Make some constants' meaning clear for X64
R=danno@chromium.org Review URL: https://codereview.chromium.org/21721002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16061 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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@ -373,13 +373,14 @@ void RelocInfo::set_target_cell(Cell* cell, WriteBarrierMode mode) {
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bool RelocInfo::IsPatchedReturnSequence() {
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// The recognized call sequence is:
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// movq(kScratchRegister, immediate64); call(kScratchRegister);
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// movq(kScratchRegister, address); call(kScratchRegister);
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// It only needs to be distinguished from a return sequence
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// movq(rsp, rbp); pop(rbp); ret(n); int3 *6
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// The 11th byte is int3 (0xCC) in the return sequence and
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// REX.WB (0x48+register bit) for the call sequence.
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#ifdef ENABLE_DEBUGGER_SUPPORT
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return pc_[2 + kPointerSize] != 0xCC;
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return pc_[Assembler::kMoveAddressIntoScratchRegisterInstructionLength] !=
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0xCC;
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#else
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return false;
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#endif
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@ -164,10 +164,7 @@ void CpuFeatures::Probe() {
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// Patch the code at the current PC with a call to the target address.
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// Additional guard int3 instructions can be added if required.
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void RelocInfo::PatchCodeWithCall(Address target, int guard_bytes) {
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// Load register with immediate 64 and call through a register instructions
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// takes up 13 bytes and int3 takes up one byte.
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static const int kCallCodeSize = 13;
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int code_size = kCallCodeSize + guard_bytes;
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int code_size = Assembler::kCallSequenceLength + guard_bytes;
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// Create a code patcher.
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CodePatcher patcher(pc_, code_size);
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@ -183,7 +180,7 @@ void RelocInfo::PatchCodeWithCall(Address target, int guard_bytes) {
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patcher.masm()->call(r10);
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// Check that the size of the code generated is as expected.
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ASSERT_EQ(kCallCodeSize,
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ASSERT_EQ(Assembler::kCallSequenceLength,
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patcher.masm()->SizeOfCodeGeneratedSince(&check_codesize));
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// Add the requested number of int3 instructions after the call.
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@ -579,29 +579,36 @@ class Assembler : public AssemblerBase {
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// Distance between the address of the code target in the call instruction
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// and the return address pushed on the stack.
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static const int kCallTargetAddressOffset = 4; // Use 32-bit displacement.
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// Distance between the start of the JS return sequence and where the
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// 32-bit displacement of a near call would be, relative to the pushed
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// return address. TODO: Use return sequence length instead.
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// Should equal Debug::kX64JSReturnSequenceLength - kCallTargetAddressOffset;
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static const int kPatchReturnSequenceAddressOffset = 13 - 4;
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// Distance between start of patched debug break slot and where the
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// 32-bit displacement of a near call would be, relative to the pushed
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// return address. TODO: Use return sequence length instead.
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// Should equal Debug::kX64JSReturnSequenceLength - kCallTargetAddressOffset;
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static const int kPatchDebugBreakSlotAddressOffset = 13 - 4;
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// TODO(X64): Rename this, removing the "Real", after changing the above.
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static const int kRealPatchReturnSequenceAddressOffset = 2;
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// Some x64 JS code is padded with int3 to make it large
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// enough to hold an instruction when the debugger patches it.
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static const int kJumpInstructionLength = 13;
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static const int kCallInstructionLength = 13;
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static const int kJSReturnSequenceLength = 13;
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// The length of call(kScratchRegister).
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static const int kCallScratchRegisterInstructionLength = 3;
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// The length of call(Immediate32).
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static const int kShortCallInstructionLength = 5;
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static const int kPatchDebugBreakSlotReturnOffset = 4;
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// The length of movq(kScratchRegister, address).
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static const int kMoveAddressIntoScratchRegisterInstructionLength =
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2 + kPointerSize;
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// The length of movq(kScratchRegister, address) and call(kScratchRegister).
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static const int kCallSequenceLength =
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kMoveAddressIntoScratchRegisterInstructionLength +
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kCallScratchRegisterInstructionLength;
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// The debug break slot must be able to contain a call instruction.
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static const int kDebugBreakSlotLength = kCallInstructionLength;
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// The js return and debug break slot must be able to contain an indirect
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// call sequence, some x64 JS code is padded with int3 to make it large
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// enough to hold an instruction when the debugger patches it.
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static const int kJSReturnSequenceLength = kCallSequenceLength;
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static const int kDebugBreakSlotLength = kCallSequenceLength;
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static const int kPatchDebugBreakSlotReturnOffset = kCallTargetAddressOffset;
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// Distance between the start of the JS return sequence and where the
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// 32-bit displacement of a short call would be. The short call is from
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// SetDebugBreakAtIC from debug-x64.cc.
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static const int kPatchReturnSequenceAddressOffset =
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kJSReturnSequenceLength - kPatchDebugBreakSlotReturnOffset;
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// Distance between the start of the JS return sequence and where the
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// 32-bit displacement of a short call would be. The short call is from
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// SetDebugBreakAtIC from debug-x64.cc.
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static const int kPatchDebugBreakSlotAddressOffset =
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kDebugBreakSlotLength - kPatchDebugBreakSlotReturnOffset;
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static const int kRealPatchReturnSequenceAddressOffset =
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kMoveAddressIntoScratchRegisterInstructionLength - kPointerSize;
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// One byte opcode for test eax,0xXXXXXXXX.
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static const byte kTestEaxByte = 0xA9;
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@ -48,11 +48,10 @@ bool BreakLocationIterator::IsDebugBreakAtReturn() {
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// CodeGenerator::VisitReturnStatement and VirtualFrame::Exit in codegen-x64.cc
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// for the precise return instructions sequence.
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void BreakLocationIterator::SetDebugBreakAtReturn() {
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ASSERT(Assembler::kJSReturnSequenceLength >=
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Assembler::kCallInstructionLength);
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ASSERT(Assembler::kJSReturnSequenceLength >= Assembler::kCallSequenceLength);
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rinfo()->PatchCodeWithCall(
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Isolate::Current()->debug()->debug_break_return()->entry(),
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Assembler::kJSReturnSequenceLength - Assembler::kCallInstructionLength);
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Assembler::kJSReturnSequenceLength - Assembler::kCallSequenceLength);
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}
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@ -82,7 +81,7 @@ void BreakLocationIterator::SetDebugBreakAtSlot() {
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ASSERT(IsDebugBreakSlot());
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rinfo()->PatchCodeWithCall(
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Isolate::Current()->debug()->debug_break_slot()->entry(),
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Assembler::kDebugBreakSlotLength - Assembler::kCallInstructionLength);
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Assembler::kDebugBreakSlotLength - Assembler::kCallSequenceLength);
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}
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@ -42,7 +42,7 @@ const int Deoptimizer::table_entry_size_ = 10;
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int Deoptimizer::patch_size() {
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return Assembler::kCallInstructionLength;
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return Assembler::kCallSequenceLength;
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}
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@ -69,7 +69,7 @@ void Deoptimizer::PatchCodeForDeoptimization(Isolate* isolate, Code* code) {
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Address call_address = instruction_start + deopt_data->Pc(i)->value();
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// There is room enough to write a long call instruction because we pad
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// LLazyBailout instructions with nops if necessary.
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CodePatcher patcher(call_address, Assembler::kCallInstructionLength);
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CodePatcher patcher(call_address, Assembler::kCallSequenceLength);
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patcher.masm()->Call(GetDeoptimizationEntry(isolate, i, LAZY),
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RelocInfo::NONE64);
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ASSERT(prev_call_address == NULL ||
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@ -155,7 +155,7 @@ int MacroAssembler::LoadAddressSize(ExternalReference source) {
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}
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}
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// Size of movq(destination, src);
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return 10;
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return Assembler::kMoveAddressIntoScratchRegisterInstructionLength;
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}
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@ -2511,8 +2511,8 @@ void MacroAssembler::Jump(Handle<Code> code_object, RelocInfo::Mode rmode) {
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int MacroAssembler::CallSize(ExternalReference ext) {
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// Opcode for call kScratchRegister is: Rex.B FF D4 (three bytes).
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const int kCallInstructionSize = 3;
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return LoadAddressSize(ext) + kCallInstructionSize;
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return LoadAddressSize(ext) +
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Assembler::kCallScratchRegisterInstructionLength;
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}
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@ -841,7 +841,7 @@ class MacroAssembler: public Assembler {
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// The size of the code generated for different call instructions.
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int CallSize(Address destination, RelocInfo::Mode rmode) {
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return kCallInstructionLength;
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return kCallSequenceLength;
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}
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int CallSize(ExternalReference ext);
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int CallSize(Handle<Code> code_object) {
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