[inspector] Split off interface-types.h

This CL adds a new header src/debug/interface-types.h, moves the
definition of Location from the debug-interface.h to this new header,
and adds a new definition for the WasmDisassembly types.
This allows to use the types in other implementation files or headers
without having to include the entire debug-interface.h, reducing build
dependencies and compile time (especially for incremental builds).

The WasmDisassembly type replaces the old
std::pair<std::string, std::vector<std::tuple<...>>>, which was a bit
hard to unravel.

R=yangguo@chromium.org, kozyatinskiy@chromium.org, titzer@chromium.org

Review-Url: https://codereview.chromium.org/2529383002
Cr-Commit-Position: refs/heads/master@{#41488}
This commit is contained in:
clemensh 2016-12-05 05:32:05 -08:00 committed by Commit bot
parent 82061d6ab3
commit f5fb2da64c
15 changed files with 152 additions and 104 deletions

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@ -1298,6 +1298,7 @@ v8_source_set("v8_base") {
"src/debug/debug-scopes.h",
"src/debug/debug.cc",
"src/debug/debug.h",
"src/debug/interface-types.h",
"src/debug/liveedit.cc",
"src/debug/liveedit.h",
"src/deoptimize-reason.cc",

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@ -9003,8 +9003,8 @@ int GetSmiValue(i::Handle<i::FixedArray> array, int index) {
} // namespace
bool DebugInterface::Script::GetPossibleBreakpoints(
const Location& start, const Location& end,
std::vector<Location>* locations) const {
const debug::Location& start, const debug::Location& end,
std::vector<debug::Location>* locations) const {
CHECK(!start.IsEmpty());
i::Handle<i::Script> script = Utils::OpenHandle(this);
if (script->type() == i::Script::TYPE_WASM) {
@ -9046,7 +9046,7 @@ bool DebugInterface::Script::GetPossibleBreakpoints(
if (current_line_end_index > 0) {
line_offset = GetSmiValue(line_ends, current_line_end_index - 1) + 1;
}
locations->push_back(Location(
locations->push_back(debug::Location(
current_line_end_index + script->line_offset(),
offset - line_offset +
(current_line_end_index == 0 ? script->column_offset() : 0)));
@ -9054,7 +9054,8 @@ bool DebugInterface::Script::GetPossibleBreakpoints(
return true;
}
int DebugInterface::Script::GetSourcePosition(const Location& location) const {
int DebugInterface::Script::GetSourcePosition(
const debug::Location& location) const {
i::Handle<i::Script> script = Utils::OpenHandle(this);
if (script->type() == i::Script::TYPE_WASM) {
// TODO(clemensh): Return the proper thing for wasm.
@ -9101,26 +9102,26 @@ MaybeLocal<DebugInterface::Script> DebugInterface::Script::Wrap(
handle_scope.CloseAndEscape(script_obj));
}
DebugInterface::Location::Location(int lineNumber, int columnNumber)
: lineNumber_(lineNumber), columnNumber_(columnNumber) {
CHECK(lineNumber >= 0);
CHECK(columnNumber >= 0);
debug::Location::Location(int line_number, int column_number)
: line_number_(line_number), column_number_(column_number) {
CHECK(line_number >= 0);
CHECK(column_number >= 0);
}
DebugInterface::Location::Location() : lineNumber_(-1), columnNumber_(-1) {}
debug::Location::Location() : line_number_(-1), column_number_(-1) {}
int DebugInterface::Location::GetLineNumber() const {
CHECK(lineNumber_ >= 0);
return lineNumber_;
int debug::Location::GetLineNumber() const {
CHECK(line_number_ >= 0);
return line_number_;
}
int DebugInterface::Location::GetColumnNumber() const {
CHECK(columnNumber_ >= 0);
return columnNumber_;
int debug::Location::GetColumnNumber() const {
CHECK(column_number_ >= 0);
return column_number_;
}
bool DebugInterface::Location::IsEmpty() const {
return lineNumber_ == -1 && columnNumber_ == -1;
bool debug::Location::IsEmpty() const {
return line_number_ == -1 && column_number_ == -1;
}
void DebugInterface::GetLoadedScripts(
@ -9146,10 +9147,8 @@ void DebugInterface::GetLoadedScripts(
}
}
std::pair<std::string, std::vector<std::tuple<uint32_t, int, int>>>
DebugInterface::DisassembleWasmFunction(Isolate* v8_isolate,
Local<Object> v8_script,
int function_index) {
debug::WasmDisassembly DebugInterface::DisassembleWasmFunction(
Isolate* v8_isolate, Local<Object> v8_script, int function_index) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
if (v8_script.IsEmpty()) return {};
i::Handle<i::Object> script_wrapper = Utils::OpenHandle(*v8_script);

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@ -9,6 +9,8 @@
#include "include/v8-util.h"
#include "include/v8.h"
#include "src/debug/interface-types.h"
namespace v8 {
class DebugInterface {
@ -140,27 +142,6 @@ class DebugInterface {
static void PrepareStep(Isolate* isolate, StepAction action);
static void ClearStepping(Isolate* isolate);
/**
* Defines location inside script.
* Lines and columns are 0-based.
*/
class Location {
public:
Location(int lineNumber, int columnNumber);
/**
* Create empty location.
*/
Location();
int GetLineNumber() const;
int GetColumnNumber() const;
bool IsEmpty() const;
private:
int lineNumber_;
int columnNumber_;
};
/**
* Native wrapper around v8::internal::Script object.
*/
@ -180,8 +161,9 @@ class DebugInterface {
MaybeLocal<String> ContextData() const;
MaybeLocal<String> Source() const;
bool IsWasm() const;
bool GetPossibleBreakpoints(const Location& start, const Location& end,
std::vector<Location>* locations) const;
bool GetPossibleBreakpoints(const debug::Location& start,
const debug::Location& end,
std::vector<debug::Location>* locations) const;
/**
* script parameter is a wrapper v8::internal::JSObject for
@ -195,7 +177,7 @@ class DebugInterface {
v8::Local<v8::Object> script);
private:
int GetSourcePosition(const Location& location) const;
int GetSourcePosition(const debug::Location& location) const;
};
static void GetLoadedScripts(Isolate* isolate,
@ -203,13 +185,10 @@ class DebugInterface {
/**
* Compute the disassembly of a wasm function.
* Returns the disassembly string and a list of <byte_offset, line, column>
* entries, mapping wasm byte offsets to line and column in the disassembly.
* The list is guaranteed to be ordered by the byte_offset.
*/
static std::pair<std::string, std::vector<std::tuple<uint32_t, int, int>>>
DisassembleWasmFunction(Isolate* isolate, v8::Local<v8::Object> script,
int function_index);
static debug::WasmDisassembly DisassembleWasmFunction(
Isolate* isolate, v8::Local<v8::Object> script, int function_index);
static MaybeLocal<UnboundScript> CompileInspectorScript(Isolate* isolate,
Local<String> source);
};

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@ -0,0 +1,65 @@
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_DEBUG_INTERFACE_TYPES_H_
#define V8_DEBUG_INTERFACE_TYPES_H_
#include <cstdint>
#include <string>
#include <vector>
namespace v8 {
namespace debug {
/**
* Defines location inside script.
* Lines and columns are 0-based.
*/
class Location {
public:
Location(int line_number, int column_number);
/**
* Create empty location.
*/
Location();
int GetLineNumber() const;
int GetColumnNumber() const;
bool IsEmpty() const;
private:
int line_number_;
int column_number_;
};
/**
* The result of disassembling a wasm function.
* Consists of the disassembly string and an offset table mapping wasm byte
* offsets to line and column in the disassembly.
* The offset table entries are ordered by the byte_offset.
* All numbers are 0-based.
*/
struct WasmDisassemblyOffsetTableEntry {
WasmDisassemblyOffsetTableEntry(uint32_t byte_offset, int line, int column)
: byte_offset(byte_offset), line(line), column(column) {}
uint32_t byte_offset;
int line;
int column;
};
struct WasmDisassembly {
using OffsetTable = std::vector<WasmDisassemblyOffsetTableEntry>;
WasmDisassembly() {}
WasmDisassembly(std::string disassembly, OffsetTable offset_table)
: disassembly(std::move(disassembly)),
offset_table(std::move(offset_table)) {}
std::string disassembly;
OffsetTable offset_table;
};
} // namespace debug
} // namespace v8
#endif // V8_DEBUG_INTERFACE_TYPES_H_

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@ -385,9 +385,9 @@ Response V8DebuggerAgentImpl::getPossibleBreakpoints(
return Response::Error(
"start.lineNumber and start.columnNumber should be >= 0");
v8::DebugInterface::Location v8Start(start->getLineNumber(),
start->getColumnNumber(0));
v8::DebugInterface::Location v8End;
v8::debug::Location v8Start(start->getLineNumber(),
start->getColumnNumber(0));
v8::debug::Location v8End;
if (end.isJust()) {
if (end.fromJust()->getScriptId() != scriptId)
return Response::Error("Locations should contain the same scriptId");
@ -396,12 +396,12 @@ Response V8DebuggerAgentImpl::getPossibleBreakpoints(
if (line < 0 || column < 0)
return Response::Error(
"end.lineNumber and end.columnNumber should be >= 0");
v8End = v8::DebugInterface::Location(line, column);
v8End = v8::debug::Location(line, column);
}
auto it = m_scripts.find(scriptId);
if (it == m_scripts.end()) return Response::Error("Script not found");
std::vector<v8::DebugInterface::Location> v8Locations;
std::vector<v8::debug::Location> v8Locations;
if (!it->second->getPossibleBreakpoints(v8Start, v8End, &v8Locations))
return Response::InternalError();

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@ -173,9 +173,8 @@ void V8DebuggerScript::setSource(v8::Local<v8::String> source) {
}
bool V8DebuggerScript::getPossibleBreakpoints(
const v8::DebugInterface::Location& start,
const v8::DebugInterface::Location& end,
std::vector<v8::DebugInterface::Location>* locations) {
const v8::debug::Location& start, const v8::debug::Location& end,
std::vector<v8::debug::Location>* locations) {
v8::HandleScope scope(m_isolate);
v8::Local<v8::DebugInterface::Script> script = m_script.Get(m_isolate);
return script->GetPossibleBreakpoints(start, end, locations);

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@ -67,10 +67,9 @@ class V8DebuggerScript {
void setSourceMappingURL(const String16&);
void setSource(v8::Local<v8::String>);
bool getPossibleBreakpoints(
const v8::DebugInterface::Location& start,
const v8::DebugInterface::Location& end,
std::vector<v8::DebugInterface::Location>* locations);
bool getPossibleBreakpoints(const v8::debug::Location& start,
const v8::debug::Location& end,
std::vector<v8::debug::Location>* locations);
private:
String16 m_id;

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@ -72,7 +72,7 @@ class WasmTranslation::TranslatorImpl::RawTranslator
class WasmTranslation::TranslatorImpl::DisassemblingTranslator
: public WasmTranslation::TranslatorImpl {
using OffsetTable = std::vector<std::tuple<uint32_t, int, int>>;
using OffsetTable = debug::WasmDisassembly::OffsetTable;
public:
DisassemblingTranslator(Isolate *isolate, Local<Object> script)
@ -88,7 +88,7 @@ class WasmTranslation::TranslatorImpl::DisassemblingTranslator
unsigned right = static_cast<unsigned>(offset_table.size()); // exclusive
while (right - left > 1) {
unsigned mid = (left + right) / 2;
if (std::get<0>(offset_table[mid]) <= byte_offset) {
if (offset_table[mid].byte_offset <= byte_offset) {
left = mid;
} else {
right = mid;
@ -96,9 +96,9 @@ class WasmTranslation::TranslatorImpl::DisassemblingTranslator
}
loc->script_id = GetFakeScriptId(loc);
if (std::get<0>(offset_table[left]) == byte_offset) {
loc->line = std::get<1>(offset_table[left]);
loc->column = std::get<2>(offset_table[left]);
if (offset_table[left].byte_offset == byte_offset) {
loc->line = offset_table[left].line;
loc->column = offset_table[left].column;
} else {
loc->line = 0;
loc->column = 0;
@ -117,9 +117,8 @@ class WasmTranslation::TranslatorImpl::DisassemblingTranslator
while (right - left > 1) {
unsigned mid = (left + right) / 2;
auto &entry = (*reverse_table)[mid];
if (std::get<1>(entry) < loc->line ||
(std::get<1>(entry) == loc->line &&
std::get<2>(entry) <= loc->column)) {
if (entry.line < loc->line ||
(entry.line == loc->line && entry.column <= loc->column)) {
left = mid;
} else {
right = mid;
@ -129,12 +128,12 @@ class WasmTranslation::TranslatorImpl::DisassemblingTranslator
int found_byte_offset = 0;
// If we found an exact match, use it. Otherwise check whether the next
// bigger entry is still in the same line. Report that one then.
if (std::get<1>((*reverse_table)[left]) == loc->line &&
std::get<2>((*reverse_table)[left]) == loc->column) {
found_byte_offset = std::get<0>((*reverse_table)[left]);
if ((*reverse_table)[left].line == loc->line &&
(*reverse_table)[left].column == loc->column) {
found_byte_offset = (*reverse_table)[left].byte_offset;
} else if (left + 1 < reverse_table->size() &&
std::get<1>((*reverse_table)[left + 1]) == loc->line) {
found_byte_offset = std::get<0>((*reverse_table)[left + 1]);
(*reverse_table)[left + 1].line == loc->line) {
found_byte_offset = (*reverse_table)[left + 1].byte_offset;
}
v8::Isolate *isolate = loc->translation->isolate_;
@ -172,17 +171,19 @@ class WasmTranslation::TranslatorImpl::DisassemblingTranslator
if (it != offset_tables_.end()) return it->second;
v8::Isolate *isolate = loc->translation->isolate_;
std::pair<std::string, OffsetTable> disassembly =
debug::WasmDisassembly disassembly_result =
DebugInterface::DisassembleWasmFunction(isolate, script_.Get(isolate),
func_index);
it = offset_tables_
.insert(std::make_pair(func_index, std::move(disassembly.second)))
.insert(std::make_pair(func_index,
std::move(disassembly_result.offset_table)))
.first;
String16 fake_script_id = GetFakeScriptId(loc);
String16 fake_script_url = GetFakeScriptUrl(loc);
String16 source(disassembly.first.data(), disassembly.first.length());
String16 source(disassembly_result.disassembly.data(),
disassembly_result.disassembly.length());
std::unique_ptr<V8DebuggerScript> fake_script(new V8DebuggerScript(
fake_script_id, std::move(fake_script_url), source));
@ -202,13 +203,10 @@ class WasmTranslation::TranslatorImpl::DisassemblingTranslator
OffsetTable reverse_table = it->second;
// Order by line, column, then byte offset.
auto cmp = [](std::tuple<uint32_t, int, int> el1,
std::tuple<uint32_t, int, int> el2) {
if (std::get<1>(el1) != std::get<1>(el2))
return std::get<1>(el1) < std::get<1>(el2);
if (std::get<2>(el1) != std::get<2>(el2))
return std::get<2>(el1) < std::get<2>(el2);
return std::get<0>(el1) < std::get<0>(el2);
auto cmp = [](OffsetTable::value_type el1, OffsetTable::value_type el2) {
if (el1.line != el2.line) return el1.line < el2.line;
if (el1.column != el2.column) return el1.column < el2.column;
return el1.byte_offset < el2.byte_offset;
};
std::sort(reverse_table.begin(), reverse_table.end(), cmp);

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@ -836,6 +836,7 @@
'debug/debug-scopes.h',
'debug/debug.cc',
'debug/debug.h',
'debug/interface-types.h',
'debug/liveedit.cc',
'debug/liveedit.h',
'deoptimize-reason.cc',

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@ -6,7 +6,8 @@
#include "src/base/atomic-utils.h"
#include "src/code-stubs.h"
#include "src/compiler/wasm-compiler.h"
#include "src/debug/interface-types.h"
#include "src/macro-assembler.h"
#include "src/objects.h"
#include "src/property-descriptor.h"
@ -22,8 +23,6 @@
#include "src/wasm/wasm-objects.h"
#include "src/wasm/wasm-result.h"
#include "src/compiler/wasm-compiler.h"
using namespace v8::internal;
using namespace v8::internal::wasm;
namespace base = v8::base;

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@ -8,6 +8,7 @@
#include <memory>
#include "src/api.h"
#include "src/debug/debug-interface.h"
#include "src/globals.h"
#include "src/handles.h"
#include "src/parsing/preparse-data.h"

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@ -540,8 +540,8 @@ int WasmCompiledModule::GetAsmJsSourcePosition(
return offset_table->get_int(2 * left + 1);
}
std::pair<std::string, std::vector<std::tuple<uint32_t, int, int>>>
WasmCompiledModule::DisassembleFunction(int func_index) {
v8::debug::WasmDisassembly WasmCompiledModule::DisassembleFunction(
int func_index) {
DisallowHeapAllocation no_gc;
if (func_index < 0 ||
@ -553,7 +553,7 @@ WasmCompiledModule::DisassembleFunction(int func_index) {
module_bytes_str->length());
std::ostringstream disassembly_os;
std::vector<std::tuple<uint32_t, int, int>> offset_table;
v8::debug::WasmDisassembly::OffsetTable offset_table;
PrintWasmText(module(), module_bytes, static_cast<uint32_t>(func_index),
disassembly_os, &offset_table);

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@ -5,6 +5,7 @@
#ifndef V8_WASM_OBJECTS_H_
#define V8_WASM_OBJECTS_H_
#include "src/debug/interface-types.h"
#include "src/objects-inl.h"
#include "src/trap-handler/trap-handler.h"
#include "src/wasm/managed.h"
@ -302,8 +303,7 @@ class WasmCompiledModule : public FixedArray {
// entries, mapping wasm byte offsets to line and column in the disassembly.
// The list is guaranteed to be ordered by the byte_offset.
// Returns an empty string and empty vector if the function index is invalid.
std::pair<std::string, std::vector<std::tuple<uint32_t, int, int>>>
DisassembleFunction(int func_index);
debug::WasmDisassembly DisassembleFunction(int func_index);
private:
void InitId();

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@ -4,6 +4,7 @@
#include "src/wasm/wasm-text.h"
#include "src/debug/interface-types.h"
#include "src/ostreams.h"
#include "src/vector.h"
#include "src/wasm/ast-decoder.h"
@ -11,6 +12,7 @@
#include "src/wasm/wasm-opcodes.h"
#include "src/zone/zone.h"
using namespace v8;
using namespace v8::internal;
using namespace v8::internal::wasm;
@ -128,10 +130,10 @@ bool IsValidFunctionName(const Vector<const char> &name) {
} // namespace
void wasm::PrintWasmText(
const WasmModule *module, const ModuleWireBytes &wire_bytes,
uint32_t func_index, std::ostream &os,
std::vector<std::tuple<uint32_t, int, int>> *offset_table) {
void wasm::PrintWasmText(const WasmModule *module,
const ModuleWireBytes &wire_bytes, uint32_t func_index,
std::ostream &os,
debug::WasmDisassembly::OffsetTable *offset_table) {
DCHECK_NOT_NULL(module);
DCHECK_GT(module->functions.size(), func_index);
const WasmFunction *fun = &module->functions[func_index];
@ -189,8 +191,8 @@ void wasm::PrintWasmText(
const int kMaxIndentation = 64;
int indentation = std::min(kMaxIndentation, 2 * control_depth);
if (offset_table) {
offset_table->push_back(
std::make_tuple(i.pc_offset(), line_nr, indentation));
offset_table->push_back(debug::WasmDisassemblyOffsetTableEntry(
i.pc_offset(), line_nr, indentation));
}
// 64 whitespaces

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@ -11,8 +11,12 @@
#include <vector>
namespace v8 {
namespace internal {
namespace debug {
struct WasmDisassemblyOffsetTableEntry;
} // namespace debug
namespace internal {
namespace wasm {
// Forward declaration.
@ -22,9 +26,10 @@ struct ModuleWireBytes;
// Generate disassembly according to official text format.
// Output disassembly to the given output stream, and optionally return an
// offset table of <byte offset, line, column> via the given pointer.
void PrintWasmText(const WasmModule *module, const ModuleWireBytes &wire_bytes,
uint32_t func_index, std::ostream &os,
std::vector<std::tuple<uint32_t, int, int>> *offset_table);
void PrintWasmText(
const WasmModule *module, const ModuleWireBytes &wire_bytes,
uint32_t func_index, std::ostream &os,
std::vector<debug::WasmDisassemblyOffsetTableEntry> *offset_table);
} // namespace wasm
} // namespace internal