- Added option to test runner that allows us to run the tests under
valgrind.
- Added test status for the failing arm simulator tests.
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to fail on Windows.
Updated mozilla.status to use correct syntax for tests that are
allowed to fail in debug mode.
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now responsible for adding the status information for the tests in the
corresponding test suite.
Added status file from mjsunit tests.
Added tests for known bugs.
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- Fixed mozilla test breakage caused by python's obscure module
loading rules.
- Made sure test.py propagates test failures out as the exit code of
the script.
- Remove runtime calls to get number constants. Remove Heap roots for
some special numbers.
- Fix typo in accessors.h.
- Changes CopyMap to not copy descriptors. Adds
CopyMapRemoveTransitions that copies non-transition descriptors.
Changes interface of DescriptorArray::Copy operations to simplify
them.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@21 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added better test support.
Added load, quit and version functions to the shell sample so it's easier to run benchmarks and tests.
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
In the shell sample don't print the result of executing a script, only
evaluating expressions.
Fixed issue when building samples on Windows using a shared V8
library. Added visibility option on Linux build which makes the
generated library 18% smaller.
Changed build system to accept multiple build modes in one build and
generate seperate objects, libraries and executables for each mode.
Removed deferred negation optimization (a * -b => -(a * b)) since this
visibly changes operand conversion order.
Improved parsing performance by introducing stack guard in preparsing.
Without a stack guard preparsing always bails out with stack overflow.
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Extended the shell sample with a --runtime-flags option.
Added Visual Studio project files for the shell.cc and process.cc samples.
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Cleaned up ARM version by removing top of stack caching and by introducing push/pop elimination.
Cleaned up the way runtime functions are called to allow runtime calls with no arguments.
Changed Windows build options to make sure that exceptions are disabled and that optimization flags are enabled.
Added first version of Visual Studio project files.
git-svn-id: http://v8.googlecode.com/svn/trunk@13 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Added a few samples and support for building them. The samples include a simple shell that can be used to benchmark and test V8.
Changed V8::GetVersion to return the version as a string.
Added source for lazily loaded scripts to snapshots and made serialization non-destructive.
Improved ARM support by fixing the write barrier code to use aligned loads and stores and by removing premature locals optimization that relied on broken support for callee-saved registers (removed).
Refactored the code for marking live objects during garbage collection and the code for allocating objects in paged spaces. Introduced an abstraction for the map word of a heap-allocated object and changed the memory allocator to allocate executable memory only for spaces that may contain code objects.
Moved StringBuilder to utils.h and ScopedLock to platform.h, where they can be used by debugging and logging modules. Added thread-safe message queues for dealing with debugger events.
Fixed the source code reported by toString for certain builtin empty functions and made sure that the prototype property of a function is enumerable.
Improved performance of converting values to condition flags in generated code.
Merged disassembler-{arch} files.
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