Take freed handles into account when scheduling idle GCs.
BUG= Review URL: https://codereview.chromium.org/1145103002 Cr-Commit-Position: refs/heads/master@{#28508}
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@ -399,7 +399,8 @@ GCIdleTimeHandler::Mode GCIdleTimeHandler::NextMode(
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}
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break;
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case kReduceMemory:
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if (idle_mark_compacts_ >= kMaxIdleMarkCompacts) {
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if (idle_mark_compacts_ >= kMaxIdleMarkCompacts ||
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(idle_mark_compacts_ > 0 && !next_gc_likely_to_collect_more_)) {
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return kDone;
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}
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if (mutator_gcs > idle_mark_compacts_) {
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@ -197,13 +197,17 @@ class GCIdleTimeHandler {
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long_idle_notifications_(0),
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background_idle_notifications_(0),
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idle_times_which_made_no_progress_per_mode_(0),
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next_gc_likely_to_collect_more_(false),
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mode_(kReduceLatency) {}
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GCIdleTimeAction Compute(double idle_time_in_ms, HeapState heap_state);
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void NotifyIdleMarkCompact() { ++idle_mark_compacts_; }
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void NotifyMarkCompact() { ++mark_compacts_; }
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void NotifyMarkCompact(bool next_gc_likely_to_collect_more) {
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next_gc_likely_to_collect_more_ = next_gc_likely_to_collect_more;
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++mark_compacts_;
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}
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void NotifyScavenge() { ++scavenges_; }
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@ -261,6 +265,8 @@ class GCIdleTimeHandler {
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// Idle notifications with no progress in the current mode.
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int idle_times_which_made_no_progress_per_mode_;
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bool next_gc_likely_to_collect_more_;
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Mode mode_;
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DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler);
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@ -932,7 +932,7 @@ bool Heap::CollectGarbage(GarbageCollector collector, const char* gc_reason,
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}
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if (collector == MARK_COMPACTOR) {
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gc_idle_time_handler_.NotifyMarkCompact();
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gc_idle_time_handler_.NotifyMarkCompact(next_gc_likely_to_collect_more);
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} else {
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gc_idle_time_handler_.NotifyScavenge();
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}
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@ -67,7 +67,7 @@ class GCIdleTimeHandlerTest : public ::testing::Test {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(expected, action.type);
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EXPECT_TRUE(action.reduce_memory);
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handler()->NotifyMarkCompact();
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handler()->NotifyMarkCompact(true);
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handler()->NotifyIdleMarkCompact();
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}
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handler()->Compute(idle_time_ms, heap_state);
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@ -82,7 +82,7 @@ class GCIdleTimeHandlerTest : public ::testing::Test {
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for (int i = 0; i < limit; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DONE, action.type);
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handler()->NotifyMarkCompact();
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handler()->NotifyMarkCompact(true);
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}
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handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
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@ -462,7 +462,7 @@ TEST_F(GCIdleTimeHandlerTest, StopEventually1) {
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for (int i = 0; i < kMaxNotifications && !stopped; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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if (action.type == DO_INCREMENTAL_MARKING || action.type == DO_FULL_GC) {
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handler()->NotifyMarkCompact();
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handler()->NotifyMarkCompact(true);
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handler()->NotifyIdleMarkCompact();
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}
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if (action.type == DONE) stopped = true;
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@ -579,7 +579,7 @@ TEST_F(GCIdleTimeHandlerTest, StayInReduceLatencyModeBecauseOfMarkCompacts) {
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for (int i = 0; i < kMaxNotifications; i++) {
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_TRUE(DO_NOTHING == action.type || DONE == action.type);
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if ((i + 1) % limit == 0) handler()->NotifyMarkCompact();
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if ((i + 1) % limit == 0) handler()->NotifyMarkCompact(true);
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EXPECT_EQ(GCIdleTimeHandler::kReduceLatency, handler()->mode());
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}
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}
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@ -604,7 +604,7 @@ TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToReduceLatency) {
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// ReduceMemory mode should tolerate one mutator GC per idle GC.
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handler()->NotifyScavenge();
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// Notify idle GC.
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handler()->NotifyMarkCompact();
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handler()->NotifyMarkCompact(true);
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handler()->NotifyIdleMarkCompact();
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}
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// Transition to ReduceLatency mode after doing |idle_gc| idle GCs.
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@ -635,7 +635,7 @@ TEST_F(GCIdleTimeHandlerTest, ReduceMemoryToDone) {
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// ReduceMemory mode should tolerate one mutator GC per idle GC.
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handler()->NotifyScavenge();
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// Notify idle GC.
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handler()->NotifyMarkCompact();
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handler()->NotifyMarkCompact(true);
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handler()->NotifyIdleMarkCompact();
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}
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action = handler()->Compute(idle_time_ms, heap_state);
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@ -698,5 +698,21 @@ TEST_F(GCIdleTimeHandlerTest, BackgroundReduceLatencyToReduceMemory) {
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EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
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}
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TEST_F(GCIdleTimeHandlerTest, SkipUselessGCs) {
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GCIdleTimeHandler::HeapState heap_state = DefaultHeapState();
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heap_state.incremental_marking_stopped = false;
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heap_state.can_start_incremental_marking = true;
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TransitionToReduceMemoryMode(heap_state);
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EXPECT_EQ(GCIdleTimeHandler::kReduceMemory, handler()->mode());
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double idle_time_ms = GCIdleTimeHandler::kMinLongIdleTime;
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GCIdleTimeAction action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DO_INCREMENTAL_MARKING, action.type);
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handler()->NotifyMarkCompact(false);
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handler()->NotifyIdleMarkCompact();
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action = handler()->Compute(idle_time_ms, heap_state);
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EXPECT_EQ(DONE, action.type);
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}
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} // namespace internal
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} // namespace v8
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