Use handle lists in Map::FindTransitionedMap.
BUG= TEST= Review URL: http://codereview.chromium.org/8373030 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@9757 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -4095,21 +4095,21 @@ HValue* HGraphBuilder::HandlePolymorphicElementAccess(HValue* object,
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}
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// Elements_kind transition support.
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MapList transition_target(maps->length());
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MapHandleList transition_target(maps->length());
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// Collect possible transition targets.
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MapList possible_transitioned_maps(maps->length());
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MapHandleList possible_transitioned_maps(maps->length());
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for (int i = 0; i < maps->length(); ++i) {
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Handle<Map> map = maps->at(i);
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ElementsKind elements_kind = map->elements_kind();
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if (elements_kind == FAST_DOUBLE_ELEMENTS ||
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elements_kind == FAST_ELEMENTS) {
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possible_transitioned_maps.Add(*map);
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possible_transitioned_maps.Add(map);
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}
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}
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// Get transition target for each map (NULL == no transition).
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for (int i = 0; i < maps->length(); ++i) {
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Handle<Map> map = maps->at(i);
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Map* transitioned_map =
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Handle<Map> transitioned_map =
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map->FindTransitionedMap(&possible_transitioned_maps);
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transition_target.Add(transitioned_map);
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}
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@ -4119,9 +4119,9 @@ HValue* HGraphBuilder::HandlePolymorphicElementAccess(HValue* object,
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for (int i = 0; i < maps->length(); ++i) {
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Handle<Map> map = maps->at(i);
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ASSERT(map->IsMap());
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if (transition_target.at(i) != NULL) {
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if (!transition_target.at(i).is_null()) {
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object = AddInstruction(new(zone()) HTransitionElementsKind(
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object, map, Handle<Map>(transition_target.at(i))));
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object, map, transition_target.at(i)));
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} else {
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type_todo[map->elements_kind()] = true;
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if (map->elements_kind() >= FIRST_EXTERNAL_ARRAY_ELEMENTS_KIND) {
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@ -2181,47 +2181,51 @@ void Map::LookupInDescriptors(JSObject* holder,
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}
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// If |map| is contained in |maps_list|, returns |map|; otherwise returns NULL.
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static bool ContainsMap(MapList* maps_list, Map* map) {
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for (int i = 0; i < maps_list->length(); ++i) {
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if (maps_list->at(i) == map) return true;
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static bool ContainsMap(MapHandleList* maps, Handle<Map> map) {
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ASSERT(!map.is_null());
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for (int i = 0; i < maps->length(); ++i) {
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if (!maps->at(i).is_null() && maps->at(i).is_identical_to(map)) return true;
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}
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return false;
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}
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Handle<Map> Map::FindTransitionedMap(MapHandleList* candidates) {
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MapList raw_candidates(candidates->length());
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Map* result = FindTransitionedMap(UnwrapHandleList(&raw_candidates,
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candidates));
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return (result == NULL) ? Handle<Map>::null() : Handle<Map>(result);
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template <class T>
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static Handle<T> MaybeNull(T* p) {
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if (p == NULL) return Handle<T>::null();
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return Handle<T>(p);
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}
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Map* Map::FindTransitionedMap(MapList* candidates) {
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Handle<Map> Map::FindTransitionedMap(MapHandleList* candidates) {
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ElementsKind elms_kind = elements_kind();
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if (elms_kind == FAST_DOUBLE_ELEMENTS) {
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bool dummy = true;
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Map* fast_map = LookupElementsTransitionMap(FAST_ELEMENTS, &dummy);
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if (fast_map == NULL) return NULL;
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if (ContainsMap(candidates, fast_map)) return fast_map;
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return NULL;
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Handle<Map> fast_map =
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MaybeNull(LookupElementsTransitionMap(FAST_ELEMENTS, &dummy));
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if (!fast_map.is_null() && ContainsMap(candidates, fast_map)) {
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return fast_map;
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}
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return Handle<Map>::null();
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}
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if (elms_kind == FAST_SMI_ONLY_ELEMENTS) {
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bool dummy = true;
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Map* double_map = LookupElementsTransitionMap(FAST_DOUBLE_ELEMENTS, &dummy);
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Handle<Map> double_map =
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MaybeNull(LookupElementsTransitionMap(FAST_DOUBLE_ELEMENTS, &dummy));
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// In the current implementation, if the DOUBLE map doesn't exist, the
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// FAST map can't exist either.
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if (double_map == NULL) return NULL;
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Map* fast_map = double_map->LookupElementsTransitionMap(FAST_ELEMENTS,
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&dummy);
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if (fast_map != NULL && ContainsMap(candidates, fast_map)) return fast_map;
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if (double_map.is_null()) return Handle<Map>::null();
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Handle<Map> fast_map =
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MaybeNull(double_map->LookupElementsTransitionMap(FAST_ELEMENTS,
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&dummy));
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if (!fast_map.is_null() && ContainsMap(candidates, fast_map)) {
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return fast_map;
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}
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if (ContainsMap(candidates, double_map)) return double_map;
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}
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return NULL;
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return Handle<Map>::null();
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}
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static Map* GetElementsTransitionMapFromDescriptor(Object* descriptor_contents,
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ElementsKind elements_kind) {
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if (descriptor_contents->IsMap()) {
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