- Distinguish between context bound scripts (Script) and context unbound scripts
(UnboundScript).
- Add ScriptCompiler (which will later contain functions for async compilation).
This is a breaking change, in particular, Script::New no longer exists (it is
replaced by ScriptCompiler::CompileUnbound). Script::Compile remains as a
backwards-compatible shorthand for ScriptCompiler::Compile.
Passing CompilerOptions with produce_data_to_cache = true doesn't do anything
yet; the only way to generate the data to cache is the old preparsing API. (To
be fixed in the next version.)
This is a fixed version of https://codereview.chromium.org/186723005/
BUG=
R=dcarney@chromium.org
Review URL: https://codereview.chromium.org/199063003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19925 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- Distinguish between context bound scripts (Script) and context unbound scripts
(UnboundScript).
- Add ScriptCompiler (which will later contain functions for async compilation).
This is a breaking change, in particular, Script::New no longer exists (it is
replaced by ScriptCompiler::CompileUnbound). Script::Compile remains as a
backwards-compatible shorthand for ScriptCompiler::Compile.
Passing CompilerOptions with produce_data_to_cache = true doesn't do anything
yet; the only way to generate the data to cache is the old preparsing API. (To
be fixed in the next version.)
BUG=
R=dcarney@chromium.org
Review URL: https://codereview.chromium.org/186723005
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19881 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This feature makes it possible to associate data with a script and get it back
when the script is compiled or when an event is handled. It was historically
used by Chromium Dev Tools, but not any more. It is not used by node.js.
Note: this has nothing to do with the preparse data, despite the confusing name.
The preparse data is passed as ScriptData*.
Note 2: This is the same as r19616 ( https://codereview.chromium.org/184403002/ )
with a unused variable fix in bootstrapper.cc.
R=svenpanne@chromium.org
BUG=
Review URL: https://codereview.chromium.org/185533014
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19702 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This feature makes it possible to associate data with a script and get it back
when the script is compiled or when an event is handled. It was historically
used by Chromium Dev Tools, but not any more. It is not used by node.js.
Note: this has nothing to do with the preparse data, despite the confusing name.
The preparse data is passed as ScriptData*.
R=svenpanne@chromium.org
BUG=
Review URL: https://codereview.chromium.org/184403002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19616 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Preparsing is always maximally lazy (every function that can be lazy is preparsed
lazily), but Parser has more complicated laziness logic.
If we're going to parse eagerly, and we have preparse data from lazy preparsing,
we're gonna have a bad time. The symbol stream won't contain symbols inside lazy
functions, and when the Parser parses them eagerly, it will consume symbols from
the symbol stream, and everything will go wrong.
This bug was hidden because the symbol cache was not used for real (see
https://codereview.chromium.org/172753002/ ).
R=ulan@chromium.org
BUG=346207
LOG=Y
Review URL: https://codereview.chromium.org/177973002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@19532 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Made operator* return reference to the raw type, not pointer. New method 'get()' should be used when raw pointer is needed.
Also removed useless inline modifier from the SmaprtPointer methods and added const modifier to the methods that don't change smart pointer.
Made ~SmartPointerBase protected to avoid accidental calls of the non-virtual base class's destructor.
drive-by: fixed use after free in src/factory.cc
BUG=None
LOG=N
R=alph@chromium.org, svenpanne@chromium.org
Review URL: https://codereview.chromium.org/101763003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18275 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
The test in question (test-debug/LiveEditEnabled) is expected to fail, and it
failed, but because of the wrong reason (the test asserts that the default
isolate is not initialized, SetLiveEditEnabled initialized the default
isolate because it doesn't get one as param). Now it fails because of the right
reason.
R=ulan@chromium.org
BUG=
Review URL: https://codereview.chromium.org/99043004
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18203 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
* AstNode now has a position info.
* Removed various ad-hoc position infos from subclasses (most of which had it).
* Position is always set with the constructor, instead of later.
* Take care to use kNoPosition in the right spots, to not crash the debugger.
Still to do:
* Eliminate Conditional::then/else_position and WhileStatement::condition_position.
* Make CaseClause a proper AstNode and eliminate its custom position.
* If possible, eliminate all uses of kNoPosition.
R=yangguo@chromium.org
BUG=
Review URL: https://codereview.chromium.org/24076007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@17183 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Drop the previous Mutex and ScopedLock classes from platform files.
Add new Mutex, RecursiveMutex and LockGuard classes, which are
designed after their C++11 counterparts, so that at some point
we can simply drop our custom code and switch to the C++11
classes. We distinguish regular and recursive mutexes, as the
latter don't work well with condition variables, which will be
introduced by a followup CL.
R=mstarzinger@chromium.org
Review URL: https://codereview.chromium.org/23625003
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16416 ce2b1a6d-e550-0410-aec6-3dcde31c8c00