The previous versions of Math.max and Math.min made it difficult to
optimize those (that's why we already have custom code in Crankshaft),
and due to lack of ideas what to do about the variable number of
arguments, we will probably need to stick in special code in TurboFan
as well; so inlining those builtins is off the table, hence there's no
real advantage in having them around as "not quite JS" with extra work
necessary in the optimizing compilers to still make those builtins
somewhat fast in cases where we cannot inline them (also there's a
tricky deopt loop in Crankshaft related to Math.min and Math.max, but
that will be dealt with later).
So to sum up: Instead of trying to make Math.max and Math.min semi-fast
in the optimizing compilers with weird work-arounds support %_Arguments
%_ArgumentsLength, we do provide the optimal code as native builtins
instead and call it a day (which gives a nice performance boost on some
benchmarks).
R=jarin@chromium.org
Review URL: https://codereview.chromium.org/1641083003
Cr-Commit-Position: refs/heads/master@{#33582}
1. The placement of checks for negative zero has to be computed after
all conversion instructions have been inserted. I separated the code
into its own phase.
2. GVN need to take instruction flags into account when comparing
instructions for redundancy.
Review URL: http://codereview.chromium.org/6260035
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6534 ce2b1a6d-e550-0410-aec6-3dcde31c8c00