These are similar to the Map/Set constructors when called with an array,
except that they are guaranteed to be side-effect free if called with
a packed array.
This will be useful in implementing structured clone which, as
specified in HTML, speaks in terms of the internal [[MapData]]
and [[SetData]] slots without going through the exposed iteration
ES semantics.
BUG=v8:3340
LOG=y
Review URL: https://codereview.chromium.org/1155893003
Cr-Commit-Position: refs/heads/master@{#28642}
The April 14 2015 final draft of the ES6 specification states that the
`prototype` property of generator function instances should be writable.
BUG=v8:4140, v8:4140
LOG=N
R=arv@chromium.org
Review URL: https://codereview.chromium.org/1153633003
Cr-Commit-Position: refs/heads/master@{#28641}
These return arrays representing the current contents of the given
Map/Set. They are similar to what would be returned by the JS code:
Array.from(collection)
except that they are guaranteed side-effect free.
This will be useful in implementing structured clone which, as
specified in HTML, speaks in terms of the internal [[MapData]]
and [[SetData]] slots without going through the exposed iteration
ES semantics.
BUG=v8:3340
LOG=y
Review URL: https://codereview.chromium.org/1148383007
Cr-Commit-Position: refs/heads/master@{#28640}
Only supports constructing new objects and returning size.
Followup patch will need to add ability to retrieve and
set contents in order to support structured clone.
Also removes a bunch of outdated "experimental" markers from v8.h.
BUG=v8:3340
LOG=y
Review URL: https://codereview.chromium.org/1157453002
Cr-Commit-Position: refs/heads/master@{#28637}
Port eca5b5d7ab
Original commit message:
* Hash code is now just done with a private own symbol instead of the hidden string, which predates symbols.
* In the long run we should do all hidden properties this way and get rid of the
hidden magic 0-length string with the zero hash code. The advantages include
less complexity and being able to do things from JS in a natural way.
* Initially, the performance of weak set regressed, because it's a little harder
to do the lookup in C++. Instead of heroics in C++ to make things faster I
moved some functionality into JS and got the performance back. JS is supposed to be good at looking up named properties on objects.
* This also changes hash codes of Smis so that they are always Smis.
Performance figures are in the comments to the code review. Summary: Most of js-perf-test/Collections is neutral. Set and Map with object keys are 40-50% better. WeakMap is -5% and WeakSet is +9%. After the measurements, I fixed global proxies, which cost 1% on most tests and 5% on the weak ones :-(.
In the code review comments is a patch with an example of the heroics we could do in C++ to make lookup faster (I hope we don't have to do this. Instead of checking for the property, then doing a new lookup to insert it, we could do one lookup and handle the addition immediately). With the current benchmarks above this buys us nothing, but if we go back to doing more lookups in C++ instead of in stubs and JS then it's a win.
In a similar vein we could give the magic zero hash code to the hash code
symbol. Then when we look up the hash code we would sometimes see the table
with all the hidden properties. This dual use of the field for either the hash
code or the table with all hidden properties and the hash code is rather ugly,
and this CL gets rid of it. I'd be loath to bring it back. On the benchmarks quoted above it's slightly slower than moving the hash code lookup to JS like in this CL.
One worry is that the benchmark results above are more monomorphic than real
world code, so may be overstating the performance benefits of moving to JS. I
think this is part of a general issue we have with handling polymorphic code in
JS and any solutions there will benefit this solution, which boils down to
regular property access. Any improvement there will lift all boats.
R=erikcorry@chromium.org, dstence@us.ibm.com, michael_dawson@ca.ibm.com
BUG=
Review URL: https://codereview.chromium.org/1157123002
Cr-Commit-Position: refs/heads/master@{#28634}
This configures *san in v8 just like in chromium's
common.gypi. I also addresses compilation problems with ICU
and usage of instrumented libc++.
TBR=svenpanne@chromium.org
Review URL: https://codereview.chromium.org/1146863006
Cr-Commit-Position: refs/heads/master@{#28631}
Without this change, wildcards always overwrite the outcomes
of more specific rules. Now we always merge.
Review URL: https://codereview.chromium.org/1153073002
Cr-Commit-Position: refs/heads/master@{#28629}
This way we don't need to connect (potentially) non-terminating loops
later during control reduction, which saves one forward pass over the
control graph. Long term we will move the trimming functionality of
the control reducer to the GraphReducer, and get rid of the Finish
method again.
As a bonus, this change also properly rewires Terminate, Throw and
Deoptimize during inlining.
R=mstarzinger@chromium.org
Review URL: https://codereview.chromium.org/1155683004
Cr-Commit-Position: refs/heads/master@{#28625}
* Hash code is now just done with a private own symbol instead of the hidden string, which predates symbols.
* In the long run we should do all hidden properties this way and get rid of the
hidden magic 0-length string with the zero hash code. The advantages include
less complexity and being able to do things from JS in a natural way.
* Initially, the performance of weak set regressed, because it's a little harder
to do the lookup in C++. Instead of heroics in C++ to make things faster I
moved some functionality into JS and got the performance back. JS is supposed to be good at looking up named properties on objects.
* This also changes hash codes of Smis so that they are always Smis.
Performance figures are in the comments to the code review. Summary: Most of js-perf-test/Collections is neutral. Set and Map with object keys are 40-50% better. WeakMap is -5% and WeakSet is +9%. After the measurements, I fixed global proxies, which cost 1% on most tests and 5% on the weak ones :-(.
In the code review comments is a patch with an example of the heroics we could do in C++ to make lookup faster (I hope we don't have to do this. Instead of checking for the property, then doing a new lookup to insert it, we could do one lookup and handle the addition immediately). With the current benchmarks above this buys us nothing, but if we go back to doing more lookups in C++ instead of in stubs and JS then it's a win.
In a similar vein we could give the magic zero hash code to the hash code
symbol. Then when we look up the hash code we would sometimes see the table
with all the hidden properties. This dual use of the field for either the hash
code or the table with all hidden properties and the hash code is rather ugly,
and this CL gets rid of it. I'd be loath to bring it back. On the benchmarks quoted above it's slightly slower than moving the hash code lookup to JS like in this CL.
One worry is that the benchmark results above are more monomorphic than real
world code, so may be overstating the performance benefits of moving to JS. I
think this is part of a general issue we have with handling polymorphic code in
JS and any solutions there will benefit this solution, which boils down to
regular property access. Any improvement there will lift all boats.
R=adamk@chromium.org, verwaest@chromium.org
BUG=
Review URL: https://codereview.chromium.org/1149863005
Cr-Commit-Position: refs/heads/master@{#28622}
This simplifies the handling of the End node. Based on this CL we will
finally fix terminating every loop from the beginning (via Terminate
nodes) and fix inlining of Throw, Deoptimize and Terminate.
R=mstarzinger@chromium.org
Review URL: https://codereview.chromium.org/1157023002
Cr-Commit-Position: refs/heads/master@{#28620}
The reason is that this information will be needed to compute the number of
vector ic slots done at numbering time.
BUG=
Review URL: https://codereview.chromium.org/1150323002
Cr-Commit-Position: refs/heads/master@{#28615}
This fixes a corner-case where deoptimization while evaluating the
value to a __proto__ property after computed property names appeared
in an object literal, lead to environments not being in sync with
unoptimized code.
R=arv@chromium.org
TEST=mjsunit/harmony/computed-property-names-deopt
Review URL: https://codereview.chromium.org/1158443004
Cr-Commit-Position: refs/heads/master@{#28613}
(Requires the embedder's ExternalSourceStream implementation to cooperate.
See crrev.com/1154883003 for Blink.)
R=jochen@chromium.org
BUG=chromium:470930
LOG=Y
Review URL: https://codereview.chromium.org/1156733002
Cr-Commit-Position: refs/heads/master@{#28610}
port 9502e91adb (r28534)
original commit message:
This allows you to put iterables into your array literals
and the will get spread into the array.
let x = [0, ...range(1, 3)]; // [0, 1, 2]
This is done by treating the array literal up to the first
spread element as usual, including using a boiler plate
array, and then appending the remaining expressions and rest
expressions.
BUG=
Review URL: https://codereview.chromium.org/1152173002
Cr-Commit-Position: refs/heads/master@{#28606}
port a86384f192 (r28597).
original commit message:
Also introduce new interface descriptors for the trampoline and full
versions of those stubs.
Currently, the stubs aren't functional.
BUG=
Review URL: https://codereview.chromium.org/1148963003
Cr-Commit-Position: refs/heads/master@{#28605}
Also introduce new interface descriptors for the trampoline and full
versions of those stubs.
Currently, the stubs aren't functional.
BUG=
Review URL: https://codereview.chromium.org/1149903005
Cr-Commit-Position: refs/heads/master@{#28597}
Implement assembler, disassembler tests for all instructions for mips32 and mips64. Additionally, add missing single precision float instructions for r2 and r6 architecture variants in assembler, simulator and disassembler with corresponding tests.
Review URL: https://codereview.chromium.org/1145223002
Cr-Commit-Position: refs/heads/master@{#28595}
This adds a new external type (v8::SharedArrayBuffer) that uses a JSArrayBuffer
under the hood. It can be distinguished from an ArrayBuffer by the newly-added
is_shared() bit.
Currently there is no difference in functionality between a SharedArrayBuffer
and an ArrayBuffer. However, a future CL will add the Atomics API, which is
only available on an SharedArrayBuffer. All non-atomic accesses are identical
to ArrayBuffer accesses.
LOG=N
BUG=
Review URL: https://codereview.chromium.org/1136553006
Cr-Commit-Position: refs/heads/master@{#28594}