This CL adds multiple things:
Transition arrays do not directly point at their descriptor array anymore, but rather do so via an indirect pointer (a JSGlobalPropertyCell).
An ownership bit is added to maps indicating whether it owns its own descriptor array or not.
Maps owning a descriptor array can pass on ownership if a transition from that map is generated; but only if the descriptor array stays exactly the same; or if a descriptor is added.
Maps that don't have ownership get ownership back if their direct child to which ownership was passed is cleared in ClearNonLiveTransitions.
To detect which descriptors in an array are valid, each map knows its own NumberOfOwnDescriptors. Since the descriptors are sorted in order of addition, if we search and find a descriptor with index bigger than this number, it is not valid for the given map.
We currently still build up an enumeration cache (although this may disappear). The enumeration cache is always built for the entire descriptor array, even if not all descriptors are owned by the map. Once a descriptor array has an enumeration cache for a given map; this invariant will always be true, even if the descriptor array was extended. The extended array will inherit the enumeration cache from the smaller descriptor array. If a map with more descriptors needs an enumeration cache, it's EnumLength will still be set to invalid, so it will have to recompute the enumeration cache. This new cache will also be valid for smaller maps since they have their own enumlength; and use this to loop over the cache. If the EnumLength is still invalid, but there is already a cache present that is big enough; we just initialize the EnumLength field for the map.
When we apply ClearNonLiveTransitions and descriptor ownership is passed back to a parent map, the descriptor array is trimmed in-place and resorted. At the same time, the enumeration cache is trimmed in-place.
Only transition arrays contain descriptor arrays. If we transition to a map and pass ownership of the descriptor array along, the child map will not store the descriptor array it owns. Rather its parent will keep the pointer. So for every leaf-map, we find the descriptor array by following the back pointer, reading out the transition array, and fetching the descriptor array from the JSGlobalPropertyCell. If a map has a transition array, we fetch it from there. If a map has undefined as its back-pointer and has no transition array; it is considered to have an empty descriptor array.
When we modify properties, we cannot share the descriptor array. To accommodate this, the child map will get its own transition array; even if there are not necessarily any transitions leaving from the child map. This is necessary since it's the only way to store its own descriptor array.
Review URL: https://chromiumcodereview.appspot.com/10909007
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12492 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
This fixes materialization of arguments objects for strict mode functions during
deoptimization. We materialize arguments from the stack area where optimized
code pushes the arguments when entering the inlined environment. For adapted
invocations we use the arguments adaptor frame for materialization.
R=svenpanne@chromium.org
BUG=v8:2261
TEST=mjsunit/regress/regress-2261,mjsunit/compiler/inline-arguments
Review URL: https://chromiumcodereview.appspot.com/10908194
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12489 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
- The global object has a reference to the current global scope chain.
Running a script adds to the chain if it contains global lexical declarations.
- Scripts are executed relative to a global, not a native context.
- Harmony let and const bindings are allocated to the innermost global context;
var and function still live on the global object.
(Lexical bindings are not reflected on the global object at all,
but that will probably change later using accessors, as for modules.)
- Compilation of scripts now needs a (global) context (previously only eval did).
- The global scope chain represents one logical scope, so collision tests take
the chain into account.
R=svenpanne@chromium.org
BUG=
Review URL: https://chromiumcodereview.appspot.com/10872084
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12398 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
xmm0 is not saved across runtime call on x64 because MacroAssembler::EnterExitFrameEpilogue preserves only allocatable XMM registers unlike on ia32 where it preserves all registers.
Cleanup handling of shifts: SHR can deoptimize only when its a shift by 0, all other shift never deoptimize.
Fix type inference for i-to-t change instruction. On X64 this ensures that write-barrier is generated correctly.
R=danno@chromium.org
Review URL: https://chromiumcodereview.appspot.com/10868032
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12373 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
Safe operations are those that either do not observe unsignedness or have special support for uint32 values:
- all binary bitwise operations: they perform ToInt32 on inputs;
- >> and << shifts: they perform ToInt32 on left hand side and ToUint32 on right hand side;
- >>> shift: it performs ToUint32 on both inputs;
- stores to integer external arrays (not pixel, float or double ones): these stores are "bitwise";
- HChange: special support added for conversions of uint32 values to double and tagged values;
- HSimulate: special support added for deoptimization with uint32 values in registers and stack slots;
- HPhi: phis that have only safe uses and only uint32 operands are uint32 themselves.
BUG=v8:2097
TEST=test/mjsunit/compiler/uint32.js
Review URL: https://chromiumcodereview.appspot.com/10778029
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12367 ce2b1a6d-e550-0410-aec6-3dcde31c8c00