sorted yet.
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for (size_t i = 1; i < elements_.size(); i++) {
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if (AccumulatorHasKey(elements_[i - 1], key)) return false;
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}
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elements_.back()->push_back(key);
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length_++;
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return true;
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}
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bool KeyAccumulator::AddStringKey(Handle<Object> key,
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AddKeyConversion convert) {
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if (string_properties_.is_null()) {
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string_properties_ = OrderedHashSet::Allocate(isolate_, 16);
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}
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// TODO(cbruni): remove this conversion once we throw the correct TypeError
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// for non-string/symbol elements returned by proxies
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if (convert == PROXY_MAGIC && key->IsNumber()) {
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key = isolate_->factory()->NumberToString(key);
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}
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int prev_size = string_properties_->NumberOfElements();
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string_properties_ = OrderedHashSet::Add(string_properties_, key);
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if (prev_size < string_properties_->NumberOfElements()) {
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length_++;
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level_string_length_++;
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return true;
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} else {
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return false;
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}
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}
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bool KeyAccumulator::AddSymbolKey(Handle<Object> key) {
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if (symbol_properties_.is_null()) {
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symbol_properties_ = OrderedHashSet::Allocate(isolate_, 16);
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}
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int prev_size = symbol_properties_->NumberOfElements();
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symbol_properties_ = OrderedHashSet::Add(symbol_properties_, key);
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if (prev_size < symbol_properties_->NumberOfElements()) {
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length_++;
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level_symbol_length_++;
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return true;
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} else {
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return false;
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}
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}
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void KeyAccumulator::AddKeys(Handle<FixedArray> array,
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AddKeyConversion convert) {
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int add_length = array->length();
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if (add_length == 0) return;
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for (int i = 0; i < add_length; i++) {
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Handle<Object> current(array->get(i), isolate_);
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AddKey(current, convert);
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}
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}
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void KeyAccumulator::AddKeys(Handle<JSObject> array_like,
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AddKeyConversion convert) {
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DCHECK(array_like->IsJSArray() || array_like->HasSloppyArgumentsElements());
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ElementsAccessor* accessor = array_like->GetElementsAccessor();
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accessor->AddElementsToKeyAccumulator(array_like, this, convert);
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}
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void KeyAccumulator::AddKeysFromProxy(Handle<JSObject> array_like) {
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// Proxies define a complete list of keys with no distinction of
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// elements and properties, which breaks the normal assumption for the
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// KeyAccumulator.
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AddKeys(array_like, PROXY_MAGIC);
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// Invert the current length to indicate a present proxy, so we can ignore
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// element keys for this level. Otherwise we would not fully respect the order
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// given by the proxy.
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level_string_length_ = -level_string_length_;
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}
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void KeyAccumulator::AddElementKeysFromInterceptor(
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Handle<JSObject> array_like) {
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AddKeys(array_like, CONVERT_TO_ARRAY_INDEX);
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// The interceptor might introduce duplicates for the current level, since
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// these keys get added after the objects's normal element keys.
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SortCurrentElementsListRemoveDuplicates();
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}
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void KeyAccumulator::SortCurrentElementsListRemoveDuplicates() {
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// Sort and remove duplicates from the current elements level and adjust.
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// the lengths accordingly.
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auto last_level = elements_.back();
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size_t nof_removed_keys = last_level->size();
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std::sort(last_level->begin(), last_level->end());
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last_level->erase(std::unique(last_level->begin(), last_level->end()),
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last_level->end());
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// Adjust total length by the number of removed duplicates.
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nof_removed_keys -= last_level->size();
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length_ -= static_cast<int>(nof_removed_keys);
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}
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void KeyAccumulator::SortCurrentElementsList() {
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if (elements_.empty()) return;
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auto element_keys = elements_.back();
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std::sort(element_keys->begin(), element_keys->end());
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}
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void KeyAccumulator::NextPrototype() {
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// Store the protoLength on the first call of this method.
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if (!elements_.empty()) {
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level_lengths_.push_back(level_string_length_);
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level_lengths_.push_back(level_symbol_length_);
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}
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elements_.push_back(new std::vector<uint32_t>());
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level_string_length_ = 0;
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level_symbol_length_ = 0;
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}
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} // namespace internal
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} // namespace v8
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92
src/key-accumulator.h
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92
src/key-accumulator.h
Normal file
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// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_KEY_ACCUMULATOR_H_
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#define V8_KEY_ACCUMULATOR_H_
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#include "src/isolate.h"
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#include "src/objects.h"
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namespace v8 {
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namespace internal {
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enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC };
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// This is a helper class for JSReceiver::GetKeys which collects and sorts keys.
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// GetKeys needs to sort keys per prototype level, first showing the integer
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// indices from elements then the strings from the properties. However, this
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// does not apply to proxies which are in full control of how the keys are
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// sorted.
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//
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// For performance reasons the KeyAccumulator internally separates integer keys
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// in |elements_| into sorted lists per prototype level. String keys are
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// collected in |string_properties_|, a single OrderedHashSet (similar for
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// Symbols in |symbol_properties_|. To separate the keys per level later when
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// assembling the final list, |levelLengths_| keeps track of the number of
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// String and Symbol keys per level.
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//
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// Only unique keys are kept by the KeyAccumulator, strings are stored in a
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// HashSet for inexpensive lookups. Integer keys are kept in sorted lists which
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// are more compact and allow for reasonably fast includes check.
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class KeyAccumulator final BASE_EMBEDDED {
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public:
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explicit KeyAccumulator(Isolate* isolate,
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KeyFilter filter = KeyFilter::SKIP_SYMBOLS)
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: isolate_(isolate), filter_(filter) {}
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~KeyAccumulator();
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bool AddKey(uint32_t key);
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bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT);
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bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT);
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void AddKeys(Handle<FixedArray> array,
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AddKeyConversion convert = DO_NOT_CONVERT);
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void AddKeys(Handle<JSObject> array,
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AddKeyConversion convert = DO_NOT_CONVERT);
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void AddKeysFromProxy(Handle<JSObject> array);
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void AddElementKeysFromInterceptor(Handle<JSObject> array);
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// Jump to the next level, pushing the current |levelLength_| to
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// |levelLengths_| and adding a new list to |elements_|.
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void NextPrototype();
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// Sort the integer indices in the last list in |elements_|
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void SortCurrentElementsList();
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Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS);
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int length() { return length_; }
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private:
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bool AddIntegerKey(uint32_t key);
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bool AddStringKey(Handle<Object> key, AddKeyConversion convert);
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bool AddSymbolKey(Handle<Object> array);
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void SortCurrentElementsListRemoveDuplicates();
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Isolate* isolate_;
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KeyFilter filter_;
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// |elements_| contains the sorted element keys (indices) per level.
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std::vector<std::vector<uint32_t>*> elements_;
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// |protoLengths_| contains the total number of keys (elements + properties)
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// per level. Negative values mark counts for a level with keys from a proxy.
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std::vector<int> level_lengths_;
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// |string_properties_| contains the unique String property keys for all
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// levels in insertion order per level.
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Handle<OrderedHashSet> string_properties_;
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// |symbol_properties_| contains the unique Symbol property keys for all
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// levels in insertion order per level.
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Handle<OrderedHashSet> symbol_properties_;
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// |length_| keeps track of the total number of all element and property keys.
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int length_ = 0;
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// |levelLength_| keeps track of the number of String keys in the current
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// level.
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int level_string_length_ = 0;
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// |levelSymbolLength_| keeps track of the number of Symbol keys in the
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// current level.
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int level_symbol_length_ = 0;
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DISALLOW_COPY_AND_ASSIGN(KeyAccumulator);
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};
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} // namespace internal
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} // namespace v8
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#endif // V8_KEY_ACCUMULATOR_H_
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269
src/objects.cc
269
src/objects.cc
@ -30,6 +30,7 @@
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#include "src/ic/ic.h"
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#include "src/interpreter/bytecodes.h"
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#include "src/isolate-inl.h"
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#include "src/key-accumulator.h"
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#include "src/list.h"
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#include "src/log.h"
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#include "src/lookup.h"
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@ -7579,218 +7580,6 @@ Handle<FixedArray> JSObject::GetEnumPropertyKeys(Handle<JSObject> object,
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}
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KeyAccumulator::~KeyAccumulator() {
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for (size_t i = 0; i < elements_.size(); i++) {
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delete elements_[i];
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}
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}
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Handle<FixedArray> KeyAccumulator::GetKeys(GetKeysConversion convert) {
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if (length_ == 0) {
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return isolate_->factory()->empty_fixed_array();
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}
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// Make sure we have all the lengths collected.
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NextPrototype();
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// Assemble the result array by first adding the element keys and then
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// the property keys. We use the total number of keys per level in
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// |protoLengths_| and the available element keys in the corresponding bucket
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// in |elements_| to deduce the number of keys to take from the |properties_|
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// set.
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Handle<FixedArray> result = isolate_->factory()->NewFixedArray(length_);
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int index = 0;
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int properties_index = 0;
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for (size_t level = 0; level < levelLengths_.size(); level++) {
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int num_total = levelLengths_[level];
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int num_elements = 0;
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if (num_total < 0) {
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// If the total is negative, the current level contains properties from a
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// proxy, hence we skip the integer keys in |elements_| since proxies
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// define the complete ordering.
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num_total = -num_total;
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} else if (level < elements_.size()) {
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std::vector<uint32_t>* elements = elements_[level];
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num_elements = static_cast<int>(elements->size());
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for (int i = 0; i < num_elements; i++) {
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Handle<Object> key;
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if (convert == KEEP_NUMBERS) {
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key = isolate_->factory()->NewNumberFromUint(elements->at(i));
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} else {
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key = isolate_->factory()->Uint32ToString(elements->at(i));
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}
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result->set(index, *key);
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index++;
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}
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}
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// Add the property keys for this prototype level.
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int num_properties = num_total - num_elements;
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for (int i = 0; i < num_properties; i++) {
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Object* key = properties_->KeyAt(properties_index);
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result->set(index, key);
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index++;
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properties_index++;
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}
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}
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DCHECK_EQ(index, length_);
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return result;
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}
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namespace {
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bool AccumulatorHasKey(std::vector<uint32_t>* sub_elements, uint32_t key) {
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return std::binary_search(sub_elements->begin(), sub_elements->end(), key);
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}
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
bool KeyAccumulator::AddKey(uint32_t key) {
|
||||
// Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
|
||||
// We mark proxy-levels with a negative length
|
||||
DCHECK_LE(0, levelLength_);
|
||||
// Binary search over all but the last level. The last one might not be
|
||||
// sorted yet.
|
||||
for (size_t i = 1; i < elements_.size(); i++) {
|
||||
if (AccumulatorHasKey(elements_[i - 1], key)) return false;
|
||||
}
|
||||
elements_.back()->push_back(key);
|
||||
length_++;
|
||||
levelLength_++;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool KeyAccumulator::AddKey(Object* key, AddKeyConversion convert) {
|
||||
return AddKey(handle(key, isolate_), convert);
|
||||
}
|
||||
|
||||
|
||||
bool KeyAccumulator::AddKey(Handle<Object> key, AddKeyConversion convert) {
|
||||
if (filter_ == SKIP_SYMBOLS && key->IsSymbol()) {
|
||||
return false;
|
||||
}
|
||||
// Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
|
||||
DCHECK_LE(0, levelLength_);
|
||||
// In some cases (e.g. proxies) we might get in String-converted ints which
|
||||
// should be added to the elements list instead of the properties. For
|
||||
// proxies we have to convert as well but also respect the original order.
|
||||
// Therefore we add a converted key to both sides
|
||||
if (convert == CONVERT_TO_ARRAY_INDEX || convert == PROXY_MAGIC) {
|
||||
uint32_t index = 0;
|
||||
int prev_length = length_;
|
||||
int prev_proto = levelLength_;
|
||||
bool was_array_index = false;
|
||||
bool key_was_added = false;
|
||||
if ((key->IsString() && Handle<String>::cast(key)->AsArrayIndex(&index)) ||
|
||||
key->ToArrayIndex(&index)) {
|
||||
key_was_added = AddKey(index);
|
||||
was_array_index = true;
|
||||
if (convert == CONVERT_TO_ARRAY_INDEX) return key_was_added;
|
||||
}
|
||||
if (was_array_index && convert == PROXY_MAGIC) {
|
||||
// If we had an array index (number) and it wasn't added, the key
|
||||
// already existed before, hence we cannot add it to the properties
|
||||
// keys as it would lead to duplicate entries.
|
||||
if (!key_was_added) {
|
||||
return false;
|
||||
}
|
||||
length_ = prev_length;
|
||||
levelLength_ = prev_proto;
|
||||
}
|
||||
}
|
||||
if (properties_.is_null()) {
|
||||
properties_ = OrderedHashSet::Allocate(isolate_, 16);
|
||||
}
|
||||
// TODO(cbruni): remove this conversion once we throw the correct TypeError
|
||||
// for non-string/symbol elements returned by proxies
|
||||
if (convert == PROXY_MAGIC && key->IsNumber()) {
|
||||
key = isolate_->factory()->NumberToString(key);
|
||||
}
|
||||
int prev_size = properties_->NumberOfElements();
|
||||
properties_ = OrderedHashSet::Add(properties_, key);
|
||||
if (prev_size < properties_->NumberOfElements()) {
|
||||
length_++;
|
||||
levelLength_++;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void KeyAccumulator::AddKeys(Handle<FixedArray> array,
|
||||
AddKeyConversion convert) {
|
||||
int add_length = array->length();
|
||||
if (add_length == 0) return;
|
||||
for (int i = 0; i < add_length; i++) {
|
||||
Handle<Object> current(array->get(i), isolate_);
|
||||
AddKey(current);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void KeyAccumulator::AddKeys(Handle<JSObject> array_like,
|
||||
AddKeyConversion convert) {
|
||||
DCHECK(array_like->IsJSArray() || array_like->HasSloppyArgumentsElements());
|
||||
ElementsAccessor* accessor = array_like->GetElementsAccessor();
|
||||
accessor->AddElementsToKeyAccumulator(array_like, this, convert);
|
||||
}
|
||||
|
||||
|
||||
void KeyAccumulator::AddKeysFromProxy(Handle<JSObject> array_like) {
|
||||
// Proxies define a complete list of keys with no distinction of
|
||||
// elements and properties, which breaks the normal assumption for the
|
||||
// KeyAccumulator.
|
||||
AddKeys(array_like, PROXY_MAGIC);
|
||||
// Invert the current length to indicate a present proxy, so we can ignore
|
||||
// element keys for this level. Otherwise we would not fully respect the order
|
||||
// given by the proxy.
|
||||
levelLength_ = -levelLength_;
|
||||
}
|
||||
|
||||
|
||||
void KeyAccumulator::AddElementKeysFromInterceptor(
|
||||
Handle<JSObject> array_like) {
|
||||
AddKeys(array_like, CONVERT_TO_ARRAY_INDEX);
|
||||
// The interceptor might introduce duplicates for the current level, since
|
||||
// these keys get added after the objects's normal element keys.
|
||||
SortCurrentElementsListRemoveDuplicates();
|
||||
}
|
||||
|
||||
|
||||
void KeyAccumulator::SortCurrentElementsListRemoveDuplicates() {
|
||||
// Sort and remove duplciated from the current elements level and adjust
|
||||
// the lengths accordingly.
|
||||
auto last_level = elements_.back();
|
||||
size_t nof_removed_keys = last_level->size();
|
||||
std::sort(last_level->begin(), last_level->end());
|
||||
last_level->erase(std::unique(last_level->begin(), last_level->end()),
|
||||
last_level->end());
|
||||
// Adjust total length / level length by the number of removed duplicates
|
||||
nof_removed_keys -= last_level->size();
|
||||
levelLength_ -= static_cast<int>(nof_removed_keys);
|
||||
length_ -= static_cast<int>(nof_removed_keys);
|
||||
}
|
||||
|
||||
|
||||
void KeyAccumulator::SortCurrentElementsList() {
|
||||
if (elements_.empty()) return;
|
||||
auto element_keys = elements_.back();
|
||||
std::sort(element_keys->begin(), element_keys->end());
|
||||
}
|
||||
|
||||
|
||||
void KeyAccumulator::NextPrototype() {
|
||||
// Store the protoLength on the first call of this method.
|
||||
if (!elements_.empty()) {
|
||||
levelLengths_.push_back(levelLength_);
|
||||
}
|
||||
elements_.push_back(new std::vector<uint32_t>());
|
||||
levelLength_ = 0;
|
||||
}
|
||||
|
||||
|
||||
MaybeHandle<FixedArray> JSReceiver::GetKeys(Handle<JSReceiver> object,
|
||||
KeyCollectionType type,
|
||||
KeyFilter filter,
|
||||
@ -7873,10 +7662,7 @@ MaybeHandle<FixedArray> JSReceiver::GetKeys(Handle<JSReceiver> object,
|
||||
DCHECK(filter == INCLUDE_SYMBOLS);
|
||||
PropertyAttributes attr_filter =
|
||||
static_cast<PropertyAttributes>(DONT_ENUM | PRIVATE_SYMBOL);
|
||||
Handle<FixedArray> property_keys = isolate->factory()->NewFixedArray(
|
||||
current->NumberOfOwnProperties(attr_filter));
|
||||
current->GetOwnPropertyNames(*property_keys, 0, attr_filter);
|
||||
accumulator.AddKeys(property_keys);
|
||||
current->CollectOwnPropertyNames(&accumulator, attr_filter);
|
||||
}
|
||||
|
||||
// Add the property keys from the interceptor.
|
||||
@ -15072,6 +14858,27 @@ int JSObject::GetOwnPropertyNames(FixedArray* storage, int index,
|
||||
}
|
||||
|
||||
|
||||
int JSObject::CollectOwnPropertyNames(KeyAccumulator* keys,
|
||||
PropertyAttributes filter) {
|
||||
if (HasFastProperties()) {
|
||||
int nof_keys = keys->length();
|
||||
int real_size = map()->NumberOfOwnDescriptors();
|
||||
Handle<DescriptorArray> descs(map()->instance_descriptors());
|
||||
for (int i = 0; i < real_size; i++) {
|
||||
if ((descs->GetDetails(i).attributes() & filter) != 0) continue;
|
||||
Name* key = descs->GetKey(i);
|
||||
if (key->FilterKey(filter)) continue;
|
||||
keys->AddKey(key);
|
||||
}
|
||||
return nof_keys - keys->length();
|
||||
} else if (IsJSGlobalObject()) {
|
||||
return global_dictionary()->CollectKeysTo(keys, filter);
|
||||
} else {
|
||||
return property_dictionary()->CollectKeysTo(keys, filter);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int JSObject::NumberOfOwnElements(PropertyAttributes filter) {
|
||||
// Fast case for objects with no elements.
|
||||
if (!IsJSValue() && HasFastElements()) {
|
||||
@ -16843,12 +16650,12 @@ int Dictionary<Derived, Shape, Key>::CopyKeysTo(
|
||||
int capacity = this->Capacity();
|
||||
for (int i = 0; i < capacity; i++) {
|
||||
Object* k = this->KeyAt(i);
|
||||
if (this->IsKey(k) && !k->FilterKey(filter)) {
|
||||
if (this->IsDeleted(i)) continue;
|
||||
PropertyDetails details = this->DetailsAt(i);
|
||||
PropertyAttributes attr = details.attributes();
|
||||
if ((attr & filter) == 0) storage->set(index++, k);
|
||||
}
|
||||
if (!this->IsKey(k) || k->FilterKey(filter)) continue;
|
||||
if (this->IsDeleted(i)) continue;
|
||||
PropertyDetails details = this->DetailsAt(i);
|
||||
PropertyAttributes attr = details.attributes();
|
||||
if ((attr & filter) != 0) continue;
|
||||
storage->set(index++, k);
|
||||
}
|
||||
if (sort_mode == Dictionary::SORTED) {
|
||||
storage->SortPairs(storage, index);
|
||||
@ -16858,6 +16665,24 @@ int Dictionary<Derived, Shape, Key>::CopyKeysTo(
|
||||
}
|
||||
|
||||
|
||||
template <typename Derived, typename Shape, typename Key>
|
||||
int Dictionary<Derived, Shape, Key>::CollectKeysTo(KeyAccumulator* keys,
|
||||
PropertyAttributes filter) {
|
||||
int capacity = this->Capacity();
|
||||
int keyLength = keys->length();
|
||||
for (int i = 0; i < capacity; i++) {
|
||||
Object* k = this->KeyAt(i);
|
||||
if (!this->IsKey(k) || k->FilterKey(filter)) continue;
|
||||
if (this->IsDeleted(i)) continue;
|
||||
PropertyDetails details = this->DetailsAt(i);
|
||||
PropertyAttributes attr = details.attributes();
|
||||
if ((attr & filter) != 0) continue;
|
||||
keys->AddKey(k);
|
||||
}
|
||||
return keyLength - keys->length();
|
||||
}
|
||||
|
||||
|
||||
// Backwards lookup (slow).
|
||||
template<typename Derived, typename Shape, typename Key>
|
||||
Object* Dictionary<Derived, Shape, Key>::SlowReverseLookup(Object* value) {
|
||||
|
@ -2267,6 +2267,8 @@ class JSObject: public JSReceiver {
|
||||
// index. Returns the number of properties added.
|
||||
int GetOwnPropertyNames(FixedArray* storage, int index,
|
||||
PropertyAttributes filter = NONE);
|
||||
int CollectOwnPropertyNames(KeyAccumulator* keys,
|
||||
PropertyAttributes filter = NONE);
|
||||
|
||||
// Returns the number of properties on this object filtering out properties
|
||||
// with the specified attributes (ignoring interceptors).
|
||||
@ -3416,6 +3418,8 @@ class Dictionary: public HashTable<Derived, Shape, Key> {
|
||||
// Returns the number of properties added.
|
||||
int CopyKeysTo(FixedArray* storage, int index, PropertyAttributes filter,
|
||||
SortMode sort_mode);
|
||||
// Collect the unsorted keys into the given KeyAccumulator.
|
||||
int CollectKeysTo(KeyAccumulator* keys, PropertyAttributes filter);
|
||||
|
||||
// Copies enumerable keys to preallocated fixed array.
|
||||
void CopyEnumKeysTo(FixedArray* storage);
|
||||
@ -10743,67 +10747,6 @@ class BooleanBit : public AllStatic {
|
||||
};
|
||||
|
||||
|
||||
enum AddKeyConversion { DO_NOT_CONVERT, CONVERT_TO_ARRAY_INDEX, PROXY_MAGIC };
|
||||
|
||||
// This is a helper class for JSReceiver::GetKeys which collects and sorts keys.
|
||||
// GetKeys needs to sort keys per prototype level, first showing the integer
|
||||
// indices from elements then the strings from the properties. However, this
|
||||
// does not apply to proxies which are in full control of how the keys are
|
||||
// sorted.
|
||||
//
|
||||
// For performance reasons the KeyAccumulator internally separates integer
|
||||
// keys in |elements_| into sorted lists per prototype level. String keys are
|
||||
// collected in |properties_|, a single OrderedHashSet. To separate the keys per
|
||||
// level later when assembling the final list, |levelLengths_| keeps track of
|
||||
// the total number of keys (integers + strings) per level.
|
||||
//
|
||||
// Only unique keys are kept by the KeyAccumulator, strings are stored in a
|
||||
// HashSet for inexpensive lookups. Integer keys are kept in sorted lists which
|
||||
// are more compact and allow for reasonably fast includes check.
|
||||
class KeyAccumulator final BASE_EMBEDDED {
|
||||
public:
|
||||
explicit KeyAccumulator(Isolate* isolate,
|
||||
KeyFilter filter = KeyFilter::SKIP_SYMBOLS)
|
||||
: isolate_(isolate), filter_(filter) {}
|
||||
~KeyAccumulator();
|
||||
|
||||
bool AddKey(uint32_t key);
|
||||
bool AddKey(Object* key, AddKeyConversion convert = DO_NOT_CONVERT);
|
||||
bool AddKey(Handle<Object> key, AddKeyConversion convert = DO_NOT_CONVERT);
|
||||
void AddKeys(Handle<FixedArray> array,
|
||||
AddKeyConversion convert = DO_NOT_CONVERT);
|
||||
void AddKeys(Handle<JSObject> array,
|
||||
AddKeyConversion convert = DO_NOT_CONVERT);
|
||||
void AddKeysFromProxy(Handle<JSObject> array);
|
||||
void AddElementKeysFromInterceptor(Handle<JSObject> array);
|
||||
// Jump to the next level, pushing the current |levelLength_| to
|
||||
// |levelLengths_| and adding a new list to |elements_|.
|
||||
void NextPrototype();
|
||||
// Sort the integer indices in the last list in |elements_|
|
||||
void SortCurrentElementsList();
|
||||
void SortCurrentElementsListRemoveDuplicates();
|
||||
Handle<FixedArray> GetKeys(GetKeysConversion convert = KEEP_NUMBERS);
|
||||
|
||||
|
||||
private:
|
||||
Isolate* isolate_;
|
||||
KeyFilter filter_;
|
||||
// |elements_| contains the sorted element keys (indices) per level.
|
||||
std::vector<std::vector<uint32_t>*> elements_;
|
||||
// |protoLengths_| contains the total number of keys (elements + properties)
|
||||
// per level. Negative values mark counts for a level with keys from a proxy.
|
||||
std::vector<int> levelLengths_;
|
||||
// |properties_| contains the property keys per level in insertion order.
|
||||
Handle<OrderedHashSet> properties_;
|
||||
// |length_| keeps track of the total number of all element and property keys.
|
||||
int length_ = 0;
|
||||
// |levelLength_| keeps track of the total number of keys
|
||||
// (elements + properties) in the current level.
|
||||
int levelLength_ = 0;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(KeyAccumulator);
|
||||
};
|
||||
|
||||
} // NOLINT, false-positive due to second-order macros.
|
||||
} // NOLINT, false-positive due to second-order macros.
|
||||
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include "src/elements.h"
|
||||
#include "src/factory.h"
|
||||
#include "src/isolate-inl.h"
|
||||
#include "src/key-accumulator.h"
|
||||
#include "src/messages.h"
|
||||
#include "src/prototype.h"
|
||||
|
||||
|
@ -843,6 +843,8 @@
|
||||
'../../src/isolate.h',
|
||||
'../../src/json-parser.h',
|
||||
'../../src/json-stringifier.h',
|
||||
'../../src/key-accumulator.h',
|
||||
'../../src/key-accumulator.cc',
|
||||
'../../src/layout-descriptor-inl.h',
|
||||
'../../src/layout-descriptor.cc',
|
||||
'../../src/layout-descriptor.h',
|
||||
|
Loading…
Reference in New Issue
Block a user