When == is invoked on a Symbol or SIMD vector and an object, the object should
be converted to a primitive with ToPrimitive and then compared again. This means,
for example, that for a Symbol or SIMD vector s, s == Object(s). This patch makes
that change in the implementation of ==. Only the runtime function needed to be
changed, as the code stubs and compiler specializations don't operate on Symbols
or SIMD vectors, and on these types, a fallback to the runtime function is always
used.
BUG=v8:3593
LOG=Y
R=adamk
Review URL: https://codereview.chromium.org/1421413002
Cr-Commit-Position: refs/heads/master@{#31614}
In the shell sample don't print the result of executing a script, only
evaluating expressions.
Fixed issue when building samples on Windows using a shared V8
library. Added visibility option on Linux build which makes the
generated library 18% smaller.
Changed build system to accept multiple build modes in one build and
generate seperate objects, libraries and executables for each mode.
Removed deferred negation optimization (a * -b => -(a * b)) since this
visibly changes operand conversion order.
Improved parsing performance by introducing stack guard in preparsing.
Without a stack guard preparsing always bails out with stack overflow.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16 ce2b1a6d-e550-0410-aec6-3dcde31c8c00