X64: Added for-in

Review URL: http://codereview.chromium.org/149005


git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2277 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
lrn@chromium.org 2009-06-26 07:41:19 +00:00
parent 8608e1bb4f
commit f131788739

View File

@ -438,6 +438,18 @@ void CodeGenerator::CheckStack() {
}
void CodeGenerator::VisitAndSpill(Statement* statement) {
// TODO(X64): No architecture specific code. Move to shared location.
ASSERT(in_spilled_code());
set_in_spilled_code(false);
Visit(statement);
if (frame_ != NULL) {
frame_->SpillAll();
}
set_in_spilled_code(true);
}
void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) {
ASSERT(!in_spilled_code());
for (int i = 0; has_valid_frame() && i < statements->length(); i++) {
@ -1021,8 +1033,193 @@ void CodeGenerator::VisitLoopStatement(LoopStatement* node) {
}
void CodeGenerator::VisitForInStatement(ForInStatement* a) {
UNIMPLEMENTED();
void CodeGenerator::VisitForInStatement(ForInStatement* node) {
ASSERT(!in_spilled_code());
VirtualFrame::SpilledScope spilled_scope;
Comment cmnt(masm_, "[ ForInStatement");
CodeForStatementPosition(node);
JumpTarget primitive;
JumpTarget jsobject;
JumpTarget fixed_array;
JumpTarget entry(JumpTarget::BIDIRECTIONAL);
JumpTarget end_del_check;
JumpTarget exit;
// Get the object to enumerate over (converted to JSObject).
LoadAndSpill(node->enumerable());
// Both SpiderMonkey and kjs ignore null and undefined in contrast
// to the specification. 12.6.4 mandates a call to ToObject.
frame_->EmitPop(rax);
// rax: value to be iterated over
__ Cmp(rax, Factory::undefined_value());
exit.Branch(equal);
__ Cmp(rax, Factory::null_value());
exit.Branch(equal);
// Stack layout in body:
// [iteration counter (smi)] <- slot 0
// [length of array] <- slot 1
// [FixedArray] <- slot 2
// [Map or 0] <- slot 3
// [Object] <- slot 4
// Check if enumerable is already a JSObject
// rax: value to be iterated over
__ testl(rax, Immediate(kSmiTagMask));
primitive.Branch(zero);
__ CmpObjectType(rax, FIRST_JS_OBJECT_TYPE, rcx);
jsobject.Branch(above_equal);
primitive.Bind();
frame_->EmitPush(rax);
frame_->InvokeBuiltin(Builtins::TO_OBJECT, CALL_FUNCTION, 1);
// function call returns the value in rax, which is where we want it below
jsobject.Bind();
// Get the set of properties (as a FixedArray or Map).
// rax: value to be iterated over
frame_->EmitPush(rax); // push the object being iterated over (slot 4)
frame_->EmitPush(rax); // push the Object (slot 4) for the runtime call
frame_->CallRuntime(Runtime::kGetPropertyNamesFast, 1);
// If we got a Map, we can do a fast modification check.
// Otherwise, we got a FixedArray, and we have to do a slow check.
// rax: map or fixed array (result from call to
// Runtime::kGetPropertyNamesFast)
__ movq(rdx, rax);
__ movq(rcx, FieldOperand(rdx, HeapObject::kMapOffset));
__ Cmp(rcx, Factory::meta_map());
fixed_array.Branch(not_equal);
// Get enum cache
// rax: map (result from call to Runtime::kGetPropertyNamesFast)
__ movq(rcx, rax);
__ movq(rcx, FieldOperand(rcx, Map::kInstanceDescriptorsOffset));
// Get the bridge array held in the enumeration index field.
__ movq(rcx, FieldOperand(rcx, DescriptorArray::kEnumerationIndexOffset));
// Get the cache from the bridge array.
__ movq(rdx, FieldOperand(rcx, DescriptorArray::kEnumCacheBridgeCacheOffset));
frame_->EmitPush(rax); // <- slot 3
frame_->EmitPush(rdx); // <- slot 2
__ movq(rax, FieldOperand(rdx, FixedArray::kLengthOffset));
__ shl(rax, Immediate(kSmiTagSize));
frame_->EmitPush(rax); // <- slot 1
frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0
entry.Jump();
fixed_array.Bind();
// rax: fixed array (result from call to Runtime::kGetPropertyNamesFast)
frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 3
frame_->EmitPush(rax); // <- slot 2
// Push the length of the array and the initial index onto the stack.
__ movq(rax, FieldOperand(rax, FixedArray::kLengthOffset));
__ shl(rax, Immediate(kSmiTagSize));
frame_->EmitPush(rax); // <- slot 1
frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0
// Condition.
entry.Bind();
// Grab the current frame's height for the break and continue
// targets only after all the state is pushed on the frame.
node->break_target()->set_direction(JumpTarget::FORWARD_ONLY);
node->continue_target()->set_direction(JumpTarget::FORWARD_ONLY);
__ movq(rax, frame_->ElementAt(0)); // load the current count
__ cmpq(rax, frame_->ElementAt(1)); // compare to the array length
node->break_target()->Branch(above_equal);
// Get the i'th entry of the array.
__ movq(rdx, frame_->ElementAt(2));
ASSERT(kSmiTagSize == 1 && kSmiTag == 0);
// Multiplier is times_4 since rax is already a Smi.
__ movq(rbx, Operand(rdx, rax, times_4,
FixedArray::kHeaderSize - kHeapObjectTag));
// Get the expected map from the stack or a zero map in the
// permanent slow case rax: current iteration count rbx: i'th entry
// of the enum cache
__ movq(rdx, frame_->ElementAt(3));
// Check if the expected map still matches that of the enumerable.
// If not, we have to filter the key.
// rax: current iteration count
// rbx: i'th entry of the enum cache
// rdx: expected map value
__ movq(rcx, frame_->ElementAt(4));
__ movq(rcx, FieldOperand(rcx, HeapObject::kMapOffset));
__ cmpq(rcx, rdx);
end_del_check.Branch(equal);
// Convert the entry to a string (or null if it isn't a property anymore).
frame_->EmitPush(frame_->ElementAt(4)); // push enumerable
frame_->EmitPush(rbx); // push entry
frame_->InvokeBuiltin(Builtins::FILTER_KEY, CALL_FUNCTION, 2);
__ movq(rbx, rax);
// If the property has been removed while iterating, we just skip it.
__ Cmp(rbx, Factory::null_value());
node->continue_target()->Branch(equal);
end_del_check.Bind();
// Store the entry in the 'each' expression and take another spin in the
// loop. rdx: i'th entry of the enum cache (or string there of)
frame_->EmitPush(rbx);
{ Reference each(this, node->each());
// Loading a reference may leave the frame in an unspilled state.
frame_->SpillAll();
if (!each.is_illegal()) {
if (each.size() > 0) {
frame_->EmitPush(frame_->ElementAt(each.size()));
}
// If the reference was to a slot we rely on the convenient property
// that it doesn't matter whether a value (eg, ebx pushed above) is
// right on top of or right underneath a zero-sized reference.
each.SetValue(NOT_CONST_INIT);
if (each.size() > 0) {
// It's safe to pop the value lying on top of the reference before
// unloading the reference itself (which preserves the top of stack,
// ie, now the topmost value of the non-zero sized reference), since
// we will discard the top of stack after unloading the reference
// anyway.
frame_->Drop();
}
}
}
// Unloading a reference may leave the frame in an unspilled state.
frame_->SpillAll();
// Discard the i'th entry pushed above or else the remainder of the
// reference, whichever is currently on top of the stack.
frame_->Drop();
// Body.
CheckStack(); // TODO(1222600): ignore if body contains calls.
VisitAndSpill(node->body());
// Next. Reestablish a spilled frame in case we are coming here via
// a continue in the body.
node->continue_target()->Bind();
frame_->SpillAll();
frame_->EmitPop(rax);
__ addq(rax, Immediate(Smi::FromInt(1)));
frame_->EmitPush(rax);
entry.Jump();
// Cleanup. No need to spill because VirtualFrame::Drop is safe for
// any frame.
node->break_target()->Bind();
frame_->Drop(5);
// Exit.
exit.Bind();
node->continue_target()->Unuse();
node->break_target()->Unuse();
}
void CodeGenerator::VisitTryCatch(TryCatch* a) {
@ -2594,6 +2791,17 @@ void CodeGenerator::GenerateValueOf(ZoneList<Expression*>* args) {
// -----------------------------------------------------------------------------
// CodeGenerator implementation of Expressions
void CodeGenerator::LoadAndSpill(Expression* expression,
TypeofState typeof_state) {
// TODO(x64): No architecture specific code. Move to shared location.
ASSERT(in_spilled_code());
set_in_spilled_code(false);
Load(expression, typeof_state);
frame_->SpillAll();
set_in_spilled_code(true);
}
void CodeGenerator::Load(Expression* x, TypeofState typeof_state) {
#ifdef DEBUG
int original_height = frame_->height();