- New сardmarking write barrier handles large objects and normal objects in a similar fashion (no more additional space for pointer tracking is required, no conditional branches in WB code).
- Changes to enable oldspaces iteration without maps decoding:
-- layout change for FixedArrays: length is stored as a smis (initial patch by
Kevin Millikin)
-- layout change for SharedFunctionInfo: integer fields are stored as smi on
arm, ia32 and rearranged on x64.
-- layout change for String: meaning of LSB bit is fliped (1 now means hash not
computed); on x64 padding is added.
-- layout of maps is _not_ changed. Map space is currently iterated in a special
way.
Review URL: http://codereview.chromium.org/2144006
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4715 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
-- layout change for FixedArrays: length is stored as a smis (initial patch by Kevin Millikin)
-- layout change for SharedFunctionInfo: integer fields are stored as smi on arm, ia32 and rearranged on x64.
-- layout change for String: meaning of LSB bit is fliped (1 now means hash not computed); on x64 padding is added.
-- layout of maps is _not_ changed. Map space is currently iterated in a special way.
- Cardmarking write barrier. New barrier handles large objects and normal objects in a similar fashion (no more additional space for pointer tracking is required, no conditional branches in WB code).
Review URL: http://codereview.chromium.org/2101002
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4685 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
registration of external references in Proxy objects).
I moved the declaration of the two functions to stub-cache.h
because with all the types they use it's hard to declare them
anywhere else. But the actual definition is still in runtime.cc
near to the place where they are used.
Review URL: http://codereview.chromium.org/1079012
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4231 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
A separate object type for the code cache have been added. This object has two different code caches. The first one (default_cache) is a fixed array organized in the same way as the as the code cache was before. The second cache (global_access_cache) is for code stubs to access the global object. This cache is organized as a hash table taking the property name and code flags as the key.
The reason for separating the global access stubs into a hash table representation is that the number of these is not bounded in the same was as the other types.
This is a remake of r3952 (http://codereview.chromium.org/652119) which have the additional ability to look for the index of code stubs for access to the global object.
BUG=http://code.google.com/p/v8/issues/detail?id=613
Review URL: http://codereview.chromium.org/717001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4066 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Remove messages.h from v8.h and include it explicitly in only the few places
it is needed. Many files relied on getting handles-inl.h implicitly from
messages.h through v8.h, so include handles-inl.h explicitly in v8.h
instead.
Remove zone-inl.h from header files where it is not needed, can be replaced
by a forward declaration, or can be replaced by zone.h (specifically,
factory.h and heap.h). Include zone.h or zone-inl.h in header files where
it was implicitly included via heap.h or factory.h. Prefer zone.h over
zone-inl.h in header files where possible by including zone-inl.h in .cc
files.
Review URL: http://codereview.chromium.org/668248
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@4058 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Thus, now there is a "generic" SplayTree and its Zone-bound
specialization ZoneSplayTree.
This is needed for my reimplementation of profiler tree generation in
C++. As generation is performed in a separate thread, Zone can't be
used, because it intentionally not thread-safe.
Review URL: http://codereview.chromium.org/660280
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3990 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
A separate object type for the code cache have been added. This object has two different code caches. The first one (default_cache) is a fixed array organized in the same way as the as the code cache was before. The second cache (global_access_cache) is for code stubs to access the global object. This cache is organized as a hash table taking the property name and code flags as the key.
The reason for separating the global access stubs into a hash table representation is that the number of these is not bounded in the same was as the other types.
BUG=613
Review URL: http://codereview.chromium.org/652119
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3952 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
objects in the startup heap from a partial snapshot. This happens
through the partial snapshot cache. A startup snapshot and a
partial snapshot are created together so that the startup snapshot
contains the partial snapshot cache entries needed.
Review URL: http://codereview.chromium.org/548149
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3713 ce2b1a6d-e550-0410-aec6-3dcde31c8c00