Reland "Make FrameStates recursive (to be used for inlining).".
Reland fixes: - Verifier is now aware of sentinel value for FrameState chains. R=jarin@chromium.org Review URL: https://codereview.chromium.org/534573002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@23662 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This commit is contained in:
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@ -227,7 +227,8 @@ Node* AstGraphBuilder::Environment::Checkpoint(
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Operator* op = common()->FrameState(ast_id, combine);
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return graph()->NewNode(op, parameters_node_, locals_node_, stack_node_,
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GetContext());
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GetContext(),
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builder()->jsgraph()->UndefinedConstant());
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}
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@ -260,6 +260,12 @@ class AstGraphBuilder::Environment
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// further mutation of the environment will not affect checkpoints.
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Node* Checkpoint(BailoutId ast_id, OutputFrameStateCombine combine);
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protected:
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AstGraphBuilder* builder() const {
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return reinterpret_cast<AstGraphBuilder*>(
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StructuredGraphBuilder::Environment::builder());
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}
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private:
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void UpdateStateValues(Node** state_values, int offset, int count);
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@ -301,11 +301,16 @@ FrameStateDescriptor* CodeGenerator::GetFrameStateDescriptor(
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}
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int CodeGenerator::BuildTranslation(Instruction* instr, int frame_state_offset,
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OutputFrameStateCombine state_combine) {
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FrameStateDescriptor* descriptor =
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GetFrameStateDescriptor(instr, frame_state_offset);
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frame_state_offset++;
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void CodeGenerator::BuildTranslationForFrameStateDescriptor(
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FrameStateDescriptor* descriptor, Instruction* instr,
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Translation* translation, int frame_state_offset,
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OutputFrameStateCombine state_combine) {
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// Outer-most state must be added to translation first.
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if (descriptor->outer_state() != NULL) {
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BuildTranslationForFrameStateDescriptor(
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descriptor->outer_state(), instr, translation,
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frame_state_offset + descriptor->size(), kIgnoreOutput);
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}
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int height = descriptor->size() - descriptor->parameters_count();
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switch (state_combine) {
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@ -316,24 +321,35 @@ int CodeGenerator::BuildTranslation(Instruction* instr, int frame_state_offset,
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break;
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}
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Translation translation(&translations_, 1, 1, zone());
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translation.BeginJSFrame(descriptor->bailout_id(),
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Translation::kSelfLiteralId, height);
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translation->BeginJSFrame(descriptor->bailout_id(),
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Translation::kSelfLiteralId, height);
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for (int i = 0; i < descriptor->size(); i++) {
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AddTranslationForOperand(&translation, instr,
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AddTranslationForOperand(translation, instr,
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instr->InputAt(i + frame_state_offset));
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}
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switch (state_combine) {
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case kPushOutput:
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DCHECK(instr->OutputCount() == 1);
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AddTranslationForOperand(&translation, instr, instr->OutputAt(0));
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AddTranslationForOperand(translation, instr, instr->OutputAt(0));
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break;
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case kIgnoreOutput:
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break;
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}
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}
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int CodeGenerator::BuildTranslation(Instruction* instr, int frame_state_offset,
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OutputFrameStateCombine state_combine) {
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FrameStateDescriptor* descriptor =
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GetFrameStateDescriptor(instr, frame_state_offset);
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frame_state_offset++;
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int frame_count = descriptor->GetFrameCount();
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Translation translation(&translations_, frame_count, frame_count, zone());
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BuildTranslationForFrameStateDescriptor(descriptor, instr, &translation,
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frame_state_offset, state_combine);
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int deoptimization_id = static_cast<int>(deoptimization_states_.size());
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@ -91,6 +91,10 @@ class CodeGenerator FINAL : public GapResolver::Assembler {
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int frame_state_offset);
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int BuildTranslation(Instruction* instr, int frame_state_offset,
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OutputFrameStateCombine state_combine);
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void BuildTranslationForFrameStateDescriptor(
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FrameStateDescriptor* descriptor, Instruction* instr,
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Translation* translation, int frame_state_offset,
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OutputFrameStateCombine state_combine);
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void AddTranslationForOperand(Translation* translation, Instruction* instr,
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InstructionOperand* op);
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void AddNopForSmiCodeInlining();
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@ -41,7 +41,7 @@ Node* StructuredGraphBuilder::MakeNode(Operator* op, int value_input_count,
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DCHECK(OperatorProperties::GetEffectInputCount(op) < 2);
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Node* result = NULL;
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if (!has_context && !has_control && !has_effect) {
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if (!has_context && !has_framestate && !has_control && !has_effect) {
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result = graph()->NewNode(op, value_input_count, value_inputs);
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} else {
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int input_count_with_deps = value_input_count;
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@ -348,7 +348,8 @@ struct CallBuffer {
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size_t frame_state_value_count() const {
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return (frame_state_descriptor == NULL)
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? 0
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: (frame_state_descriptor->size() + 1);
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: (frame_state_descriptor->total_size() +
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1); // Include deopt id.
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}
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};
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@ -298,8 +298,9 @@ TARGET_TEST_F(InstructionSelectorTest, CallJSFunctionWithDeopt) {
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Node* stack = m.NewNode(m.common()->StateValues(0));
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Node* context_dummy = m.Int32Constant(0);
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Node* state_node = m.NewNode(m.common()->FrameState(bailout_id, kPushOutput),
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parameters, locals, stack, context_dummy);
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Node* state_node =
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m.NewNode(m.common()->FrameState(bailout_id, kPushOutput), parameters,
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locals, stack, context_dummy, m.UndefinedConstant());
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Node* call = m.CallJS0(function_node, receiver, context, state_node);
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m.Return(call);
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@ -335,10 +336,11 @@ TARGET_TEST_F(InstructionSelectorTest, CallFunctionStubWithDeopt) {
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Node* parameters = m.NewNode(m.common()->StateValues(1), m.Int32Constant(43));
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Node* locals = m.NewNode(m.common()->StateValues(1), m.Int32Constant(44));
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Node* stack = m.NewNode(m.common()->StateValues(1), m.Int32Constant(45));
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Node* context_sentinel = m.Int32Constant(0);
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Node* frame_state_before =
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m.NewNode(m.common()->FrameState(bailout_id_before, kPushOutput),
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parameters, locals, stack, context_sentinel);
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Node* frame_state_before = m.NewNode(
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m.common()->FrameState(bailout_id_before, kPushOutput), parameters,
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locals, stack, context_sentinel, m.UndefinedConstant());
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// Build the call.
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Node* call = m.CallFunctionStub0(function_node, receiver, context,
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@ -394,6 +396,96 @@ TARGET_TEST_F(InstructionSelectorTest, CallFunctionStubWithDeopt) {
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EXPECT_EQ(index, s.size());
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}
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TARGET_TEST_F(InstructionSelectorTest,
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CallFunctionStubDeoptRecursiveFrameState) {
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StreamBuilder m(this, kMachAnyTagged, kMachAnyTagged, kMachAnyTagged,
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kMachAnyTagged);
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BailoutId bailout_id_before(42);
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BailoutId bailout_id_parent(62);
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// Some arguments for the call node.
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Node* function_node = m.Parameter(0);
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Node* receiver = m.Parameter(1);
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Node* context = m.Int32Constant(66);
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// Build frame state for the state before the call.
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Node* parameters = m.NewNode(m.common()->StateValues(1), m.Int32Constant(63));
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Node* locals = m.NewNode(m.common()->StateValues(1), m.Int32Constant(64));
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Node* stack = m.NewNode(m.common()->StateValues(1), m.Int32Constant(65));
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Node* frame_state_parent =
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m.NewNode(m.common()->FrameState(bailout_id_parent, kIgnoreOutput),
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parameters, locals, stack, context, m.UndefinedConstant());
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Node* context2 = m.Int32Constant(46);
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Node* parameters2 =
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m.NewNode(m.common()->StateValues(1), m.Int32Constant(43));
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Node* locals2 = m.NewNode(m.common()->StateValues(1), m.Int32Constant(44));
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Node* stack2 = m.NewNode(m.common()->StateValues(1), m.Int32Constant(45));
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Node* frame_state_before =
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m.NewNode(m.common()->FrameState(bailout_id_before, kPushOutput),
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parameters2, locals2, stack2, context2, frame_state_parent);
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// Build the call.
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Node* call = m.CallFunctionStub0(function_node, receiver, context2,
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frame_state_before, CALL_AS_METHOD);
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m.Return(call);
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Stream s = m.Build(kAllExceptNopInstructions);
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// Skip until kArchCallJSFunction.
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size_t index = 0;
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for (; index < s.size() && s[index]->arch_opcode() != kArchCallCodeObject;
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index++) {
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}
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// Now we should have three instructions: call, return.
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EXPECT_EQ(index + 2, s.size());
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// Check the call instruction
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const Instruction* call_instr = s[index++];
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EXPECT_EQ(kArchCallCodeObject, call_instr->arch_opcode());
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size_t num_operands =
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1 + // Code object.
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1 + // Frame state deopt id
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4 + // One input for each value in frame state + context.
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4 + // One input for each value in the parent frame state + context.
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1 + // Function.
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1; // Context.
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EXPECT_EQ(num_operands, call_instr->InputCount());
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// Code object.
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EXPECT_TRUE(call_instr->InputAt(0)->IsImmediate());
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// Deoptimization id.
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int32_t deopt_id_before = s.ToInt32(call_instr->InputAt(1));
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FrameStateDescriptor* desc_before =
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s.GetFrameStateDescriptor(deopt_id_before);
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EXPECT_EQ(bailout_id_before, desc_before->bailout_id());
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EXPECT_EQ(1, desc_before->parameters_count());
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EXPECT_EQ(1, desc_before->locals_count());
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EXPECT_EQ(1, desc_before->stack_count());
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EXPECT_EQ(63, s.ToInt32(call_instr->InputAt(2)));
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// Context:
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EXPECT_EQ(66, s.ToInt32(call_instr->InputAt(3)));
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EXPECT_EQ(64, s.ToInt32(call_instr->InputAt(4)));
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EXPECT_EQ(65, s.ToInt32(call_instr->InputAt(5)));
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// Values from parent environment should follow.
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EXPECT_EQ(43, s.ToInt32(call_instr->InputAt(6)));
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EXPECT_EQ(46, s.ToInt32(call_instr->InputAt(7)));
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EXPECT_EQ(44, s.ToInt32(call_instr->InputAt(8)));
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EXPECT_EQ(45, s.ToInt32(call_instr->InputAt(9)));
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// Function.
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EXPECT_EQ(function_node->id(), s.ToVreg(call_instr->InputAt(10)));
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// Context.
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EXPECT_EQ(context2->id(), s.ToVreg(call_instr->InputAt(11)));
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// Continuation.
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EXPECT_EQ(kArchRet, s[index++]->arch_opcode());
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EXPECT_EQ(index, s.size());
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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@ -1006,15 +1006,21 @@ void InstructionSelector::VisitThrow(Node* value) {
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FrameStateDescriptor* InstructionSelector::GetFrameStateDescriptor(
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Node* state) {
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DCHECK(state->op()->opcode() == IrOpcode::kFrameState);
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DCHECK(state->opcode() == IrOpcode::kFrameState);
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DCHECK_EQ(5, state->InputCount());
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FrameStateCallInfo state_info = OpParameter<FrameStateCallInfo>(state);
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Node* parameters = state->InputAt(0);
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Node* locals = state->InputAt(1);
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Node* stack = state->InputAt(2);
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int parameters = OpParameter<int>(state->InputAt(0));
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int locals = OpParameter<int>(state->InputAt(1));
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int stack = OpParameter<int>(state->InputAt(2));
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FrameStateDescriptor* outer_state = NULL;
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Node* outer_node = state->InputAt(4);
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if (outer_node->opcode() == IrOpcode::kFrameState) {
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outer_state = GetFrameStateDescriptor(outer_node);
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}
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return new (instruction_zone())
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FrameStateDescriptor(state_info, OpParameter<int>(parameters),
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OpParameter<int>(locals), OpParameter<int>(stack));
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FrameStateDescriptor(state_info, parameters, locals, stack, outer_state);
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}
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@ -1036,6 +1042,10 @@ void InstructionSelector::AddFrameStateInputs(
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FrameStateDescriptor* descriptor) {
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DCHECK_EQ(IrOpcode::kFrameState, state->op()->opcode());
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if (descriptor->outer_state() != NULL) {
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AddFrameStateInputs(state->InputAt(4), inputs, descriptor->outer_state());
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}
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Node* parameters = state->InputAt(0);
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Node* locals = state->InputAt(1);
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Node* stack = state->InputAt(2);
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@ -702,30 +702,55 @@ class Constant FINAL {
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class FrameStateDescriptor : public ZoneObject {
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public:
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FrameStateDescriptor(const FrameStateCallInfo& state_info,
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int parameters_count, int locals_count, int stack_count)
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int parameters_count, int locals_count, int stack_count,
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FrameStateDescriptor* outer_state = NULL)
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: bailout_id_(state_info.bailout_id()),
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frame_state_combine_(state_info.state_combine()),
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parameters_count_(parameters_count),
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locals_count_(locals_count),
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stack_count_(stack_count) {}
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stack_count_(stack_count),
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outer_state_(outer_state) {}
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BailoutId bailout_id() const { return bailout_id_; }
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OutputFrameStateCombine state_combine() const { return frame_state_combine_; }
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int parameters_count() { return parameters_count_; }
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int locals_count() { return locals_count_; }
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int stack_count() { return stack_count_; }
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FrameStateDescriptor* outer_state() { return outer_state_; }
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void set_outer_state(FrameStateDescriptor* outer_state) {
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outer_state_ = outer_state;
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}
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int size() {
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return parameters_count_ + locals_count_ + stack_count_ +
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1; // Includes context.
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}
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int total_size() {
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int total_size = 0;
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for (FrameStateDescriptor* iter = this; iter != NULL;
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iter = iter->outer_state_) {
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total_size += iter->size();
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}
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return total_size;
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}
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int GetFrameCount() {
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int count = 0;
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for (FrameStateDescriptor* iter = this; iter != NULL;
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iter = iter->outer_state_) {
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++count;
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}
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return count;
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}
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private:
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BailoutId bailout_id_;
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OutputFrameStateCombine frame_state_combine_;
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int parameters_count_;
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int locals_count_;
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int stack_count_;
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FrameStateDescriptor* outer_state_;
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};
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OStream& operator<<(OStream& os, const Constant& constant);
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@ -77,10 +77,17 @@ typedef NodeVectorVector::reverse_iterator NodeVectorVectorRIter;
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typedef Node::Uses::iterator UseIter;
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typedef Node::Inputs::iterator InputIter;
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// Helper to extract parameters from Operator1<*> operator.
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template <typename T>
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static inline T OpParameter(Operator* op) {
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return reinterpret_cast<Operator1<T>*>(op)->parameter();
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}
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// Helper to extract parameters from Operator1<*> nodes.
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template <typename T>
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static inline T OpParameter(Node* node) {
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return reinterpret_cast<Operator1<T>*>(node->op())->parameter();
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return OpParameter<T>(node->op());
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}
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}
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}
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@ -37,6 +37,8 @@ inline bool OperatorProperties::HasFrameStateInput(Operator* op) {
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}
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switch (op->opcode()) {
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case IrOpcode::kFrameState:
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return true;
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case IrOpcode::kJSCallRuntime: {
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Runtime::FunctionId function =
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reinterpret_cast<Operator1<Runtime::FunctionId>*>(op)->parameter();
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@ -57,6 +57,12 @@ class RawMachineAssembler : public GraphBuilder,
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size_t parameter_count() const { return machine_sig_->parameter_count(); }
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MachineSignature* machine_sig() const { return machine_sig_; }
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Node* UndefinedConstant() {
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PrintableUnique<Object> unique = PrintableUnique<Object>::CreateImmovable(
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zone(), isolate()->factory()->undefined_value());
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return NewNode(common()->HeapConstant(unique));
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}
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// Parameters.
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Node* Parameter(size_t index);
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@ -76,7 +76,10 @@ GenericGraphVisit::Control Verifier::Visitor::Pre(Node* node) {
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// Verify that frame state has been inserted for the nodes that need it.
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if (OperatorProperties::HasFrameStateInput(node->op())) {
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Node* frame_state = NodeProperties::GetFrameStateInput(node);
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CHECK(frame_state->opcode() == IrOpcode::kFrameState);
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CHECK(frame_state->opcode() == IrOpcode::kFrameState ||
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// kFrameState uses undefined as a sentinel.
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(node->opcode() == IrOpcode::kFrameState &&
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frame_state->opcode() == IrOpcode::kHeapConstant));
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CHECK(IsDefUseChainLinkPresent(frame_state, node));
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CHECK(IsUseDefChainLinkPresent(frame_state, node));
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}
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@ -123,7 +123,6 @@ class TrivialDeoptCodegenTester : public DeoptCodegenTester {
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}
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Schedule* BuildGraphAndSchedule(Graph* graph) {
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Isolate* isolate = info.isolate();
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CommonOperatorBuilder common(zone());
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// Manually construct a schedule for the function below:
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@ -134,34 +133,29 @@ class TrivialDeoptCodegenTester : public DeoptCodegenTester {
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CSignature1<Object*, Object*> sig;
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RawMachineAssembler m(graph, &sig);
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Handle<Object> undef_object =
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Handle<Object>(isolate->heap()->undefined_value(), isolate);
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PrintableUnique<Object> undef_constant =
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PrintableUnique<Object>::CreateUninitialized(zone(), undef_object);
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Node* undef_node = m.NewNode(common.HeapConstant(undef_constant));
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Handle<JSFunction> deopt_function =
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NewFunction("function deopt() { %DeoptimizeFunction(foo); }; deopt");
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PrintableUnique<Object> deopt_fun_constant =
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PrintableUnique<Object>::CreateUninitialized(zone(), deopt_function);
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Node* deopt_fun_node = m.NewNode(common.HeapConstant(deopt_fun_constant));
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Handle<Context> context(deopt_function->context(), isolate);
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Handle<Context> context(deopt_function->context(), CcTest::i_isolate());
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PrintableUnique<Object> context_constant =
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PrintableUnique<Object>::CreateUninitialized(zone(), context);
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Node* context_node = m.NewNode(common.HeapConstant(context_constant));
|
||||
|
||||
bailout_id = GetCallBailoutId();
|
||||
Node* parameters = m.NewNode(common.StateValues(1), undef_node);
|
||||
Node* parameters = m.NewNode(common.StateValues(1), m.UndefinedConstant());
|
||||
Node* locals = m.NewNode(common.StateValues(0));
|
||||
Node* stack = m.NewNode(common.StateValues(0));
|
||||
|
||||
Node* state_node = m.NewNode(common.FrameState(bailout_id, kIgnoreOutput),
|
||||
parameters, locals, stack, undef_node);
|
||||
Node* state_node =
|
||||
m.NewNode(common.FrameState(bailout_id, kIgnoreOutput), parameters,
|
||||
locals, stack, m.UndefinedConstant(), m.UndefinedConstant());
|
||||
|
||||
m.CallJS0(deopt_fun_node, undef_node, context_node, state_node);
|
||||
m.CallJS0(deopt_fun_node, m.UndefinedConstant(), context_node, state_node);
|
||||
|
||||
m.Return(undef_node);
|
||||
m.Return(m.UndefinedConstant());
|
||||
|
||||
// Schedule the graph:
|
||||
Schedule* schedule = m.Export();
|
||||
@ -240,7 +234,6 @@ class TrivialRuntimeDeoptCodegenTester : public DeoptCodegenTester {
|
||||
}
|
||||
|
||||
Schedule* BuildGraphAndSchedule(Graph* graph) {
|
||||
Isolate* isolate = info.isolate();
|
||||
CommonOperatorBuilder common(zone());
|
||||
|
||||
// Manually construct a schedule for the function below:
|
||||
@ -251,33 +244,28 @@ class TrivialRuntimeDeoptCodegenTester : public DeoptCodegenTester {
|
||||
CSignature1<Object*, Object*> sig;
|
||||
RawMachineAssembler m(graph, &sig);
|
||||
|
||||
Handle<Object> undef_object =
|
||||
Handle<Object>(isolate->heap()->undefined_value(), isolate);
|
||||
PrintableUnique<Object> undef_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(zone(), undef_object);
|
||||
Node* undef_node = m.NewNode(common.HeapConstant(undef_constant));
|
||||
|
||||
PrintableUnique<Object> this_fun_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(zone(), function);
|
||||
Node* this_fun_node = m.NewNode(common.HeapConstant(this_fun_constant));
|
||||
|
||||
Handle<Context> context(function->context(), isolate);
|
||||
Handle<Context> context(function->context(), CcTest::i_isolate());
|
||||
PrintableUnique<Object> context_constant =
|
||||
PrintableUnique<Object>::CreateUninitialized(zone(), context);
|
||||
Node* context_node = m.NewNode(common.HeapConstant(context_constant));
|
||||
|
||||
bailout_id = GetCallBailoutId();
|
||||
Node* parameters = m.NewNode(common.StateValues(1), undef_node);
|
||||
Node* parameters = m.NewNode(common.StateValues(1), m.UndefinedConstant());
|
||||
Node* locals = m.NewNode(common.StateValues(0));
|
||||
Node* stack = m.NewNode(common.StateValues(0));
|
||||
|
||||
Node* state_node = m.NewNode(common.FrameState(bailout_id, kIgnoreOutput),
|
||||
parameters, locals, stack, undef_node);
|
||||
Node* state_node =
|
||||
m.NewNode(common.FrameState(bailout_id, kIgnoreOutput), parameters,
|
||||
locals, stack, m.UndefinedConstant(), m.UndefinedConstant());
|
||||
|
||||
m.CallRuntime1(Runtime::kDeoptimizeFunction, this_fun_node, context_node,
|
||||
state_node);
|
||||
|
||||
m.Return(undef_node);
|
||||
m.Return(m.UndefinedConstant());
|
||||
|
||||
// Schedule the graph:
|
||||
Schedule* schedule = m.Export();
|
||||
|
Loading…
Reference in New Issue
Block a user